Trending Games | Elder Scrolls Online | WildStar | Star Wars: The Old Republic | Heroes of the Storm

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,643,428 Users Online:0
Games:681  Posts:6,077,135
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » World of Warcraft sucks because I can't build armies and bases...

5 Pages « 1 2 3 4 5 » Search
92 posts found
  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:27:14 PM#61
Originally posted by Uhwop
Originally posted by ShakyMo
Originally posted by Uhwop
Originally posted by Xsorus
Originally posted by bishbosh

didnt expect fanbois to come out so soon. ussually they wait until closer to release.

 

i mean seriously OP are you kidding me?

 

this is what you are saying

-skyrim has unbalanced class system . best solution: replace with wow style class system

-skyrim combat is too hack and slash. best solution: replace with wow style tab target 3rd person combat

 

im sorry but 1st person perspective made elder scrolls great. the open class system made elder scrolls great (after it was fixed with mods).

you are not meant to play a character so long that you max all the skills. that was the intention of the developers. balance was never bethesda forte, it doesnt mean all their unique mechanics should be replaced with WOW mechanics.

YOU are what is WRONG with the industry. you support any piece of crap, you jump to its defense. this is why mmorpgs suck.

 

 Skyrims system simply would flat out not work in MMO setting,

 

 

 Why do some of you keep saying this? 

There are MMO's that use FPS combat, as well as action combat like TERA and DCUO, and it works.

Just because you prefer something else, doesn't mean it won't work, it means you prefer something else. 

 

And why do you need to drop the Fbomb?  Cursing doesn't make you sound smarter, nor does it make what you write true.

dcuo has hotbar combat really - it just hides it well

 When did I say anything about hotbar combat in what you quoted? 

I said action combat.  Or active combat.  You know, were you put together combos, block and dodge.  The hotbar was just one aspect of it, it didn't change what it was though. 

Or to simplify the point.   Latency is as much an issue in action combat as it is in FPS.  You can't say it doesn't work, or isn't doable when there are MMO's using those styles of combat, and have been for many years. 

Do you know what the first MMO was?  Not muds, here's a hint, it came out before UO, and it guess what kind of combat it used. 

It was doable 17 years ago, but some of you think you're going to convince people that you can't do FPS combat in an MMO today?  You're kidding right?

 

"Stamina will be the central pillar of combat. It governs blocking, sprinting, interrupting and breaking free of incapacitating effects (roots, snares, stuns, etc.). All classes and weapon types will be able to block with varying success. And how you manage your stamina bar will be a key tactical consideration."

*grin*

 

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 7:28:04 PM#62
Originally posted by Xsorus

[Mod Edit]

Really?

Here is how ya get 100 in every skill in Skyrim.

Make iron Daggers to 100 Blacksmithing

Soul enchant your bow with 1 second soul steal (So it has an assload of charges), Buy up every Soul Gem ya can, Go shoot random shit with your bow, Go enchant stuff till ya get 100 Enchanting.

Enchant your crap so you make 2 Lines (you'll need separate armor sets for this) of magic not cost anything. Do Random Spells at no cost till you get 100 in those Lines, with Destruction being the Hardest, Unless you have the Dark Brotherhood line complete then you just shoot lightning and heal one of your Torture Victims will 100 in those lines.

Max alchemy, best way is to make those healing potions with Giant Toes (which ya get from going around and one shotting Giants with your Bow since you've used Blacksmithing and Enchanting to make some really powerful items, You can then use alchemy to do it even more, For example, I have 2 Blades Swords that delve for 522 a piece)

Raise Sneak walking in a wall in place next to sleeping people (or just raise it normally since you sneak pretty much entirely through the game)

Swing shitty 1 handers/2 handers at your Nightmare horse that never dies...

Stand in place letting a Monster beat on ya while you have your Shield out.

Talk to the one NPC in that Riften Shop that basically raises your Speak skill to 100%

 

The absolute most annoying skill to get to 100?

Pickpocketing.

 

 

 

 

 

 

 

 

well thats what happens when you min max in a single player rpg that is notorious for its poor balance. i dont know why you keep making this point... no one here said that we ESO should have exactly the same leveling/class system as skyrim.....

we are just pissed off that the game is going to have wow class system and levelling rather than something more free form and elder scrolls like

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 1042

5/04/12 7:29:34 PM#63
Originally posted by Xsorus

[Mod Edit]

Really?

Here is how ya get 100 in every skill in Skyrim.

Make iron Daggers to 100 Blacksmithing

Soul enchant your bow with 1 second soul steal (So it has an assload of charges), Buy up every Soul Gem ya can, Go shoot random shit with your bow, Go enchant stuff till ya get 100 Enchanting.

Enchant your crap so you make 2 Lines (you'll need separate armor sets for this) of magic not cost anything. Do Random Spells at no cost till you get 100 in those Lines, with Destruction being the Hardest, Unless you have the Dark Brotherhood line complete then you just shoot lightning and heal one of your Torture Victims will 100 in those lines.

Max alchemy, best way is to make those healing potions with Giant Toes (which ya get from going around and one shotting Giants with your Bow since you've used Blacksmithing and Enchanting to make some really powerful items, You can then use alchemy to do it even more, For example, I have 2 Blades Swords that delve for 522 a piece)

Raise Sneak walking in a wall in place next to sleeping people (or just raise it normally since you sneak pretty much entirely through the game)

Swing shitty 1 handers/2 handers at your Nightmare horse that never dies...

Stand in place letting a Monster beat on ya while you have your Shield out.

Talk to the one NPC in that Riften Shop that basically raises your Speak skill to 100%

 

The absolute most annoying skill to get to 100?

Pickpocketing.

 

 

 

 

 

 

 

 

LOL, you are so right, i know its a cheat but it works.

I really can't believe "combat" the sticking point of this argument.  It's always been the worst part of Elder Scroll. I can't figure out how they can't get collision detection right after 15 years.  I sometime still kill innocents simply cause the targeting is always off. So yeah, until an RPG can show me decent non-tab targeting i'm good on that level.  I was very fine with Dragon Age.  

This game's failure will really set the stage for the inevitable release of an Alamur MMO.  

I gree, the problem is that they havn't announced anything that is innovative in connection with elder scroll. If you are going to throw elder scroll the article needs to really take a strong feature of elder scrolls (going where ever you want, a wide open customizable class system) and sell it.  

For a major announcement, nothing was sold. 

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 7:29:55 PM#64
Originally posted by Xsorus
Originally posted by Uhwop
Originally posted by ShakyMo
Originally posted by Uhwop
Originally posted by Xsorus
Originally posted by bishbosh

didnt expect fanbois to come out so soon. ussually they wait until closer to release.

 

i mean seriously OP are you kidding me?

 

this is what you are saying

-skyrim has unbalanced class system . best solution: replace with wow style class system

-skyrim combat is too hack and slash. best solution: replace with wow style tab target 3rd person combat

 

im sorry but 1st person perspective made elder scrolls great. the open class system made elder scrolls great (after it was fixed with mods).

you are not meant to play a character so long that you max all the skills. that was the intention of the developers. balance was never bethesda forte, it doesnt mean all their unique mechanics should be replaced with WOW mechanics.

YOU are what is WRONG with the industry. you support any piece of crap, you jump to its defense. this is why mmorpgs suck.

 

 Skyrims system simply would flat out not work in MMO setting,

 

 

 Why do some of you keep saying this? 

There are MMO's that use FPS combat, as well as action combat like TERA and DCUO, and it works.

Just because you prefer something else, doesn't mean it won't work, it means you prefer something else. 

 

And why do you need to drop the Fbomb?  Cursing doesn't make you sound smarter, nor does it make what you write true.

dcuo has hotbar combat really - it just hides it well

 When did I say anything about hotbar combat in what you quoted? 

I said action combat.  Or active combat.  You know, were you put together combos, block and dodge.  The hotbar was just one aspect of it, it didn't change what it was though. 

Or to simplify the point.   Latency is as much an issue in action combat as it is in FPS.  You can't say it doesn't work, or isn't doable when there are MMO's using those styles of combat, and have been for many years. 

Do you know what the first MMO was?  Not muds, here's a hint, it came out before UO, and it guess what kind of combat it used. 

It was doable 17 years ago, but some of you think you're going to convince people that you can't do FPS combat in an MMO today?  You're kidding right?

 

"Stamina will be the central pillar of combat. It governs blocking, sprinting, interrupting and breaking free of incapacitating effects (roots, snares, stuns, etc.). All classes and weapon types will be able to block with varying success. And how you manage your stamina bar will be a key tactical consideration."

*grin*

 

 

 

 

sorry but not everyone here is as stupid as you. we arent easily impressed by renamed mana bars.

  Kelthius

Novice Member

Joined: 6/14/10
Posts: 308

5/04/12 7:30:57 PM#65
Originally posted by Xsorus

[Mod Edit]

Really?

Here is how ya get 100 in every skill in Skyrim.

Make iron Daggers to 100 Blacksmithing

Soul enchant your bow with 1 second soul steal (So it has an assload of charges), Buy up every Soul Gem ya can, Go shoot random shit with your bow, Go enchant stuff till ya get 100 Enchanting.

Enchant your crap so you make 2 Lines (you'll need separate armor sets for this) of magic not cost anything. Do Random Spells at no cost till you get 100 in those Lines, with Destruction being the Hardest, Unless you have the Dark Brotherhood line complete then you just shoot lightning and heal one of your Torture Victims will 100 in those lines.

Max alchemy, best way is to make those healing potions with Giant Toes (which ya get from going around and one shotting Giants with your Bow since you've used Blacksmithing and Enchanting to make some really powerful items, You can then use alchemy to do it even more, For example, I have 2 Blades Swords that delve for 522 a piece)

Raise Sneak walking in a wall in place next to sleeping people (or just raise it normally since you sneak pretty much entirely through the game)

Swing shitty 1 handers/2 handers at your Nightmare horse that never dies...

Stand in place letting a Monster beat on ya while you have your Shield out.

Talk to the one NPC in that Riften Shop that basically raises your Speak skill to 100%

 

The absolute most annoying skill to get to 100?

Pickpocketing.

You're going off topic in your own thread, brilliant. We don't need the ability to max every skill, that's what Darkfall did and everyone was the same in the end. A skill based system with skill caps, like UO, hasn't been done in a while. Would it be harder? No doubt, but that's where the fun of customizing your character comes in.

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:34:25 PM#66
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:38:34 PM#67
Originally posted by bishbosh
Originally posted by Xsorus
Originally posted by Uhwop
Originally posted by ShakyMo
Originally posted by Uhwop
Originally posted by Xsorus
Originally posted by bishbosh

didnt expect fanbois to come out so soon. ussually they wait until closer to release.

 

i mean seriously OP are you kidding me?

 

this is what you are saying

-skyrim has unbalanced class system . best solution: replace with wow style class system

-skyrim combat is too hack and slash. best solution: replace with wow style tab target 3rd person combat

 

im sorry but 1st person perspective made elder scrolls great. the open class system made elder scrolls great (after it was fixed with mods).

you are not meant to play a character so long that you max all the skills. that was the intention of the developers. balance was never bethesda forte, it doesnt mean all their unique mechanics should be replaced with WOW mechanics.

YOU are what is WRONG with the industry. you support any piece of crap, you jump to its defense. this is why mmorpgs suck.

 

 Skyrims system simply would flat out not work in MMO setting,

 

 

 Why do some of you keep saying this? 

There are MMO's that use FPS combat, as well as action combat like TERA and DCUO, and it works.

Just because you prefer something else, doesn't mean it won't work, it means you prefer something else. 

 

And why do you need to drop the Fbomb?  Cursing doesn't make you sound smarter, nor does it make what you write true.

dcuo has hotbar combat really - it just hides it well

 When did I say anything about hotbar combat in what you quoted? 

I said action combat.  Or active combat.  You know, were you put together combos, block and dodge.  The hotbar was just one aspect of it, it didn't change what it was though. 

Or to simplify the point.   Latency is as much an issue in action combat as it is in FPS.  You can't say it doesn't work, or isn't doable when there are MMO's using those styles of combat, and have been for many years. 

Do you know what the first MMO was?  Not muds, here's a hint, it came out before UO, and it guess what kind of combat it used. 

It was doable 17 years ago, but some of you think you're going to convince people that you can't do FPS combat in an MMO today?  You're kidding right?

 

"Stamina will be the central pillar of combat. It governs blocking, sprinting, interrupting and breaking free of incapacitating effects (roots, snares, stuns, etc.). All classes and weapon types will be able to block with varying success. And how you manage your stamina bar will be a key tactical consideration."

*grin*

 

 

 

 

sorry but not everyone here is as stupid as you. we arent easily impressed by renamed mana bars.

 

Yes, because WoW is famous for its Mages using their mana while blocking/sprinting and breaking of CC effects...

This of course assumes as well that Mages don't actually have a mana bar in ESO, and instead use Stamina Entirely.

Course we don't know that.. because that information hasn't been released... *grin*

 

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  Kelthius

Novice Member

Joined: 6/14/10
Posts: 308

5/04/12 7:40:22 PM#68
Originally posted by Xsorus
Originally posted by bishbosh
 

Old UO had OP specs, that's true. Nowadays viable templates are rather numerous and allow for tweaking to cater to a certain playstyle. UO is also ancient.

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:40:30 PM#69
Originally posted by Kelthius
Originally posted by Xsorus

[Mod Edit]

Really?

Here is how ya get 100 in every skill in Skyrim.

Make iron Daggers to 100 Blacksmithing

Soul enchant your bow with 1 second soul steal (So it has an assload of charges), Buy up every Soul Gem ya can, Go shoot random shit with your bow, Go enchant stuff till ya get 100 Enchanting.

Enchant your crap so you make 2 Lines (you'll need separate armor sets for this) of magic not cost anything. Do Random Spells at no cost till you get 100 in those Lines, with Destruction being the Hardest, Unless you have the Dark Brotherhood line complete then you just shoot lightning and heal one of your Torture Victims will 100 in those lines.

Max alchemy, best way is to make those healing potions with Giant Toes (which ya get from going around and one shotting Giants with your Bow since you've used Blacksmithing and Enchanting to make some really powerful items, You can then use alchemy to do it even more, For example, I have 2 Blades Swords that delve for 522 a piece)

Raise Sneak walking in a wall in place next to sleeping people (or just raise it normally since you sneak pretty much entirely through the game)

Swing shitty 1 handers/2 handers at your Nightmare horse that never dies...

Stand in place letting a Monster beat on ya while you have your Shield out.

Talk to the one NPC in that Riften Shop that basically raises your Speak skill to 100%

 

The absolute most annoying skill to get to 100?

Pickpocketing.

You're going off topic in your own thread, brilliant. We don't need the ability to max every skill, that's what Darkfall did and everyone was the same in the end. A skill based system with skill caps, like UO, hasn't been done in a while. Would it be harder? No doubt, but that's where the fun of customizing your character comes in.

Because a Skill based system and character Customizing are not exactly reliant on one another.

The Game with the greatest character customization on the market currently isn't UO or Darkfall, or even Skyrim.

It's called Rift.

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  Kelthius

Novice Member

Joined: 6/14/10
Posts: 308

5/04/12 7:43:29 PM#70
Originally posted by Xsorus
Originally posted by Kelthius
Originally posted by Xsorus
 

 

Because a Skill based system and character Customizing are not exactly reliant on one another.

The Game with the greatest character customization on the market currently isn't UO or Darkfall, or even Skyrim.

It's called Rift.

Rift is a relatively new game and UO is ancient, so that's a given. However, UO customization is pretty damn extensive now. Like I said above, viable templates are rather numerous.

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 7:44:04 PM#71
Originally posted by Xsorus
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

you have overpowered specs in wow style class systems as well... one who sacrfices freedom for a small chance of balance deserves neither freedom or balance.

 

go to this website

http://www.quakelive.com/#!home

make an account and play 1v1 PvP. see if you can get a kill, let alone win a match. its just point and shoot right? you should have no problem. 

quake 3 is played as an esport for a reason. its because it is complex and has a huge skill cap. you need excellent memory, hand eye coordination, reflexes, knowledge and strategy. plonk me in any mmorpg against equal level/gear opponents and i will be pwning in 2-3 hours.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3070

Magic Propels my Rolly Chair.

5/04/12 7:45:17 PM#72


Originally posted by Xsorus
That is pretty much what i've been reading on this forum for the past hour.
I mean bloody hell, some of the stuff posted is just silly..
"It's not elder scross cause it has tab targeting!!!"
Cause ya know, the first thing I think of when I think of Elder scrolls is "No tab targeting"
"It's 3rd Person, therefor it sucks!!!" nevermind all the Elder Scrolls games had 3rd Person view, (and pretty much every MMO today has 1st person view, only no one uses it because it blows ass)
Here's a kicker "It uses a toolbar like WoW, and isn't real time combat"
Because ya know that Skyrim is renowned for its amazing melee combat which consisted of me swinging my sword like i'm hacking a fucking bush to death.
"It has a class based system"
Cause we know the actual Elder Scrolls system would work better, Where I've got 100 in every single skill on my character, and my guy one shots freakin dragons.
 
None of these things made Skyrim great, or any Elder Scroll game great.... These are in general just mechanics of the game that frankly were not exactly the most amazing mechanics ever. I personally don't look at Skyrim and think "Wow that game has the best combat ever, screw tab targetting"
I can sum up what Made Skyrim great with one example..
The first town you get to in Skyrim, when ya start heading up that mountain and you came to that Dungeon with the bandits outside, That is what made skyrim right there..
It was the world, and the setting... Not shitty skill systems, melee combat, or 1st person/3rd person, It was the sense of vastness that looking out over a mountain gave you.
If they can accomplish that even remotely in this game, They will do fine, if not.. Who cares, you still have single player games you worthless nuggets of stupid.
 

If im going to buy and Elder scrolls product, i better damn well get all the features that make those games unique.

Its like watching a starwars movie but they have replaced the sabers with Nerf bats.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:46:30 PM#73
Originally posted by Kelthius
Originally posted by Xsorus
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

Old UO had OP specs, that's true. Nowadays viable templates are rather numerous and allow for tweaking to cater to a certain playstyle. UO is also ancient.

 

UO had classes, Your class was entirely based on what skills you picked up.

For example, Rogue...

Snooping, hiding, fencing,Healing,Poisoning,Resist Spells, Stealing

That is basically a Rogue class, now you did end up with Tank Mages at the start of the game (Think Hybrid in most other games) but over time OSI basically fleshed out the skill system to include things like Anatomy for Warriors) So those who focused on pure things ended up basically being Warrior/Rogue/Mage/Tamer for example.

 

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:48:49 PM#74
Originally posted by bishbosh
Originally posted by Xsorus
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

you have overpowered specs in wow style class systems as well... one who sacrfices freedom for a small chance of balance deserves neither freedom or balance.

 

go to this website

http://www.quakelive.com/#!home

make an account and play 1v1 PvP. see if you can get a kill, let alone win a match. its just point and shoot, you should have no problem.

 

it is just point and shoot, Your aim is a factor but aim in itself does not make it a deep combat system.

For example, hitting a baseball, I can hit a baseball all day long, Some people can do it better and knock it out the park, But hitting a baseball is neither deep, or skillful.

it's when ya add the othe elements of the game does it because something of skill.

 

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  Xsorus

Hard Core Member

Joined: 10/20/05
Posts: 132

 
OP  5/04/12 7:50:22 PM#75
Originally posted by Mellkor

 


Originally posted by Xsorus
That is pretty much what i've been reading on this forum for the past hour.
I mean bloody hell, some of the stuff posted is just silly..
"It's not elder scross cause it has tab targeting!!!"
Cause ya know, the first thing I think of when I think of Elder scrolls is "No tab targeting"
"It's 3rd Person, therefor it sucks!!!" nevermind all the Elder Scrolls games had 3rd Person view, (and pretty much every MMO today has 1st person view, only no one uses it because it blows ass)
Here's a kicker "It uses a toolbar like WoW, and isn't real time combat"
Because ya know that Skyrim is renowned for its amazing melee combat which consisted of me swinging my sword like i'm hacking a fucking bush to death.
"It has a class based system"
Cause we know the actual Elder Scrolls system would work better, Where I've got 100 in every single skill on my character, and my guy one shots freakin dragons.
 
None of these things made Skyrim great, or any Elder Scroll game great.... These are in general just mechanics of the game that frankly were not exactly the most amazing mechanics ever. I personally don't look at Skyrim and think "Wow that game has the best combat ever, screw tab targetting"
I can sum up what Made Skyrim great with one example..
The first town you get to in Skyrim, when ya start heading up that mountain and you came to that Dungeon with the bandits outside, That is what made skyrim right there..
It was the world, and the setting... Not shitty skill systems, melee combat, or 1st person/3rd person, It was the sense of vastness that looking out over a mountain gave you.
If they can accomplish that even remotely in this game, They will do fine, if not.. Who cares, you still have single player games you worthless nuggets of stupid.
 


 

If im going to buy and Elder scrolls product, i better damn well get all the features that make those games unique.

Its like watching a starwars movie but they have replaced the sabers with Nerf bats.

 

So you want a shitty combat system that has nothing in relation to why the game is good?

So you've never modded Elder Scrolls at all?

 

 

 

https://www.youtube.com/user/Xsorus/videos

Guild Wars 2 Ranger Video's

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5414

5/04/12 7:51:53 PM#76
Originally posted by Xsorus
Originally posted by bishbosh
Originally posted by Xsorus
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

you have overpowered specs in wow style class systems as well... one who sacrfices freedom for a small chance of balance deserves neither freedom or balance.

 

go to this website

http://www.quakelive.com/#!home

make an account and play 1v1 PvP. see if you can get a kill, let alone win a match. its just point and shoot, you should have no problem.

 

it is just point and shoot, Your aim is a factor but aim in itself does not make it a deep combat system.

For example, hitting a baseball, I can hit a baseball all day long, Some people can do it better and knock it out the park, But hitting a baseball is neither deep, or skillful.

it's when ya add the othe elements of the game does it because something of skill.

Now hitting a baseball takes no skill...?

 

*looks down and shakes head*

SWTOR is the greatest mmo ever!

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 7:52:02 PM#77
Originally posted by Xsorus
Originally posted by Mellkor

 


Originally posted by Xsorus
That is pretty much what i've been reading on this forum for the past hour.
I mean bloody hell, some of the stuff posted is just silly..
"It's not elder scross cause it has tab targeting!!!"
Cause ya know, the first thing I think of when I think of Elder scrolls is "No tab targeting"
"It's 3rd Person, therefor it sucks!!!" nevermind all the Elder Scrolls games had 3rd Person view, (and pretty much every MMO today has 1st person view, only no one uses it because it blows ass)
Here's a kicker "It uses a toolbar like WoW, and isn't real time combat"
Because ya know that Skyrim is renowned for its amazing melee combat which consisted of me swinging my sword like i'm hacking a fucking bush to death.
"It has a class based system"
Cause we know the actual Elder Scrolls system would work better, Where I've got 100 in every single skill on my character, and my guy one shots freakin dragons.
 
None of these things made Skyrim great, or any Elder Scroll game great.... These are in general just mechanics of the game that frankly were not exactly the most amazing mechanics ever. I personally don't look at Skyrim and think "Wow that game has the best combat ever, screw tab targetting"
I can sum up what Made Skyrim great with one example..
The first town you get to in Skyrim, when ya start heading up that mountain and you came to that Dungeon with the bandits outside, That is what made skyrim right there..
It was the world, and the setting... Not shitty skill systems, melee combat, or 1st person/3rd person, It was the sense of vastness that looking out over a mountain gave you.
If they can accomplish that even remotely in this game, They will do fine, if not.. Who cares, you still have single player games you worthless nuggets of stupid.
 


 

If im going to buy and Elder scrolls product, i better damn well get all the features that make those games unique.

Its like watching a starwars movie but they have replaced the sabers with Nerf bats.

 

So you want a shitty combat system that has nothing in relation to why the game is good?

So you've never modded Elder Scrolls at all?

 

 

 

he just wants the features.

from what im gathering he wants first person action combat. he didnt specify whether he wanted it to be shitty or excellent.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3070

Magic Propels my Rolly Chair.

5/04/12 7:54:54 PM#78


Originally posted by Xsorus

So you want a shitty combat system that has nothing in relation to why the game is good?



That "shitty" combat system is a part of what makes the game unique, weather you like it or not.

And i do not understand how people say "X" "cant work" with the right amount of bright minds, funding and effort almost anything is reasonably possible.


Originally posted by Xsorus
So you've never modded Elder Scrolls at all?

What has that got to do with anything?
 
 
 


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 7:55:29 PM#79
Originally posted by colddog04
Originally posted by Xsorus
Originally posted by bishbosh
Originally posted by Xsorus
Originally posted by bishbosh

xsorus

no one here is saying that ESO should have EXACTLY the same systems skryim. im sorry but your arguments are pointless because you are argueing against a point that was never made.

what we would like to see: 

- a class system that allows freedom, you make your own class. 

-  non tab target combat (preferably 1st person). i want to feel connected to the character like i do when im playing skyrim

 

 

honestly i dont think you have played any other elder scrolls other than skryim. all im hearing is skryim is suck blaahh i played it so long i maxed all my skill blahh derp.

 

also: i cannot beleive you are trying to argue that tab target and non targetting combat is exactly the same because "You face them, and Run near them and attack... ". have you bothered considering that maybe people will try to avoid your attack (durrrrrrrrrrrrrr). have you ever played a first person shooter or any multiplayer action game? are you going to tell me all you do in a FPS game is face someone run near them and attack? ridiculous... most fps games have combat that is 20x as deep, difficult to master and complicated that any tab target game has. A non target game can have everything a tab target game has plus the complexity that comes with having to aim and doge and move.

A. Making your own class would result in Overpowered Specs that would be a Standard Class, UO had "make your own class" and it still resulted in certain setups being the specific setup everyone used. In fact UO eventually fleshed out their Skill system to include skills to make people who chose more "Class" based character setups better, such as hiding, and stealth for rogues. As for most FPS having combat 20x deep and difficult to master then any tab targetting game? DAOC's Combat system is vastly superior to damn near every FPS on the market. FPS combat is not even remotely deep. It's simply Point and Shoot at the target and based on mechanics of the system (does shooting rapidly throw off your shots) or Do certain things arc (Arrows) for example. That is not Deep....Active Blocking/Dodging ect ect, are actually things that MMO's have actually chosen to pickup over the years, and guess what, You don't see that in most FPS.

In fact take Counter Strike for example, how do you dodge attacks in Counter Strike, You don't.. you hide behind something, and hopefully you have better aim then the person you're shooting at.

Tab Targetting in itself is not related to the mechanics of Dodge/Block (See Champion Online)

 

 

 

 

you have overpowered specs in wow style class systems as well... one who sacrfices freedom for a small chance of balance deserves neither freedom or balance.

 

go to this website

http://www.quakelive.com/#!home

make an account and play 1v1 PvP. see if you can get a kill, let alone win a match. its just point and shoot, you should have no problem.

 

it is just point and shoot, Your aim is a factor but aim in itself does not make it a deep combat system.

For example, hitting a baseball, I can hit a baseball all day long, Some people can do it better and knock it out the park, But hitting a baseball is neither deep, or skillful.

it's when ya add the othe elements of the game does it because something of skill.

Now hitting a baseball takes no skill...?

 

*looks down and shakes head*

GG. i really dont know what else to say.

apparently tab targetting and clicking 1 2 3 4 5 and winning because of better gear/level is skillful but baseball or fps games are not

 

i think we are just getting trolled really bad

  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

5/04/12 8:01:31 PM#80

OP do you really want another wow clone on the market? dont you think there is enough out there for your to play. cant you just leave something out there to be a bit different so other people can enjoy what they like. srsly if you like hotbars and tab target combat and fixed classes go and play WoW or RIFT or AoC or WAR or AION or SWTOR or GW2

5 Pages « 1 2 3 4 5 » Search