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4/19/12 1:28:30 PM#101
Analyst pulls a bunch of uniformed crap out of their arse -- only EA knows the number of subs -- and, other than that it fits the dominant narrative here, this is news? [edited post] |
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4/19/12 1:42:27 PM#102
I am still currentlyu subscribed, I think the only reason being is that I do two things: I play with my friend exclusivley (we dont play our chars without each other) making the sometimes annoying quests with walls of text and minutes of waiting more enjoyable, and then I also dont overplay it, I am level 36 and have been playing since day one, just taking my time. The quote I used seems to be the most realistic, they really acted like the whole story thing was leaps and bounds beyond anything we had seen, when in reality it was just a bit better than lotros idea...or guild wars' idea.....or wait....I guess lots of MMOs have had similar story, perhaps not with as much dialoge options but hey.. TOR is a decent game, but its not cut out for the MMO community, it will take a smart f2p overhaul and some GOOD solid (rabid wow fan style) raiding to keep it alive. Also on a third note.....the game engine they used to build the game was a terrible mistake, considering the numerous MMO's coming out this year alone, with their own unique, self created, and NEXT GEN game engines. I play all ghame |
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4/19/12 1:43:32 PM#103
Originally posted by Valentina Except you left out the fact that at the time of WoWs release there was a SHIT TON less people playing MMOs, a mere fraction of the number playing now. WoW opened up the market astronomically and if there was one thing WoW can claim being the most influencial in the MMO market it is that.
Any wats as for the fanboism vs hater pissing contest, wasn't it revealed that 250 mill was the cost of production or was that some anaylst or guru piping their guess in? |
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4/19/12 1:45:05 PM#104
And I was RIGHT about yet another mmo prediction b4 launch. When are the noobs on this site going to open their eyes to good game design and stop mindlessly following and blatantly defending crap games????? Your guess is as good as mine. |
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Gurpslord
Advanced Member
Joined: 7/22/09
You can't be a hero hiding underneath your bed. |
4/19/12 2:01:33 PM#105
But, they wont. This is sadly what the MMO genre has become and is likely to stay as for quite a while. Despite the amount of posts, we ARE the minority that wants the big hard to play and excel in games. The bulk mass of players don't want challenges, they want instant gratification. They don't want to explore, they want to be told where to go, when and how to act when they get there. Weekend warriors took over the genre and they outnumber us, which means their money outdoes our money. Sure occasionally we'll get a nugget of hope or a game that promises something of a glimer but in the end, unless it's a niche thing, I personally believe that this genre is stuck here because this IS what people want. Some of you are going to say, well if it's what they want then why do subs decline? The answer to me is simple. These people with the need for instant gratification are the same people that loose interest because there's a new shiny game coming out that they can go to that'll give them that same rewarded feeling for doing almost nothing all over again. It's annoying to those of us that want the challenge, that would like to be able to actually accomplish in game to get rewarded instead of simply expect rewards for simply being there. Anyhow, that's my opinion and I have no expectations that this genre will change anytime soon if ever. It's been stuck where it's at for almost 10 years now and shows no sign of moving forwards at all. |
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4/19/12 2:04:31 PM#106
A damn great MMORPG, any noob that thinks it is a single player game you are a joke to the gaming community. It will loose subs, and it will gain subs Just like every mmo out there. Where it is going so strong it is not going anywhere, the game will just keep getting better and better.
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4/19/12 2:09:08 PM#107
Originally posted by NipJohn Novice member. Number of posts = 1. Mr Lucas, I thought we warned you about this type of thing, haven't you got some classic movies to rui...I mean remaster or something? |
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4/19/12 2:11:05 PM#108
I cancelled the second I realized they are dedicating themselves to making a PvP game. Hmm, we have the only MMO on the market that has a plot and storyline and real decisions and characters. I know! Let's COMPLETELY FUCKING IGNORE THAT and try to compete with the hundreds of other PvP games out there. My hand and my face hurt. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
4/19/12 2:11:54 PM#109
As expected but I think the sub numbers are already below 1 million and dropping at a rate of 100k/month. Game has simply little lasting appeal, unless you like to reroll alts. |
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4/19/12 2:19:21 PM#110
I'm starting to suspect that some games have kind of a ,"Side Show", effect on people. The outrageous drawings all over the side of the Freak Show tent hype a monstrous creature you can view at your own peril for a mere dollar. You pay and go into the tent to see a 500 pound woman who needs a shave sleeping in front of a television. You leave a dollar lighter and a little cheated. |
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4/19/12 3:08:14 PM#111
Originally posted by Suzie_Ford This is a white-knight analyst projection, very probably based on information directly out of the EA boardroom. Honestly, no-one can project the number of subscriptions 1 year in advance with any certainty - and surely not based on numbers from TorStatus.net, hehe. But that is exactly what this analyst claims to have done. The purpose of such an analysis fuelled with infos from the boardroom is usually to keep shareholders confident. It's a classical tactic. Mix a bit of bad information for shareholders (here: numbers are in decline) with a nice chunk of good information (here: we're projecting 1.25 million subs in March 2013). For anyone questioning whether the latter is good information: just do the math (1.25 millions subs x 12 months x $/€ 15 per month) and you get a nice chunk of revenue. With that number the bad information doesn't sound that bad anymore. And making bad information sound good was the objective of that analysis from the get-go. :) I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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4/19/12 3:16:38 PM#112
I'll give it till Fall/Autumn until some of SW:TOR's Low Populated servers become "Trail Servers". |
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4/19/12 3:31:47 PM#113
60% of my guild have left the game already since launch with at least 50% of them saying they wont play it again Playing: Guild Wars 2, WoW |
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4/19/12 3:50:31 PM#114
The funny thing about this is that, the fans of the game and the people that are Biodrones will do the same thing that the NGEr's did in SWG. The ones that play on one of the few heavy servers will continue to believe and try and prove that the game is healthy and nothing is wrong, even though they will see servers drying up and dieing all around them. It's funny, SWG pre-cu had 25 very healthy servers back then and once the NGE hit, that was cut down to 13. At the end there were really only a few that had any type of population on them and the game was doomed. TOR has like 218 servers and only a handful of servers that reach heavy or better. The rest sit at standard and light and this game is only 5 months old and we have people proclaiming to everyone the game is doing absolutly great. I think some people need to stop drinking the EA/Bioware kool-aid. |
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4/19/12 4:22:18 PM#115
Originally posted by Nevulus You're right about the 250 million number. It's speculation. Perhaps EA would be kind enough to release the actual figure and save us all some trouble. That way we can proceed directly to bashing each other with something solid, instead of this wet noodle. One thing I am pretty certain of though is that it was damned expensive to make. That amount of marketing and voice work doesn't come cheap. Whatever the figure is, I'm sure it dwarfs pretty much every other MMO out there. |
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4/19/12 4:56:41 PM#116
if this game moves to 1.25 million subs, it will be an improvement, despite what anything else says. |
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4/19/12 5:08:44 PM#117
This analyst fails to realize how much of an impact GW2, Tera, and WoW's Pandaria expansion will have on Swtor.. The numbers will drop drastically. |
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4/19/12 5:12:49 PM#118
I agree with Teala but i think the numbers are half of even that.... |
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4/19/12 5:16:30 PM#119
Originally posted by adam_nox I couldn't agree with you, or the poster right after you, any more. I'm not buying the 1.25 million figure. For some reason, a buzzer goes off in my head when I read that figure. I would guess, based on nothing but gut-feeling and speculation, that SWTOR would be lucky to have 500,000 active subscribers.
You can easily, and rightfully, call me FOS because my statement is only supported by conjecture, however, I was right about SWTOR not having the initial figures they claimed (1.7 million.) Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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4/19/12 5:16:36 PM#120
Originally posted by grinr
HAHAHAHAHA *spits coke* HAHAHAHAHAAAA |
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