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TERA: Rising

TERA 

General Discussion  » TERA - To buy or not to buy? That is the question!

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88 posts found
  Draemos

Novice Member

Joined: 2/20/10
Posts: 1459

5/11/12 4:08:48 AM#21
Originally posted by The_Dhampir
 In Korea TERA is F2P, I expect it will be here as well.

In Korea everything is F2P.  That's the business model they use.

  kuterv

Novice Member

Joined: 10/08/10
Posts: 27

5/11/12 4:14:41 AM#22
Originally posted by Draemos
Originally posted by supbro
Originally posted by dlevel
Originally posted by Gabby-air

It only has aim based combat, everything else is pretty much the same as all other games. Some people think that by itself sets it apart enough to warrant a purchase, I didn't. The combat to me felt stiff and very slow, and really less fun than tab-target games but others seem to really enjoy it. 

only? this is the best part of this game, it makes it FRESH, the combat is so much fun that i challenge my self with more and more mobs every time to test my limits, and that makes me train for PVP too... 

 

This is the best combat system ever in a MMO, it makes even GRIND fun... for me at least.

Paying $50 + $15 a month to "GRIND" isn't my idea of fun.

You probably shouldn't play MMOs, cause ever single one is exactly that.

=D this guy just wanna make some true argumentation =D

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 10:14:37 AM#23
Originally posted by kuterv

ahahha i got 2 chars there lvl 40 ... lvling there mb faster but i havent told anything about fast or slow i told it is boring not dynamic like in that games ... different? there mobs like prehistoric lions they almost in all location with same mech ... mobs from first dungeon with same mech almost everywhere .... so mb u havent got this game .... "animation are smooth" it is simple , it is just easy to say that there are almost no animation =D mb sorc got something but otheres just no =D

And what about Blade and Soul , tab targ = some balance because with such type of combat with some classes really hard to play in pvp and there almost no pvp no balance at all 

If i could understand wtf your trying to type it makes more sense but are you like using google translate coz thats so messy and hard to understand..... also if you played past lvl 30 you won't say the game is slow at all considering how much mob starts moving at lvl 30. The prehistoric lions show up once around lvl 12/13 and the second time it shows up it in the 3x area. And no the lvl 3x lion and the lvl 12/13 moves differently. I'm lvl 60 so i played hella more than you have. amost no animation... thats like the biggest lie there is.

and also all the class are extremely balanced in pvp, saying there is no balance seriously means you never pvp or likely from the rest of your statement never touched the game.

  Gorilla

Old School

Joined: 6/07/04
Posts: 2218

5/11/12 10:19:19 AM#24

I decided no. The decision was easier in the EU (if I had of played it would be En Masse that got my moolah). Personally waiting for another title (no prizes for guessing). Maybe I'll play TSW as a filler. The question is whether to play Diablo as a filler before the filler.

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 10:44:50 AM#25
Originally posted by Draemos
Originally posted by The_Dhampir
 In Korea TERA is F2P, I expect it will be here as well.

In Korea everything is F2P.  That's the business model they use.

Expect Tera is P2P and so is Aion....

  Mamora59

Novice Member

Joined: 4/04/11
Posts: 17

5/11/12 11:27:38 AM#26

I would wait till a trial comes out or you can get a friend invite.

 

I gave Tera a shot in Beta and was unconvinced. The combat and the graphics were the only thing it had going for it. Aside from that  it felt like SWTOR to me. Same ol quests every time minus the cutscenes and your actions have no effect on the world around you.

If it was F2P then i would consider buying it but thats still iffy for me. I have a knack when it comes to MMOS that when i do something within the game i would expect SOMETHING to change in the world around me. Like my actions had consequences or something, but thats just me. Maybe im asking for too much.

 

Only thing Tera has going for it is the combat. It wont be enough to keep people subbing for long.

  Ceromus

Novice Member

Joined: 9/20/03
Posts: 112

5/11/12 12:01:39 PM#27
Originally posted by Mamora59

I would wait till a trial comes out or you can get a friend invite.

 

I gave Tera a shot in Beta and was unconvinced. The combat and the graphics were the only thing it had going for it. Aside from that  it felt like SWTOR to me. Same ol quests every time minus the cutscenes and your actions have no effect on the world around you.

If it was F2P then i would consider buying it but thats still iffy for me. I have a knack when it comes to MMOS that when i do something within the game i would expect SOMETHING to change in the world around me. Like my actions had consequences or something, but thats just me. Maybe im asking for too much.

 

Only thing Tera has going for it is the combat. It wont be enough to keep people subbing for long.

To me combat is the most important aspect of the game.  There is a huge difference between doing boring quests with a lame combat system and doing quests with a great combat system (helps that my main is a slayer as well).  Your actions actually do have some effects on the world around you but only in regards to NPC's.   For example you may find yourself killing an important individual in a quest line and you will not see him again.   Thats not bad at all considering they do it without zoning players.

People either enjoy the combat or they don't.   If you like the combat alot then you'll enjoy Tera.  If you like the combat some but enjoy PvP then youll probably enjoy Tera.  If you hate the combat and you still hate it after hours of trying it then its highly likely that you will not like Tera.

I doubt it will be F2P anytime soon.

  Mamora59

Novice Member

Joined: 4/04/11
Posts: 17

5/11/12 12:05:48 PM#28
Originally posted by Ceromus
Originally posted by Mamora59

I would wait till a trial comes out or you can get a friend invite.

 

I gave Tera a shot in Beta and was unconvinced. The combat and the graphics were the only thing it had going for it. Aside from that  it felt like SWTOR to me. Same ol quests every time minus the cutscenes and your actions have no effect on the world around you.

If it was F2P then i would consider buying it but thats still iffy for me. I have a knack when it comes to MMOS that when i do something within the game i would expect SOMETHING to change in the world around me. Like my actions had consequences or something, but thats just me. Maybe im asking for too much.

 

Only thing Tera has going for it is the combat. It wont be enough to keep people subbing for long.

To me combat is the most important aspect of the game.  There is a huge difference between doing boring quests with a lame combat system and doing quests with a great combat system (helps that my main is a slayer as well).  Your actions actually do have some effects on the world around you but only in regards to NPC's.   For example you may find yourself killing an important individual in a quest line and you will not see him again.   Thats not bad at all considering they do it without zoning players.

People either enjoy the combat or they don't.   If you like the combat alot then you'll enjoy Tera.  If you like the combat some but enjoy PvP then youll probably enjoy Tera.  If you hate the combat and you still hate it after hours of trying it then its highly likely that you will not like Tera.

I doubt it will be F2P anytime soon.

I get what you mean. Dont get me wrong i LOVED the combat. It was fun and a blast, BUT as you progress the NPCS you fight are the same, the quests are the same.  There has to be more to the game then just the combat or its gonna get stale really fast. 1 c hocolate bar is good...10 is too many.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

5/11/12 12:14:13 PM#29

Here's my take...

Positives:

The combat is Tera is very nice.  It is completely 100% action oriented.  As in, you push a button, you swing or fire, and things in the way get hit.  I really enjoyed the combat.

The monsters in TERA were also cool.  Many of them have "tells" for big attacks that you need to react to if you want to do well in combat.

The graphics are also great.  I would say it's about the same as GW2 in terms of pure graphical quality, and that's a good thing.

Negatives:

The quest design and leveling is the same as any WoW clone MMORPG.  You go to a quest hub, pick up a bunch of dull quests about killing X of Y or picking Z berries.  Complete the quest, and return.

The classes are very much locked into specific roles.  If you are a sorceror, you will be doing damage and only damage.  There isn't much flexibility like in other games like Rift or GW2 that allow for you to handle multiple roles with one class.

From what I hear grouping is pretty much required at higher levels.  If you're into that, that's great, but I prefer to always have the option to solo.  (Note:  I have heard that some classes like Mystic and Lancer can solo effectively).

Overall:

Unfortunately, I was not that pleased with TERA.  I acknolwedge that its combat is great and refreshing, but for me, it all boiled down to being yet another quest hub MMO...and I'm just sick of it.  I would say that if you are not tired of the traditional quest hub thing and you are looking for a new take on combat, then you may really enjoy Tera.

If, on the other hand, you are like me and are so sick of quest hub MMO's that you can't really tolerate another one...then I would pass on Tera.

Are you team Azeroth, team Tyria, or team Jacob?

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 12:21:16 PM#30
Originally posted by Creslin321

Here's my take...

Positives:

The combat is Tera is very nice.  It is completely 100% action oriented.  As in, you push a button, you swing or fire, and things in the way get hit.  I really enjoyed the combat.

The monsters in TERA were also cool.  Many of them have "tells" for big attacks that you need to react to if you want to do well in combat.

The graphics are also great.  I would say it's about the same as GW2 in terms of pure graphical quality, and that's a good thing.

Negatives:

The quest design and leveling is the same as any WoW clone MMORPG.  You go to a quest hub, pick up a bunch of dull quests about killing X of Y or picking Z berries.  Complete the quest, and rLieturn.

The classes are very much locked into specific roles.  If you are a sorceror, you will be doing damage and only damage.  There isn't much flexibility like in other games like Rift or GW2 that allow for you to handle multiple roles with one class.

Not always a negative, I personally like the set rolls and there other who like it so really depends on your personal taste.

From what I hear grouping is pretty much required at higher levels.  If you're into that, that's great, but I prefer to always have the option to solo.  (Note:  I have heard that some classes like Mystic and Lancer can solo effectively).

Like every other mmorpgs.... WoW and Rift both require group to do dungeons and do raids. Its not much different in Tera, you have to group for dungeons just like almost every other mmorpgs out there. Leveling wise is completely solable, might not be the easy or fast but total doable.

Overall:

Unfortunately, I was not that pleased with TERA.  I acknolwedge that its combat is great and refreshing, but for me, it all boiled down to being yet another quest hub MMO...and I'm just sick of it.  I would say that if you are not tired of the traditional quest hub thing and you are looking for a new take on combat, then you may really enjoy Tera.

If, on the other hand, you are like me and are so sick of quest hub MMO's that you can't really tolerate another one...then I would pass on Tera.

 

  Ceromus

Novice Member

Joined: 9/20/03
Posts: 112

5/11/12 12:38:23 PM#31

I don't mind the quests,  I don't like how much of it is chained though.  For the ones that hate the quests did you guys play UO and/or AC?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

5/11/12 12:41:10 PM#32
Originally posted by rexzshadow
Originally posted by Creslin321

Here's my take...

Positives:

The combat is Tera is very nice.  It is completely 100% action oriented.  As in, you push a button, you swing or fire, and things in the way get hit.  I really enjoyed the combat.

The monsters in TERA were also cool.  Many of them have "tells" for big attacks that you need to react to if you want to do well in combat.

The graphics are also great.  I would say it's about the same as GW2 in terms of pure graphical quality, and that's a good thing.

Negatives:

The quest design and leveling is the same as any WoW clone MMORPG.  You go to a quest hub, pick up a bunch of dull quests about killing X of Y or picking Z berries.  Complete the quest, and rLieturn.

The classes are very much locked into specific roles.  If you are a sorceror, you will be doing damage and only damage.  There isn't much flexibility like in other games like Rift or GW2 that allow for you to handle multiple roles with one class.

Not always a negative, I personally like the set rolls and there other who like it so really depends on your personal taste.

From what I hear grouping is pretty much required at higher levels.  If you're into that, that's great, but I prefer to always have the option to solo.  (Note:  I have heard that some classes like Mystic and Lancer can solo effectively).

Like every other mmorpgs.... WoW and Rift both require group to do dungeons and do raids. Its not much different in Tera, you have to group for dungeons just like almost every other mmorpgs out there. Leveling wise is completely solable, might not be the easy or fast but total doable.

Overall:

Unfortunately, I was not that pleased with TERA.  I acknolwedge that its combat is great and refreshing, but for me, it all boiled down to being yet another quest hub MMO...and I'm just sick of it.  I would say that if you are not tired of the traditional quest hub thing and you are looking for a new take on combat, then you may really enjoy Tera.

If, on the other hand, you are like me and are so sick of quest hub MMO's that you can't really tolerate another one...then I would pass on Tera.

 

 yeah I acknowledge your points.  And I only heard that you had to group for quests later on to level, so that could be misinformation.

I never got past level 12 because the questing just turned me off to much.  I struggled to make it off the first island, and then when I saw it was just more of the same out in the world...I had, had enough.

Are you team Azeroth, team Tyria, or team Jacob?

  Mamora59

Novice Member

Joined: 4/04/11
Posts: 17

5/11/12 12:43:21 PM#33
Originally posted by Creslin321
Originally posted by rexzshadow
Originally posted by Creslin321

Here's my take...

Positives:

The combat is Tera is very nice.  It is completely 100% action oriented.  As in, you push a button, you swing or fire, and things in the way get hit.  I really enjoyed the combat.

The monsters in TERA were also cool.  Many of them have "tells" for big attacks that you need to react to if you want to do well in combat.

The graphics are also great.  I would say it's about the same as GW2 in terms of pure graphical quality, and that's a good thing.

Negatives:

The quest design and leveling is the same as any WoW clone MMORPG.  You go to a quest hub, pick up a bunch of dull quests about killing X of Y or picking Z berries.  Complete the quest, and rLieturn.

The classes are very much locked into specific roles.  If you are a sorceror, you will be doing damage and only damage.  There isn't much flexibility like in other games like Rift or GW2 that allow for you to handle multiple roles with one class.

Not always a negative, I personally like the set rolls and there other who like it so really depends on your personal taste.

From what I hear grouping is pretty much required at higher levels.  If you're into that, that's great, but I prefer to always have the option to solo.  (Note:  I have heard that some classes like Mystic and Lancer can solo effectively).

Like every other mmorpgs.... WoW and Rift both require group to do dungeons and do raids. Its not much different in Tera, you have to group for dungeons just like almost every other mmorpgs out there. Leveling wise is completely solable, might not be the easy or fast but total doable.

Overall:

Unfortunately, I was not that pleased with TERA.  I acknolwedge that its combat is great and refreshing, but for me, it all boiled down to being yet another quest hub MMO...and I'm just sick of it.  I would say that if you are not tired of the traditional quest hub thing and you are looking for a new take on combat, then you may really enjoy Tera.

If, on the other hand, you are like me and are so sick of quest hub MMO's that you can't really tolerate another one...then I would pass on Tera.

 

 yeah I acknowledge your points.  And I only heard that you had to group for quests later on to level, so that could be misinformation.

I never got past level 12 because the questing just turned me off to much.  I struggled to make it off the first island, and then when I saw it was just more of the same out in the world...I had, had enough.

I agree cres...i was so happy to be off that island but once i got to the forest i was like.....ok im done.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

5/11/12 12:44:19 PM#34
Originally posted by Ceromus

I don't mind the quests,  I don't like how much of it is chained though.  For the ones that hate the quests did you guys play UO and/or AC?

I hated the quests, and I played both.

That said, I enjoyed quest hubs in WoW.  But after WAR, AoC, Rift, and SWTOR, I'm just completely burned out on them.  I went from reading every quest in WoW to not reading a single quest in modern games.

They are just all the same.  Every single one is just a slight variation on some theme...none are interesting.  And they are all so formula.

I dunno, it's kind of like how you might really like the first Michael Bay movie you see...but then when you're watching your twentieth "special effects extravaganza" with a recycled plot, you just want to shoot yourself.

 

Are you team Azeroth, team Tyria, or team Jacob?

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

5/11/12 1:01:29 PM#35
Originally posted by Creslin321

 yeah I acknowledge your points.  And I only heard that you had to group for quests later on to level, so that could be misinformation.

I never got past level 12 because the questing just turned me off to much.  I struggled to make it off the first island, and then when I saw it was just more of the same out in the world...I had, had enough.

The only quest you have to party for are ones in dungeons which you can easily skip. BAM quest are soloable but just very time effective unless you have a full group but than again how most game are. I'll say people look for different things, questing has always been a means to a end for me so i never really cared how it was, but everyone wants different things out of games.

  Nadriell

Novice Member

Joined: 6/13/08
Posts: 199

5/11/12 1:55:25 PM#36
I bought two copies. tera is my secret guilty pleasure whebI am done with the responsibilities of being a guild leader In wow. after our 7 dungeons, rbgs, and weekly raids I secretly slip away and let tera whisper sweet nothings in my ear. the combat in tera is what I love. tera has me for a while atleast until archage comes out.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

5/11/12 2:47:01 PM#37
Originally posted by rexzshadow
Originally posted by Creslin321

 yeah I acknowledge your points.  And I only heard that you had to group for quests later on to level, so that could be misinformation.

I never got past level 12 because the questing just turned me off to much.  I struggled to make it off the first island, and then when I saw it was just more of the same out in the world...I had, had enough.

The only quest you have to party for are ones in dungeons which you can easily skip. BAM quest are soloable but just very time effective unless you have a full group but than again how most game are. I'll say people look for different things, questing has always been a means to a end for me so i never really cared how it was, but everyone wants different things out of games.

And this sums up my problem with the quest based system quite nicely.

They are a means to an end.  No one I know actually enjoys quest hubs, they just tolerate them to chase some carrot that sometimes doesn't even exist.

I don't play games as a "means to an end."  That's called work.  And I'm basically to the point where I'm not going to waste days of my life being miserable in a quest grind with the hopes of reaching some mythical carrot where everything becomes amazing, when I could be doing something better.

Are you team Azeroth, team Tyria, or team Jacob?

  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 980

5/11/12 3:29:01 PM#38
Originally posted by Creslin321
Originally posted by rexzshadow
Originally posted by Creslin321

 yeah I acknowledge your points.  And I only heard that you had to group for quests later on to level, so that could be misinformation.

I never got past level 12 because the questing just turned me off to much.  I struggled to make it off the first island, and then when I saw it was just more of the same out in the world...I had, had enough.

The only quest you have to party for are ones in dungeons which you can easily skip. BAM quest are soloable but just very time effective unless you have a full group but than again how most game are. I'll say people look for different things, questing has always been a means to a end for me so i never really cared how it was, but everyone wants different things out of games.

And this sums up my problem with the quest based system quite nicely.

They are a means to an end.  No one I know actually enjoys quest hubs, they just tolerate them to chase some carrot that sometimes doesn't even exist.

I don't play games as a "means to an end."  That's called work.  And I'm basically to the point where I'm not going to waste days of my life being miserable in a quest grind with the hopes of reaching some mythical carrot where everything becomes amazing, when I could be doing something better.

I agree the days of spoon fed quest lines are long past due

  Ceromus

Novice Member

Joined: 9/20/03
Posts: 112

5/11/12 3:38:04 PM#39
Originally posted by Creslin321
Originally posted by Ceromus

I don't mind the quests,  I don't like how much of it is chained though.  For the ones that hate the quests did you guys play UO and/or AC?

I hated the quests, and I played both.

That said, I enjoyed quest hubs in WoW.  But after WAR, AoC, Rift, and SWTOR, I'm just completely burned out on them.  I went from reading every quest in WoW to not reading a single quest in modern games.

They are just all the same.  Every single one is just a slight variation on some theme...none are interesting.  And they are all so formula.

I dunno, it's kind of like how you might really like the first Michael Bay movie you see...but then when you're watching your twentieth "special effects extravaganza" with a recycled plot, you just want to shoot yourself.

 

Well then you remember in UO the grind/macroing etc you needed to do to build up your character.   Also the massive grind of AC...sure there were quests but they were mostly about getting an item rather than experience.

My point is that before quests were just had a horrible grind.   You can dress it up in a different package like GW2 did but in the end its still questing.  People prefer questing over grinding, like achievements it gives them some sort of task and sense of accomplishment.    I didn't enjoy wow's attempts to make quests interesting for example walking around scooping through poop...I would much rather kill targets.   If I wanted people to enjoy pve event id pull a Bael'Zharon like in AC.  Were you playing during that time?  Nothing more motivational than a player controlled super power going around killing players lol.

One thing id like to point out is WoW got praise for the relationship between westfall and deadminds how the zone story lead into the instance.   Tera does this everytime and no praise has been given at all.  People wanted no auto attack, no tab targetting, and Tera gives it to them and some people still arent satisfied.

 

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

5/11/12 5:03:06 PM#40
Originally posted by Ceromus
Originally posted by Creslin321
Originally posted by Ceromus

I don't mind the quests,  I don't like how much of it is chained though.  For the ones that hate the quests did you guys play UO and/or AC?

I hated the quests, and I played both.

That said, I enjoyed quest hubs in WoW.  But after WAR, AoC, Rift, and SWTOR, I'm just completely burned out on them.  I went from reading every quest in WoW to not reading a single quest in modern games.

They are just all the same.  Every single one is just a slight variation on some theme...none are interesting.  And they are all so formula.

I dunno, it's kind of like how you might really like the first Michael Bay movie you see...but then when you're watching your twentieth "special effects extravaganza" with a recycled plot, you just want to shoot yourself.

 

Well then you remember in UO the grind/macroing etc you needed to do to build up your character.   Also the massive grind of AC...sure there were quests but they were mostly about getting an item rather than experience.

My point is that before quests were just had a horrible grind.   You can dress it up in a different package like GW2 did but in the end its still questing.  People prefer questing over grinding, like achievements it gives them some sort of task and sense of accomplishment.    I didn't enjoy wow's attempts to make quests interesting for example walking around scooping through poop...I would much rather kill targets.   If I wanted people to enjoy pve event id pull a Bael'Zharon like in AC.  Were you playing during that time?  Nothing more motivational than a player controlled super power going around killing players lol.

One thing id like to point out is WoW got praise for the relationship between westfall and deadminds how the zone story lead into the instance.   Tera does this everytime and no praise has been given at all.  People wanted no auto attack, no tab targetting, and Tera gives it to them and some people still arent satisfied.

 

Having to do stuff repeatedly to level (i.e. grinding) was never the problem.

Being told exactly what you have to do to level and not having any choices IS.

In UO, I had to grind skills over and over to level.  But the key was that I could do this in any way that I chose to do it.  I could kill monsters (any kind of monster really), mine, craft, practice magic while chatting with my friends, the list goes on...

But in TERA and games like it, you are, as another poster said, "spoon-fed" content.  In order to level, you will go through a very regimented and scripted quest grind.  And you have hardly any choice in the matter.

It's like the difference between exploring an amusement park on your own...or being on a guided tour.

And I hate guided tours.

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