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Star Wars: The Old Republic

Star Wars: The Old Republic 

Reviews & Impressions  » I can't believe how bad it is

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73 posts found
  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

4/08/12 9:46:40 PM#21
Originally posted by malefacus

I've been playing MMOs for a long time, played all AAA's, tried a lot of F2P etc etc. I Love the genre. And I am usually pretty hard on MMOs. But this, really, I can't beleive they srewed so badly all the great concept they had. Here is my short review.

The 4th pilar: It's like a bad(I mean really bad) hollywwod movie forced on you. Sometimes, like a childish low butget tv show foced on you. Too many, no quality.

Graphics: Frigid, uninspired. Bad art directiion. Feels like nothing but cheap.

Gameplay : This is the worst. Class design is soo uninspired. Only math. No fun, no coolness, no versatility. It's copy pasted from the best without the good the best has. Unplayable.

Sound : Music is fantastic. The money shows here. The rest is SW sound, wich is always fantastic.

Questing : Without the gameplay and the world behind it, you just realize how boring it is.

I can't put more energy in this game, over.

 

A bit too short, but overall accurate, I'd say.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

4/08/12 10:39:06 PM#22

The only amazing thing about SWTOR is that it still has subscribers.

 

I seriously don't know how people put up with such lousy features and sevice.

I mean seriously. No server transfers.

 

It's 20 fucking 12

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  Vladamyre

Apprentice Member

Joined: 2/03/07
Posts: 241

4/08/12 10:48:03 PM#23
Originally posted by Darkcrystal
Originally posted by Mackeh

It is a bad game for an MMO, it would be a good game for a single player/coop game with no fee.

SWTOR is still the 2nd most played MMO to date, so the game is doing fine and many others will disagree this forum complains about every game on  the market, its a forum of whiners and trolls , cry more.

Actually the most played mmo was linage 2, with wow being 2nd. [mod edit]

In a world of sharp knives, you would be a spoon.

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1478

4/08/12 10:54:15 PM#24

  Oh boy another Let me be famous by bashing SWTOR thread, I would ask for the op's stuff but since he prob did not get any good stuff, what is the sense. 

     Once again let me explain:   Bioware is a story telling game company, that is what they do and they do it very well: Baldurs gate, Planescape Torment, Baldurs Gate2 shadows of amin, Dragon Age, Mass Effect 1,2 and 3, Kotar 1 and 2, never winters night and all expansions, etc. So who would possibly think they would come out with an old traditional, stuffy mmo, Now you might think  they would come out with a Story a Plot, Voice Overs, Cut Scenes, great sound and production and mix that with some traditional mmo elements.  Bioware truly wanted to make a mmoRPG and did,  I enjoy most of it with the exception of the space game which needs to be fleshed out

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/09/12 4:35:44 AM#25
Originally posted by StoneRoses
Thx for playing, can I have your stuff?

 

Very 2004
  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

4/09/12 4:42:01 AM#26
Originally posted by Draenor

 

The game is phenominal until the level cap...if you only got to level 30 and lost interest, you either have ADD or you weren't paying any attention to your class story.

 

Wow, that's me exactly.  ADD, hated the class stories, and lost interest at lv.30ish.  I used to feel like ADD had something to do with why I enjoyed gaming so much, but these days, seems a lot of games are made for people who enjoy more passive forms of entertainment.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  DanitaKusor

Hard Core Member

Joined: 6/17/09
Posts: 536

4/09/12 5:38:41 AM#27

There are some pretty basic problems with SWTOR

1) No looking for group system, but all the gear worthwhile for your class comes from group quests on the worlds.  On later world it becomes impossible to do most of these group quests even on high population servers.

2) PvP is basically stun stun root root root stun unless you are a sage/sorcerer then its still that, but you get to do the stunning and rooting.

3) Endgame is your typical grindfest for gear and so boring that even wow's raiding looks good by comparison. Again see the no LFG system so it's impossible to get dungeon group.  3 weeks at 50 as a healing sage on a high population server and I got 1 dungeon group.  That's a fail.

4) Lifeless worlds.  Mobs just standing around in pack of 3-8 everywhere even on Tatoonine there are mobs everywhere across the whole world just standing around.  It's supposed to be a desert planet, wtf are these packs of mobs everywhere doing. MMO developers just have to get over the idea that every single corner of a world has to be filled with stuff to kill.

5) Server queues.  If you get disconnected, straight back into the server queue no matter what you were doing. Disconnected in PvP... sorry you lose all your rewards from that 20mins of play and return to the world dead with a repair cost.

6) One faction fancied and therefore overpopulated.  This isn't so much an issue on the Australian PvE server, but all the other servers have a Sith overpopulation. 

I could go on...

Patch 1.2 fixes none of the above.

It is not adding a LFG system.  It's not making endgame more interesting.  It's no fixing any of the hundred or more other things wrong with the game.  All it's doing is adding stuff that should have been in at launch like the legacy system. 

And you still can't transfer characters from US servers to the Australian ones.

The Enlightened take things Lightly

  matraque

Novice Member

Joined: 11/10/05
Posts: 1444

4/09/12 8:10:01 AM#28
Originally posted by Bunks
Originally posted by william0532
Originally posted by Kakkzooka

I still can't believe how people can't believe how bad it is. There have been multiple warnings from numerous, credible sources about the poor quality of this game.

Still . . . people are like, "Maybe I'll give it a try." WHY? You've heard how bad it is. What would compel you to play? Is it the licking the battery syndrome? You just want to experience the pain?

 

Good gravy, man - protect your money!

cmon, it was worth buying the game. Not worth the sub, but a single playthrough is pretty fun(Bh class anyway) I've heard the republic stories where not that great(my smugglers story was a bit, well dumb)

I enjoyed my initial investment, but than again I shovel alot of lucas's crap down my throat because its starwars.

Still worth the initial playthrough though in my honest opinon.

My kids would disgree with you. Neither got past level 30ish

Noobs

eqnext.wikia.com

  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

4/09/12 8:10:04 AM#29
Originally posted by DanitaKusor

There are some pretty basic problems with SWTOR

1) No looking for group system, but all the gear worthwhile for your class comes from group quests on the worlds.  On later world it becomes impossible to do most of these group quests even on high population servers.

    LFG tool is coming.  They didn't think it was necessary before, have admitted the mistake and are fixing it.  Funny thing is though, I never have a problem finding a high level group to team with on any of the 5 servers I play on, so not sure what your problem is.

2) PvP is basically stun stun root root root stun unless you are a sage/sorcerer then its still that, but you get to do the stunning and rooting.

    I seldom get stunned or rooted with any of the toons I play, but I guess knowing what powers nullify them helps me.

3) Endgame is your typical grindfest for gear and so boring that even wow's raiding looks good by comparison. Again see the no LFG system so it's impossible to get dungeon group.  3 weeks at 50 as a healing sage on a high population server and I got 1 dungeon group.  That's a fail.

    Here I am sensing a lie.  Other than that, I already addressed this.

4) Lifeless worlds.  Mobs just standing around in pack of 3-8 everywhere even on Tatoonine there are mobs everywhere across the whole world just standing around.  It's supposed to be a desert planet, wtf are these packs of mobs everywhere doing. MMO developers just have to get over the idea that every single corner of a world has to be filled with stuff to kill.

    You do realise that you complain about a lifeless world, then go on to recommend taking even MORE life out of the world?  I will agree that some basic movement / patrolling needs to be added / enhanced.

5) Server queues.  If you get disconnected, straight back into the server queue no matter what you were doing. Disconnected in PvP... sorry you lose all your rewards from that 20mins of play and return to the world dead with a repair cost.

    You complained twice about not enough people playing the game, and now you are complaining about server queues.  So which one is actually the problem?

6) One faction fancied and therefore overpopulated.  This isn't so much an issue on the Australian PvE server, but all the other servers have a Sith overpopulation.

    Faction balance is a problem caused by the players and the developers have almost NO ability to change it except to force people to only play certain classes / factions.

I could go on...

    Please no, do not go on.  So far you have already managed to contradict yourself enough to make yourself look foolish.  Don't make it worse.

Patch 1.2 fixes none of the above.

It is not adding a LFG system.  It's not making endgame more interesting.  It's no fixing any of the hundred or more other things wrong with the game.  All it's doing is adding stuff that should have been in at launch like the legacy system.

      1.2 is a free update to the game, not a paid expansion. Even so, it manages to add a lot more to the game than you normally see going in at one time.  Besides that coulda, woulda, shoulda, but thank god they didn't.  I'm just glad to be playing the game, even with the minor problems I have with certain features than to be still waiting.  So far, they are adding and fixing at a decent pace, so I am happy.    Besides, coulda, woulda 

And you still can't transfer characters from US servers to the Australian ones.

    Now this is a fully legitimate complaint.  A little early to be complaining, but still legitimate and for your sake, I hope they do fix it soon.

    My answers in RED above.

"If half of what you tell me is a lie, how can I believe any of it?"

  Opapanax

Novice Member

Joined: 10/29/11
Posts: 983

Most Morbid One

4/09/12 8:13:07 AM#30

This game doesn't need to be blown up any more than it is. It is bad though for real..

PM before you report at least or you could just block.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

4/09/12 8:17:06 AM#31
Originally posted by GMan3
Originally posted by DanitaKusor

4) Lifeless worlds.  Mobs just standing around in pack of 3-8 everywhere even on Tatoonine there are mobs everywhere across the whole world just standing around.  It's supposed to be a desert planet, wtf are these packs of mobs everywhere doing. MMO developers just have to get over the idea that every single corner of a world has to be filled with stuff to kill.

    You do realise that you complain about a lifeless world, then go on to recommend taking even MORE life out of the world?  I will agree that some basic movement / patrolling needs to be added / enhanced.

    My answers in RED above.

 

I don't think it's contradictory, the mob groups standing every 20m regenerating in seconds in conjunction with the funnellike design of the game sucks all the life out of the worlds.
  palulalula

Novice Member

Joined: 9/07/11
Posts: 670

4/09/12 8:17:34 AM#32

Imagine only how bad will be GW2 -no mounts, no real story, no battlegrounds, no pve. If SWTOR is not enough for you don't even try with gw2 because there you have even less of everything

  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

4/09/12 8:18:05 AM#33
Originally posted by Bunks
Originally posted by william0532
Originally posted by Kakkzooka

I still can't believe how people can't believe how bad it is. There have been multiple warnings from numerous, credible sources about the poor quality of this game.

Still . . . people are like, "Maybe I'll give it a try." WHY? You've heard how bad it is. What would compel you to play? Is it the licking the battery syndrome? You just want to experience the pain? 

Good gravy, man - protect your money!

cmon, it was worth buying the game. Not worth the sub, but a single playthrough is pretty fun(Bh class anyway) I've heard the republic stories where not that great(my smugglers story was a bit, well dumb)

I enjoyed my initial investment, but than again I shovel alot of lucas's crap down my throat because its starwars.

Still worth the initial playthrough though in my honest opinon.

My kids would disgree with you. Neither got past level 30ish

    My 16 year old son would disagree with both of you (I don't have a goat for a child).  He worked a summer job to earn the money to buy this game himself.  Pays the sub himself, and has been loving it since the day it went live.

"If half of what you tell me is a lie, how can I believe any of it?"

  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

4/09/12 8:22:18 AM#34
Originally posted by RefMinor
Originally posted by GMan3
Originally posted by DanitaKusor

4) Lifeless worlds.  Mobs just standing around in pack of 3-8 everywhere even on Tatoonine there are mobs everywhere across the whole world just standing around.  It's supposed to be a desert planet, wtf are these packs of mobs everywhere doing. MMO developers just have to get over the idea that every single corner of a world has to be filled with stuff to kill.

    You do realise that you complain about a lifeless world, then go on to recommend taking even MORE life out of the world?  I will agree that some basic movement / patrolling needs to be added / enhanced.

    My answers in RED above.

I don't think it's contradictory, the mob groups standing every 20m regenerating in seconds in conjunction with the funnellike design of the game sucks all the life out of the worlds.

    If you can not see the contradiction, then you may need to go back to school.  I won't even bother pointing out the blatant over-exxageration you just threw in there since anyone who has played the game has already seen it and is laughing.  Just because you expect what basically no game has, does not mean the rest of us are that unreasonable.

"If half of what you tell me is a lie, how can I believe any of it?"

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1659

4/09/12 9:34:30 AM#35
Originally posted by Elikal
Originally posted by malefacus

I've been playing MMOs for a long time, played all AAA's, tried a lot of F2P etc etc. I Love the genre. And I am usually pretty hard on MMOs. But this, really, I can't beleive they srewed so badly all the great concept they had. Here is my short review.

The 4th pilar: It's like a bad(I mean really bad) hollywwod movie forced on you. Sometimes, like a childish low butget tv show foced on you. Too many, no quality.

Graphics: Frigid, uninspired. Bad art directiion. Feels like nothing but cheap.

Gameplay : This is the worst. Class design is soo uninspired. Only math. No fun, no coolness, no versatility. It's copy pasted from the best without the good the best has. Unplayable.

Sound : Music is fantastic. The money shows here. The rest is SW sound, wich is always fantastic.

Questing : Without the gameplay and the world behind it, you just realize how boring it is.

I can't put more energy in this game, over.

 

A bit too short, but overall accurate, I'd say.

Still subbed?

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  SnarkRitter

Apprentice Member

Joined: 11/28/10
Posts: 337

4/09/12 9:46:09 AM#36
Originally posted by palulalula

Imagine only how bad will be GW2 -no mounts, no real story, no battlegrounds, no pve. If SWTOR is not enough for you don't even try with gw2 because there you have even less of everything

I don't want to turn this thread into another SWTOR vs GW2 thread so I'll give this short: You, sir, are wrong on everything except the first one ;)

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1659

4/09/12 9:52:36 AM#37
Originally posted by SnarkRitter
Originally posted by palulalula

Imagine only how bad will be GW2 -no mounts, no real story, no battlegrounds, no pve. If SWTOR is not enough for you don't even try with gw2 because there you have even less of everything

I don't want to turn this thread into another SWTOR vs GW2 thread so I'll give this short: You, sir, are wrong on everything except the first one ;)

 

How long have you been playing GW2? 

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  sgtalon

Hard Core Member

Joined: 7/30/04
Posts: 112

4/09/12 10:11:05 AM#38

SWTOR has 4 problems in my expert opinion.

 

#1 - It is too easy. They made the content so easy that there is no reason to form a group. They have the Heroic quests but most people don't even bother doing them because of Item #2.

They should have made the content require grouping... at least a little. 

 

#2 Leveling is too fast - If you do all of the regular quests on a planet - not Herioc - You level out of the content too fast. When you add in the Heroics and a couple PVP rounds, you are literally almost gray to the content by the time you hit level 20. This is only made worse by the powergamer type. I am a casual player and have to say it if very disappointing that by doing all the of the questing and some PVP, every single quest reward is useless to me. I don't even have anything to spend the cash on.

They should have made it so you HAVE to do PVP or the Heroics just to maintain level for the content. It would ahve also slowed down the game a little so the Developers could work on the important stuff. I am level 50 and still have an entire planet of content to get through before i can get to endgame pve content. So now i am doing all these required quests and get the 0 exp gained message every time i kill something. Fun....

 

#3 PVP is poorly executed. They have the perfect setup for PVP. Imp vs Rebel. Why did they keep us apart? Why didn't they make the quests the same? I attack a rebel outpost to do a quest, Rebels have a quest to defend the outpost and vice-versa. It is so simple! Imagine how awesome it would be to actually see an enemy in open world? And the higher the levels get, the more interaction is required.

Battlegrounds/Warzones are fun but the repetition gets old fast. More interations would ahve made this so much cooler.

 

#4 Endgame sucks - They do everything they can to keep things balanced in the first 40 levels of PVP then when you hit 50 is goes out the window. You can go to a WZ and unload everything you have on a guy and he just shrugs it off turns and kills you in 2 hits. I am just getting into the endgame stuff and i find almost zero desire to log in. It just isn't fun like i used to be. 

I don't know what the solution to this is. But i know it isn't fun.

 

Just my expert opinion.

  jondifool

Novice Member

Joined: 6/04/07
Posts: 1122

4/09/12 10:38:37 AM#39

I think it helps to dicern between us and them sometimes.

Us is the burned out MMO hardcores that simply have so high expectations because we have seen most of what this genre comes up with, and we just know how much more it can give. We are the divorced people looking for the perfekt partner, and hopes next time will bring that.. We are the ones discussing our failed dates in this forum (in bad reviews!).  We are the MMO worlds grown ups, fast getting grumpy old men.

Them is the ones playing SWTOR and liking it. Now they are fans of that game for many different reasons. They are properly not burned out MMO veterans, but rather sci-fi fans, everything starwarsfans, bioware storytelling likers, wowkids ready for wow-in-space. They properly like most of the things in the game,  the grind, the quests, the holy trinity, the imersion of spending time in airports getting to a planet, the story,  lightsabres  and so on. And why shouldn't they? They are the MMO teenagers, having fun.

For them to become us, they have to spend years, like we have done, climbing the ladder, grinding the wheel of progression, and having a good time enjoying it until enough repetion gets enough. And burnout sets in. 

For us to become them we have to hope against better knowledge, taking a chance and see if imersing in the next game can holds os captive enough to fall in love again. We have to create hype to be able to hope against our sceptisism and experience.

And if you after reading this, recognise yourself as a MMO veteran and do like and play SWTOR, and don't feel like you fit the MMO teenager describtion, know that we envy you. For not being us anymore and getting closer to being them. Because even if you are not a MMOteenager, you have manage to fall in love with a game, and thats an achivement.  If you can manage to tell us how you beat the odds, and did it as a non MMO tenager, I like to listen, because that would be interesting.

And meanwhile I will go back to us and show pity to the ones that have not found what they seeked in this game. Trying to hold back my grumpy old man voice wanting to say "I told you- you will not find it here". And instead just giving comfort and acknowledge that those who burned them self here actual tried. And that might be better than being me and not even be able to hype my self up to give most games a try anymore.

And I will try not to get cought up in a us mode where we just get even more grumpy about why this game doesn't work for us.

Anyway to all of us , good seeking

 

read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  David_Lopan

Novice Member

Joined: 9/07/10
Posts: 815

"There is no progress. Everything is the same as it was. Form changes. The essence does not." RLS

4/09/12 10:40:50 AM#40
Originally posted by jondifool

I think it helps to dicern between us and them sometimes.

Us is the burned out MMO hardcores that simply have so high expectations because we have seen most of what this genre comes up with, and we just know how much more it can give. We are the divorced people looking for the perfekt partner, and hopes next time will bring that.. We are the ones discussing our failed dates in this forum (in bad reviews!).  We are the MMO worlds grown ups, fast getting grumpy old men.

Them is the ones playing SWTOR and liking it. Now they are fans of that game for many different reasons. They are properly not burned out MMO veterans, but rather sci-fi fans, everything starwarsfans, bioware storytelling likers, wowkids ready for wow-in-space. They properly like most of the things in the game,  the grind, the quests, the holy trinity, the imersion of spending time in airports getting to a planet, the story,  lightsabres  and so on. And why shouldn't they? They are the MMO teenagers, having fun.

For them to become us, they have to spend years, like we have done, climbing the ladder, grinding the wheel of progression, and having a good time enjoying it until enough repetion gets enough. And burnout sets in. 

For us to become them we have to hope against better knowledge, taking a chance and see if imersing in the next game can holds os captive enough to fall in love again. We have to create hype to be able to hope against our sceptisism and experience.

And if you after reading this, recognise yourself as a MMO veteran and do like and play SWTOR, and don't feel like you fit the MMO teenager describtion, know that we envy you. For not being us anymore and getting closer to being them. Because even if you are not a MMOteenager, you have manage to fall in love with a game, and thats an achivement.  If you can manage to tell us how you beat the odds, and did it as a non MMO tenager, I like to listen, because that would be interesting.

And meanwhile I will go back to us and show pity to the ones that have not found what they seeked in this game. Trying to hold back my grumpy old man voice wanting to say "I told you- you will not find it here". And instead just giving comfort and acknowledge that those who burned them self here actual tried. And that might be better than being me and not even be able to hype my self up to give most games a try anymore.

And I will try not to get cought up in a us mode where we just get even more grumpy about why this game doesn't work for us.

Anyway to all of us , good seeking

 

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