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3/29/12 11:41:45 AM#21
Topic is new and refreshing. Responses are surprising and thought provoking. Thread should not be locked. |
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3/29/12 11:42:15 AM#22
Originally posted by VowOfSilence Well done for actually bringing up a somewhat legitimate point regarding the cash shops. Too many are confusing the debate with talk of exp boosts and purchasing siege blueprints - which is plain stupid. With regard to your argument, the point really is how much of an advantage does influence give? Is this a game-changing advantage that will make it feel like you have to purchase influence in order to compete? (I mean, that is the problem with Pay-to-win... you feel sub-par if you dont spend real money) Not withstanding the fact that you have to find a buyer for said gems, as far as I am aware influence can only affect the keep your guild owns. I am also under the impression that the WvWvW buffs you can get through this are not very powerful. If you can provide some good evidence that purchasing influence will be rampant and game changing - im all ears. At this stage though I think you need to calm down and be rational about this. Stop making this a war between fanboys and haters and instead lets have a proper discussion about whether this is something which needs to be brought to the attention of arenanet. |
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3/29/12 11:44:07 AM#23
Originally posted by Pigozz By buying a round of drinks with gold. Actually go to the clip the OP linked and you will see. No need to rage now. You can indeed buy influence in the current beta. GW2 "built from the ground up with microtransactions in mind" |
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3/29/12 11:46:35 AM#24
Originally posted by Wolvards sorry bout that, i quoted the wrong post, if you scroll up i deleted the quote before you even posted :) my bad for the misunderstanding though. im just of all the treads, time to move along if you dont like it post in one of the million threads already there for it. |
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3/29/12 11:47:10 AM#25
Originally posted by gainesvilleg You have an opinion, i have an opinion, you heard the same thing i heard and took it a different way, there is no way you will convince me there is a "real" advantage, sure there is a 5% bonus for one trait at one keep for one guild, whoopie, and there is no way i will convince you other wise, so how about you don't but the game, and i will, done, no need to start a bickermatch that you will just blatantly say i'm wrong, because you only take half of what i'm saying into context? sound good? The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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3/29/12 11:47:17 AM#26
Originally posted by gainesvilleg I remember seeing this in the vids too. Basically, you can buy buffs that affects the immediate area of the one fort, keep, supply depot, whatever your guild claims, giving you a little home field advantage in WvW. Of course, they also forget to mention that if no one is defending your keep the buffs are wasted and you lose it anyhow, or an undermanned keep will still fall as well. |
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3/29/12 11:49:14 AM#27
Originally posted by st4t1ck :) good! i was going to trollolol you, no j/k i feel the same, he took this 2 hour video, and used ONE minute of it to prove his point, when within 5 minutes HIS point was shot down, time to move on. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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3/29/12 11:49:54 AM#28
First, are you NOT tired of these stupid threads. As I said, go away if you don't like cash shops. People QQ about xp boosts? Really? Who cares about xp boosts lol. Now people are complaining that the blueprients cost gold lol. You do realise that kinda of money means nothing in the game. It's like complaining that 1g in WoW is a lot. Second, I hope those retards who leaked the NDA get banned and get their names blacklisted. There is a reason there is an NDA in place so that companies can experiment. But then you have morons who leak info. Hope they get banned, I really do. |
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3/29/12 11:50:13 AM#29
That video someone linked and told to watch 1:05 to 1:06 it's actually interesting to watch a bit further where one guy says small boosts can make a huge difference. |
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3/29/12 11:50:19 AM#30
Originally posted by Wolvards I am saying you are wrong because there is indeed advantages you can purchase for real money, which by even the most lenient definition of pay2win is indeed pay2win. Pay for advantages. Even the uber-fans in the youtube clip you posted plain admitted it is an advantage, why can't you? You can say you don't mind the advantage or it isn't huge, but even the uber-fans are going to have to admit there is an advantage or else you will lose all credibility. GW2 "built from the ground up with microtransactions in mind" |
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3/29/12 11:51:12 AM#31
Originally posted by gainesvilleg Ok Im not cool with that This NEEDS to be removed Otherwise Im fine with the entire CS But this is untolerable |
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Originally posted by Wolvards 1. Wrong. 2. True for most buffs, but not for all. 3. Afaik, that's true. 4. So, suddenly we're fine with selling stats advantages because they're only "minor"? Seriously, where is the line? What does Anet have to do so the fanboys will finally say "NO. WE DO NOT LIKE THIS"? Sell a "Superior gear of instant pwnage"? Or will people then start to argue that it's fine because "Well, that gear isn't P2W, i can still bring my entire guild to take that 1 guy down. Or I can just farm gold for 100 hours and get the same gear for free! Awesome!" Hype train -> Reality |
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3/29/12 11:54:45 AM#33
Originally posted by Pigozz Yes, and it MAY be removed if the pressure is kept up. As much as the Anet fans hate us "trolls" for complaining about things like this in the cash shop, the reality is NOW is the time to complain. Complain loudly and often. Anet will remove them if they think the community overwhelmingly is against them. As much as the starry-eyed Anet fans hate us now, they will ultimately thank us "trolls" for forcing Anet to remove the most egregious items. The word on the street is they have already removed some of them which is good... GW2 "built from the ground up with microtransactions in mind" |
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3/29/12 11:55:14 AM#34
Originally posted by gainesvilleg I am saying there is, i'm saying there is a 5% bonus, but i'm also saying that in WvW the only time a 5% bonus will make a REAL difference is if it's somehow 1v1, and you have a homefield advantage, and on top of that, you still have to be a better player than me, or only 5% worse ;) YES YOU CAN BUY AN ADVANTAGE, but it is so small on a real world scenario where TYPICALLY in WvW attackers have 20+ the numbers of defenders, it isn't going to change the game. you can't buy ALL the buffs, well you can, but you can only have one active, thats what i am saying, i bet almost every guild will have a buff up constantly after 2 weeks of being in game, i see what you are saying, i do, but do you see what I am saying? The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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3/29/12 11:58:08 AM#35
First off all, according to the linked video, a person can buy 10,000 influence with 100 gold. I don't know how hard it is for an entire guild to come up with 100g, but immediately I'm thinking that this isn't exactly something that people are going to need to start P2Wing for. Second, we have what do the buffs actually do. http://wiki.guildwars2.com/wiki/Influence According to this, it costs 200 influence to buff one stat +40 for 12 hours (at least that's what it said before, now it's "improved precision"). So first, it costs 2 gold's worth of influence to get this buff. In addition, base value for a stat at level 80 is 916 and stats people try to raise can be around 2000. So if we're still talking about +40, we're talking 2-4% increases. Think about it so far. That influence buff is "buying drinks for the week". Suppose you have 100 people in the guild and have them each contribute a mere 1g per week. That buys 50 keep buffs for the week, or 7 per day. Since they last 12 hours, that's over 3 buffs at a time. This isn't P2W, this is pocket change. Third, you're playing against other servers who presumably will have a proportional population to your own. It's not that you're a P2W guy on your server and you're playing against people on your server who aren't. It's that your server with 5% people who really get into influence boosts are playing against other servers who also have 5% people who are really into influence boosts. Or since they're apparently so cheap, every server will have multiple guilds who are all boosting their own fortifications. Fourth, this is what you're fighting for. http://www.guildwarsinsider.com/gw2-wvw-map-breakdown/ There are a ton of objectives, so simply going around one, not only to capture other points, but also cut off its supply will certainly be employed. Remember that defenders are what keeps the game from being a zerg-fest. Giving guilds incentives (keep ownership) and buffs to encourage them to defend (remember that there will be two different attacking forces to defend it from) is probably a good thing. Fifth, buying gems and trading them for gold doesn't create gold. Essentially, if you're buying gems and buying gold off some random guy, then the end result is the same as if that random guy was part of your guild and just donated the gold to the war effort. It's also still subject to supply and demand. If this is something that multiple guilds on multiple servers are all trying to do, then gold prices go up and it becomes harder to do (remember that the AH is across all servers). Gold sinks are also necessary and even 100g here and there is probably one of the more significant ones (in this game of cheap teleportation and no death penalty unless you go downed). |
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3/29/12 11:58:12 AM#36
Originally posted by romanator0 But you can boost supply gain for your guild by spending Influence and you can buy Influence directly with gold (up to huge ammounts, even: 1:46 in the Guild vendor vid).
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3/29/12 11:58:16 AM#37
You are talking about whole guilds, why are you assuming that in your guild there wont be enough money to keep buffs going without buying a single gem? Being objective not saying its good or bad, an advantage means you have something i dont, homecourt advantage in sports means you have the home crowd and i dont. You are assuming that all the things people can buy with gold will be exclusive to the people that have bought and sold gems and that is just not proven yet. Can the system be bad yes, but until you prove to me that i wont have enough money to do all these things by playing the game it means nothing. |
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3/29/12 11:58:37 AM#38
Originally posted by VowOfSilence Where is the proof? show me the proof and i will admit i am wrong, look if you can prove your side THANK YOU, but you arent, you sre just saying I;m wrong, and i know what ever guild i'm in i will have a buff up constantly because i'm betting they arent hard to get, YES you could buy a 5% bonus, but whose to say that is the only way you can buy it? what if it only takes 20 minutes of farming to aquire it? you really think only people able to buy/sell gems are the only ones that will be able to use guild buffs? The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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3/29/12 11:59:36 AM#39
Why is everyone ignoring the simple, basic fact that even if you own and buff a keep, tower, etc. you still have to be there to defend it, be present at the structure to feel any of the benefits? A group determined to take your keep likely will if you're not there to guard it, so it doesn't matter how much you put into giving yourself a minor home-field advantage. The buffs won't help you take more points. They won't help you advance across the map. They help your defenders, a bit. When enemy trebuchet fire rains in from across the map and your walls go down, when your keep lord dude dies, nothing you spent matters. It's no longer your keep. |
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3/29/12 12:00:54 PM#40
Err there was no footage of the cash shop. And to all those think xp boosts is pay to win that's just moronic. Is the guy who started two weeks before another guy now better than him. Grow up people. Currently playing- SWG PreCU & GW 2 |
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