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4/26/12 5:57:10 AM#41
Originally posted by Valkaern Good post. I heard someone say (possible from Guildcast) where they fully expect, for example, people who LOVE open worldwide PvP - who know full well that GW2 doesn't have this (the mists isn't what they're looking for) and they will still buy the game, play for a month - then ragequit and spend the entire time complaining that the game has no Worldwide PvP. It's no mystery as to what GW2 is and what it isn't. If it's not for you, that's totally ok. |
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
4/26/12 6:00:28 AM#42
OP, did you not see that mind-blowingly amazing title screen? How dare you! That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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4/26/12 6:03:02 AM#43
Originally posted by Decadentia Actually no, that's not what I'm saying at all. And I didn't see any assumptions in my post, so I don't know where you're getting that from. Yes, people were posting concerns about SWTOR. I said that in my post. I also said that Bioware was clearly trying to cover that up. Suggestion threads & the like were not only get locked, they were getting deleted. Erased. People who asked about them were also getting banned for it. It was obvious. If you are seeing similar practices with Anet, by all means show me. Because I honestly haven't seen that at all. There have been critiques on the game, and they have been waranted. And in many cases, the game has been changed to accomodate some of these critiques. This is what I'm talking about, and it's a very clear difference. With SWTOR you had a very controlled 'denial' type atmosphere, where a company is more concerned about it's image than on making a good game. With GW2, you have a company that chose a design path, and as long as requests don't contradict their design philosophy, they are open to it. I in no way said GW2 is a sure-fire game. I said it's a good game, because I've played it, and I know it's good. I also said it won't be for everyone, which I also fully agree with. These aren't assumptions, these are based on personal experience. Whether you believe me or not is an entirely different story, and not one I particularly care about. However, what I can say is that 'hype' is hot air. It's buzz created from nothing. SWTOR had this for sure. GW2 may have a little, but most of what's being talked about are things that we know are in-game. They aren't promises, they aren't buzz words, they are working mechanics that have no only been in the game for some time now, but we've actually seen them working. That's the difference.
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4/26/12 6:14:17 AM#44
Originally posted by Arawulf
I dont think we know enough about the game yet. And I cant decide if its good or bad. I think its better to think like that compared to thinking it will be my dream game and probably ragequit after release. There is still NDA and no release date. A lot of questions need answers. |
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4/26/12 6:15:25 AM#45
Can someone tell me in 20 words or less what he said? |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/26/12 6:16:06 AM#46
Originally posted by Honner
... Good lord. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/26/12 6:18:44 AM#47
Originally posted by tixylix Guess I'll see on Friday, though I bet I'll hate it.
Seems like you are setting yourself up to do just that tbh. If you are not 'convinced' why on Earth did you pre purchase? Just for the moan value? 0.o
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4/26/12 6:32:06 AM#48
Originally posted by Vesavius same reason people got CoD MW3 but complained about it
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4/26/12 6:33:27 AM#49
why make a new thread about hype ? a weekend beta for many players is tomorrow, with no nda .. EQNext press http://EQ3Wire.com EQ2: Freeport server |
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4/26/12 6:38:52 AM#50
err so during the TOR beta you didnt have fanboys screaming how awesome the game was over and over? I have been lucky with the last few big release MMOs to actually tried them out myself so didnt have to listen to all the fanboys screaming how good it was LOL... Dont get me wrong im sure there will be quite a few really nice reviews from people testing this weekend... but the majority of the posts on here will be along the lines of.. "GW2 is the best game in the world and have killed wow" "GW2 is has the best graphics ever so much better than anythign else out there" GW" blah blah blah blah" I wish i was wrong you know but over and over super hyped up games like this have just turned out to be average ok games.. not saying they sucked bad or anything but where nothing special.. I have not played one MMORPG that was super hyped that lived up to the hype and its simple as that. |
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4/26/12 6:42:51 AM#51
Originally posted by Caldrin I agree you will see some of these but you will also see people from tomorrows beta say its not what it was hyped to be
both being stated regardless if they are true because its players personal opinions EQNext press http://EQ3Wire.com EQ2: Freeport server |
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4/26/12 6:44:19 AM#52
I pre-purchased, and it had nothing to do with the hype....Buy the game if it looks like you will like it or get your money out of it.
I have a lot of concerns about many of the pve systems, but I have seen enough in videos and other things to feel I will easily get my money out of it....So if all my pve/system concerns end up being bad, I will be ok, and if most are good, I will be happy.
WAR was the last mmo I listened to the hype on.
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4/26/12 6:45:16 AM#53
well it will be difficult for those who loved vanilla wow to convert to the new standard that will come after GW2 is released and they blast the record of sales out of the water for the past two years of any game title or expansion. I can understand that change being unfamiliar is something that people have an issue with and often fear, but fear is irrational. I'm sure your fears will be put to rest on friday. |
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4/26/12 6:45:50 AM#54
Originally posted by nilden nothing in the real world is dynamic, everything comes down to the laws of physics, which in themselves are essentially scripted it depends where your threshold lies in the term dynamic |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
4/26/12 6:51:01 AM#55
Originally posted by MMOExposed
It's just a confusing mentallity to me... Seems people just want to whine. There are so many games out there that I AM convinced by in which to spend my time, I don't see the need to gamble on ones that aren't. |
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4/26/12 6:54:04 AM#56
Originally posted by Vesavius Hearing positive things from him, after he goes in with that mentality, would be a big plus for the game. Unless this was his plan all along, to trick us into thinking he hates it and then comming with a positive impression (joking...or am I?). |
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4/26/12 6:57:14 AM#57
Originally posted by Vesavius One would be able to argue that there are not that many MMORPGs out there. Once you've played WoW, you have played plenty of the games already out. |
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4/26/12 7:00:38 AM#58
Expect a trollstorm today. It is rather difficult to accomplish now. Imagine the trolling difficulty after the weekend.
I went to MMORPG after the BWE and attempted to troll GW2 fans and their game and this happened......
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4/26/12 7:02:52 AM#59
Originally posted by Pigozz http://www.gametrailers.com/user-movie/havok-physics-engine-presentation/75358 http://www.youtube.com/watch?v=Ae3fgj2x1aI The havok engine and euphoria both do dynamic physics/motion synthesis. You can see it in games like force unleashed, grand theft auto 4, red dead redemption, etc. Now don't get me wrong I know I'm comparing apples to oranges here with a dynamic physics enigine vs a scripted event. http://www.youtube.com/watch?v=vsUcGBL56Ng Calling an event dynamic when it has two outcomes is really strecthing it. Pirates invade, they are defeated and the village is safe. Pirates invade they are not defeated village is on fire. Stage two put out fire save village, fire runs rampant village burns. If the event is dynamic I would expect something like pirates invade, possible to set fire to random number of buildings, they are defeated but depending on how much damage was done will depend on how much repairs need to be made. Pirates invade and the amount of invading forces is generated based on the amount of players in the area if high enough multiple bosses could spawn to help the pirate attack. And so on with random variables... Obviously I have not played the game and if your able to have multiple outcomes and partial completion like saving half the village from the fire or 1/4 of the village from fire then fantastic but as far as I can tell the events have two outcomes per stage, victory or defeat. If I'm wrong and you can direct me to a video I would be most joyful.
How to post links. Check it Archeage |
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4/26/12 7:05:26 AM#60
So many complaints about hype. So *many* hands-on videos available out there for people to view and determine for themselves what the game is delivering. There's probably more video available to help people to decide about this game than any other game has ever offered prior to release. The only deception here is promoting the idea that GW2 is floating on nothing but hype because hype is intangible. Gameplay footage is anything but. Open your eyes and make a decision, because hiding your misgivings behind the hype canard is a weak cop out.
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