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5/12/12 8:21:00 PM#101
Originally posted by Draemos guess you never tried DCUO...kinda has the same combat and all
Anyways, Tera is just doomed to go F2P soon i mean it failed in 2 country's (japan and korea) and with all the censor going on its just....ya just no |
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5/12/12 8:29:01 PM#102
At the end of this year SW will go free to play. GW2 will be a huge sucess. TERA and TSW, I don't know. I give both games a 50/50 chance. However, TERA still lacks some promised content (battlegrounds, political system, etc). And TSW is still more kind of a "secret" than it should be, since we still do not know much about it (endgame, PvP, etc.). Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need. |
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5/12/12 8:59:29 PM#103
Originally posted by lordathon I have a even better game,if you include -Sandbox contents -You make your own gameplay -No classes -Single server -Huge map (i mean rly huge) You have archeage... WoW 4ys,EVE 4ys,EU 4ys |
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5/12/12 9:06:43 PM#104
Originally posted by sonoggi A guy who gives reasons for his argument is a troll while someone who writes 2 simple sentences stating an opinion as absolute fact isn't? Okay troll. |
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5/12/12 9:08:41 PM#105
Originally posted by darkbamy Except it didn't. It's the third most played MMO in Korea, and that's because it doesn't have enough grind to it. For reference, Aion is the most played game, and we all know how grindy it is. |
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5/12/12 9:35:13 PM#106
Originally posted by silvermember My point, which you clearly missed, which could be my fault, or you could be dense, or combative by nature, was simply as these themepark games attempt to evolve, to create artificial ways to make the rails less visible. To make their worlds feel more alive, less scripted, the closer they come to what a sandbox does. Which is make a world alive, without the need of artificially creating that. Some company is bound to see the logic in this. No, dynamic questing, or dynamic combat, or this new skill wheel thing in TSW were not in any sandbox before (darkfall combat was dynamic, however the actual world was lacking) but the ideals of an alive world, of freedom of choice, of a complex, rich experience is a sandbox ideal. Some day these companies will realize they don't need heavy artificial boundaries to hide the rails and make the world feel real. Because they will realize they will no longer need the rails. Just a thought, not saying I'm right just stating a view point. What other sandbox games that are playable did I reject? I'd be happy to give em a go.
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5/12/12 9:37:15 PM#107
Originally posted by ElVisitante If you think Aion is grindy you should have played Luna.... |
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Adalwulff
Elite Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between" |
5/12/12 9:38:39 PM#108
Originally posted by dubyahite
I agree, but its sad, because PS2 isnt really a MMO, but it has so many features that I could love. |
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5/12/12 9:47:08 PM#109
Originally posted by lordathon
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5/12/12 10:15:55 PM#110
Originally posted by Adalwulff Is it massive, multiplayer online .. or not? Persistant or not? I believe it is an mmo. Just not really an RPG. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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5/12/12 10:18:26 PM#111
Originally posted by Irus Well sayd... ...But did u guys ever heard about archeage? WoW 4ys,EVE 4ys,EU 4ys |
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5/12/12 10:21:24 PM#112
Are people so blind to not notice this game has been out in Korea going on 1+ years? The controls are the limiting factor as to why this game will never been main stream, so while it might have alot going for it how many people can actually play it.
You also run into the issue AND I WILL SAY THIS AGAIN AND AGAIN AND AGAIN. The American audience and infrastructure is just not ready for the Crysis engine and this is 2+ years after Aion released we are still behind the Koreans.
So yes this will be a pvp game, but pvp'rs are cheap and disloyal and once GW2 drops which is basically free then we can talk about Tera. |
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5/12/12 10:24:15 PM#113
The whole child in lingerie thing is the reason this game will forever be niche. Any game that refers to "tank", "dps" and "niche" in game will not be the future of anything. Because that gamneplay is already established in the past. |
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5/12/12 10:25:53 PM#114
Originally posted by darkbamy Yep, I did try DCUO. It wasn't anywhere near as good. It was a console port with a terrible UI and a mediocre combat system. The only thing good about the game was it's PvP. Just the fact that you're comparing them says quite a bit about how much you've actually played both games. Also, I'm not given to thinking much of Korean's opinions of games. They have a painfully poor taste in mechanics. Aion is their #1 game after all, and that's an Aion that is even worse in it's grindiness than it's western counterpart. |
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5/12/12 10:28:26 PM#115
Originally posted by Puremallace Ehm...what? Anyways, GW2 will be successful because it is a one-time fee game, plain and simple. It has the "sure, why not?" and "what have I got to lose?" factor going for it. All Anet will do is tout all of its box sales forever and say the game is successful because of that, or cite skewed "active" players statistics where they include all people who have logged on for a particular month, even if they did nothing but just log in, run around in a city, and log out. And people WILL do that, simply because they can.
Mainstream =/= good. |
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5/12/12 10:29:29 PM#116
Originally posted by Heinz130 Eh. Archage is dealing with a lot of very, very dangerous mechanics. I'm curious to see what they come up with, but what they're trying to accomplish is NOT easy to do and I've seen games *ahem* TOR *ahem* fail trying to do far less. Originally posted by dontadow And, this. Seriously. Wtf. |
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5/12/12 10:45:58 PM#117
Originally posted by Irus EXACTLY Irus,this what i meant,they are doing a EPIC game,the true 2nd life we all mmorpg players was waiting for,and trust me,they will succed,just look to the closed beta videos,that may take some time (after all years already spent,release "supose" to hapen in 2013) but that will be successfull About the game being made for koreans,XLgames is making sure to include western players to make part of the betas,plus they already told the asian marked is not where thay are aiming,by my own thot,nobody wuld even make a epic game like that for a such small market while they culd have a world market looking to them. Moreover,about the dangerous mechanics,i think that in the time we are,a "sick for good games,looking for perfection" ppl,just like the koreans actly are,are more than prepered to deal with it,with hard work it true,but still WoW 4ys,EVE 4ys,EU 4ys |
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5/12/12 11:29:54 PM#118
While I'm enjoying Tera at the moment, GW2 will be my future for sure. |
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5/13/12 1:44:13 AM#119
I've played Tera. 2 things that set that game apart: Graphics and Combat. In combat, it really does stand apart from the majority of other MMORPGs out there. Positioning, distance, and actual avoidance are more in control by the player. Stats play a role, but you have more physical input with what's going on. It's also not as instance driven as some other notables out there. Instances exist, but not to the point of obsession as some in the competition, and I was happy to see lots of players running around the same world as I was, and the chance to work with each other even out in the middle of nowhere. Games are more dynamic like that. That said, Tera, IMO, is not the future of MMORPG gaming. I can see combat inspiring later stuff, but the rest of the game isn't really breaking any ground. And neither do GW2 and SWTOR, most esp. the latter. The genre as a whole isn't looking at the future. It's still trying to figure out and do what Blizzard did in 2004. Nobody in the AAA field of MMORPG development has the sack to do anything different. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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5/13/12 1:56:11 AM#120
well TBH most of your points are true, but for ME i can't see any future for Tera itself as a grand game, it will pass by us just like AION sadly ofc but i can see it in front of me, the game seems fun and interesting but again not much of lasting appeal.
any way i hope you enjoy ur time in it, after that's what Games are all about right.
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