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corpusc
Hard Core Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/13/12 11:15:40 AM#141
Originally posted by Deron_Barak
thanks. this is great to know. now i think i definitely will have to buy the game.
if what hotix said is true, that the rooting largely (or even partially) goes away past 18, i might end up getting to max level for the first time ever (provided i have the time). these 2 factors may also make me wanna play on a PVP server, which i had decided strongly against based on getting one-shot just outside city gates. and seeing how often city gates were being camped. 8) i figured levelling up via quests would result in constant deaths, but if i'm not so railroaded by quests, i have alot more freedom to move around to more out of the way areas, and being ranged with abilities that can be used on the run would make surviving much easier. The End |
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corpusc
Hard Core Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/13/12 11:25:11 AM#142
Originally posted by teakbois
lol so everything about the game, outside of the game itself, is generic.
if you were expecting Tera to be Second Life 2, A Tale In The Desert 2, SWTOR 2, or anything other than combat centric, you have some serious problems in being able to predict ANYTHING about games.
The End |
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4/13/12 11:26:28 AM#143
Originally posted by DeserttFoxx but you know how people over view cover of everything, omg its from Korea!!! asian grinder not going to play. |
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4/13/12 11:29:11 AM#144
Originally posted by corpusc What hotix said is slightly miss leading, rooting animation is still there, you are going to stop moving to do an attack that will never go away for balance reason and thats how this combat system works. However as you hit higer lvl its much less noticeable with glyph and bonus on equips that increase attack speed. You skill/attack will chain much more fluidly where you won't feel the root much anymore. What hotix was refering to was the charge skill of archer and berserkers. In lower lvl when you charge you can't move, however by 18 or so you get upgraded verison of the skill that allow you to move while charging. |
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4/13/12 11:33:38 AM#145
Originally posted by chibineko89 gw2 breaks mmo standards |
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4/13/12 11:41:02 AM#146
Originally posted by rexzshadow At level 20 and higher. Only through glyphs, and the first one costs 7 (!!!) points, so it takes a while to get the second one for the other charge-up skill. L2P TERA combat: http://youtu.be/k_ZTX31fGtk |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
4/13/12 11:48:23 AM#147
I am not sure I would say that TERA will be a hit. Mostly it depends on what you mean by hit or successful. But sleeper hit is also not far off. I think it will do much better than most people would expect. TERA does what it does very well and in a nutshell, that is what is needed to carve out a niche for yourself in this market. What does TERA do? Action combat. Ok, sure, lots of people will roll their eyes at that one because it doesn't appeal to them. Or they will say, sure it is something different but it isn't enough. Actually, I think it is enough. How a game does its combat is pretty huge because you spend the majority of your time doing combat. Great graphics, meh, important but not enough on its own. 100% voice overs, meh, nice to have but not enough on its own. Totally different combat system from virtually all other MMOs? That will make the difference for a lot of people. I know for myself, this was the first game in a long time for me in which I wasn't actively trying to avoid combat to get to my quest objectives. How many times do you weave your way around the zombies because the quests only asks you to kill skeletons? In TERA I was killing mobs often just for the fun of it. I often found myself killing a few extras on the way back to the quest giver just because they were there. Sure it is subjective, and depends entirely on how much you enjoy the style of combat to begin with but if you do enjoy it turns out to be a not to small factor in how much you enjoy the game. I think TERA is going to be a niche game. Much like how hardcore FFA PvP games are also very niche. They appeal to a certain type of MMO player and those players form a very stable, consistent community. EVE online is a good example of this. You just can't get the EVE experience any where else. But you have to want the EVE experience. Same for TERA. It won't appeal to everyone, you have got to like a certain amount of twitch in your MMO. But for those who want that kind of game play, you currently can't find it anywhere else. The base community of TERA is going to be stable and consistent and probably larger than most outsiders would have expected. But I doubt it will turn the whole genre upside down either. And yes, TERA does have the other half of the equation in place. That is, they are doing what they are doing very well, so far as I can tell currently. The game runs nicely. It has a rich feature set though maybe a few non essentials are missing. They communicate well with their community. The game has great polish. By itself all this would not be enough but anymore it is almost essential for getting your foot in the door. TERA will do fine. The Law of Conservation of Stupidity: |
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4/13/12 11:49:52 AM#148
Originally posted by BizkitNL No, it's going to be pretty niche. What you are doing is lookning at the same old, same old quests and saying "well, other games do taht therefore it's going to be mainstream". The kill x quests actually lend to the "niche" moniker because so many mainstrea people are tired of them. And since Tera has a very specific type of game play (meaning pvp, kill x quests and BAMS; some dungeons) that mainstream players will either be tired of the "same old same old", will want everythign that WoW has, will chastise the game for ot having as much as many other mainstream games. The players who will like Tera are those who are reminded by the old school, grinding, open world and perhaps ffa pvp. They will overlook all the mainstream Tera stuff so they can capitalize on the strong points. I don't see a lot of people being into ffa pvp (even on the Tera forums there are people who are convinced that it's evil) there aren't going to be a lot of people wanting to do kill x quests interrupted by BAM grinding. Essentially the game will speak to a smaller subset of players, regardless of its mainstream thrust.
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4/13/12 11:57:18 AM#149
Originally posted by corpusc Aion really isnt a grinder either. You know what was a grinder? Everquest. Which to this day is still the second most popular MMO in the west historically, the only game besides WoW to maintain over 400k population for years at a time. |
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4/13/12 12:01:10 PM#150
Originally posted by corpusc A good combat system needs content to support that system. If you think in such a ridiculously narrow manner and break down MMOs to just combat and graphics, maybe you should address your serious problems before trying to tell others thay have them. |
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4/13/12 12:04:05 PM#151
Games not worth paying for thats all i can say, ill wait for shards |
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4/13/12 12:04:36 PM#152
I agree that TERA will be a niche title. It's not going to have overwhelming sub numbers due to some stigmas that are attached to it from people that haven't played the game. But the population will be healthy. I do think that if people go into TERA and try to play it like they would a standard themepark MMO, they probably will be dissatisfied. The questing in TERA is linear. The game world is anything but. However, to truly enjoy this game, I think people have to be willing to break away from that completionist mindset that many themeparkers have today. I found the game was most enoyable for me when I only concentrated on the main storyline quests while spending the rest of my time exploring and killing. I use those side quests as ocassional xp boosters when trying to finish off a level, or giving myself a quick start in the next level. Then once dungeons and BAMs become available around level 20, things really get fun. My main fear for this game is that people will view the entire game based on the starter area and not give the rest of it a chance. |
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4/13/12 12:05:22 PM#153
Originally posted by Cthulhu23 Damn, someone got schooled.
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4/13/12 12:07:04 PM#154
Originally posted by DeserttFoxx Or you could actually stop and think about what wrote for a second.
Fact: Korean games don't do well in the west Fact: TERA is Korean Fact: TERA *looks* Korean
regardless of how westernized the game play may or may not be, my point still stands.
Not to mention you ignored everything else in the post, I never said TERA will fail purely because it is Korean, in fact I never said it would fail. Not being a hit does not equal failure. Rift isnt a hit, but it did not fail. |
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4/13/12 12:07:32 PM#155
Originally posted by spaceport in how to be a piggy bank for game publisers to make monthly withdrawls from? i think so |
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4/13/12 12:12:32 PM#156
Originally posted by cloud8521 Yeah, instead of montly withdrawals, ArenaNet will make daily withdrawals through the cash shop. |
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4/13/12 12:13:11 PM#157
Originally posted by cloud8521 Enjoy your P2W cash shop, GW2 will end up being more expensive to play than the average p2p mmo. And let's not forget GW2 is probably the most carebear and streamlined MMO in the history of the genre.
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4/13/12 12:14:35 PM#158
Originally posted by Cthulhu23 wow you make it sound like we gotta put money in or we cant play..... oh wait i wotn be buying anything because it wont help me out at all.... oh you think the things in the cash shop matter? you seem like you gotta justify montly payments i will leave you to that |
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4/13/12 12:26:38 PM#159
Originally posted by teakbois So in your opinion Korean games don't do well here simply because they are Korean? If the amount of westernization dosn't matter, which there has been in TERA's case, and people won't play simply because it looks Korean then that is sad indeed. It's their money to spend but I think they are short-changing themselves in that case. Just not worth my time anymore. |
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corpusc
Hard Core Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
4/13/12 12:28:02 PM#160
Originally posted by teakbois
uhhhhh this is the key thing that SHOULD be easy to understand that you somehow DON'T understand. this isn't about MY personal preferences. this isn't about YOUR personal preferences.
you're making irrational predictions for THE MAJORITY OF PEOPLE based on your extremely skewed personal feelings.
what do %90 of the player base (hint: this goes behind you or me) do %90 of the time?
yeah, there's YOUR problem. don't want reality to intrude upon your crusade. The End |