|22 posts found|
5/07/12 2:58:34 AM#21
Originally posted by ShakyMo
I think you misunderstand the person you're replying to.
What he is saying is that work on the MMO began before they knew what the MMO would even be. The MMO production started as early as 2007 and they were building a shell of an MMO. The people working on it were never told whether it was going to be a Fallout MMO or an Elder Scrolls MMO. There have been rumors of Fallout MMO basically since they started work on it just because Skyrim was in production simultaneously.
When you have two factions you split your population in halves and make it 50% harder to find a group. When you split them in thirds it becomes 66% harder to find a group. Having factions might sound like a great idea but once the first rush happens it just makes all of your zones look so small and unoccupied.
Instead of having servers that have no horde or no alliance you have servers with huge chunks of two factions and none of another. It makes population balancing very very difficult.
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5/07/12 3:00:23 AM#22
Originally posted by troublmaker
What is this based on have they said this is how it went down?
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