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News & Features Discussion  » The Elder Scrolls Online: What the Elder Scrolls Online Means for MMORPGs

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482 posts found
  Alot

Novice Member

Joined: 1/04/11
Posts: 1984

Minister of Propaganda for GW2 Fascist-Capitalist Party

5/03/12 1:53:25 PM#141


Originally posted by DarkPony


Originally posted by eyeswideopen
PvP focus = no thanks.



They had the opportunity to prove sandbox =/= gankfest and they ignored it.



I'll wait for the next sandbox train.

Edit: And exactly who is going to fix the hundreds/thousands of bugs this time? You can't have modders fixing code in an mmo.

 

Don't be such a negative Nancy, eyes :P
p.s. non-pvp focussed games, (at least games with non-consequential, zero excitement pvp), are the vast majority of games these days. I really am dead tired of gameplay which doesn't manage to challenge or excite me in the "player danger" department. Rinse and repeat pvp is not what I play mmorpg's for. So I'm hoping this time it will be a little different. Maybe not full loot and completely FFA, but at least make me want to avoid death, instead of death being just a quick way to fast travel.

Pony to be very honest with you, the fact alone that this MMORPG is going to be developed on the HeroEngine, by a studio that isn't related to the development of the true Elder Scrolls games, makes me believe that this particular game will be closer to SW:TOR than to Skyrim. And this time I don't even think that there will be a good enough story to even things up.

  lilHeala

Novice Member

Joined: 8/30/11
Posts: 528

5/03/12 1:55:00 PM#142
Originally posted by Morv
Originally posted by dronfwar

hmmm Zenimax Online...hmm HeroEngine...

http://www.gamasutra.com/php-bin/news_index.php?story=16368

in development for many years already...

no physics... very cool...millions of shattered dreams...

this is going to be fun indeed for all them trolls.

 

edit: why still no multiplayer for TES series????

They have been developing their MMO engine for a few years now already, it is not the Creation Engine used with Skyrim.

Yeah they're probably editing the HeroEngine to their needs just like BW did for SW:TOR and we all know how great that game runs in crowded areas (and on Illum when some players still cared to visit that planet for pvp) :D

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7242

5/03/12 1:55:01 PM#143

Something you guys should know...


ZeniMax -


The company was built to specialize in the creation of an MMOG In 2007 the company announced a partnership withSimutronics the use of Hero Engine.





 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

5/03/12 1:56:55 PM#144
Originally posted by Alot

 


Originally posted by DarkPony


Originally posted by eyeswideopen
PvP focus = no thanks.



They had the opportunity to prove sandbox =/= gankfest and they ignored it.



I'll wait for the next sandbox train.

Edit: And exactly who is going to fix the hundreds/thousands of bugs this time? You can't have modders fixing code in an mmo.

 


Don't be such a negative Nancy, eyes :P
p.s. non-pvp focussed games, (at least games with non-consequential, zero excitement pvp), are the vast majority of games these days. I really am dead tired of gameplay which doesn't manage to challenge or excite me in the "player danger" department. Rinse and repeat pvp is not what I play mmorpg's for. So I'm hoping this time it will be a little different. Maybe not full loot and completely FFA, but at least make me want to avoid death, instead of death being just a quick way to fast travel.


 

Pony to be very honest with you, the fact alone that this MMORPG is going to be developed on the HeroEngine, by a studio that isn't related to the development of the true Elder Scrolls games, makes me believe that this particular game will be closer to SW:TOR than to Skyrim. And this time I don't even think that there will be a good enough story to even things up.

Yep.

Im fearing a Elder Scrolls version of SWTOR

Linear, Shallow and Derivative

Another IP killed

Mark these words

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/03/12 1:57:00 PM#145
Hero engine is fine. Blaming hero engine is just a self denial tactic by bioware fanbois. Hero engine works like that in swtor because bioware wanted an instanced sprpg with some coop.
  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

5/03/12 1:58:03 PM#146

The game has just been announced, nobody knows what features the game will have and it already has haters...makes me laugh really.

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5566

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

5/03/12 1:59:17 PM#147

aha!!!!! i saw that coming.


Elder Scrolls Online. Amazing news. Im already expecting the game to be at the very least as gorgeous, big and open as Skyrim. Not a bit less. Cant wait to see an area flooded with people FusRoDah-ing a dragon at the same time. It'll just disappear the poor creature lol


Really looking forward to this masterpiece. Im already wondering what races would be available? How far / early would ESO be chronologically in relation to the entire TES lore?


just thinking about it is exciting


My endgame begins with character creation and ends with a new mmorpg

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/03/12 1:59:54 PM#148
All you people thinking this game will be another bloody wow clone like swtor. MF left mythic because they started wowifying daoc (which he was pvp lead on) with things like toa.
  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

5/03/12 1:59:55 PM#149
Originally posted by Alot

 


Originally posted by DarkPony


Originally posted by eyeswideopen
PvP focus = no thanks.



They had the opportunity to prove sandbox =/= gankfest and they ignored it.



I'll wait for the next sandbox train.

Edit: And exactly who is going to fix the hundreds/thousands of bugs this time? You can't have modders fixing code in an mmo.

 


Don't be such a negative Nancy, eyes :P
p.s. non-pvp focussed games, (at least games with non-consequential, zero excitement pvp), are the vast majority of games these days. I really am dead tired of gameplay which doesn't manage to challenge or excite me in the "player danger" department. Rinse and repeat pvp is not what I play mmorpg's for. So I'm hoping this time it will be a little different. Maybe not full loot and completely FFA, but at least make me want to avoid death, instead of death being just a quick way to fast travel.


 

Pony to be very honest with you, the fact alone that this MMORPG is going to be developed on the HeroEngine, by a studio that isn't related to the development of the true Elder Scrolls games, makes me believe that this particular game will be closer to SW:TOR than to Skyrim. And this time I don't even think that there will be a good enough story to even things up.

The Repopulation is using the HeroEngine and their game is vastly different from SWTOR. It's different in almost every way imagineable. A tool is only as good as the person wielding it.

Enter a whole new realm of challenge and adventure.

  Vidir

Apprentice Member

Joined: 1/14/04
Posts: 966

5/03/12 2:01:40 PM#150

If the game has no pvp it is a big + imo,dont like games that constantly get nerfed just to please the pvp'ers

  redcap036

Novice Member

Joined: 8/19/07
Posts: 1236

5/03/12 2:01:52 PM#151

Oh god/s here we go again!


  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5566

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

5/03/12 2:04:04 PM#152

now that i think of it, it cannot be as big as Skyrim. It MUST be bigger, covering every map of Tamriel. I heard something about Hero Engine, i hope they do a good job if they are planning on using that ugly little engine. But the graphics cannot look inferior to Skyrim in any way.


My endgame begins with character creation and ends with a new mmorpg

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/03/12 2:05:41 PM#153
Vidir they already announced 3 factions fight to control cyrodil. It's headed by the head pvp guy from daoc. I think its safe to say the game will have lots of pvp. I don't think it will be a manifest though, I suspect the other provinces will be pve on pve servers
  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

5/03/12 2:06:07 PM#154
Originally posted by rojo6934

now that i think of it, it cannot be as big as Skyrim. It MUST be bigger, covering every map of Tamriel. I heard something about Hero Engine, i hope they do a good job if they are planning on using that ugly little engine. But the graphics cannot look inferior to Skyrim in any way.

Hmm, they said the whole world right?

At least behind the logo in the pictures is a linear map with MW, Black Marsh, etc. I bet it will be pretty vast.

*re reads info*

  dlld

Advanced Member

Joined: 5/31/08
Posts: 516

5/03/12 2:06:22 PM#155

I don't feel any interest at all in the name alone, skyrim and oblivion were fun but mostly due to the modding capabilities, never truly cared much for the actual IP.

Until there is some actual information it might aswell be unanounced to me.

  Hurvart

Novice Member

Joined: 11/02/10
Posts: 566

5/03/12 2:06:47 PM#156

I hope it will be good. A game with a open virtual world and a strong focus on exploring and long travel. Perhaps they have learned from all the games that was released the last years.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/03/12 2:07:38 PM#157
The preview says all of tamriel
  lilHeala

Novice Member

Joined: 8/30/11
Posts: 528

5/03/12 2:07:39 PM#158
Originally posted by ShakyMo
Hero engine is fine. Blaming hero engine is just a self denial tactic by bioware fanbois. Hero engine works like that in swtor because bioware wanted an instanced sprpg with some coop.

I'm in no way a BW fanboi and I have yet to see a good game created with HeroEngine. I think there's a reason why not so many studios have used it yet (and many create their own engine). Their main selling point is the development time with their engine is estimated at 18 months and also Zenimax online said that's why they picked that engine. It's just a time saver and indeed time will tell if a great game can run on that engine but I understand folks (incl. myself) being sceptical about it.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

5/03/12 2:07:50 PM#159
Originally posted by dlld

I don't feel any interest at all in the name alone, skyrim and oblivion were fun but mostly due to the modding capabilities, never truly cared much for the actual IP.

Until there is some actual information it might aswell be unanounced to me.

No YOU are unanounced to me!

*runs off crying*

  Konfess

Elite Member

Joined: 10/10/07
Posts: 734

5/03/12 2:13:30 PM#160

Development started back in '07.  My first question is how will Elastic Path be utilized?  Are they already building an Origin style store front or is this just to handle their monthly subs?  They have licensed the Hero Engine,  but I hope more of the tech used in Skyrim is utilized here.  The real pivot point is the Radiant AI & Story System, this is the heart and mind that made The Elder Scrolls what they are. But All of this depended on a single player environment.  All bets are off in an MMO universe.  You can't say that player #1 broke this crate or explored this room so it is no longer discoverable.  I think this is what most TES player will expect.  Radiant moved objectives to undiscovered zones, I really wonder how this will play out in an MMO setting.  The implications almost makes me want to laugh.  Quest objective dynamically shifted on an individual basis so that quests become what?  Moving targets?  I think fans will learn that the magic of their favorite single player games were just smoke and mirrors, as all magic really is.  Or they will fall for the magic all over again.

FYI ZeniMax own Bethesda & ID, sorta like EA owns BW.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

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