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Rift

Rift 

General Discussion  » 3 faction cross shard pvp confirmed

4 Pages « 1 2 3 4 » Search
64 posts found
  bcbully

Hard Core Member

Joined: 3/03/12
Posts: 7260

5/15/12 9:35:09 AM#41

some people have no idea how dumb their words make them look..

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Xssiv

Hard Core Member

Joined: 2/18/10
Posts: 326

5/15/12 9:38:43 AM#42

Trion continues to prove that they have one of the best (if not the best) development teams in the MMO genre.  

 

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4111

5/15/12 4:13:27 PM#43
Originally posted by Warbs
Originally posted by elocke

Trion never ceases to amaze me.  Someone give Trion all of EA's games and heck, throw in SOE's games too.  Maybe even let them have WoW so we can actually get content updates to finally earn our monthly sub, lol.

Seriously though, Trion has got cajones and I am really impressed with their "innovative" content updates.   Can't wait to see what else they do with this game.  Hopefully add a whole new leveling aspect to take the tedium away from leveling Alts. 

They are doing just that, they are bringing in Instant Adventures to lower level zones asawell as bringing in a mentoring system.

I was thinking more along the lines of brand new 1-50 zones with their own quests and progression. This way one could choose which zones they decide to level in.  You know, similar to how WoW, Lotro, EQ2 and a few others do it.  We have got to get back to that type of world design and away from the ONE patch design that SWTOR, Tera and a few others have been doing of late.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

5/15/12 4:16:10 PM#44
Originally posted by elocke

I was thinking more along the lines of brand new 1-50 zones with their own quests and progression. This way one could choose which zones they decide to level in.  You know, similar to how WoW, Lotro, EQ2 and a few others do it.  We have got to get back to that type of world design and away from the ONE patch design that SWTOR, Tera and a few others have been doing of late.

The problem is WoW leveling zones are barren and dead. They are trying this cross server zone thing now just because of that. It is seriously some wierd crap. Multiple leveling zones seem like a great idea for the initial hype and rush, but a year later they are empty.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4111

5/15/12 4:18:52 PM#45
Originally posted by WellzyC

I think its most entertaining that you guys are actualy ok with this blatent, and lazy trend.

I will not play a Trion or EA game until somone goes to their headquaters and removes the Ctr+x and Ctr+v   keys from their keyboard. Perhaps that will promote some creative thinking.

That is the dumbest thing I have ever heard.  Every business does this everywhere.  You always copy what will help your product more or what the customers will be looking for.  You don't not include it, that's just financial suicide.  It's what drives competition, company A develops X and company B sees the profit they make and copies X while improving on it or putting their own spin on it.  Back and forth, customer wins.  It's when it comes down to cost that makes the difference.  Lumping Trion in the same sentence with EA is just silly.  One is independant the other a corporate conglomerate.  Guess who is doing the better job at that "Ctrl+V" you just complained about.  Trion, because they still only charge the monthly sub, not expansion prices or DLC prices.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4111

5/15/12 4:20:49 PM#46
Originally posted by Puremallace
Originally posted by elocke

I was thinking more along the lines of brand new 1-50 zones with their own quests and progression. This way one could choose which zones they decide to level in.  You know, similar to how WoW, Lotro, EQ2 and a few others do it.  We have got to get back to that type of world design and away from the ONE patch design that SWTOR, Tera and a few others have been doing of late.

The problem is WoW leveling zones are barren and dead. They are trying this cross server zone thing now just because of that. It is seriously some wierd crap. Multiple leveling zones seem like a great idea for the initial hype and rush, but a year later they are empty.

Are you saying you wouldn't want more options for leveling or a larger world?  So what if the zones are dead.  That's part and parcel of a Level based progression system.  GW2 and TSW are showing how to get away from that, but that's not my point here.  I just want options to enjoy and immerse into the world more, the way I did in WoW and EQ2 and Lotro.  Plus, WoW is doing that new cross server zone finder and maybe other games, like Rift will do something similar, if it works.

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  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

5/15/12 4:24:07 PM#47

they saw what arenanet were doing and blatantly ripped it off.

  Four0Six

Apprentice Member

Joined: 12/18/11
Posts: 1098

5/15/12 4:26:33 PM#48

That is Rift's "deal", it feels just like the other games you play.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

5/15/12 4:28:14 PM#49
Originally posted by Puremallace
Originally posted by elocke

I was thinking more along the lines of brand new 1-50 zones with their own quests and progression. This way one could choose which zones they decide to level in.  You know, similar to how WoW, Lotro, EQ2 and a few others do it.  We have got to get back to that type of world design and away from the ONE patch design that SWTOR, Tera and a few others have been doing of late.

The problem is WoW leveling zones are barren and dead. They are trying this cross server zone thing now just because of that. It is seriously some wierd crap. Multiple leveling zones seem like a great idea for the initial hype and rush, but a year later they are empty.

The number one complaint about Rift is its world size.  You personally may not want a bigger world, but if Telara was comparable in size (and scope) to Vanilla Azeroth, Rift would without question have more subscribers.

 

Also, WoW is almost 8 years old now.  Those leveling zones were populated for a good 4 or 5 years before they started thinning out a bit.

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

5/15/12 4:29:20 PM#50

the pvp zone has a timer, sounds shit to me.

  Dragonantis

Novice Member

Joined: 12/16/10
Posts: 970

5/15/12 4:29:34 PM#51

I am officially tempted to return to Rift XD

  Xssiv

Hard Core Member

Joined: 2/18/10
Posts: 326

5/15/12 4:29:47 PM#52
Originally posted by Istavaan

they saw what arenanet were doing and blatantly ripped it off.

Considering that Trion was one of the first companies to implement dynamic events in a triple A MMO, I'd say that ANet is just as guilty of ripping them off.

Although, Rift's dynamic events are a little more dynamic than GW2's

  dead2soon

Novice Member

Joined: 2/02/11
Posts: 152

5/15/12 4:33:25 PM#53
Originally posted by Istavaan

they saw what arenanet were doing and blatantly ripped it off.

Because Arenanet came up with this novel idea all on their own. This has never been done in any game before. Every facet of GW2 is completely original.

*Disclaimer for the not so smart, yes this is sarcasm.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

5/16/12 4:25:02 PM#54

So... they're taking WvWvW from GW2, removing castles, keeps, siege engines, supply outposts, etc. and adding the ability to choose at will the faction you want to fight for. And... adding this on top of the existing framework of the game.

 

I'm rather impressed to be honest. Hopefully this will be successful enough that they'll be able to scale things up in the future, adding structures etc. Good luck Rifters, may it be a blast!

Oderint, dum metuant.

  Askedan

Novice Member

Joined: 11/24/10
Posts: 46

5/16/12 4:28:24 PM#55

Trion is such a joke.

They make a WOW clone, copy everything from other games.

And now that their game is slowly dying / becoming F2P, they start copying things from other games again.

 

Since 3 faction PVP is the "cool thing to do" they do it now too.

 

Lol, nobody cares about Rift anymore... why bother?

  Zolgar

Novice Member

Joined: 1/11/11
Posts: 540

Where is fancy bred? In the heart or in the head?

5/16/12 4:33:43 PM#56
Originally posted by Askedan

Trion is such a joke.

They make a WOW clone, copy everything from other games.

And now that their game is slowly dying / becoming F2P, they start copying things from other games again.

 

Since 3 faction PVP is the "cool thing to do" they do it now too.

 

Lol, nobody cares about Rift anymore... why bother?

WoW copied a lot of things from other games (meridian , EQ, etc) as well. It's how well you polish and implement those features that matter, not whether or not they are original. 

 

And obviously people do care about Rift still, seeing as how Trion is still able to pay their employees to make more content.

 

Anyways, I haven't played in months. So I'm going to go ahead and come back for a bit and check things out. 

0118 999 881 999 119 725... 3

  xSaintx

Novice Member

Joined: 10/17/05
Posts: 76

5/16/12 4:39:52 PM#57


Originally posted by Istavaan
they saw what arenanet were doing and blatantly ripped it off.

Acccctually, Dark Age of Camelot did the first 3 faction MMO with the Realm vs Realm concept. It hasn't been duplicated well... hopefully until this year. I'm intrigued by Trion's attempt, let's see if they pull this off. Though the description doesn't seem to be persistent battlegrounds, but rather, just a timed match - which I'm not a fan of. Time will tell...

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4807

5/16/12 5:09:44 PM#58

HEY FUNCOM!!!!!
Take a look over here!
This is a good example of what you are supposed to do with MMOs after you release them.
Companies are actually supposed to assign developers to continue to work on and develop the game in order to keep it relevant. That is what that $15.00/mo is supposed to go towards.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Xiaoki

Advanced Member

Joined: 3/07/04
Posts: 2445

5/17/12 3:03:13 PM#59

This and the other features being previewed really do stink of "dart boarding".


Basically Trion is throwing whatever they can at Rift and seeing what sticks. From copying ideas from other MMOs to applying their own bad ideas.


This has the unfortunate side effect of none of the features feel truly implemented/fleshed out/polished.


As someone else mentioned they create Instant Adventures and then subsequently abandon it because Trion became fixated on something else.


Yeah, its great that Trion is working hard on new content but they also need to focus on the content and features they already have.


Rift has always felt like a quality half done MMO and that doesnt seem to be changing anytime soon.

  User Deleted
5/17/12 3:08:54 PM#60

Bravo Trion... bravo!

I do not play Rift, but considering the new world pvp mechanic, I might soon become a new Rift player (that is, until GW2 comes out). I wonder how long till WOW catches up?

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