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The Secret World

The Secret World 

General Discussion  » I am now concerned about this game

7 Pages « 1 2 3 4 5 6 7 » Search
130 posts found
  kilun

Advanced Member

Joined: 12/25/07
Posts: 524

4/05/12 8:27:27 PM#21
Originally posted by LadyNoh

If Funcom was marketing this game as The next Big game or a WoW killer then i would have red flags. they really aren't. its like they are saying "this game will be what it is" they took their time in release, they held off excessive Marketing, the only thing they promised was new ideas.

 

the Funcom games i have played i have enjoyed. sure their launches suck, all launches suck. However i have complete faith that if the game isnt up to snuff at launch, it will be a month or 2 down the road.

 Exactly.  They have said here is our game and this is what it is.  Its not having a ton of hype, I think they I read something about them deciding against it after AoC initial release.  Either way Funcom supports and fixes their products.  I'm sorry people are getting a red flag, from bad releases I held off from those.  The AoC engine is tested and proven now.  This game will be what I wanted, a modern day conspiracy theory with secret socities and all.  Awesome for me.

  stromp45

Hard Core Member

Joined: 7/11/11
Posts: 114

4/05/12 8:43:30 PM#22

I can understand peaple being a little weary about the launches of FC ive been there when AO and AOC both came out but very soon after they came out fixes came and smoothed out alot of the bugs and yes i still play AO and im very excited about the secret world been following it for meny months i expect a few bugs in the beginning every game has them to start with but FC has alway smoothed out the bugs

  User Deleted
4/05/12 8:58:13 PM#23

Ok people, its funcom, weve done this before.

FFS please dont play the game at launch if you rage over minor issues.  It probably wont be as rushed as AoC was, as i understand the owners of the IP/investors needed the game to launch regardless of quality.  They fixed the game eventually and its still running (was suppose to die months after launch remember?)

Ill be playing the game for the developers talent in bringing uniqueness into games that have become monotonous and similair in too many ways.  Ill wait and see a week or two if i want to jump in (unless i get desperate which i might)

EA is just publishing it, they havent touched the code...

 

This game is going to generate a lot of hate regardless of how good it is, its funcom and people are still hurt over AoC's launch.  I really just wish GW2 would launch before TSW to suck up all the wow-park pvpers and keep them occupied for that month before they go looking for a new game.

  Opapanax

Hard Core Member

Joined: 10/29/11
Posts: 799

Most Morbid One

4/05/12 10:16:24 PM#24
Originally posted by Kyleran

C'mon, you pair up Funcom with EA and you just know there's going to be some shenanigans.

Sort of like pairing up bad and evil. 

Definitely won't be pre-ordering.

 

Or Eminem and Royce da 5'9


PM before you report at least or you could just block.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

4/05/12 10:22:46 PM#25

Gameplay videos especially, not terrible, just.. concerning.  Won't be preordering, might even just play Tera for a while, before trying this one.  I'll definitely try it eventually.  Hope all these red flags turn out the be nothing...

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  cutthecrap

Apprentice Member

Joined: 1/29/12
Posts: 608

4/05/12 11:19:40 PM#26
Originally posted by Crunchy221

Ok people, its funcom, weve done this before.

FFS please dont play the game at launch if you rage over minor issues.  It probably wont be as rushed as AoC was, as i understand the owners of the IP/investors needed the game to launch regardless of quality.  They fixed the game eventually and its still running (was suppose to die months after launch remember?)

Ill be playing the game for the developers talent in bringing uniqueness into games that have become monotonous and similair in too many ways.  Ill wait and see a week or two if i want to jump in (unless i get desperate which i might)

EA is just publishing it, they havent touched the code...

 

This game is going to generate a lot of hate regardless of how good it is, its funcom and people are still hurt over AoC's launch.  I really just wish GW2 would launch before TSW to suck up all the wow-park pvpers and keep them occupied for that month before they go looking for a new game.

This.

No matter what, the game was bound to generate hate and bashing, no matter what path it would've taken due to FC's past.

Personally, I don't mind the more down-to-earth approach they're using, better than the hyped up chest thumping that was seen pre-launch of AoC by Gaute and others. Also, I personally wouldn't mind if things were being kept low key, if it would lead the certain types of MMO gamers out of it, that are easily traumatised by former gaming experiences or auto-decide to not play a game because they can't ever see past a game company that has wronged them in the past. Or people who completely pull a love scene in a game out of proportion.

I myself wouldn't mind at all if those things would help filter the initial group of gamers that would play the game, who knows, it may help form a community that's different from the current crowd that's seen at MMO launches

  User Deleted
4/05/12 11:35:22 PM#27

What concerns me is the same thing that concerned me with TOR. All Ive seen so far is small group content and story mode solo questing. I would like to see 100 people in 3 faction warfare. Is there a video of that floating around somewhere?

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

4/06/12 12:11:25 AM#28

After years of being a paid customer, I don't tust FC's intentions.

These guys would just as soon take a squat in your Corn Flakes and charge you for the additional DLC content .

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  ariboersma

Hard Core Member

Joined: 9/26/11
Posts: 1755

4/06/12 1:37:42 AM#29

the game is currently in beta for the rest of the month.. it was also in beta months ago. I don't know why you think its not in beta. However there is no way this game will be ready to play in June.

  rojo6934

Elite Member

Joined: 8/13/09
Posts: 3102

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

4/06/12 2:44:10 AM#30
Originally posted by Talonsin

A few red flags have been triggered by this recent annoucnement of life time subs.

1. The game currently does not have any beta at the moment, beta invites go out sometime this month but the game launches on June 19th.  Seems like a very short beta and not enough time to correct the issues that are identified in beta.

2. The lifetime sub being thrown out before a beta and at a cost just a hair above the one year price.

3. The current gameplay videos look clunky.  I understand some may be older but you would think that right before an annoucement for pre-orders you would release some of your best videos to entice people into buying.

4. The cash shop is being built in from the start with pets and inventory space leading me to believe that F2P is a viable option that FunCom has as a backup plan after the inital launch. 

 

I was really excited about this one and was thinking of grabbing the life time sub but now I am seriously rethinking it.

i just went to the website to check about the preorder stuff (im not preordering, just was looking the options). Besides subscription they are charging for everything you can get. Even a starter pack for $15, and character slots for $10 (only 3 character slots with game purchase? ..... After looking at all the money they are charging you for everything now im 100% sure they know they will fall to F2P like AoC did and are getting ready first hand

"in peace, in sleep under the barren, abandoned soil"


  User Deleted
4/06/12 2:51:16 AM#31
Originally posted by rojo6934
Originally posted by Talonsin

A few red flags have been triggered by this recent annoucnement of life time subs.

1. The game currently does not have any beta at the moment, beta invites go out sometime this month but the game launches on June 19th.  Seems like a very short beta and not enough time to correct the issues that are identified in beta.

2. The lifetime sub being thrown out before a beta and at a cost just a hair above the one year price.

3. The current gameplay videos look clunky.  I understand some may be older but you would think that right before an annoucement for pre-orders you would release some of your best videos to entice people into buying.

4. The cash shop is being built in from the start with pets and inventory space leading me to believe that F2P is a viable option that FunCom has as a backup plan after the inital launch. 

 

I was really excited about this one and was thinking of grabbing the life time sub but now I am seriously rethinking it.

i just went to the website to check about the preorder stuff (im not preordering, just was looking the options). Besides subscription they are charging for everything you can get. Even a starter pack for $15, and character slots for $10 (only 3 character slots with game purchase? ..... After looking at all the money they are charging you for everything now im 100% sure they know they will fall to F2P like AoC did and are getting ready first hand

the reason there are 3 character slots is because there are 3 factions.  how many characters do want? they will all have the same 588 ability's when it's all said and done. 

  Nitth

Elite Member

Joined: 7/29/10
Posts: 2462

Magic Propels my Rolly Chair.

4/06/12 3:11:31 AM#32


Originally posted by k-damage


Originally posted by Talonsin
3. The current gameplay videos look clunky.  I understand some may be older but you would think that right before an annoucement for pre-orders you would release some of your best videos to entice people into buying.


The gameplay (which resumes itself by animations in a mmorpg) always looked clunky. Clunky/Unsmooth/ animations and/or movements is what kills a mmo faster than anything else. I don't know why people always think they're gonna get improved during the beta or such. There are tons of animations in an MMO, so when a general animating style doesn't make it, you can't just redo all of them in 6 monthes. It takes a hella lot of time to make good 3D character animations.

I would really like to see some video examples of this, As the animations i've seen thus far have been satisfactory?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  k-damage

Advanced Member

Joined: 12/27/11
Posts: 741

4/06/12 3:21:15 AM#33
Originally posted by Mellkor

 


Originally posted by k-damage


Originally posted by Talonsin
3. The current gameplay videos look clunky.  I understand some may be older but you would think that right before an annoucement for pre-orders you would release some of your best videos to entice people into buying.



The gameplay (which resumes itself by animations in a mmorpg) always looked clunky. Clunky/Unsmooth/ animations and/or movements is what kills a mmo faster than anything else. I don't know why people always think they're gonna get improved during the beta or such. There are tons of animations in an MMO, so when a general animating style doesn't make it, you can't just redo all of them in 6 monthes. It takes a hella lot of time to make good 3D character animations.

 

I would really like to see some video examples of this, As the animations i've seen thus far are satisfactory?

http://www.youtube.com/watch?v=PC4FFoG4n8c

 

Look at how she jumps, move her arms when running, the way other chars swing their weapon : there is no weight, no inertia, no limb counter balance. It's all "interpolate pose A to pose B". Which makes them look like rigid, lifeless dolls. 

These are not "awfully bad" animations, let's consider some nuance, but globally characters feel lifeless when they are moving. It was the same in AoC. Funcom never put much more effort than that in their animations. It was the same feeling with WAR. But imho it's a mistake, animations look and feel are #1 concern in a mmo, because you're supposed to look at them for monthes and monthes.

(and yes it's a E3 2011 video, but 2012 are the same, which reinforces my previous post)

 

edit : I'm sorry, I don't want to make a bad name of this game, but you asked for explanation, so ... ;-)

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  rojo6934

Elite Member

Joined: 8/13/09
Posts: 3102

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

4/06/12 3:36:10 AM#34
Originally posted by brody71
Originally posted by rojo6934
 

i just went to the website to check about the preorder stuff (im not preordering, just was looking the options). Besides subscription they are charging for everything you can get. Even a starter pack for $15, and character slots for $10 (only 3 character slots with game purchase? ..... After looking at all the money they are charging you for everything now im 100% sure they know they will fall to F2P like AoC did and are getting ready first hand

the reason there are 3 character slots is because there are 3 factions.  how many characters do want? they will all have the same 588 ability's when it's all said and done. 

if thats the reason why they limit an account to 3 character slots then try to sell more then tahts a lame excuse from them to get more money. You wont have 588 skills on screen. You are forced to use 7 active and 7 passive out of 588... I would make at least 2 characters from each factions. 1 from each faction would have mixed skills. and the rest would be focused on 1 specific type of magic / abilities (full blood magic ftw?)

they claim to give us freedom but then they want us to stick with only 1 character? i think thats enough reason to have more than 4 slots (hell, limit should be 10). Besides, you are paying for your game + the monthly fees... thats ridiculous IMO unless its a free game.

"in peace, in sleep under the barren, abandoned soil"


  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

4/06/12 4:25:29 AM#35
Originally posted by k-damage
*snip*

http://www.youtube.com/watch?v=PC4FFoG4n8c

 

Look at how she jumps, move her arms when running, the way other chars swing their weapon : there is no weight, no inertia, no limb counter balance. It's all "interpolate pose A to pose B". Which makes them look like rigid, lifeless dolls. 

These are not "awfully bad" animations, let's consider some nuance, but globally characters feel lifeless when they are moving. It was the same in AoC. Funcom never put much more effort than that in their animations. It was the same feeling with WAR. But imho it's a mistake, animations look and feel are #1 concern in a mmo, because you're supposed to look at them for monthes and monthes.

(and yes it's a E3 2011 video, but 2012 are the same, which reinforces my previous post)

 

edit : I'm sorry, I don't want to make a bad name of this game, but you asked for explanation, so ... ;-)

I've gotta agree with you. The animations are quite terrible and like you said, it just looks like the characters are going for one canned animation to the next, without any inertia or flow. Games like WoW and Rift can get away with it because their animations are so fast to even notice it half the time, but TSW's combat looks much slower, giving players more time to pick apart the various animetion nuances.

 

But IMO the animations aren't the reason I'm concerned about the game. What concerns me is that we are 2 months away from the release and yet it's still hard to find some raw unedited beta footage, of the various features of the game. Heck, even after the recent press beta only articles and 1 video has come about it. One cannot help but think... "what are they trying to hide?"

  Vaultar

Novice Member

Joined: 4/25/08
Posts: 338

4/06/12 4:28:37 AM#36
Originally posted by DarkPony

Funcom, y u so mani red falgs?


LMFAO! It was awesome man hahahahahaha

Just want GW2.

  Vaultar

Novice Member

Joined: 4/25/08
Posts: 338

4/06/12 4:30:03 AM#37
Originally posted by DarkPony
 

It ate 10 gigs of bandwith in a week or so. So the photobucket people got real angry and shut it down and now they are trying to sell me a premium account for unlimited bandwith V_V

 

I noticed that too....I loved it :'(..sad..

Just want GW2.

  Nethriil

Novice Member

Joined: 3/28/12
Posts: 185

4/06/12 4:37:55 AM#38
Holy C&@€ batman. Gw2 fanboys always gonna hate. Be it Tera, tsw etc etc. Its PAX weekend lots of footage, previews, interviews and user reviews after testing this game. So relax haters;)
I d be more worried about end game content in gw2. And yes i ll be playin gw2 as well for My pvp fix and tsw for pve.
  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

4/06/12 4:44:03 AM#39
Originally posted by Nethriil
Holy C&@€ batman. Gw2 fanboys always gonna hate. Be it Tera, tsw etc etc. Its PAX weekend lots of footage, previews, interviews and user reviews after testing this game. So relax haters;)
I d be more worried about end game content in gw2. And yes i ll be playin gw2 as well for My pvp fix and tsw for pve.

If you say so.

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

4/06/12 7:33:25 AM#40
Originally posted by brody71
Originally posted by rojo6934
Originally posted by Talonsin

A few red flags have been triggered by this recent annoucnement of life time subs.

1. The game currently does not have any beta at the moment, beta invites go out sometime this month but the game launches on June 19th.  Seems like a very short beta and not enough time to correct the issues that are identified in beta.

2. The lifetime sub being thrown out before a beta and at a cost just a hair above the one year price.

3. The current gameplay videos look clunky.  I understand some may be older but you would think that right before an annoucement for pre-orders you would release some of your best videos to entice people into buying.

4. The cash shop is being built in from the start with pets and inventory space leading me to believe that F2P is a viable option that FunCom has as a backup plan after the inital launch. 

 

I was really excited about this one and was thinking of grabbing the life time sub but now I am seriously rethinking it.

i just went to the website to check about the preorder stuff (im not preordering, just was looking the options). Besides subscription they are charging for everything you can get. Even a starter pack for $15, and character slots for $10 (only 3 character slots with game purchase? ..... After looking at all the money they are charging you for everything now im 100% sure they know they will fall to F2P like AoC did and are getting ready first hand

the reason there are 3 character slots is because there are 3 factions.  how many characters do want? they will all have the same 588 ability's when it's all said and done. 

 

I am not sure I follow this. The defense for charging for a 4th character slot is to say you don't need more than 3?

If you don't need more than 3, why are they billing for a 4th?  Since they are charging money for a 4th, Funcom must believe there is a demand or they wouldn't feel they could get money for it. Which brings me to my next question. While most games are offering 6-10 character slots, where the hell does FC get off thinking they can charge a Boxed Fee, a Sub Fee and open a cash shop (I am 100% certain you will have more slots for purchase here) for this?

This is the biggest load of crap yet!

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

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