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TERA: Rising

TERA 

General Discussion  » TERA to be the sleeper hit of 2012......

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651 posts found
  chibineko89

Novice Member

Joined: 3/20/12
Posts: 109

4/13/12 11:05:42 AM#121
Originally posted by Nadya3
Originally posted by chibineko89
Originally posted by Nadya3
Originally posted by chibineko89
Originally posted by Nadya3
Originally posted by Ngeldu5t
Originally posted by Deron_Barak
Originally posted by karmath

It really wont be.

While the combat is awesome, the best we have seen in recent years, but the rest of the game is the same ol' tired linear themepark.

Hyping it to be more than that is stupid.

  Do you have any experience to base this statement off of? The reason I ask is that those that have played the current KTERA version don't all share that sentiment but maybe you have also played all the way through? I won't argue that the early game is a linear themepark and I don't like it.  However I keep being told by those that have played to endgame that it opens up.  Plus there is a lot of group content, both overworld and dungeon based, which has been sorely needed in themepark genre as of late.

 

There was a time when I thought it could be a sleeper hit but after trying CBT 3 I doubt that.I would say at best it would turn to F2P in a year and a half.Questing is boring as hell and people wont shell $60 to level to max to then enjoy the game.We are in 2012 the animations and combat are what really shines in this game,the political system is just a fantasy right now because no one has experienced it yet besides that everything feels 10 years too late.

some people, including myself prefer a game, that captures the old school flavor, with great graphics.  that   don't pretend to be something that isen't, that don't boost your expectations to heavens, and later turn into a huge dissapoinment.

Tera is not a game for everyone.  if you want something new, i really suggest you to try Swtor.  

  GW2 does not offer anything new at all. at least not to me.   in fact,  the mega exciting dynamic events, have been done in other MMO before.

i don't want a MMO that can magically teleport me into the year 40000,(well that would be neat!p).  i  want toplay a MMO that provide me with constant entertainment.  that don't force me to buy crappy vanity items every week or so,  that can have a good costumer support.  that has a good and healthy community.  that provides me, with a virtual world i can explore.  that gives me a variety of things to do, once i get to max level.    so only time will tell, wether Tera will manage to deliver that or not.  

  the sameway is absurd to  talk about all the wonders of GW2 and every other upcoming MMO that are not even in beta yet.  untill the game don't get released, 1 or 2 month after.   we can only make assumptions, or speculate, mostly based on wishful thinking.

 

gw2 breaks mmo standards

completely gearless based pvp

no mob tagging

pushes ppl to work together without barriers suchs as parties

everyone gets their own loot based on what they did

limiting players to about a dozen skills to b used at one time

no gear grinding

WvWvW 

no open world pve where you get ganked

there wont b pvp, pve,rp servers theres no need

can do almost anything in the game from lvl 1 dont have to get to max lvll to get the "real game"

a hybrid hotkey action mmo that takes physics into account(i have the highground i can shoot farther as an example)

no more reading quest txt 

no long list of  quests to do on the side on the UI

not bound by animations 

no holy trinity

im sure i could go on but gw2 does more to change MMOs than any other game ive seen recently

yes it is very obvious, that you are GW2 number one Fanboy.   it is obvious you won't play Tera ever,  what are you trying to acomplish exactly? 

actually i did try tera and i would play here and there if it was F2P or B2P but its not worth the sub

no im not a GW2 fanboy i have other games im looking foreward to and gw2 will b just to pass the time

   i prefer Tera ,  because i haven't played GW2  so no clue how all those wonderful things you keep prasing so much will work, a month or 2 after the game gets released.

  niether i can't say i will love Tera a month or 2,  maybe will be a boredom paradise.   i think i rather find out by myself, and not base my decisions, upon what a very bias person, who has not even 1 % of my gaming interests could tell me.

 tera combat is  still behind times even PSU's action combat flows better and its like 5 years old now

  sorry but none of what you list, makes it all that wonderful to me.    most of those features have already been done in other games, in one way or another.

only time will tell.

oh i happen to love,  what you call the Holy Trinity

gw2 takes everything alot of ppl hate in MMOs and gets rid of it

no more LF heals, tanks

no quest grinds

no monster grinds

no gear grind

equal pvp

end game starts at lvl1

no monster taging

since WoW nothing has gone away from the mmo standard to this extent

its about having fun not about making the player grind endlessly and make them addicted to grinding that new peice of gear.

if you want you carrot on a stick gamplay then by all means play tera,swtor,wow,rift and follow that carrot if thats what you call fun, its like a hampster in a hampster wheel 

 

once again, you generalise (not everyone likes the samethings).   is all very subjective,  and all based on your very Bias personal opinion.

just like this is all your opinion  

 

all of the things, you highlight in green as a negative.  are all good for me.

i don't mind grinding, in fact is relaxing. 

see most ppl dont like grinding see asian grindfest mentality

they dont do well over here bc ppl dont like to grind

  i like grouping,  in fact that s the reason i play MMO to begin with,  if i wanted to  do dynamic quests alone all day long, i would play single player games to begin with.  or read a book

you dont do DE alone you do them with whoever is in the area with you also you can party with freinds and to do them. if YOU choose to do them alone then thats your choice.

   i love the holy trinity system,  everyone has a function a role,  i love playing as main healer classes.  what do you mean with no monster taging?

monster tagging is when you hit a monster 1st so its your loot/quest count when it dies

in gw2 everyone gets loot from anything that dies that they helped kill whether in a group or not 

the trinity system as implemented in games since WoW anyway is just another barrier

like cant do content without a tank or healer

playing swtor with friends doesnt work to well when max group size is 4 and we dont have a tank and heals between all of us, it makes impossible to play together and play the class/spec we want 

and its a huge waste of time having to look for a healer/tank to do everything

gw2 you can do dungeons with all theifs if you really want to

you can still play a support character in GW2 but the battle is ever changing and players must adapt to it or they will just die

i love gear grinding.  in fact  it gives me something to look for,  working hard, to get a nice looking outfit.  gives me a sense of acomplishment.

so you like to follow that carrot on a stick 

"nice looking outfit" teir gear gets uglier and uglier or just way over the top

see WoW and SWTOR teir gear for examples

you still work toward nice looking gear in gw2 you just arent grind for that extra few stats for min/maxing

can care less about pvp.  to me,  so not a priority for me in games.

i love monster grinding 

if you like sitting there killing the same boring enemy over and over with no change in behavior go right ahead and do it

 

once again, you can see, that you can't generalise things based upon a personal opinion.  what may work for you, may not do so for many others.

wow is still the most popular MMO in the west.  so it really can't be that bad

WoW is not that popular in the west anymore and just bc it is/was popular doesnt mean that its a good game 

it means it was marketed well and WoW took off when there wasnt much competition back then. now adays WoW is bleeding subs just like SWTOR is bleeding subs

look at WoWs new expansion it caters to its asian population which is most likely a majority of WoW players these days

take a game AAA mmo like gw2 that has no sub

offer the same if not more than P2P MMOs

with what it offers y would u pay 150 a year to play rift/swtor/wow/tera(if you dont buy chronoscrolls)

i could get 2 xbox games + dlc for that much and still have an MMO to play whenever i feel like it 

 

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

4/13/12 11:06:31 AM#122

Tera wasn't long at the top of the Asian market don't expect it to do any better here in NA. The game is pretty much SWTOR with a Asian skin which we all know was easy mode WOW clone and so on.

Sleeper of 2012 will be Dominus!

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

4/13/12 11:06:40 AM#123
@Corpusc,

Not Doing quests, except the main story, gave me a great sense feeling of freedom. Best decision I have made playing TERA. I'd have to dig for the official announcement regarding the NA xp tweak, not sure on an exact date. While I didn't record the numbers I tested my theory from level one with an Archer. There were times that I was not high enough for the next step in the main quest so I'd just go out and fight orange level monsters. It's really important to keep stamina up though. I thought it was actually faster than running all over turning in quests but that could be because the combat is great and time seemed to go by faster. You also get more money due to a higher amount of mob kills.

I would highly recommend you try it for Open Beta since you seen to have the same stance I do. I can handle 1-4 quests at a time, 15 is overkill lol. This is the first game I've found to let me progress without grinding it's quests.

Just not worth my time anymore.

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2318

"Free to play, pay to win""

4/13/12 11:08:22 AM#124
Originally posted by NBlitz
Originally posted by BizkitNL
Originally posted by NBlitz

Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day.

 

I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base.

I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. 

 

You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.

There's nothing niche about it.

If anything, it's pretty mainstream.

You cannot play TERA by mouse-clicking your skills. What kind of effect do you think that will have on the regular MMO gamer?

Nah, that's too easy of an argument. You assume MMO gamers only play MMO's and nothing else?

But I wasn't too specific. I was looking at TERA as a whole. The combat is refreshing, but the rest is pretty much done before in quite a few popular games. The game caters to a big MMO playerbase that's used to games like WoW, Rift, Aion, etc, but is aching for something different (which is where the combat comes in).

Hence me saying it's not a niche game. Atleast not in my book. Just to clarify: EvE Online I think IS a niche game.

Feel like trying Planetside 2? Get a headstart with the starter kit!

  Filterheadz

Novice Member

Joined: 4/22/08
Posts: 130

4/13/12 11:09:00 AM#125

anime cartoonish design  best graphics???? da*uck .... i tried the closed beta ... feel like i was playing a korean f2p grinder and i have not tried one of those in years ... sorry but i don't see this game going anywhere

 

my 2cents

  chibineko89

Novice Member

Joined: 3/20/12
Posts: 109

4/13/12 11:10:36 AM#126
Originally posted by NBlitz
Originally posted by BizkitNL
Originally posted by NBlitz

Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day.

 

I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base.

I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. 

 

You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.

There's nothing niche about it.

If anything, it's pretty mainstream.

You cannot play TERA by mouse-clicking your skills. What kind of effect do you think that will have on the regular MMO gamer?

my friend played the beta with me and he cant handle it LOL hes a mouse clicker 

and he doesnt like aiming he wants to b lazy 

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1439

4/13/12 11:11:36 AM#127
Originally posted by DeserttFoxx

Im sorry, did aion fail? last time i checked it was number 1 in korea.. still is, and tera isnt beating Aion in korea.

 

But then again, the devs didnt hit every facet of Aion with the casual nerf bat the way en masse did, so maybe it will be a hit here. since most western players seem to like easier games.

O wait do we live in korea here? Last time i checke most of us lives in NA or EU and guess what? Aion tanked in NA and EU.

Originally posted by chibineko89
Originally posted by Nadya3
Originally posted by karmath

It really wont be.

While the combat is awesome, the best we have seen in recent years, but the rest of the game is the same ol' tired linear themepark.

Hyping it to be more than that is stupid.

you forgot to add, how wonderful , unique, and different GW2 will be.

 

Big Roll of eyes for you!

gw2 will be different thats for sure

they are breaking alot of mmo standards

wont know if its fun though till i can try it out

but none that i care about... now where have i heard that before.

Originally posted by wrightstuf

I see alot of ..."It gets better later on"...i've never seen that. if an mmo doesnt capture your attention and start off fun, then thats the way it is. If anything, a developer should try to make it just the opposite to draw more people in, then work more on end game content.

The only thing that gets better later on is licking your way to the center of a tootsie roll pop.

I wonder if ths new generation or something but appearly working toward something doesn't exist any more its either get it now or gtfo.

Originally posted by skydiver12
Tera's downfall could only be the "PVP" centric claims of the EU / NA publishers. TERA is not a PVP centric game by nature (korea). Possibility of Politics does not equal FFA full PVP all day ganking - in Korea. The PVP crowd overhyped by the Betas currently ignore the fact that the level cap and lack of Endgame itemization (like enchanting, luxing and stone stacking with top end gear) is missing.

see: http://blackrabbit2999.blogspot.de/2012/02/tera-online-gear-attributes-and.html TERA's half ofcustomization  is GEAR(Equipmen) based. The rest is Glyphs.

Unlike what many believe this takes time, this creates a huge item(gear) gap and thus many will sink down a lot of time into gear (pve) or metagame politics in order to be competitive in pvp.

The level dominance falls of swiftly, and once you can get one shottet by a PVE centric player with top gear, you will need to sink down your time into gear too, as a PVPer. Open world ganking with friends during a GVG will not give you the gear. Outlawing random people killing BAMs will not give you the gear. The whole "skill" BS only applies when equally geared or for the beta : within 2 levels.

You don't have to farm that much for gear in Tera, drop rates has been fixed in Korea so its like 3-4 gold per run. Ofc most of those are going toward upgradining lol =X as for pvp in Korea, thing is they don't like OWPVP, no idea why but they shun it so almost no one does it. Unlike NA/EU where we love it.

Originally posted by Kyleran

LOL, and all would be accused of being Asian grinders in this day and age.

Players really have no clue what they want.  They don't want to grind, either by questing or just standard camp grinding of mobs, so what is it that they really want?  To stop grinding altogether apparently.

I think the answer is they really don't want to play MMORPG's anymore as evidenced by the direction GW2 is taking with progression (and lack thereof)

Tera won't be a smash hit, in fact I expect Enmasse would be thrilled if they are as successful as Trion/Rift and still running 10 full servers a year from now.

But they shouldn't feel bad if they miss the mark, if past history is any indicator few other titles will really be a big hit (GW2 not withstanding, that's almost too big to fail I think) so they'll be in good company.

Hey, EVE's still going strong with just one server.  

What they want is to not have to work for anything but still have the satisfaction as if they worked for it. People who like old school game know this feeling, you grind to lvl up, sure its work but once you get up there you can enjoy the benfits of been high lvl and do and explore higher lvl content. Like Tera and most game i don't give a damn about the progression, i work hard through it to get to the end game, if the game has a solid end game than my work is worth it for long term enjoyment (for me will be Tera's pvp)

Originally posted by NBlitz

Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day.

 

I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base.

I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. 

 

You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.

Different days? What you talking about its the same crap same day same time but differen't universise. Yes its scary but our alternate dimention self are suffering the same thing D;

Originally posted by firefly2003

Tbh I havent been following GW2 at all I play the first one hated it gave the account to a friend, with everything he's listed in green it sounds like I really wouldn't like GW2 either , from what it sounds like getting rid of what everyone hates in a MMO makes GW2 not even sound like a MMO where everyone is a special snowflake, if there is no quest grind what is there to do deathmatches in PVP? What is the longetivity to the game if there is nothing to do but kill things? Of course this is just my opinion but that doesn't even sound fun.

I'll keep the stuff I like in MMOs that are NOT WoW or the multiudes of its clone army (TOR,etc)

You follow gaint letters on your screen telling you what to do.

And ya pretty much battle ground or their WvWvW which is just a mess of random people fighting.

Originally posted by Musik

MW2/3 = GW2 

 

BF3 = Tera

 

If you don't get it don't bother replying.

omg i agree on the comparsion.

Originally posted by BadSpock

Really don't want to get into the whole... Elin whatever debate all over again.

my god the horror, i'll say this both side were extremely immature about it so i can't side with either -.-

Originally posted by Musik

If people don't like it and they have expressed their opinion why keep doing it over and over again. That is the definition of insanity (doing the same thing over and over again expecting different results!)

omg some one know this!!! <3

Originally posted by Jetrpg

Here is the deal , one person calling others trolls in the forum, Stated GW2 does nothing different , and that Tera is very different.

This is false, they got called on it , and basiclly couldn't argue with the facts,then someone rightly stated well different doesn't equal better. This is a good arguement. But not the original matter of contention.

Lets be honest Tera Could be good, great, bad, ok, or awful. Im personally leaning to ok. I don't care for its combat , its an anti action action combat system (or thats how it feels to me). Beyond that it doesn't change anything from the mmo experince, This is reality. However, its the small things that make mmos enjoyable, so the combination of systems and game experince could make Tera a wonderful game to play, or just the same awful.

The same is true for GW2 it might be very bad. I kind like better equipment to strive for but gw2 doesn't have it (not the tredmill like wow has tho, more like daoc, like every so often / expack there were new better items, but just a bit better and not better items for every item slot). Furthermore, GW2 is acctually doing things different. And honestly if you looked at it with less bias you might like some of the changes (Amazing playability, all content is playable by your character... so you level 52 and your firend is 10 ... no problem go play with him you'll scale down to the zones level and play together, Non-liner experince. You don't follow quest huh to quest hub per say, you just walk off and explore in -> direction  and stuff happens and you effect its outcome, explorable easter eggs; jumping, thinking, fighting puzzles hidden all over).  The game is doing something different, you might not like it, it may suck. But give credit where credit is due.

PS. Just to be fair, i think gw2 ~ equal equipment is lame, i don't care for it. And more so i think generic and jack of all trade classes ARE THE WORST, i feel classes should fit very spefici roles, hybrid are ok but only if they come with pros and cons. (And i like tera's class system, just do not like the combat).

Back to TERA if it wanted to be a big hit removing that action root all together would be a plus in my mind. - Out of my 14 core gaming buddies 7 tried it 5 said nope withint 2 days simply due to that. (Doesn't mean some people will not enjoy it, just that it turns many people off).


+10 logic points

Originally posted by Thorbrand

Tera wasn't long at the top of the Asian market don't expect it to do any better here in NA. The game is pretty much SWTOR with a Asian skin which we all know was easy mode WOW clone and so on.

Sleeper of 2012 will be Dominus!


Never played either game have you?

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

4/13/12 11:13:56 AM#128
Originally posted by rexzshadow
Originally posted by DeserttFoxx

Im sorry, did aion fail? last time i checked it was number 1 in korea.. still is, and tera isnt beating Aion in korea.

 

But then again, the devs didnt hit every facet of Aion with the casual nerf bat the way en masse did, so maybe it will be a hit here. since most western players seem to like easier games.

O wait do we live in korea here? Last time i checke most of us lives in NA or EU and guess what? Aion tanked in NA and EU.

Originally posted by chibineko89
Originally posted by Nadya3
Originally posted by karmath

It really wont be.

While the combat is awesome, the best we have seen in recent years, but the rest of the game is the same ol' tired linear themepark.

Hyping it to be more than that is stupid.

you forgot to add, how wonderful , unique, and different GW2 will be.

 

Big Roll of eyes for you!

gw2 will be different thats for sure

they are breaking alot of mmo standards

wont know if its fun though till i can try it out

but none that i care about... now where have i heard that before.

Originally posted by wrightstuf

I see alot of ..."It gets better later on"...i've never seen that. if an mmo doesnt capture your attention and start off fun, then thats the way it is. If anything, a developer should try to make it just the opposite to draw more people in, then work more on end game content.

The only thing that gets better later on is licking your way to the center of a tootsie roll pop.

I wonder if ths new generation or something but appearly working toward something doesn't exist any more its either get it now or gtfo.

Originally posted by skydiver12
Tera's downfall could only be the "PVP" centric claims of the EU / NA publishers. TERA is not a PVP centric game by nature (korea). Possibility of Politics does not equal FFA full PVP all day ganking - in Korea. The PVP crowd overhyped by the Betas currently ignore the fact that the level cap and lack of Endgame itemization (like enchanting, luxing and stone stacking with top end gear) is missing.


see: http://blackrabbit2999.blogspot.de/2012/02/tera-online-gear-attributes-and.html TERA's half ofcustomization  is GEAR(Equipmen) based. The rest is Glyphs.

Unlike what many believe this takes time, this creates a huge item(gear) gap and thus many will sink down a lot of time into gear (pve) or metagame politics in order to be competitive in pvp.

The level dominance falls of swiftly, and once you can get one shottet by a PVE centric player with top gear, you will need to sink down your time into gear too, as a PVPer. Open world ganking with friends during a GVG will not give you the gear. Outlawing random people killing BAMs will not give you the gear. The whole "skill" BS only applies when equally geared or for the beta : within 2 levels.

You don't have to farm that much for gear in Tera, drop rates has been fixed in Korea so its like 3-4 gold per run. Ofc most of those are going toward upgradining lol =X as for pvp in Korea, thing is they don't like OWPVP, no idea why but they shun it so almost no one does it. Unlike NA/EU where we love it.

Originally posted by Kyleran

LOL, and all would be accused of being Asian grinders in this day and age.

Players really have no clue what they want.  They don't want to grind, either by questing or just standard camp grinding of mobs, so what is it that they really want?  To stop grinding altogether apparently.

I think the answer is they really don't want to play MMORPG's anymore as evidenced by the direction GW2 is taking with progression (and lack thereof)

Tera won't be a smash hit, in fact I expect Enmasse would be thrilled if they are as successful as Trion/Rift and still running 10 full servers a year from now.

But they shouldn't feel bad if they miss the mark, if past history is any indicator few other titles will really be a big hit (GW2 not withstanding, that's almost too big to fail I think) so they'll be in good company.

Hey, EVE's still going strong with just one server.  

What they want is to not have to work for anything but still have the satisfaction as if they worked for it. People who like old school game know this feeling, you grind to lvl up, sure its work but once you get up there you can enjoy the benfits of been high lvl and do and explore higher lvl content. Like Tera and most game i don't give a damn about the progression, i work hard through it to get to the end game, if the game has a solid end game than my work is worth it for long term enjoyment (for me will be Tera's pvp)

Originally posted by NBlitz

Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day.

 

I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base.

I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. 

 

You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.

Different days? What you talking about its the same crap same day same time but differen't universise. Yes its scary but our alternate dimention self are suffering the same thing D;

Originally posted by firefly2003

Tbh I havent been following GW2 at all I play the first one hated it gave the account to a friend, with everything he's listed in green it sounds like I really wouldn't like GW2 either , from what it sounds like getting rid of what everyone hates in a MMO makes GW2 not even sound like a MMO where everyone is a special snowflake, if there is no quest grind what is there to do deathmatches in PVP? What is the longetivity to the game if there is nothing to do but kill things? Of course this is just my opinion but that doesn't even sound fun.

I'll keep the stuff I like in MMOs that are NOT WoW or the multiudes of its clone army (TOR,etc)

You follow gaint letters on your screen telling you what to do.

And ya pretty much battle ground or their WvWvW which is just a mess of random people fighting.

Originally posted by Musik

MW2/3 = GW2 

 

BF3 = Tera

 

If you don't get it don't bother replying.

omg i agree on the comparsion.

Originally posted by BadSpock

Really don't want to get into the whole... Elin whatever debate all over again.

my god the horror, i'll say this both side were extremely immature about it so i can't side with either -.-

Originally posted by Musik

If people don't like it and they have expressed their opinion why keep doing it over and over again. That is the definition of insanity (doing the same thing over and over again expecting different results!)

omg some one know this!!! <3

Originally posted by Jetrpg

Here is the deal , one person calling others trolls in the forum, Stated GW2 does nothing different , and that Tera is very different.

This is false, they got called on it , and basiclly couldn't argue with the facts,then someone rightly stated well different doesn't equal better. This is a good arguement. But not the original matter of contention.

Lets be honest Tera Could be good, great, bad, ok, or awful. Im personally leaning to ok. I don't care for its combat , its an anti action action combat system (or thats how it feels to me). Beyond that it doesn't change anything from the mmo experince, This is reality. However, its the small things that make mmos enjoyable, so the combination of systems and game experince could make Tera a wonderful game to play, or just the same awful.

The same is true for GW2 it might be very bad. I kind like better equipment to strive for but gw2 doesn't have it (not the tredmill like wow has tho, more like daoc, like every so often / expack there were new better items, but just a bit better and not better items for every item slot). Furthermore, GW2 is acctually doing things different. And honestly if you looked at it with less bias you might like some of the changes (Amazing playability, all content is playable by your character... so you level 52 and your firend is 10 ... no problem go play with him you'll scale down to the zones level and play together, Non-liner experince. You don't follow quest huh to quest hub per say, you just walk off and explore in -> direction  and stuff happens and you effect its outcome, explorable easter eggs; jumping, thinking, fighting puzzles hidden all over).  The game is doing something different, you might not like it, it may suck. But give credit where credit is due.

PS. Just to be fair, i think gw2 ~ equal equipment is lame, i don't care for it. And more so i think generic and jack of all trade classes ARE THE WORST, i feel classes should fit very spefici roles, hybrid are ok but only if they come with pros and cons. (And i like tera's class system, just do not like the combat).

Back to TERA if it wanted to be a big hit removing that action root all together would be a plus in my mind. - Out of my 14 core gaming buddies 7 tried it 5 said nope withint 2 days simply due to that. (Doesn't mean some people will not enjoy it, just that it turns many people off).


+10 logic points

Originally posted by Thorbrand

Tera wasn't long at the top of the Asian market don't expect it to do any better here in NA. The game is pretty much SWTOR with a Asian skin which we all know was easy mode WOW clone and so on.

Sleeper of 2012 will be Dominus!


Never played either game have you?

I have played all the game released that I mentioned in that post. Can not comment on Dominus.

  channel84

Novice Member

Joined: 10/19/06
Posts: 600

4/13/12 11:19:52 AM#129

From the beta i'm quite impress with Tera.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

4/13/12 11:36:38 AM#130
Originally posted by BigBadWolfe
Originally posted by teakbois
Originally posted by BigBadWolfe


On topic, Tera will fail or succeed based solely on if En Masse plans to market their game or not. As much as forum trolls swear their uninformed opinions matter, they don't.

 

Rift has had an enormous marketing push, is more of a broad appeal game, and has closed over 2/3rds of their servers after one year.  Marketing only works if the game is something people will want to pay, and based on the list I gave above  think the appeal is very limited.  TERA wont fail, but it wont be over 200k subs by this time next year.

 

The difference between Rift and Tera is that Rift is a WoW clone and Tera is not. Having played Rift to 50 and Tera to 58 I can easily say that Tera is a superior game in ever way. If Rift can succeed in this market I don't see why Tera cannot. If its true that players get to keep their open beta characters at launch that will be a stroke of genius for En Masse. Because even though people bash Tera left and right the truth is that anybody that has invested more than a few hours discovered that this game is good. Keeping your OB characters at launch will allow a lot of people that are afraid to try this game the opportunity do so without risk and will end up subbing when they see that Tera's year of polish in action.

1.  Rift released during a 'perfect storm' period.  the only anticipated title of the year was still a long way off and not even gauranteed for 2012.  WoW had a massively unpopular expansion a few months prior and for the first time had a noticeable downward population trend.  And even with all this, heavy advertising and unprecedented giveaways and cheap promotions, along with help from anonymous taking down PSN and SoE for a while, Rft ended the year with 42 less NA servers than it began with for a total of 16.

2.  TERA is releasing in a much different environment. It has the SWTOR decline in its favor, but right around the corner is TSW, D3, MoP and GW2.  Yes, D3 isnt an MMO but it will draw heavily from MMO players.  Many people wont get invested with what they vew as better options (true or not) right around the corner

3.  Korean games traditionally do not do well in the west.  Regardless of the fact that TERA isnt a 'korean grinder,'  people in the west just dont flock to korean games.

4.  Your 'truth' is opinion, I played 2 beta weekends, up to my high 20s, and my impression is that TERA is just OK.  Good combat system does not mean good MMO.

5.  Keeping OB characters wont mean much.  TERA's closed beta were really open betas becase keys were very easy to obtain, most people that have had interest have tried it already.  OB isnt going to draw many new faces in.

  hotix

Novice Member

Joined: 1/06/11
Posts: 140

4/13/12 11:43:14 AM#131

You all realize the rooting abilities go away around lvl 18. The reason that you're rooted in place it to create a sort of power curve in your character in my opinion. As your character gains levels these things go away. Also as your character gains levels your skills charge longer. There are a lot of changes that occur. Getting past lvl 18ish is the hard part for many right now. 

Honestly I quit after lvl 13 initially. I said to myself wow what a junk piece of a game. But I made myself go back because I read on the forums get past level 18-20ish and you will see most of your complaints go away. So I leveled up, and honestly what a fucking shock. As an archer I could run and gun with almost all of my skills while charging. As a berserker the same occured. I was rather impressed. Sadly  I could not talk my friend into following me, he didn't believe it. Also I beat him 4x in a row in duels and he pretty much raged.

The point is give Tera a shot. Open beta will be free for all on the 20th. If you like pvp come try it, although you will get ganked, hell I gank everyone I see usually at quest hubs. Not for any malicious reasons, but because the pvp is really fun. The learning curve to play this game is the same as COD or MW3. When you pick up an FPS game you're not a God at the start. Regardless if you're good or not it takes time to master your craft/playstyle in it. The same holds true for Tera as well. Many people will not be used to this and quit after getting griefed. FUCK that stick it out, and kill those players back. If they come at you with numbers, be thankful because that shows an active pvp community. Lets step away from the WoW agreement pvp battleground systems. "I KNOW THERE IN TERA" but the open world pvp in it surely makes up for it. 

The linear questing is a good thing as well for pvp, think about it. Where do I have to go to find someone to kill? Ow man I can goto spot X and there will be people questing there for sure. Head over to spot X and boom 3 people are waiting for you. Kill kill kill, and let the fun go on. This is what I find most enjoyable about Tera, it has a FUN pvp system not seen since Warhammer, or early AoC. 

  corpusc

Novice Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/13/12 11:47:21 AM#132
Originally posted by hotix

 

You all realize the rooting abilities go away around lvl 18

....snip....

 So I leveled up, and honestly what a fucking shock. As an archer I could run and gun with almost all of my skills while charging. As a berserker the same occured. I was rather impressed. 

 

can anyone else verify that this is true?

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  corpusc

Novice Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/13/12 11:51:15 AM#133
Originally posted by teakbois
 

 

3.  Korean games traditionally do not do well in the west.  Regardless of the fact that TERA isnt a 'korean grinder,'  people in the west just dont flock to korean games.

 

 

if all/most OTHER korean gamese ARE grinders, then your own words are working against you.

 

cuz then it sounds like "people in the west don't like grinders.  true, Tera is not a grinder".

 

alot of people in the west DO love that art style, so i don't know what else you might be stereotyping as being Korean.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

4/13/12 11:55:08 AM#134
I think it's safe to say that unless you plan to play both x and y you have probably spent the majority your time finding out information on one or the other. This is going to make judgments towards the other one near-sighted to a certain degree.

For example: "TERA did horrible in Korea so it probably will here too". This IMO is a near-sighted prediction because it leaves out the past year and a half of changes to the game by BHS and also EME's changes for it's western audience. Others would be:

"TERA offers nothing new to the genre"

"TERA is like your typical Asian grinder"

And so on. You're entitled to your opinion of course. It's pretty obvious however which ones have credence and which ones are based simply on lack of information/experience.

Just not worth my time anymore.

  Deron_Barak

Novice Member

Joined: 3/14/06
Posts: 1139

4/13/12 11:57:32 AM#135
Concerning art style I think Eastern games have been beating the snot out of western games where originality and imagination are concerned. My own preference though.

Just not worth my time anymore.

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

4/13/12 12:01:34 PM#136
Originally posted by Nadya3
Bioware made something totally new, and different.

No they didn't.  It was just a multiplayer sequel.

  User Deleted
4/13/12 12:04:39 PM#137
Originally posted by BizkitNL
Originally posted by NBlitz
<>

You cannot play TERA by mouse-clicking your skills. What kind of effect do you think that will have on the regular MMO gamer?

Nah, that's too easy of an argument. You assume MMO gamers only play MMO's and nothing else?

But I wasn't too specific. I was looking at TERA as a whole. <>

I should've added that I think it's one of the reasons why I think the game will never be more than niche, within the MMO genre. 

 

It's not the first time I've heard people saying that they come home from a long day at work/school and all they want to do is "relax" playing an MMO. 

  corpusc

Novice Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

4/13/12 12:07:12 PM#138
Originally posted by Omnifish
Originally posted by NBlitz
Originally posted by Omnifish
<>

<>

Even if we assmue that is true, we aready have a game like this in the west...it's called DCU <>

DCUO had a wonky block and dodge system, frustrating soft tab target system and was more of a hybrid. Has that changed? Don't lump it with TERA.

 

So your seriously saying a slightly, 'better', dodge system will keep people playing longer? Even with the quest hubs/ grindo game structure?

 

Point is, DCU was set up exactly the same way.  People said, 'Oh the combats great and different, that'll keep people playing!', I can tell you this because for my sins I was one of them, but it didn't because the quests/tasks were mindless grinding of mobs, till end game. I can lump Tera in the same bracket for sure, actually DCU at least had a little pay off if you like comicbook cutscenes...

 

once the newness wore off (within 4-5 levels) i didn't like DCUO combat at all.  despite people calling it an action game, it felt too much like a slightly different take on your standard dice rolling combat in the way that it played out.  

Tera feels NOTHING like DCUO combat.   while i don't like the rooting, and IMO its not really a "true action game" because of that, it is A LOT more real-life-skill based and a lot more like an action game than DCUO.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  DeserttFoxx

Hard Core Member

Joined: 5/11/04
Posts: 2346

Cry Havok; and let loose the dogs of war.

Si vis pacem, para bellum

4/13/12 12:12:48 PM#139
Originally posted by AxesSWTOR
Originally posted by teakbois

TERA will *not* be a hit.  Too many things against it.

 

Korean games do not do well in the west 

Everything about the game, outside of the combat and graphics, is generic

The games first 20 levels do not put out an impression that the game is remotely difficult, the easiest 1-20 weve ever seen

 

The fourth thing that could kill it is the community, but Ill just chalk the atrocious community up to beta.  

^

So tera will fail purely because it is korean...

 

At least you two could pretend you do any type of research before you post. Tera has been westernized so much the only thing korean about it now is the original dev team.

Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

Life... is the shit that happens while you wait for moments that never come - Lester Freeman

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  Buttski

Apprentice Member

Joined: 10/21/06
Posts: 191

4/13/12 12:15:25 PM#140
Originally posted by burdock2

With all these other high profile MMOs running ramparnt atm (SWTOR/TSW/GW2) I feel that TERA might just be that sleeper that makes a bigger spalsh than people are predicting.

 

lmao.

yeah, no.

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