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11/28/12 10:56:16 AM#81
Originally posted by Rimmersman The difference in WoW between PvE servers and PvP servers,nothing much,its just possible to attack other players in PvP servers. Now lets try this on GW2 ,which is pure PvE game,it would make it even better PvP game than WoW,because theres no factions,game doesnt tell you anymore that theres this red guy,he might attack you and you should attack him or there is this friendly guy,he wont attack you because he cant. Of course lots of new rules is needed but it would be much more exciting and interesting because there is no predefined fighting partners.
The more they have PvE content in EQN the better,its something that DF1 lacked quite a bit. |
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11/28/12 11:04:11 AM#82
Please keep the updated info coming Nadia!
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latest info pertaining to EQNext http://eq2wire.com/2012/12/14/eqnext-smedley-on-six-month-roadmaps-starting-over/ EQNext press http://EQ3Wire.com EQ2: Freeport server |
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12/17/12 3:17:28 PM#84
Originally posted by Nadia Yeah i read that the other day lol, if their reaction are anything to go by then we are in for a treat, until then it's Age Of Wushu for me. |
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12/18/12 12:13:09 PM#85
Nice update Nadia, thanks for the link. Not to sour the thanks but I remain cautious towards SOE, trust has to be earned especially after its been abused for so many years, and the proof as always is in what is done, not what is said.
Even peace may be purchased at too high a price, and the only time you are completely safe is when you lie in the grave. |
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Originally posted by Seeker728 I like SOE games but i agree with you
more related info "Our opinion is that today's MMOs, and I'd include ours in that mix, are stagnant and stuck in this model that we frankly helped create with EverQuest, where we put new content in the game, and they go through it at an incredibly fast rate because of sites like Thottbot and that kind of stuff," Smedley said. "We need to change the way we do this," Smedley said. "We're building a sandbox and giving players the tools to help shape the world that they're in. That's the direction we're going we're going in with EverQuest Next; trying to make a world that players create while being a living, breathing world around them. It's not just a prop for them to walk around in, which is really what all of today's MMOs are. Their worlds are nothing more than a movie set." EQNext press http://EQ3Wire.com EQ2: Freeport server |
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12/20/12 4:21:09 PM#87
That's a very interesting quote on his part, if he lives up to it I might very well have a new and long term addiction, especially as he summed up exactly what's going on with his last line. Again thanks for the post, you're managing to chip at the jade force field surrounding my cynical mind Even peace may be purchased at too high a price, and the only time you are completely safe is when you lie in the grave. |
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12/20/12 10:09:56 PM#88
man, i cant wait until more info comes out for this game. :) |
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1/01/13 10:57:50 PM#89
Is anyone else creeped out by the fact that Smedley actually sounds like the most "in-touch" guy in the development world these days? I'm thinking some aliens came and replaced him with a duplicate because that sure isn't the Smedley I remember from years past.
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/02/13 8:40:35 PM#90
Originally posted by Lokero
Well, yeah lol, it is a bit worrying... but then I remember that what Semd says today has no relevance to the reality of tommorow... That said, SOE I think have learnt a ton of lessons from the ongoing evolution of EQ2 throughout it's life and seem to want to create a game that builds on the best of that title while still offering a different enough play experience that the two (three!) games can co-exist so I am keeping an open mind for now. I am still a little worried that this will go down the road of social media and farmville and whatever, rather then being the old school sandbox thing so many want. We shall see. |
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1/03/13 9:49:11 PM#91
Originally posted by Lokero I was a bit surprised by this. Especially when he tried to poor concrete in the sandbox known as SWG I only hold to hope that some people learn and can redeem themselves. |
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1/13/13 8:27:51 PM#92
I have to pause for a moment as ive just read a fair portion of this thread dating back quite some time. The talk about sandbox and PS2 was really good, because...well...it seems he might not know what a sandbox really is for one...and also talk about PS2 having sandbox elements turned out to be 100% bogus. Yeah they might get that base building resource continent in eventually to PS2...wont make the game any bit a sandbox because one of the attactions in the game would fit into a sandbox world/game. Thats the issue. Sandbox is the world, not the game, not the elements inside the game. Its the foundation. It seems a lot of developers have picked up on sandbox as the next "innovative" and "groundbreaking" as for their buzzwords. We will now see sandbox as the description for themepark rides, just because they are not scripted as usual...
Again, sandbox is the world and foundation of the game, not a part of the puzzle you can call sandbox.
Oh, also, if Ps2 is an indication. Not only will the game be further simplified compared to its predecessor, with a focus based more in easy access action and less focus on thought and strategy....
Forgelight is going to do some aweful things to this game. If im not mistaken it was used in EQ2, which had horrendous preformance issues due to being CPU dependant and single core use of the CPU... PS2 has had aweful preformance, because its CPU choked, and doesnt utilize your GPU and all cores efficiantly. Calling it right now, a terrible preforming game due to the Forgelight game engine. If i were sony i would stop bragging about a game engine that every time its used produces a sub par game experience in iteself, which imo, is the complete opposite of what a good engine should do.
Ill keep a bit of interest in this. Part of me knows the games going to be a themepark, with a skyrim style "i can influence stuff" gimmick and something for endgame that might fit into a sandbox game. Its still going to be a themepark, but the same old is just going to be presented in a different manner, probably more in tune to what GW2 did as far as pulling the wool over the eyes style.
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1/15/13 10:22:15 AM#93
I had to laugh once again and hopefully for the last time.... nothing new sony, and back to EQEmu!.
PS: EQ was the last true MMORPG untill luclin. No other online game come even close to a true MMORPG.
If I had not bought VG, EQ2 and even WoW then there is something wrong with these franchies that only understand greed for profit$.
A wise man once said.. trust no one in ny material worlds for tis is only a game. |
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1/15/13 1:41:07 PM#94
Originally posted by Crunchy222 unfortunately we are in a time of The Best of the Worst. Everything you have said may turn out to be true, but using the example of Planetside 2, it is simpler and more actoin oriented versus thought but I am having fun playing it compared to the other games out at the moment. I agree that it is prudent to be wary, but not overly pessimistic. You want to throw away your money developing something stupid, go ahead. |
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"Players will get their hands on an actual release version of what we're doing late [this] year - and I don't mean a beta," says Smedley.
EQNext releasing in 2013 ? EQNext press http://EQ3Wire.com EQ2: Freeport server |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
1/24/13 3:04:55 PM#96
I will believe it when I see it. All I know is that Rothgar and a few of the best devs were pulled from EQ2 to go work on this. I know they had to retool 2 times. I know the concept art we saw 2 years back at fanfair is invalid now. I will believe statements from smedly when they start sending out beta invites. Meanwhile Im still playing eq2, I have hopes for eqnext but really it taken them the past 5 years and we literly have nothing to show for the effort.
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Originally posted by erictlewis its been 3 years I believe - EQ3 was first mentioned at 10th year anniversary in 2009
Blizzard Titan is in a similar boat, mentioning a new mmo in 2007 http://www.wired.com/gamelife/2007/12/blizzard-rep-co/ - no news beyond playable inhouse EQNext press http://EQ3Wire.com EQ2: Freeport server |
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DeaconX
Elite Member
Joined: 2/08/05
Stand up for what you believe; Even if you stand alone. |
1/25/13 8:36:13 AM#98
Definitely watching EQ Next closely... it's sounding like a lot of what I've been saying/hoping for in an MMO for a very long time now.
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1/25/13 8:40:18 AM#99
I have high hopes, I think they learned from EQ1 and 2 what works and doesn't work, Hopefully will be something I can play for a decade like EQ1 is for me now :)
Currently Playing: Path of Exile, Everquest |
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SOE Live 2013 @ Planet Hollywood August 1-4 http://massively.joystiq.com/2013/02/02/soe-live-scheduled-for-august-planet-hollywood/
I assume we will be seeing some version of EQ3 in late summer :) EQNext press http://EQ3Wire.com EQ2: Freeport server |
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