Trending Games | World of Warcraft | Dragon Age: Inquisition | EverQuest | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,905,184 Users Online:0
Games:757  Posts:6,292,869
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Mortal Online

Mortal Online 

General Discussion  » Man, Mortal Online is absolutely terrible!

8 Pages « 1 2 3 4 5 6 7 » Last Search
154 posts found
  helthros

Novice Member

Joined: 10/24/09
Posts: 1477

5/31/12 2:42:34 PM#41

Shame MO and DF failed to hit the 3d ultima sandbox experience. If someone delivers that, it will be a great game.

  Apraxis

Hard Core Member

Joined: 9/28/05
Posts: 1509

5/31/12 2:55:44 PM#42
Originally posted by marcust

If someone with some courage and funding bought MO and threw some real development effort behind it, it could be the sandbox that many of us are screaming for. There are a lot of good ideas that have been poorly implemented. I dont have the patience (or hope) to deal with the current development team. I will of course read the comments here when the Awakening expansion arrives.

Seriously, it isnt worth it. Just start from scratch and it would be better. There is no foundation of whatsoever, the Epic Unreal Engine was never made for a sandbox game, the concept is well, just that, and there is basicly nothing worth to note. And about the ideas.. come on those ideas are around since forever, there is nothing genuine innovative on that. It is basicly a few UO parts(and hell, not even all what UO is about.. and UO is not that big of a game) + castle/territory control. That is really not "a lot of good ideas", it is just what is around for years and noone ever realized anything like that properly, and in all honestly those ideas alone dont make a game, only if Shadowbane was enough for you, but it isnt. UO got live, UO got detail, and all those indy games(MO or DF pick one) have forgotten details completely and are with a good reason liveless and nowadays empty worlds, if you really want call those worlds.

And with that said, MO will never be anything, just a broken game..

  xDayx

Novice Member

Joined: 9/08/11
Posts: 713

5/31/12 3:00:24 PM#43

Personally I think you 1-day players sell the game short. Yeah the character models arent great and there isnt much of a tutorial.

But.. the OP mentioned a couple things.

1) Night being dark. I personally like a dark night. Guess its personal opinion. Anyway, the next expansion its supposed to be a little lighter.

2) Character models are being reworked and will be put it after Awakening

3) The game is a learning process. Its not the games fault you looted a blue-flagged corpse and turned criminal because its stealing. Its also not the games fault that you didnt target the player who killed you and called the guards. These are things that you learn through trial and error. Alot of people cant perservere through the learning process and get to the point where they enjoy the game. Each to his own. (In addition, the character who probably killed you was probably "Lictor" which is actually a guard, so it wasnt another character, someone called the guards on you because you were a criminal)

4) The interface is also be redone in the next expansion.

5) Since you probably logged in right before night you probably did not get to see the graphics which are actually pretty good for comparitive sandboxes, and I doubt you went into the launcher options to load premium graphics.

  User Deleted
5/31/12 5:12:56 PM#44
Originally posted by helthros

Shame MO and DF failed to hit the 3d ultima sandbox experience. If someone delivers that, it will be a great game.

 

Thats what brought me to MO, but SV failed bigtime.

I hope someone gets it right.

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

6/01/12 7:42:07 AM#45
Originally posted by xDayx

Personally I think you 1-day players sell the game short. Yeah the character models arent great and there isnt much of a tutorial.

But.. the OP mentioned a couple things.

1) Night being dark. I personally like a dark night. Guess its personal opinion. Anyway, the next expansion its supposed to be a little lighter.

2) Character models are being reworked and will be put it after Awakening

3) The game is a learning process. Its not the games fault you looted a blue-flagged corpse and turned criminal because its stealing. Its also not the games fault that you didnt target the player who killed you and called the guards. These are things that you learn through trial and error. Alot of people cant perservere through the learning process and get to the point where they enjoy the game. Each to his own. (In addition, the character who probably killed you was probably "Lictor" which is actually a guard, so it wasnt another character, someone called the guards on you because you were a criminal)

4) The interface is also be redone in the next expansion.

5) Since you probably logged in right before night you probably did not get to see the graphics which are actually pretty good for comparitive sandboxes, and I doubt you went into the launcher options to load premium graphics.

The 1 day players sell the game exactly as it is. Majority see the game at a first glimpse and they re entitled to have their conclusions without having afiliations with SV, Henrik and the kindergarden crew.

1) No one likes night as it is appart from a few rpk's that do tone their e-peen by getting an advantage against RP'ers (the only people that do refuse to adjust their gamma settings so they can play at nightime) in PVP. MO is a game we all play to have fun and thats the main reason everyone is playing it. Now if the briliant devs  using half playtime as a dark night that no one can see anything out in the wilderness (without changing his gamma settings that is) only to balance the fact that the game itself is bloody empty, the world is small and shallow and that fact is ok by you then forgive me but i dont really have to say anything else here than your argument is invalid.

2) Dont use as an argument SV's preannounced future plans cause you know better that this might not work good for you. I can list a shitload of things that where supposed to be ingame shortly after release and now 2 years after no word on them. When i listen people talking about things that Henrik is promising to add in MO i cant help myself about thinking of rainbows nad pots of gold.

3) Well i have to agree on that but you have to agree that ninja lictors animation is poorly designed and sometimes is difficult to see even if you are a vet.

4) Lets wait and see.

5) Graphics are not bad regarding the wilderness but they are awfull as it is concerning most of the models and the towns, villages. Toons and NPC's are extremely uggly and poorly designed exactly as their animations are. Buildings in towns are also poorly designed and give a feeling of emptyness to the user. So i can see where OP's opinion about graphics is coming from. Lets also skip mentioning the music artist and the ampient sounds ingame cause they are simply laughable.  Game as a whole gives the impression that people with bad taste and total lack of imagination and creativity combined their power to create something without having in mind something specific and they simply followed random paths to end up exactly where they are today: in a hopeless place.

No one can argue that this game leaves a bad taste in the majority of the people that testing it and the reasons behind that can be many.

 

P.S. Just for the lols i did a trial account to see how things are ingame atm since i havent really played much after Dawn and TC fiasco. World is still glitchy and first impression was awfull since after 30 mins of mushroum and coin gathering and a couple random disconnects that didnt had anything to do with my end, i couldnt buy a bloody pickaxe from the utility vendor. After relloging 2 times with no result and running client integrity scan only to realize that scan was disabled, a helpfull guy called Xt in Fabernum replied to me that probably the vndors are bugged again and he gaved me 2 pickaxes from his inventory.

Thats the reason i find it rediculous to make a stand for that game and the awfull company behind it and i cant see any other reason for someone doing so rather than having personal interrest or simply being dumb, unexperienced and with low standards.

  BigCountry

Apprentice Member

Joined: 5/31/05
Posts: 481

6/01/12 9:15:59 AM#46

I remember when I first logged into this game. It was beta years ago. 100 dudes running around naked. It was pretty funny. Then it hit me how garbage this game actually was. It was horrible. Horrible attempt at modding the Unreal engine and charging 50 bucks for it. lol  I paid via Paypal fortunately, so was able to get a refund. This game had some decent artists on staff, but the programmers were paid hobbiests with next to nothing experience. You need more than mod scripters to pull something like this off...the crafting was a cool concept though I guess.

BigCountry | Head Hunters | www.wefarmpeople.com

  wrekognize

Novice Member

Joined: 7/30/07
Posts: 386

6/01/12 9:25:15 AM#47

You know, I had a similar experience with Darkfall the first time I tried. I played it for a grand total of 5 minutes and hated the interface. Well, I tried it six months later and decided I was going to read through the menus and figure things out. Everything feels like 2nd nature now and I really love it.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

6/01/12 11:20:02 AM#48

 

Terrible starter experience.  Mediocre veteran experience.

It's the CEO's fault more than anything - misprioritized developers.  A couple months with someone else at the reins could turn it around.

There is a 2 page txt file manual they used to distribute with the client...  not sure if they still do or not.

 

 

  Chingo

Novice Member

Joined: 4/27/12
Posts: 134

6/01/12 11:40:49 AM#49
Originally posted by GTwander
First off, Usability =/= Quality, it's akin to Ergonomics (and the game does fine to that respect)

"I'm sorry to inform you that at this time we cannot offer the position of Quality Engineer to you. Thank you for your interest in our company. May I suggest you contact [our worst competitor] as soon as possible for potential employment opportunities?"

Feeling a bit lazy I'll skip the lecture and just quote a part of Wikipedia like any good modern person does: "Software structural quality refers to how it meets non-functional requirements that support the delivery of the functional requirements, such as robustness or maintainability, the degree to which the software was produced correctly."

I.e. when you say usability does not contribute to "meeting non-functional requirements" which in the context of games (as well as many other types of products) means "meeting user expectations" you are in a very small minority when it comes to the concept of quality in contemporary product creation. 

Edit: added the bit about our worst competitor which went missing from the original.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1392

6/01/12 1:30:55 PM#50

when i played MO for the first time back in beta i played it for about 1 hour before rage quiting and coming to the quick conclusion the game was garbage, unfortunatly at the time i had already pre-paid for the game and so decided to force myself to learn how to play it and 2 years later i have played and enjoyed the game consistently so im glad i actually pre-ordered the game because if i was playing a trial i would of probably quit after that first hour never to return and to discover how awesome the game actually is.

Theres certainly something wrong with the newbie experience and lack of help/tutorial/direction but that does not mean the game isnt great once you know what you are doing.

there are 2 types of mmo, imitators and innovaters.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

6/01/12 3:18:53 PM#51
Originally posted by deathshroud

Theres certainly something wrong with the newbie experience and lack of help/tutorial/direction but that does not mean the game isnt great once you know what you are doing.

Do I really need to list all the shit wrong with the game?  Or can you just take back the "great" part and save me the trouble?

It's a game.  Good concept, poorly implemented, poorly managed.  In 1-2 years it might be ready for release.

 

  Bitshift

Novice Member

Joined: 12/15/11
Posts: 31

6/02/12 5:00:04 AM#52
Originally posted by psykobilly
Originally posted by deathshroud

Theres certainly something wrong with the newbie experience and lack of help/tutorial/direction but that does not mean the game isnt great once you know what you are doing.

Do I really need to list all the shit wrong with the game?  Or can you just take back the "great" part and save me the trouble?

It's a game.  Good concept, poorly implemented, poorly managed.  In 1-2 years it might be ready for release.

 

 

You don't need to. It will be a 20 page message, that doesn't fit in a spoiler.

Seriously, the gratest problem of Mortal is the quality.

Secondly, it is the PvP focus combined with a full loot system, that prevents players from doing anything sandbox related.

The combination of that has driven me to draw my Mortal experience in a pic (Already posted it here a while ago):

 

Mortal Gameplay

 

Sadly, i like the ideas of the game and WANT it to work :-(

 

  Realbigdeal

Novice Member

Joined: 9/28/08
Posts: 1652

6/02/12 10:13:12 PM#53

For the OP, MO deosnt have a good tutorial. Thats the truth. Same problem as DF.

Sorry man, but if you're not willing to learn, its better to skip it before a full day cuz your brain probably can't handle that kind of learning curve. 

I can only ask you to try and join a clan to learn from the best. You had to do the same in DF and in most sandbox mmo's. 

C:\Users\FF\Desktop\spin move.gif

  SHOE788

Apprentice Member

Joined: 9/02/10
Posts: 715

6/03/12 12:01:53 AM#54
Originally posted by Realbigdeal

For the OP, MO deosnt have a good tutorial. Thats the truth. Same problem as DF.

Sorry man, but if you're not willing to learn, its better to skip it before a full day cuz your brain probably can't handle that kind of learning curve. 

I can only ask you to try and join a clan to learn from the best. You had to do the same in DF and in most sandbox mmo's. 

It really shouldn't take a full day, half a day, or a work day to learn a game.

You can learn the Sims in an hour. You can learn Minecraft in an hour.  You can learn Skyrim in an hour or two as well.

Do you really think that the simple idea of throwing more players into the world makes the learning curve of a sandbox explode out of control?

Or maybe it's the idea that the companies making the Sandbox MMOs lack the skill in making the new user experience fun and allow players to learn at the same time.

It's a bit ironic actually, they believe they can make a fun video game, but can't even make it fun when you first login.

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

6/03/12 1:44:03 AM#55
Originally posted by SHOE788
Originally posted by Realbigdeal

For the OP, MO deosnt have a good tutorial. Thats the truth. Same problem as DF.

Sorry man, but if you're not willing to learn, its better to skip it before a full day cuz your brain probably can't handle that kind of learning curve. 

I can only ask you to try and join a clan to learn from the best. You had to do the same in DF and in most sandbox mmo's. 

It really shouldn't take a full day, half a day, or a work day to learn a game.

You can learn the Sims in an hour. You can learn Minecraft in an hour.  You can learn Skyrim in an hour or two as well.

Do you really think that the simple idea of throwing more players into the world makes the learning curve of a sandbox explode out of control?

Or maybe it's the idea that the companies making the Sandbox MMOs lack the skill in making the new user experience fun and allow players to learn at the same time.

It's a bit ironic actually, they believe they can make a fun video game, but can't even make it fun when you first login.

I would have to agree, its like saying calculus is really fun once you learn it.  A game is supposed to be FUN and interesting from the MOMENT you start playing.  A player should not have to breech some massive learning curve only to find out at that point if indeed the game is any good, or fun.

A well designed game will give a player feedback if they are doing something wrong, or an NPC will communicate with a player on what it takes to buy or sell to them. 

Because of this lack of player feedback the game feels cold,dead and unfinished.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1392

6/03/12 3:33:54 AM#56
Originally posted by SHOE788
Originally posted by Realbigdeal

For the OP, MO deosnt have a good tutorial. Thats the truth. Same problem as DF.

Sorry man, but if you're not willing to learn, its better to skip it before a full day cuz your brain probably can't handle that kind of learning curve. 

I can only ask you to try and join a clan to learn from the best. You had to do the same in DF and in most sandbox mmo's. 

It really shouldn't take a full day, half a day, or a work day to learn a game.

You can learn the Sims in an hour. You can learn Minecraft in an hour.  You can learn Skyrim in an hour or two as well.

Do you really think that the simple idea of throwing more players into the world makes the learning curve of a sandbox explode out of control?

Or maybe it's the idea that the companies making the Sandbox MMOs lack the skill in making the new user experience fun and allow players to learn at the same time.

It's a bit ironic actually, they believe they can make a fun video game, but can't even make it fun when you first login.

 I dont think its a case of lacking the skill needed to make the newbie experience, but lacking the funds and time to implement a tutorial up to this point. The tutorial in MO isnt poor, there is no tutorial since they have not made any attempt to create one for the game up to now. It hasnt been their priority by the looks of things. So the game has a very difficult learning curve with no tutorial by choice of the devs because they havent focused on that aspect of the game.

When i asked henrik about gaining more subs last year and worknig on easing new players into the game, at the time his response was that trying to get more subs, advertisng and helping new palyers understand the game was not a priority at that time. They were more focused on getting cotnent into the game and core mechanics as well as fulfilling past promises to the community. Seemed to me like they are being funded just enoguh to keep MO going at this level for as long as they need to. Maybe after awakening they will actually focus on making a tutorial or some form of help.

there are 2 types of mmo, imitators and innovaters.

  Bitshift

Novice Member

Joined: 12/15/11
Posts: 31

6/03/12 5:38:55 AM#57
Originally posted by deathshroud
 I dont think its a case of lacking the skill needed to make the newbie experience, but lacking the funds and time to implement a tutorial up to this point. The tutorial in MO isnt poor, there is no tutorial since they have not made any attempt to create one for the game up to now. 

 

Well, at least they could have implemented written books for example, that describes what the skill that you will learn from that book will do and how you use it. What you get today (or when I have played last year) is books that have a one liner as description or simply NO description. There really is no excuse for things like that, you can't legitimate that 'approach' when on the other hand things like horse pee is implemented. It's just a handfull of text, no way that this can't be accomplished regarding time.

The game does not work without the forum. Basically you are not in game most of the time, because you are looking for some hints somewhere in teh interwebz. Good gamedesign? I don't think so.

It's the same problem with things like in game chat: It's a nice idea dev-wise to say: We want people to talk face to face ingame, but it is a fact, that this is not how it works in reality. People are using IRC or external chat tools, and play the game in windowed mode. No one runs through the wilderness without a map to a town where he thinks his friend COULD be to talk to him IF he is online.

Gameplay and usability is always > realism.

The problem with Mortal is, that you can't say that Starvault learns anything from user behaviours. They have a vision, but not the skills to recognize that there are  changes necessary regarding the user experience. I want to play a funny game, but the game is not fun (but it could be), and no one in the crew seems to realize that.

  Drevar

Advanced Member

Joined: 4/25/04
Posts: 140

6/03/12 6:01:10 AM#58

One of my biggest issues with indie MMOs is you end up with an engineer or 3D programmer designing the UI.  It doesn't matter how in-depth or cool your crafting/farming/taming/combat features are, if the controls for said systems are clunky and unusable it nullifies any innovations or fun factor they should have.

Setting the default move keys to  HPZ' instead of WSAD doesn't make your game more sophisticated or only for "people with patience", it is just stupid.  Same with using any other UI /control scheme that isn't "familiar".

“If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.”
-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming

"In the end, SWG may have been more potential and promise than fulfilled expectation. But I’d rather work on something with great potential than on fulfilling a promise of mediocrity."
-Raph Koster

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1392

6/03/12 10:45:24 AM#59
Originally posted by Drevar

One of my biggest issues with indie MMOs is you end up with an engineer or 3D programmer designing the UI.  It doesn't matter how in-depth or cool your crafting/farming/taming/combat features are, if the controls for said systems are clunky and unusable it nullifies any innovations or fun factor they should have.

Setting the default move keys to  HPZ' instead of WSAD doesn't make your game more sophisticated or only for "people with patience", it is just stupid.  Same with using any other UI /control scheme that isn't "familiar".

games controls are pretty straight forward once you know them, move with wasd, jump with space, open cursor mode with z, inventory with i, bring up cursor with tab and sprint with shift. Then o for spell book, p for profile and l for skill window. x to sheeth unsheeth sword, its now more complex than Dayz controls. Quite straight forward really. Its jsut that a new player isnt gonig to know whats what when he starts.

there are 2 types of mmo, imitators and innovaters.

  ltank

Novice Member

Joined: 9/19/04
Posts: 325

6/03/12 10:49:02 AM#60
Originally posted by SHOE788
Originally posted by Realbigdeal

For the OP, MO deosnt have a good tutorial. Thats the truth. Same problem as DF.

Sorry man, but if you're not willing to learn, its better to skip it before a full day cuz your brain probably can't handle that kind of learning curve. 

I can only ask you to try and join a clan to learn from the best. You had to do the same in DF and in most sandbox mmo's. 

It really shouldn't take a full day, half a day, or a work day to learn a game.

 

Why not? Because you said so?

8 Pages « 1 2 3 4 5 6 7 » Last Search