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5/07/12 11:57:44 AM#181
Originally posted by colddog04 The only time I had it stop, regardless of facing, is if I moved out of range. |
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5/07/12 11:58:50 AM#182
Originally posted by Charlizzard I also had a different experience when using ranged attacks. I found turning my back on a target would stop my attacks completely. It's one of the mechanics I used to quickly stop my shortbow auto-attack when I was fighting that Flame Legion Shaman in the charr starter area whenever his reflective shield went up. Learned that one after a couple of dirtnaps. With my Ranger, I had a lot of practice kiting mobs and it looked to me that the arc in which ranged attacks would be able to fire was about 180 degrees. Running away would stop them, but running sideways would keep them functioning. |
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5/07/12 11:59:26 AM#183
Originally posted by Volkon Then my trust in all your statements (which I honestly do tend to trust) is lost. SWTOR is the greatest mmo ever! |
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5/07/12 12:01:30 PM#184
Guild Wars 2 uses an intelligent auto target system which you can selectively ignore. Tab targeting works great as a default aid but is by no means necessary. |
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5/07/12 12:02:11 PM#185
Originally posted by Unlight Yeah my guess is that there is a 180 degree targeting arc as well for auto-attack. Still not sure about what tracks and what does not. "Loading screens" are not "instances". |
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5/07/12 12:14:32 PM#186
Originally posted by colddog04 Sorry to hear that. I have nearly 60 hours of mesmer play in my pocket so far, most of that with the greatsword/ staff combination. I'm fairly familiar with it so far and have no need to make anything up regarding this game. It's awesome enough without me lying about it. |
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5/07/12 12:16:04 PM#187
Originally posted by Volkon I don't think you're making it up. I know for a fact you're mistaken. It makes me look back and wonder what else you were mistaken about. SWTOR is the greatest mmo ever! |
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5/07/12 12:17:33 PM#188
This cat is doing nothing but to try to discredit anything about this game.
The so called unhappy Beta player that he is.
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5/07/12 12:18:57 PM#189
Originally posted by Volkon I'm going to back Volkon up here, you can definately shoot the Greatsword over your shoulder. http://youtu.be/OhWKYnclExE -- 1:17 - 1:20
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5/07/12 12:21:19 PM#190
Originally posted by Redemp The enemy is in front of him 100% of the time.
He shifts to target another player, but if you are not facing, you are not doing damage. I promise.
Edit: In other words, the animation does not stop if you are facing the person and quickly turn. That is what happened in that video. Play it. You will know. SWTOR is the greatest mmo ever! |
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5/07/12 12:22:07 PM#191
I'm starting to think he really never played Beta.
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5/07/12 12:23:15 PM#192
Originally posted by Redemp Maybe, it's hard to tell from that video where the target was standing in relation to the player. I think if you start the attack facing the target and then turn away or roll, the attack continues. My memory, which can certainly be faulty, is that when I was running away from a target (not strafing) that I would not attack it. If I'm wrong then I will certainly admit it next BWE. "Loading screens" are not "instances". |
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5/07/12 12:25:03 PM#193
Originally posted by colddog04 He did two auto attack animations with his back turned ...... it wasn't just a quick turn. His first AA broke the boxes , the second fired off after that while his back was still turned. If you say it doesn't deal damage when his backs turned I couldn't argue that , but it definately fired off and it wasn't a animation delay sort of deal.
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5/07/12 12:26:01 PM#194
Originally posted by GoldenArrow hehe you're silly. Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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5/07/12 12:27:20 PM#195
Originally posted by Redemp Look, it stops. That's all I can tell you. Your video doesn't represent the way it works. It's someone spinning his camera and targeting a new player after the previous attack has gone off.
Seriously, in game, you have to be facing your target with a greatsword/mesmer "1" attack. SWTOR is the greatest mmo ever! |
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5/07/12 12:27:46 PM#196
Originally posted by colddog04 "For a fact" has been shown to not be entirely accurate so far. I "know for a fact" that arrows can be dodged, having done it. I "know for a fact" that the greatsword beam will fire regardless of facing at your target, having done it. I also "know for a fact" that when you move out of range of your target your auto-attack on the beam will fire one last time and stop. Same as if you fire when initially out of range, you get one shot (that misses, out of range) and stops. If you're using a greatsword with a mesmer, and doing it optimally, you're trying to maintain as much range as possible while still being in range in order to maximize damage. Many times, if you head the other direction, you run out of range and the attack stops. It's possible that's what people have seen. But in the more close-in screwy gate assaults in WvW I've many times jumped off the wall, engaged someone and turned to run back in the fort with the greatsword firing away behind me as I went. This is something I've seen with direct observation, many times. You can't "know for a fact" unless you tested every possible scenario explicitly and had that result verified by others. I can't say if anyone else has verified this; I only have my personal observations of this happening. Until it's verified I admit it could be just a bigfoot sighting. But then again... this is GW2, we can't rule out Bigfoot either. |
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5/07/12 12:28:59 PM#197
Originally posted by Volkon You need to face. That is all. SWTOR is the greatest mmo ever! |
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5/07/12 12:30:22 PM#198
Originally posted by colddog04 It stopped when he targeted the person in front of him? He's not spinning his camera, he rotated it 180 degree's. Volkon said he saw his Greatsword fire over his shoulder ... I provided video of it doing that, its also not a "turning his camera" deal ... so either is an unintended graphical bug that deals no damage, or an unintended attack bug that does.
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5/07/12 12:30:49 PM#199
Originally posted by colddog04 The second attack over the shoulder is clearly firing behind him; it's right before he changes targets to the foe in front. The attack even initiates in a reverse direction. |
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5/07/12 12:31:25 PM#200
Originally posted by Redemp Maybe my memory is faulty. If I'm wrong I will admit it next BWE. Maybe the target on the left was within the firing arc since we don't see it? It will be one of the first things I test next BWE. Who knows, but I really don't have an interest in arguing the point. "Loading screens" are not "instances". |
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