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Guild Wars 2

Guild Wars 2 

General Discussion  » Why Guild Wars 2 might fail

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176 posts found
  ictown

Apprentice Member

Joined: 4/23/12
Posts: 124

 
OP  4/24/12 1:15:40 AM#1

I'm confident that GW2 will be an excellent game and find a dedicated audience that will really enjoy it. I am not confident that GW2 will be a hit with more mainstream MMO players though, for the following reasons and these are the same reasons that is wrong with mmos today.

1. Players don’t want to look cool, they want to be cool.


Every time a player makes a choice based on a 1% dodge bonus, or wears stupid looking armor with great stats over visual aesthetics they are opting for substance over style. GW2 getting rid of these substantive differences between the races and high-level gear means that while a player may look cooler than another, they aren’t actually better than anyone else, and players will quickly realize it is a shallow system.

2. Players want to be the best without actually being the best.


Players want an advantage over everyone else, especially if they can achieve that with mediocre ability spread out over countless hours of monotony that the next guy can’t or won’t invest; a weapon that provides both a stat advantage and exclusive access to a dungeon to get an increased advantage allows mediocre players to get better simply through willpower and time invested versus actual skill or growth. GW2 goes the opposite direction of this, so far as to de-level players going backward in content, almost negating in total what advances they attained through gear and stats alone to keep things interesting. When stats fail to make players better, most players will have nowhere to turn.

3. When players can’t be the best they want somebody (preferably) or something else (works too) to blame instead of themselves.


Eventually things don’t work out as many players wish, and when that happens it’s easier to blame the healers or the tank, or the opposing faction, or the guildie who picked the dumbest class and is wasting a raid slot, etc. instead of doing a self-examination and figuring out how they can improve and then acting to do so. Considering that GW2 is more reliant on player-skill than any other MMO, and that professions are essentially jacks of all trades, finger-pointing will be awkward at best and accusations against balance issues or ad hominem attacks against ArenaNet just won’t work long-term for bad players.

4. Players don’t want to have to think, they just want to act.


Many MMOs cater to skill rotations, cool-down management, and provide high-reward abilities with no risks associated with their use. A perceived “I Win” button like Moa Morph that can actually miss is a foreign concept to many players, and one that will probably ruin their sense of fun in the face of more skillful opponents or challenging NPCs.
While some players are sighing in relief about the “low” number of skills in GW2, this is an illusion or an oversimplification, as many of the traits really do add an unparalleled level of depth to profession customization. That there is no one “right” answer for a profession, coupled with the fact that the “right traits and skills” would still require skillful and thoughtful use by the player, will only frustrate players more accustomed to traditional MMORPG gameplay conventions.

5. Players need validation.


In most MMOs it’s a simple matter to find one or two character builds that are optimal for the way the game is designed. In higher-level content, if a build can fulfill a role in a raid, and the raid succeeds, the build is successful, and the feedback is readily apparent. GW2’s reliance on player-skill and player-choice throws this system of evaluation out the window, and every request to evaluate a given build veils thinly the requestor’s doubts about having enough personal skill to succeed in spite of mistakes, oversights, and/or shortcomings at the trait and skill picking level. With player-skill being such an integral variable that many players won't honestly want to evaluate, validation will be difficult to come by.

If people are willing to accept new changes in GW2, I think its going to be a smashing hit. At some point, there has to mmo that tries to differentiate standard EQ/WOW based system and you know what, Guild Wars decided to do that. 

EDIT: Changed Font and repost from Andre @SA forum

  pacov

Apprentice Member

Joined: 5/26/10
Posts: 318

4/24/12 1:22:59 AM#2

please change the font... i am literally blinded

  grimm6th

Novice Member

Joined: 10/22/10
Posts: 978

4/24/12 1:23:24 AM#3

So...GW2 could fail because most gamers suck at games?  What?

I used to TL;DR, but then I took a bullet point to the footnote.

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 673

4/24/12 1:24:22 AM#4

Not a flame, but he's right. That is serious eyestrain.

 

EDIT: New font didn't help. Just please use default.

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  ictown

Apprentice Member

Joined: 4/23/12
Posts: 124

 
OP  4/24/12 1:26:47 AM#5
Originally posted by Velocinox

Not a flame, but he's right. That is serious eyestrain.

 

EDIT: New font didn't help. Just please use default.

Changed to default

I use comic san all the time..didn't think it was eye-straining...i'll have to rethink.

 

  Corehaven

Novice Member

Joined: 7/27/11
Posts: 1574

I swear by my pretty floral bonnet, I will end you.

4/24/12 1:29:06 AM#6

Everything you listed is a massive problem in other mmos as I see them.   Im glad GW2 doesnt have these issues and finally I get to play an mmo where my skill matters, and not what shoulder pads Im wearing. 

  User Deleted
4/24/12 1:29:58 AM#7

It's a troll looking for attention, note the font screaming " please look at me." and the "1st" post.

Furthermore the entire rant is entirely subjective and most likely a projection of his unique personal experience.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/24/12 1:30:13 AM#8

Should've just given posted a link to the original article, imo.

  User Deleted
4/24/12 1:33:15 AM#9
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Wait... someone plagiarizing anothers forum post.. wow just wow. At least give a source indicating it's a reddit post.*

 

*Wherever you source it from.

  ictown

Apprentice Member

Joined: 4/23/12
Posts: 124

 
OP  4/24/12 1:33:53 AM#10
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Thought it be easier I just posted here than redirecting. Plus I didn't get it at reddit, I was at sa forum.

 

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/24/12 1:35:03 AM#11
Originally posted by strangepower
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Wait... someone plagiarizing another forum post.. wow just wow.

It's kind of sad, I think.

Either way, the original post on reddit has a lot of interesting comments.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/24/12 1:36:00 AM#12
Originally posted by ictown
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Thought it be easier I just posted here than redirecting. Plus I didn't get it at reddit, I was at sa forum.

 

And the plot thickens...

Edit: The right thing to do in this case would be to credit the author.

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 673

4/24/12 1:36:55 AM#13

Ok, those points are kind of pessimistic towards MMO players. I think they may apply to the ancillary MMO players that play because their friend or SO does, but otherwise wouldn't play themselves. However, the core MMO player has been looking for something different from WoW for a while now, and I think the first game to hit fun AND get away from WoW will hit big. (Though I don't think we'll ever see an MMO dominate like WoW did, the market is just too diluted at this point.)

Now that being said, I don't think GW2 is as distant from WoW as stated. I believe it is a move away, but it isn't a whole new beast. It will have enought differences to attract those that no longer want the WoW game, but close enough to attract the hangers on that only play to do the big thing or be with friends/SOs.

Not to mention there are no subscription fees to cancel, and I think that right there will prevent it from doing a complete faceplant, but I also think it will do better than a minimal MMO, for the exact same reason: Why leave when you don't have to pay? People may take a break, but the falloff precipice that many big name MMOs have faced recently just won't happen.

 

EDIT: changed wording to avoid attributing the article to poster.

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  Ramanadjinn

Novice Member

Joined: 8/08/11
Posts: 1316

4/24/12 1:38:08 AM#14
Originally posted by heartless

Should've just given posted a link to the original article, imo.

 

props!  i knew i had seen that somewhere, i thought it was a repost from somewhere else on this forum lol.

i thought it was an ok read though

  Terrorizor

Apprentice Member

Joined: 3/15/12
Posts: 337

4/24/12 1:38:17 AM#15

I would have to say that the author is too absorbed in him or her own self to even begin stating what anyone else wants.  They come across like their stereotypical veiw of what a gamer wants is inherent in every gamer.  If they said "I don't like GW2 for ... " then I could understand with the logic, but coming across like they know every gamers preferences just proves them to be a self absorbed blowhard. People like that should just shut up until they can get over themselves.

  ictown

Apprentice Member

Joined: 4/23/12
Posts: 124

 
OP  4/24/12 1:39:18 AM#16
Originally posted by heartless
Originally posted by ictown
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Thought it be easier I just posted here than redirecting. Plus I didn't get it at reddit, I was at sa forum.

 

And the plot thickens...

Edit: The right thing to do in this case would be to credit the author.

Props to Andry @SA forum for posting it.

  heartless

Novice Member

Joined: 1/05/04
Posts: 5057

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

4/24/12 1:41:55 AM#17
Originally posted by ictown
Originally posted by heartless
Originally posted by ictown
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Thought it be easier I just posted here than redirecting. Plus I didn't get it at reddit, I was at sa forum.

 

And the plot thickens...

Edit: The right thing to do in this case would be to credit the author.

Props to Andry @SA forum for posting it.

Much better. Thank you. =)

  User Deleted
4/24/12 1:42:34 AM#18
Originally posted by ictown
Originally posted by heartless
Originally posted by ictown
Originally posted by heartless

Should've just given posted a link to the original article, imo.

Thought it be easier I just posted here than redirecting. Plus I didn't get it at reddit, I was at sa forum.

 

And the plot thickens...

Edit: The right thing to do in this case would be to credit the author.

Props to Andry @SA forum for posting it.

Thanks man.

  ictown

Apprentice Member

Joined: 4/23/12
Posts: 124

 
OP  4/24/12 1:45:05 AM#19

Apparently you can download the client and it outright deletes the old dat file.

  mbrodie

Hard Core Member

Joined: 5/15/04
Posts: 823

4/24/12 1:50:44 AM#20

if by mainstream you mean bad players, players that think they're great but arent and players that need to have epeen to justify playing, i'm glad i wont see them ingame... the game will be better off without them... real gamers will enjoy this game anyway

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