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Guild Wars 2

Guild Wars 2 

General Discussion  » Mike O'Brien (ArenaNet founder) on microtransactions

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656 posts found
  Madimorga

Apprentice Member

Joined: 5/26/10
Posts: 1997

3/21/12 9:36:06 AM#641
Originally posted by Creslin321
Originally posted by Madimorga
Originally posted by Creslin321
Originally posted by Madimorga
Originally posted by Darknezzzz

...

From what I understand, that is true of the small scale pvp, but not true of WvWvW.

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that insane grinders or RMT gold purchasers can afford it.

Perhaps the cost of keep upgrades and siege engines will be so low that anyone can afford to keep pace with the time required to gather items, but overall, what server would a win-oriented pvper want to be on?

 

1.  A server where the big guilds guzzle XP pots by the gallon to max everyone to 80, gear out in the best and then spend gold left and right on anything that might give even a tiny advantage.

 

2.  A server full of people that can't or won't use diamonds to hasten the process of leveling and wealth accumulation?

 

If there is any advantage to be gained from diamond bought gold in pvp, I no longer have any interest in it, except perhaps to pvp siege people's wallets.

 

 

I'll still do WvW despite the potential P2W aspects of it...but I'm definitely not happy about it.

I feel like anytime I play WvW, the specter of P2W is going to haunt the experience.  If one of my opponent servers always has decked out keeps...people aren't going to think that they must be really dedicated and spent a lot of time to get their keeps upgraded.  They are going to think that they used RMT to buy gold for their keeps.

And even if they didn't use RMT to upgrade their keeps...it's just ging to make the whole thing feel less fair.  WvW isn't just about the gumption, determination, and tactics of a server to win anymore.  It's about money.

I agree.  If nothing else, Anet should look really hard at how diamonds for gold will affect WvWvW, then remove any and all ways that gold can have an effect, even if the effect is tiny.

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1681

3/21/12 9:36:13 AM#642
Originally posted by Creslin321

True, but if there's one problem MMORPGs never have...it's a lack of gold supply ;).  Maybe in the first month or two supply will be an issue, but I highly doubt it will be after that.

Inflation is ALWAYS rampant in MMORPGs.  I really don't think GW2 will be any different.

Supply is another resource you need to collect, he's not talking about gold :)

  atticusbc

Hard Core Member

Joined: 9/22/07
Posts: 1067

I hated hipsters before hating hipsters was cool.

3/21/12 9:36:31 AM#643
Originally posted by Creslin321
Originally posted by RizelStar
Originally posted by Creslin321
Originally posted by Madimorga
Originally posted by Darknezzzz

Good grief.. I remember reading somewhere on the official website that when a person enters PVP he is given the best equipent, so all the people will actually have the same power in player versus player combat. I don't see an issue in that.

And If I'm doing PVE and, for example, I'm level 40 and there's another guy level 40 who buys stuff for real money, but the only difference is that he bought that green belt with +1 more strength on auction house, I wouldn't care about that. I'm still going to achieve everything on my own without the involvment of real money more, than I need to pay. I would love to support ArenaNet but since it's not a subscription based game, I will support them only once. Well, maybe with some stuff like character slots or whatever.

From what I understand, that is true of the small scale pvp, but not true of WvWvW.

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that only insane grinders or RMT gold purchasers can afford it.

 

Bear in mind you need supply. K.o

True, but if there's one problem MMORPGs never have...it's a lack of gold supply ;).  Maybe in the first month or two supply will be an issue, but I highly doubt it will be after that.

Inflation is ALWAYS rampant in MMORPGs.  I really don't think GW2 will be any different.

no. you need a resource called "supply" to build anything is WvW. supply is generated at fixed rates by supply depots. you can have all the gold evar, but it won't do you any good unless you have the supply.

EDIT: gold is needed to get the blueprints for seige weapons true, but again, you need supply to actually build them.

  User Deleted
3/21/12 9:37:19 AM#644
Originally posted by Creslin321
Originally posted by RizelStar
Originally posted by Creslin321
Originally posted by Madimorga
Originally posted by Darknezzzz

Good grief.. I remember reading somewhere on the official website that when a person enters PVP he is given the best equipent, so all the people will actually have the same power in player versus player combat. I don't see an issue in that.

And If I'm doing PVE and, for example, I'm level 40 and there's another guy level 40 who buys stuff for real money, but the only difference is that he bought that green belt with +1 more strength on auction house, I wouldn't care about that. I'm still going to achieve everything on my own without the involvment of real money more, than I need to pay. I would love to support ArenaNet but since it's not a subscription based game, I will support them only once. Well, maybe with some stuff like character slots or whatever.

From what I understand, that is true of the small scale pvp, but not true of WvWvW.

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that only insane grinders or RMT gold purchasers can afford it.

 

Bear in mind you need supply. K.o

True, but if there's one problem MMORPGs never have...it's a lack of gold supply ;).  Maybe in the first month or two supply will be an issue, but I highly doubt it will be after that.

Inflation is ALWAYS rampant in MMORPGs.  I really don't think GW2 will be any different.

Supply= the materials needed to actually build the seige engines in WvW. These have to be gathered and can't be bought for either gold or gems. The plans themselves cost a small amount of gold but buy it via gems, or grind it via the game it won't make you a seige engine ever until you gather the materials needed to build it.

oops, all those people above me posted faster :) What they said!

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/21/12 9:39:54 AM#645
Originally posted by MwynForever
Originally posted by Creslin321
Originally posted by RizelStar
Originally posted by Creslin321
Originally posted by Madimorga
Originally posted by Darknezzzz

Good grief.. I remember reading somewhere on the official website that when a person enters PVP he is given the best equipent, so all the people will actually have the same power in player versus player combat. I don't see an issue in that.

And If I'm doing PVE and, for example, I'm level 40 and there's another guy level 40 who buys stuff for real money, but the only difference is that he bought that green belt with +1 more strength on auction house, I wouldn't care about that. I'm still going to achieve everything on my own without the involvment of real money more, than I need to pay. I would love to support ArenaNet but since it's not a subscription based game, I will support them only once. Well, maybe with some stuff like character slots or whatever.

From what I understand, that is true of the small scale pvp, but not true of WvWvW.

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that only insane grinders or RMT gold purchasers can afford it.

 

Bear in mind you need supply. K.o

True, but if there's one problem MMORPGs never have...it's a lack of gold supply ;).  Maybe in the first month or two supply will be an issue, but I highly doubt it will be after that.

Inflation is ALWAYS rampant in MMORPGs.  I really don't think GW2 will be any different.

Supply= the materials needed to actually build the seige engines in WvW. These have to be gathered and can't be bought for either gold or gems. The plans themselves cost a small amount of gold but buy it via gems, or grind it via the game it won't make you a seige engine ever until you gather the materials needed to build it.

oops, all those people above me posted faster :) What they said!

Ahhhh I see thanks.  Man I got told by three people lol :).

Are you team Azeroth, team Tyria, or team Jacob?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/21/12 9:44:47 AM#646
Originally posted by Naqaj
Originally posted by Creslin321

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that only insane grinders or RMT gold purchasers can afford it.

That's not quite right. Keep upgrades are bought with influence, and influence can be boosted with puchases. But the rate at which you can spend influence is capped, so gaining massive amounts of influence through boosting doesn't actually help.

You buy blueprints (golems, trebuchets) with gold, but they cost next to nothing, and you still need supplies to actually build them.

According to this:  http://wiki.guildwars2.com/wiki/Structural_upgrade 

You buy structural upgrades with gold and supply.  Here's the quote:

A defensive upgrade for a keep or tower that costs both gold and supply to purchase. Once purchased, allied NPCs will begin to go collect supply from the keep's depot and will continue until the upgrade is completed.[1]

 

And since supply is essentially a measure of time, control, and participation in WvW...gold is really the only resource that you would need to "grind" for outside of WvW to have.

Are you team Azeroth, team Tyria, or team Jacob?

  Naqaj

Novice Member

Joined: 7/24/09
Posts: 1681

3/21/12 9:52:55 AM#647
Originally posted by Creslin321
Originally posted by Naqaj

That's not quite right. Keep upgrades are bought with influence, and influence can be boosted with puchases. But the rate at which you can spend influence is capped, so gaining massive amounts of influence through boosting doesn't actually help.

You buy blueprints (golems, trebuchets) with gold, but they cost next to nothing, and you still need supplies to actually build them.

According to this:  http://wiki.guildwars2.com/wiki/Structural_upgrade 

You buy structural upgrades with gold and supply.  Here's the quote:

A defensive upgrade for a keep or tower that costs both gold and supply to purchase. Once purchased, allied NPCs will begin to go collect supply from the keep's depot and will continue until the upgrade is completed.[1]

 

And since supply is essentially a measure of time, control, and participation in WvW...gold is really the only resource that you would need to "grind" for outside of WvW to have.

Ah, correct. I was refering to the guild perks that can boost those upgrades. So 2 out of 3 "currencies" that influence WvW performance cannot be bought, and the one that can is negligable, since the cost is so small and you earn gold from playing in WvW anyway. 

Doesn't look too bad imo :)

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

3/21/12 9:55:12 AM#648

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

  atticusbc

Hard Core Member

Joined: 9/22/07
Posts: 1067

I hated hipsters before hating hipsters was cool.

3/21/12 9:58:04 AM#649
Originally posted by Naqaj
Originally posted by Creslin321
Originally posted by Naqaj

That's not quite right. Keep upgrades are bought with influence, and influence can be boosted with puchases. But the rate at which you can spend influence is capped, so gaining massive amounts of influence through boosting doesn't actually help.

You buy blueprints (golems, trebuchets) with gold, but they cost next to nothing, and you still need supplies to actually build them.

According to this:  http://wiki.guildwars2.com/wiki/Structural_upgrade 

You buy structural upgrades with gold and supply.  Here's the quote:

A defensive upgrade for a keep or tower that costs both gold and supply to purchase. Once purchased, allied NPCs will begin to go collect supply from the keep's depot and will continue until the upgrade is completed.[1]

 

And since supply is essentially a measure of time, control, and participation in WvW...gold is really the only resource that you would need to "grind" for outside of WvW to have.

Ah, correct. I was refering to the guild perks that can boost those upgrades. So 2 out of 3 "currencies" that influence WvW performance cannot be bought, and the one that can is negligable, since the cost is so small and you earn gold from playing in WvW anyway. 

Doesn't look too bad imo :)

..... was someone just positively influenced by facts? this is the happiest day of my life....

  User Deleted
3/21/12 9:59:53 AM#650

http://www.urbandictionary.com/define.php?term=idkfa

Thats Exactly what Anet is doing.

Back in the days,these guys using this stuff were called cheaters.

now

its everybody win$ philosophy™ by Mark O´brien.

 

 

  Madimorga

Apprentice Member

Joined: 5/26/10
Posts: 1997

3/21/12 10:03:53 AM#651
Originally posted by Fozzik

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

If true, they should change it before the game goes live.

 

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

3/21/12 10:51:07 AM#652
Originally posted by Madimorga
Originally posted by Fozzik

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

If true, they should change it before the game goes live.

 

You cant buy boosts to your servers only for your guild. And for the love of god everyone please remember this

UPGRADES AND BOOSTS TAKE UP TO 3 DAYS TO COMPLETE AND THEY ARE IN A CUE, YOU CANT SPAM THEM

  fiontar

Hard Core Member

Joined: 4/07/04
Posts: 3711

3/21/12 5:04:32 PM#653
Originally posted by Madimorga
Originally posted by Fozzik

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

If true, they should change it before the game goes live.

 

Nope. There would be no logical way to buff Supply rates as an individual using gems or via a buff. Supply is based on which resources your server controls and the uninterupted flow of supply from resource camps to the various forts and keeps.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  fiontar

Hard Core Member

Joined: 4/07/04
Posts: 3711

3/21/12 5:09:52 PM#654
Originally posted by Creslin321
Originally posted by Naqaj
Originally posted by Creslin321

Yep, and also bear in mind that you can use gold (i.e. real money) in WvW to upgrade keeps.  So it's possible that the server with Richie Rich on it will have an advantage in WvW because all their keeps iwll always be upgraded.

Hopefully, upgrading keeps won't be so exorbitantly expensive that only insane grinders or RMT gold purchasers can afford it.

That's not quite right. Keep upgrades are bought with influence, and influence can be boosted with puchases. But the rate at which you can spend influence is capped, so gaining massive amounts of influence through boosting doesn't actually help.

You buy blueprints (golems, trebuchets) with gold, but they cost next to nothing, and you still need supplies to actually build them.

According to this:  http://wiki.guildwars2.com/wiki/Structural_upgrade 

You buy structural upgrades with gold and supply.  Here's the quote:

A defensive upgrade for a keep or tower that costs both gold and supply to purchase. Once purchased, allied NPCs will begin to go collect supply from the keep's depot and will continue until the upgrade is completed.[1]

 

And since supply is essentially a measure of time, control, and participation in WvW...gold is really the only resource that you would need to "grind" for outside of WvW to have.

Why would you need to "grind" for Gold outside of WvW? WvW offers full loot appropriate for your true level. The goal is that if you intend to level entirely in WvW, you can do so, with out needing to do World PvE content for gear, resources, gold or any other currency.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Madimorga

Apprentice Member

Joined: 5/26/10
Posts: 1997

3/21/12 5:44:05 PM#655
Originally posted by fiontar
Originally posted by Madimorga
Originally posted by Fozzik

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

If true, they should change it before the game goes live.

 

Nope. There would be no logical way to buff Supply rates as an individual using gems or via a buff. Supply is based on which resources your server controls and the uninterupted flow of supply from resource camps to the various forts and keeps.

I'm confused, are you trying to say gold should influence success in WvW, or are you saying that it won/t anyway so it doesn't matter?

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

3/21/12 6:05:03 PM#656
Originally posted by Madimorga
Originally posted by fiontar
Originally posted by Madimorga
Originally posted by Fozzik

Can't you buy "boosts" to how fast your server or guild earns supply using influence and maybe gold?

This would basically equate to being able to buy supply.

If true, they should change it before the game goes live.

 

Nope. There would be no logical way to buff Supply rates as an individual using gems or via a buff. Supply is based on which resources your server controls and the uninterupted flow of supply from resource camps to the various forts and keeps.

I'm confused, are you trying to say gold should influence success in WvW, or are you saying that it won/t anyway so it doesn't matter?

What he is saying is that Supply(a resource ONLY for WvWvW) cant be buffed because you get supply by the caravans that deliver it when you control a resource point.

And supply is the resource that matters in WvWvW, not gold.

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