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Since it's a rival website I'll just say that it is called MMO web site. The good news is, closed beta is approaching: they have one scheduled for April, another for May and seemingly Open Beta for June. Fingers crossed! Founder, CEO & Editor in Chief of Worlds Factory, a brand new videogame and entertainment online publication. |
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4/21/12 7:17:37 AM#2
Go read this interview with the Product Manager of Grimlands. Take a look, many questions about Grimlands will be answered.: http://news.mmosite.com/content/q/2012-04-17/mmosite_interview_for_the_post_apocalyptic_mmo_grimlands_1.shtml |
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Yeah, well...As I said, I didn't link it because MMOSite is likely a rival website to MMORPG.com.
But that is the interview, yes. Founder, CEO & Editor in Chief of Worlds Factory, a brand new videogame and entertainment online publication. |
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4/21/12 7:37:33 AM#4
The linking to other mmo sites isn't much of an issue. As long as we discuss it in here they will spare us :P On topic: Looks real interesting. Kind of an unknown dev but it seems they are owned by a big EU media company so hopefully this won't go the "release before finished" route like the average promising indy sandbox. Looks a lot like Fallen Earth in fact, setting and feature wise. Both post-apoc, both open world, both shooters, both having extensive crafting and town claimage as interesting points ... So if there's one question missing in that interview it would be "How will this be different than Fallen Earth?".
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Well, the games certainly share quite a few elements in the design itself, however I was able to find a few differences as well.
But yes, as I said most of the other things are found in FE as well. Hopefully the moment-to-moment gameplay will be funnier thanks to better animations and more meaningful shooting system, this alone would make Grimlands a much more enjoyable version of FE. Founder, CEO & Editor in Chief of Worlds Factory, a brand new videogame and entertainment online publication. |
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4/21/12 2:58:07 PM#6
Originally posted by XAleX360 Thanks for the answer. Good list. One thing though: FE in fact did have town capping, controlling and bonusses gained for that but it was tied in to the "faction wheel": every player was fighting personally for one of the npc factions and fought over towns with players of the same faction to control it for that faction. On paper a very fun set up but in practice it ended up feeling very artificial: to get most out of a character and unlock all useful skills and gear, you needed to gain influence with multiple factions which meant "grinding the faction wheel"; one day you'll be killing faction A to gain inf with faction C, the next you'll be killing faction C to gain inf with faction E, etc. Anyway, even if this game will be similar to FE in many points, it probably will be very different. There was no upgrading buildings, for one, and the capturable objectives were just a handful. It felt more like a post apoc themepark than a true sandbox even though crafting was very well implemented. I also hope GL combat will be a little more tactical, weapon range, reaction speed, keeping a low profile, etc. I'll keep a close eye on this. And more people should. It's a shame that games like this get so little attention. I love sandboxes and I love post-apoc. Every game that combines those two is on the top of my watch list :)
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Yes, I hope it does well too. Otherland looks interesting as well.
There are many interesting online games coming out, it's going to be a great year for PC! Founder, CEO & Editor in Chief of Worlds Factory, a brand new videogame and entertainment online publication. |
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4/28/12 4:45:16 AM#8
Downloading closed beta version! YAY!
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