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5/16/12 11:28:03 AM#21
Originally posted by Vesavius ironically his reason why not is actually better than the reason Zenimax gave does your game have rainbow sprinkles and magic ponies!? |
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5/16/12 11:30:56 AM#22
Originally posted by Thorbrand Some people actually like it alot and it isn't that expensive to add so i fail to see why they shouldn't include it. A friend of my played a house broker for 3 months in "Daggerfall" because he liked how the economical sytem worked. What is boring to you might be fun to others and housing does not make things less fun for you. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
5/16/12 11:34:43 AM#23
Originally posted by SEANMCAD
lol I guess, but their statement was really piss poor so I don't think that's saying too much ;) |
Originally posted by Thorbrand I think it's best not to state an opinion as if it were a matter of fact. Whilst you might not gain any enjoyment from player housing, many other players may gain significant utility from its inclusion. The best thing about player housing is that it doesn't affect the enjoyment of the game for people who aren't interested in it. |
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Originally posted by Vesavius Player housing and PvP content are not mutually exclusive features, and neither are social aspects and PvP content. You can have non-instanced player housing and open world FFA PvP, and social gaming and excellent PvP all in one game. |
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5/16/12 12:02:59 PM#26
Originally posted by MikeJT Except for the RED, I agree. Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/16/12 12:10:00 PM#27
LAZYNESS
No other explanation.
Three reasons I think this game will fail hardcore. 1. Hero Engine 2. No player Housing, which is a TES staple. 3. Class based Character System. Ooooh YAY ME, I get to play a Mage, Priest, Rogue, or Warrior in a TES universe. BORING.....TES was always about Skill Based classless systems like playing my 1H Axe, Fire/Illusion Dark Elf in Skyrim. Now what class based character fits that model? Anser: NONE, I am forced to play some generic fantasy class instead of becoming my own custom creation. HORRIBLE! |
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5/16/12 12:15:12 PM#28
Originally posted by Suraknar Your wrong. Asherons Call in its prime has real estate system such as Mansions, Villas, House, and Apartment. It worked and worked well. One of the best systems in the world and yet not everyone was able to either afford a house and its maintenance cost or was able to be quick enough to find one. It was a whole new meta game going around looking for new houses that came on the market and it expanded the economy greatly. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
5/16/12 12:27:27 PM#29
Originally posted by MikeJT
didn't say there were... I said the focus was wrong (which it is IMO) and that in a development with finite resource some things obviously stay and some go. I think it was a mistake, considering the IP, to make this a PvP game and put the focus there, thats all :) |
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5/16/12 12:45:01 PM#30
Originally posted by Zylaxx Finally someone mentions AC. And I agree 100%. Youre gonna tell me that a what 12 year old game can have what I consider about flawless player housing and TESO cant? Hell DaoC had player housing that was just fine itself and that game is also 10+ years old. Im not a player housing nut or anything but this is Elder Scrolls were talking about and this to me sounds lazy. Im so tired of bad MMO releases and mediocre games alltogether that im just gonna avoid this one. Shame too as I love ES series. |
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5/16/12 1:33:46 PM#31
Originally posted by Vesavius guys just for clarification Darkfall has all of this and they have a very small budget. Yes the game is not hugely popular but that is nearly completely because the number of people who THINK they like FFA PvP and actually do are very different. does your game have rainbow sprinkles and magic ponies!? |
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5/16/12 1:42:54 PM#32
Originally posted by odinsrath And if you don't have all the bells and whistles then your game will flop as countless MMOs have experianced. The launch is the most crucial stage in any MMO. WoW was an exception and a fluke if it's launch was rocky as hell, don't know as I wasn't around at the time. If you want your MMO to fail then by all means half ass you features and become just like SWTOR. |
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5/16/12 3:18:21 PM#33
Well, it comes down to the fact that the makers of ESO want to make a "game" and not a "world". The games mentioned, even the crappy ones, that had housing, were attempts to have more in there than just linear hack and slash 24/7. That alone should tell you what the devs intend ESO to be. That aside, having player housing can do a lot for the player and the company running the game, from the aspect of "doing good things for your MMO." The costs of player housing can act as a money sink to help be a check on inflation. It can provide an incentive to take and control territory, or accumulate resources to build structures. Beyond that, for those that want player houses, it provides a lot of additional things to do, through decorating and encouraging questing to get rare items to show off. And from a business perspective, it increases the "sense of ownership" in the player and anything that does that, tends to make customers pay/play longer (see TOR for the exact opposite of this philosophy - the player can own and affect nothing in that entire game).
Bottom line is that saying player housing "can't be done" is a cop-out by a developer that is looking to make "the same old thing", with the least effort involved, trying to cash in on fans of the IP.
PS And for the previous poster, UO, SWG, EQ, DAOC and other "great" games from back then had housing from go and it was not bolted on.
"There is zero gold spam in most F2P games." - Nariusseldon |
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5/16/12 3:24:52 PM#34
Originally posted by Burntvet green: ya i agree saying it cant be done is silly to even say..they / any1 can just plop it in red: dont know how long you claim to had been playing these games but eq / daoc was plopd in after a point in time..neither had it on release |
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5/16/12 3:37:49 PM#35
Originally posted by odinsrath Huh, I thought DAOC had housing at launch or right after, I played a little while after launch and it was in already, or so I thought... and with EQ, I though it went in earlyy as well, either way, it was there, and was certainly "doable" by the devs. It has been a while....
"There is zero gold spam in most F2P games." - Nariusseldon |
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5/16/12 3:42:21 PM#36
Originally posted by Istavaan Pretty much what ALL the developers are doliong,that is why i am at least waiting to see how Archeage evolves.AA wil lhave cheapish housing to start but hey it's better than nothing,iot shows the develoepr is at least putting some effort into the game.GW2 doesn't have it,they even skipped out on mounts and several other ideas like guild halls. Most of us have seen the trends and right now i feel the current trend is too put out generic games and use PVP as their selling point or still trying to pan off "end game" as a worthy replacement for the real game. Of course i do not knwo for sure but i have quite often been right on my predictions and i feel Zenimax is just using the successful franchise name to make easy sales on what i expect wil lbe a ho hum release. Most of the develoeprs will NOLT gotoo far in the hole ,most are expecting to break even or make profits in the first year.I might sound biased but FFXI is the ONLY game i know have that had a planned 5 years just top break even,and the game depth showed. I have not seen ANY ,not one single game put any effort into any part of their games,every single aspect has been done to the minumum,this is sad game designing.Blizzard seems to get away with mediocre releases but i bet thier time of fanbois following will soon come to an end. As i already mentioned Archeage is the ONLY game i have seen since FFXi that might actually put everytrhing into the game on release and with more depth than the last 5 years has shown us. I was a big fan of Elder scrolls years ago,but i feel they have been left behind and i do not expect much from that franchise anymore. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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5/16/12 4:17:24 PM#37
Originally posted by Burntvet DAoC didnt have housing till about a year and a half after release. EQ doesnt have housing. EQ2 does Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
5/16/12 4:30:51 PM#38
Originally posted by PyrateLV
EQ does have housing, pretty extensive housing tbh. Came in with the House of Thule expac. http://everquest.allakhazam.com/wiki/eq:Player_Housing_in_EverQuest |
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5/16/12 6:25:39 PM#39
OP has it a bit too complicated. If you can't do player cities and housing (honestly I think you could, given all the villages you encounter in TES games), do instanced housing. |
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5/16/12 6:44:33 PM#40
Originally posted by creedgaming It isn't a dumb thing to say. It does nothing for HIS gaming experience in an MMO, and HIS experience is the standard by which everyone else should be measured. It's really compelling logic when you think about it. |
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