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Guild Wars 2

Guild Wars 2 

General Discussion  » Will all items at lvl 80 have the same stats?!?!?!?!

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131 posts found
  AvatarBlade

Apprentice Member

Joined: 7/11/06
Posts: 770

5/02/12 12:05:11 PM#41
Originally posted by Unlight
Originally posted by QuicklyScott
This is what I don't understand about GW2.  Where is the hook - what keeps you playing?  If you can jump to the highest level to PVP, and content at level 80 doesn't really progress your character, just gives cosmetic bonuses, then how is it going to capitivate peoples' attention after the first couple of months?  When people just play for fun, the novelty can wear off pretty fast.

I started playing chess when I was six.  I'm 41 now and I still play chess.

Why?

Thing is, or at least that's how I see it, when people talk about hook, they talk about wanting to login everyday, thinking of logging in, forgetting about other games for a long time (I am exagerating a bit, I know) and when they say no hook, they mean it's not the kind of game that will capture most of your attention, not in the long run at least. Sure, you can come back at any time and play, or do some WvW when you feel like it, you'll play it from time to time, but that's about it. 

Guessing that's how you play chess too, don't think you play for like 3 hours everyday after work :P.

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

5/02/12 12:07:27 PM#42
Originally posted by Somsbal
Originally posted by sidhaethe
Originally posted by MMOExposed
No it won't. I can't stand whoever spread that rumor. Cause I seen it a lot around here

You have a source for that?

You don't need a source, it's common GW2 knowledge.

There will be no vertical progression (as in gear treadmill) but there will still be different stats to mix with. The OP asked if all max armor will have the same stats, and MMOExposed said that this is not true. And he's right.

I believe it was stated elsewhere that all end game gear have a certain amount of points available that is all the same. But the spread of those points are different.

Example would be 100 points total, 30 on power , 30 on vitality 40 on evasion ( ps: i made up the stats, its only an example)

                                     100 points total, 20 on power, 50 on vitality, 30 on evasion

both have 100 total, but they are spread differently based on what you need and how you want to play your game.

I will see if i can find it, but in BETA you can go to your main city and look up the level 80 gears to see for yourself , its actually quite easy, I forgot to take a screenshot of it myself. So the information is out there for everyone to see.

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Krimzin

Elite Member

Joined: 7/03/04
Posts: 503

5/02/12 12:07:47 PM#43

Since when did MMO players become the Whiney bitches of the gaming world. You guys sound like a bunch of little girls who are fighting over a dolly.

Typically those who want all the gear without the work are the lazy asses from the WoW Camp where everything is given to you without any work.

If you are the best at anything there should be a reward. If all the armor/weapons are the same at lvl 80, GW2 will fail.. much the same way GW1 failed.

If you have nothing to strive for, you have no reason to log on. You can have the best pvp in the world, but if bad player A can look and aquire the same gear as good player B, no one will stay.

Its human nature to want to be recognised for your achievements and your merits. If you are the same as every other player then there is no reason to play.

Just because I'm a gamer doesn't mean I drive a Honda.


It's an Orange thing

  Zzad

Hard Core Member

Joined: 2/14/11
Posts: 1282

5/02/12 12:09:31 PM#44
Originally posted by Depravity44
One of my major concerns with GW2 is the possibility that all lvl 80 items will have identical stats.  I was an avid original Guild Wars player and one of my biggest complaints is the fact that I wasn't rewarded for spending hours and hours accumulating items to build high-end Fissure armor.  Yes, the armor looked cool, but it had the exact same stats as (lvl 20) Droknars Forge armor.  So here's the question.  Will my dedication and time be worth the investment in end game dungeons offer better armor that has better stats than other level 80 armor or will it all be the same???!!!!  I really hope I'm not going to spend all these hours in this game just to find out that its a socialist nation at level 80.... :(

Then i guess GW2 is not your kind of game....

The game is not about getting stronger & stronger with better gear.... it´s not gear based....

so yes.... your super-duper set of armor will have same stats than most of lvl 80 gear.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5192

5/02/12 12:09:51 PM#45
Originally posted by Lucioon
Originally posted by Depravity44
Originally posted by QuicklyScott
This is what I don't understand about GW2.  Where is the hook - what keeps you playing?  If you can jump to the highest level to PVP, and content at level 80 doesn't really progress your character, just gives cosmetic bonuses, then how is it going to capitivate peoples' attention after the first couple of months?  When people just play for fun, the novelty can wear off pretty fast.

^^^^ I agree with what you say.  YOu get to max lvl and then what?  You already have the best armor level in the game.  You can pvp for fun, but once again there is no reward.

I believe this is one aspects of GW2 that is what many gamers wants.

MMO should be an never ending game, a game that you can play for fun for years without having a actual end. But we lost that definition throughout the years after WOW came out. Then every game afterwards have end game content.

Do you know how weird that sounded, End Game Content in an MMO, MMO should never end, and GW2 is making that true once again, you can play to level 80 and still do level 15 content, you can still do level 55 content if you want with the same exact character. World Boss that is level 20 is still a challenge for your level 80 character, a more immersive and real MMO experience.

I believe the only main difference for each level is the Mobs have more tools and abilities to kill you the higher you go, so if you want some easy to kill Bosses, stay at the lower levels forever if you want.

The one thing that I can tell you is that when I was in the BETA Weekend ( when i was finally able to log in) I played for 6 hours without feeling like I was grinding at all. I was still trying to figure out which weapon combination I like and how to combine them to be more efficient.

Like many have already stated, GW2 is not a gear grind game, if you are looking for Gear Grind games, TERA, TSW, SWTOR are all recently released or about to release games that offered exactly what you are looking for, plus many many more on the horizon , many many more that has gear grinds.

I dont know why its so hard to understand, Eve online pretty much has similar kind of thing, there are only 5 effective levels in terms of equipment skills, and that means that the players are limited to exactly the same kinds of equipment, what makes the difference, is the players own skill, people who rely on level advantage, or gear advantage in order to win a fight, there are plenty of games that support that, im just glad GW2 isnt one of them, DAoC, had something called realm pride, probably doesnt mean much to newer players, but hopefully they'll discover what it means by playing GW2, its what PvP is really about, when all is said and done.

  Mavek

Apprentice Member

Joined: 2/01/10
Posts: 143

5/02/12 12:12:08 PM#46
I don't remember the source but I am 100% positive that arenanet has stated that gear at 80 will be similar but with different stat allocations.  Say one piece has 10 toughness and 10 power another piece may have 15 toughness and 5 power.  They want to allow you to customize your character to your liking without having more stat points allocated to oyur character than someone at an equal level
  Somsbal

Novice Member

Joined: 1/30/12
Posts: 234

TIËSTO RULES

5/02/12 12:12:25 PM#47
Originally posted by Lucioon
Originally posted by Somsbal
Originally posted by sidhaethe
Originally posted by MMOExposed
No it won't. I can't stand whoever spread that rumor. Cause I seen it a lot around here

You have a source for that?

You don't need a source, it's common GW2 knowledge.

There will be no vertical progression (as in gear treadmill) but there will still be different stats to mix with. The OP asked if all max armor will have the same stats, and MMOExposed said that this is not true. And he's right.

I believe it was stated elsewhere that all end game gear have a certain amount of points available that is all the same. But the spread of those points are different.

Example would be 100 points total, 30 on power , 30 on vitality 40 on evasion ( ps: i made up the stats, its only an example)

                                     100 points total, 20 on power, 50 on vitality, 30 on evasion

both have 100 total, but they are spread differently based on what you need and how you want to play your game.

I will see if i can find it, but in BETA you can go to your main city and look up the level 80 gears to see for yourself , its actually quite easy, I forgot to take a screenshot of it myself. So the information is out there for everyone to see.

I didn't play the beta, so that may be true. But that still doesn't take away from the fact that stats will not be the same on every max level armor piece.

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

5/02/12 12:13:06 PM#48
Originally posted by Alot

Originally posted by Depravity44
I would have to disagree with you simply because there is no reason to do end game content if there is no reward other than some different looking skins.  

It's called prestige, worked pretty wall in Guild Wars 1.

this

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

5/02/12 12:13:13 PM#49
Originally posted by AvatarBlade
Originally posted by Unlight
Originally posted by QuicklyScott
This is what I don't understand about GW2.  Where is the hook - what keeps you playing?  If you can jump to the highest level to PVP, and content at level 80 doesn't really progress your character, just gives cosmetic bonuses, then how is it going to capitivate peoples' attention after the first couple of months?  When people just play for fun, the novelty can wear off pretty fast.

I started playing chess when I was six.  I'm 41 now and I still play chess.

Why?

Thing is, or at least that's how I see it, when people talk about hook, they talk about wanting to login everyday, thinking of logging in, forgetting about other games for a long time (I am exagerating a bit, I know) and when they say no hook, they mean it's not the kind of game that will capture most of your attention, not in the long run at least. Sure, you can come back at any time and play, or do some WvW when you feel like it, you'll play it from time to time, but that's about it. 

Guessing that's how you play chess too, don't think you play for like 3 hours everyday after work :P.

you can ask BWE players for their reactions, one thing that I can tell you is when I was able to log in, thats all i did, I played till I was tired of looking at the screen anymore. It was a wonderful game, huge world, lots to see, lots to do, unlike some of my fellow guildmates, they actually beaten the dungeon during the BWE, and that was fun to see. I was busy figuring out where to go and tried to talk to npc I came across.

I also experimented with all the weapons for my warrior, and that was 2 days of BETA Weekend I spend , I still got a few more classes to playthrough.

Will I want to go home each night and play GW2, sure.

 

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Zzad

Hard Core Member

Joined: 2/14/11
Posts: 1282

5/02/12 12:14:21 PM#50
Originally posted by Krimzin

Since when did MMO players become the Whiney bitches of the gaming world. You guys sound like a bunch of little girls who are fighting over a dolly.

Typically those who want all the gear without the work are the lazy asses from the WoW Camp where everything is given to you without any work.

If you are the best at anything there should be a reward. If all the armor/weapons are the same at lvl 80, GW2 will fail.. much the same way GW1 failed.

If you have nothing to strive for, you have no reason to log on. You can have the best pvp in the world, but if bad player A can look and aquire the same gear as good player B, no one will stay.

Its human nature to want to be recognised for your achievements and your merits. If you are the same as every other player then there is no reason to play.

You will get AMAZING gear....but just cosmeticaly...no with better stats.... So people can still recognize you for your merits...

But forget about beeing able to kill everyone in PvP just because your gear has better stats...you´ll need your skill...

GW2 is not based on gear grinding...get over it.

  Requiamer

Novice Member

Joined: 5/20/05
Posts: 2054

5/02/12 12:14:35 PM#51

OK guys i found a good quote for you

 

They are talking about this issue around 1:7:50 in this vid (at the end of the vid)

 

http://www.gdcvault.com/play/1013691/Designing-Guild-Wars-2-Dynamic

  Thomson

Novice Member

Joined: 9/17/06
Posts: 245

5/02/12 12:16:41 PM#52



Originally posted by Krimzin

If you are the best at anything there should be a reward. If all the armor/weapons are the same at lvl 80, GW2 will fail.. much the same way GW1 failed.
If you have nothing to strive for, you have no reason to log on. You can have the best pvp in the world, but if bad player A can look and aquire the same gear as good player B, no one will stay.


 
1. There are rewards, you'll get new gear, just not gear with a higher amount of stats
that make your much more stronger than someone elses character.
2. It might and probably will still take a long time to aquire some of the gear. for example the Tier5 PVP equipment. So there actually is a reason to play.

I don't get why people need more stats to specify an item as superior.
I agree with you, most people want to become the best but doesn't "uber gear" downright
destroy this concept, how can you call yourself good if you beat someone else who has
armor with lower stats than yours, how can you call yourself good if you run threw a dunegeon
like a knife threw butter just because you already have all the equipment from the dungeon?

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4738

5/02/12 12:18:58 PM#53
Originally posted by Depravity44
One of my major concerns with GW2 is the possibility that all lvl 80 items will have identical stats.  I was an avid original Guild Wars player and one of my biggest complaints is the fact that I wasn't rewarded for spending hours and hours accumulating items to build high-end Fissure armor.  Yes, the armor looked cool, but it had the exact same stats as (lvl 20) Droknars Forge armor.  So here's the question.  Will my dedication and time be worth the investment in end game dungeons offer better armor that has better stats than other level 80 armor or will it all be the same???!!!!  I really hope I'm not going to spend all these hours in this game just to find out that its a socialist nation at level 80.... :(

Same stats, no. Balanced stats, yes.

For example, in most games you get to max lvl, and you have your base gear. Then there's tier1, then tier2, etc. etc. which all give you an edge over people with lower tiered gear.

In GW2 you hit max lvl, and you have different types of gear that are equally powerful. How does this work?

Some gear will be aimed more towards boosting your health & toughness. Some towards your power and crit. Some towards condition damage. etc. the stats are equal, but varied. A lvl 80 elementalist may want gear that boosts their healing, where as another elementalist may want armor that boosts their damage output. There's versatility there.

The incentive at 80 isn't much different than it is at lvl 1. It's to flesh out your character as much as possible, and make it so that your character is viable for as many different playstyles as you would like. This is of course ignoring the cosmetic / achievment side to the rewards that also come with. It's much more badass to role into battle looking like a warrior from hell, than a dude w/ a tin hat and a rusty greatsword.

  User Deleted
5/02/12 12:20:16 PM#54
Originally posted by cyress8
Originally posted by Depravity44
One of my major concerns with GW2 is the possibility that all lvl 80 items will have identical stats.  I was an avid original Guild Wars player and one of my biggest complaints is the fact that I wasn't rewarded for spending hours and hours accumulating items to build high-end Fissure armor.  Yes, the armor looked cool, but it had the exact same stats as (lvl 20) Droknars Forge armor.  So here's the question.  Will my dedication and time be worth the investment in end game dungeons offer better armor that has better stats than other level 80 armor or will it all be the same???!!!!  I really hope I'm not going to spend all these hours in this game just to find out that its a socialist nation at level 80.... :(

Nope, just need to go to the mist and look at them.  They have different stats  to fortify  your builds or strengthen your weakness.  They also have runes and insignias you can place on your gear to give mutliple effects.  Up to you on the stats.

So in other words, its identical to GW1.

  Zzad

Hard Core Member

Joined: 2/14/11
Posts: 1282

5/02/12 12:22:15 PM#55
Originally posted by evilastro
Originally posted by cyress8
Originally posted by Depravity44
One of my major concerns with GW2 is the possibility that all lvl 80 items will have identical stats.  I was an avid original Guild Wars player and one of my biggest complaints is the fact that I wasn't rewarded for spending hours and hours accumulating items to build high-end Fissure armor.  Yes, the armor looked cool, but it had the exact same stats as (lvl 20) Droknars Forge armor.  So here's the question.  Will my dedication and time be worth the investment in end game dungeons offer better armor that has better stats than other level 80 armor or will it all be the same???!!!!  I really hope I'm not going to spend all these hours in this game just to find out that its a socialist nation at level 80.... :(

Nope, just need to go to the mist and look at them.  They have different stats  to fortify  your builds or strengthen your weakness.  They also have runes and insignias you can place on your gear to give mutliple effects.  Up to you on the stats.

So in other words, its identical to GW1.

Well....game is pretty different.... but in that gear concept.... yes.

  AvatarBlade

Apprentice Member

Joined: 7/11/06
Posts: 770

5/02/12 12:22:59 PM#56
Originally posted by Lucioon
Originally posted by AvatarBlade
Originally posted by Unlight
Originally posted by QuicklyScott
This is what I don't understand about GW2.  Where is the hook - what keeps you playing?  If you can jump to the highest level to PVP, and content at level 80 doesn't really progress your character, just gives cosmetic bonuses, then how is it going to capitivate peoples' attention after the first couple of months?  When people just play for fun, the novelty can wear off pretty fast.

I started playing chess when I was six.  I'm 41 now and I still play chess.

Why?

Thing is, or at least that's how I see it, when people talk about hook, they talk about wanting to login everyday, thinking of logging in, forgetting about other games for a long time (I am exagerating a bit, I know) and when they say no hook, they mean it's not the kind of game that will capture most of your attention, not in the long run at least. Sure, you can come back at any time and play, or do some WvW when you feel like it, you'll play it from time to time, but that's about it. 

Guessing that's how you play chess too, don't think you play for like 3 hours everyday after work :P.

you can ask BWE players for their reactions, one thing that I can tell you is when I was able to log in, thats all i did, I played till I was tired of looking at the screen anymore. It was a wonderful game, huge world, lots to see, lots to do, unlike some of my fellow guildmates, they actually beaten the dungeon during the BWE, and that was fun to see. I was busy figuring out where to go and tried to talk to npc I came across.

I also experimented with all the weapons for my warrior, and that was 2 days of BETA Weekend I spend , I still got a few more classes to playthrough.

Will I want to go home each night and play GW2, sure.

 

Ofcourse you will now, it's a new game that you wanted to play (tempted to pre purchase it too for the next event, but not sure how it will run untill they tweak the cpu bound thing). What I was talking about was some time down the road.

  Muntz

Advanced Member

Joined: 10/09/09
Posts: 288

5/02/12 12:25:41 PM#57
Originally posted by AvatarBlade
Originally posted by Unlight
Originally posted by QuicklyScott
This is what I don't understand about GW2.  Where is the hook - what keeps you playing?  If you can jump to the highest level to PVP, and content at level 80 doesn't really progress your character, just gives cosmetic bonuses, then how is it going to capitivate peoples' attention after the first couple of months?  When people just play for fun, the novelty can wear off pretty fast.

I started playing chess when I was six.  I'm 41 now and I still play chess.

Why?

Thing is, or at least that's how I see it, when people talk about hook, they talk about wanting to login everyday, thinking of logging in, forgetting about other games for a long time (I am exagerating a bit, I know) and when they say no hook, they mean it's not the kind of game that will capture most of your attention, not in the long run at least. Sure, you can come back at any time and play, or do some WvW when you feel like it, you'll play it from time to time, but that's about it. 

Guessing that's how you play chess too, don't think you play for like 3 hours everyday after work :P.

I think it will be more like GW1, I realize it is a different game in many ways but this "feel" I think will be simular. I went from playing GW1 to a end game raiding MMO. Where there was plenty options in GW1 there was really only two things to do in  the raiding MMO raid or wait for a raid.

Maybe someone should start a 12 step program for raiders  who want to play GW2. The first step is understanding that raiding is not the be all end in an MMO. If you really think about it doing the same thing over and over again is kind of borring. I'd look for another job if mine was like that I sure as hell don't want my free time spent that way. But you might be different, hell someone has to do the monotonous work I'd like to believe those folks are satisfied and enjoying themselves too. 

  Xzen

Apprentice Member

Joined: 5/01/06
Posts: 2642

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

5/02/12 12:26:02 PM#58
Originally posted by Krimzin

Typically those who want all the gear without the work are the lazy asses from the WoW Camp where everything is given to you without any work.

A lot of the people that want the gear treadmill are the raiders from WoW. So this part of your post makes no sense.

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

5/02/12 12:26:35 PM#59
Originally posted by Krimzin

Since when did MMO players become the Whiney bitches of the gaming world. You guys sound like a bunch of little girls who are fighting over a dolly.

Typically those who want all the gear without the work are the lazy asses from the WoW Camp where everything is given to you without any work.

If you are the best at anything there should be a reward. If all the armor/weapons are the same at lvl 80, GW2 will fail.. much the same way GW1 failed.

If you have nothing to strive for, you have no reason to log on. You can have the best pvp in the world, but if bad player A can look and aquire the same gear as good player B, no one will stay.

Its human nature to want to be recognised for your achievements and your merits. If you are the same as every other player then there is no reason to play.

Its human nature to beat someone and call them names and rub it in their faces that you just pwned them. When the opponent has nothing to argue but their skills as players its that more satisfying.

When its gear that determines whether or not you win in a fight, you aren't really that skilled, even if you managed to win in a 1 v 3 fight, no one will recognize your skills, they only recognize that you had better gear. In GW2, when you are in a Structured PVP and walked out alive after a 1 v 3 fight, you will be recognized as someone to be feared.

In SWTOR, while my guild is PVPing, when we lose, its always because our opponents has more healers, more geared or some other excuse, no one ever tried to restrategize, or to figure out how to win the next fight differently.

In GW2, there is no healer excuse, no gear excuse, probably will have some AOE excuses, but overall it will be what we did wrong that time, what path should we take, should we stick together, a more tactical game.

 

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Krimzin

Elite Member

Joined: 7/03/04
Posts: 503

5/02/12 12:28:42 PM#60

You have to have the carrot for the Donkey to continue to follow. Without the Carror, the donkey moves on.

No the most eloquent analogy but you get the point.

Its been true through every game thats had any kind of success..

You have to have some type of progression to keep people playing.

"Oh God, I have to keep logging in to get a pretty pretty hat to wear" if you say so.

Yes players want to look good, but more so, they want to have gear that others dont have. If at level 80, every guardian is wearing the same exact piece of gear then the lifespan of GW2 is going to be counted in Months, not years.

Just because I'm a gamer doesn't mean I drive a Honda.


It's an Orange thing

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