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The Pub at MMORPG.COM  » The Bane of EA

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94 posts found
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 9076

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

3/11/12 7:06:58 PM#81
Originally posted by Quizzical
Originally posted by Mckiediz
Originally posted by Pelu

oh great! another misleading thread about how great the old times used to be...

BINGO!!

It seems like gaming and customers are evolving in a way old timers have a hard time to perceive

Nonsense.  It's not a case of "EA used to be a good company and now they're bad".  I'm not sure if EA was a bad company right from the start or not, but they have been an evil company for at least 20 years now.

 

I guess it depends on when you started gaming. If you started in the 80's, the three shapes logo and 'Electronic Arts' was a sign of innovative indie gaming and support for the little guy, as that was the company's mission. It's almost as if once they saw what a sports license can do for sales (One on One)  that they started to become the same exact monster that they originally set out to defend the company to defend the indie devs from.

In a way, Electronic Arts was a very different company from EA.

 

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Xthos

Elite Member

Joined: 4/18/10
Posts: 1685

3/11/12 7:12:04 PM#82

EA actually made one of my favorite game on my old Atari computer (not 2600, but computer), it was called Archon, it was like a battle chess/control point game. 

I am not too fond of what EA/SoE have been doing, but I do not 'hate' the companies, if they came out with a MMO that I thought was great, I would play it in a second, and I am looking forward to EQ Next, it sounds like they are going to a more open world, with exploration...Will have to wait and see, I am a little weary of the F2P, and if they make it P2W, I won't touch it.

 

  Moaky07

Advanced Member

Joined: 2/24/07
Posts: 2199

MMO sandbox games are as exciting as watching paint dry.

3/11/12 7:19:19 PM#83
Originally posted by Loktofeit
Originally posted by Quizzical
Originally posted by Mckiediz
Originally posted by Pelu

oh great! another misleading thread about how great the old times used to be...

BINGO!!

It seems like gaming and customers are evolving in a way old timers have a hard time to perceive

Nonsense.  It's not a case of "EA used to be a good company and now they're bad".  I'm not sure if EA was a bad company right from the start or not, but they have been an evil company for at least 20 years now.

 

I guess it depends on when you started gaming. If you started in the 80's, the three shapes logo and 'Electronic Arts' was a sign of innovative indie gaming and support for the little guy, as that was the company's mission. It's almost as if once they saw what a sports license can do for sales (One on One)  that they started to become the same exact monster that they originally set out to defend the company to defend the indie devs from.

In a way, Electronic Arts was a very different company from EA.

 

 

NHLPA 93 was an amazing game, and NHL 95 was even better.

Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  khrag

Novice Member

Joined: 9/23/04
Posts: 184

Only two things are infinite, the universe and human stupidity, and I''m not sure about the former.

3/11/12 7:27:43 PM#84
Originally posted by soulmirror

 

  Back then people were not all driven by the bottom dollar, I could bring more quotes to the chat about people who developed games back in the 80's because they were driven by a need to show off their talent, suceed in making a good game, not by the bottom dollar, but my point is made and in reference the OP's. 

But this could be said about almost every feild of work in modern times. Look at sports, people used to play pro sports because they were good AND the loved the game. Now they play it because they get rich. And if you don't think that makes a difference in quality you're nuts. People used to try and become scientists because they wanted to discover new cures and diseases and a million other things. Now people become lawyers @ 9-1 to scientists, why? Because they make way more money (and we won't even touch on Wall st/Bay st) Nothing is done for the love of it anymore, just like nothing is done for the good of the community, it's all done for the individual.

 

I agree EA sucks, I hate every thing they do, I am a life long SW fan and I tried to love SWTOR (actually liked the first 49 levels) but they way the butchered my whole characters style at 50 was a game breaker. To those of you who say it's BW not EA's fault, after so many fuck ups by companies owned by EA, can you still be that naive to think they aren't the ones doing it?

I count him braver who overcomes his desires than him who conquers his enemies; for the hardest victory is over self.
--Aristotle

  gestalt11

Advanced Member

Joined: 5/17/06
Posts: 5770

3/11/12 7:34:42 PM#85
Originally posted by Moaky07
Originally posted by Loktofeit
Originally posted by Quizzical
Originally posted by Mckiediz
Originally posted by Pelu

oh great! another misleading thread about how great the old times used to be...

BINGO!!

It seems like gaming and customers are evolving in a way old timers have a hard time to perceive

Nonsense.  It's not a case of "EA used to be a good company and now they're bad".  I'm not sure if EA was a bad company right from the start or not, but they have been an evil company for at least 20 years now.

 

I guess it depends on when you started gaming. If you started in the 80's, the three shapes logo and 'Electronic Arts' was a sign of innovative indie gaming and support for the little guy, as that was the company's mission. It's almost as if once they saw what a sports license can do for sales (One on One)  that they started to become the same exact monster that they originally set out to defend the company to defend the indie devs from.

In a way, Electronic Arts was a very different company from EA.

 

 

NHLPA 93 was an amazing game, and NHL 95 was even better.

I started seeing a broad dislike of EA in about 1998 and then a fairly significant consensus by about 2001 mostly in regards to sports games and then it spread into everything.

In 1995 there was a small minority of pissed off people and EA still had a number of games reasonable people pointed out to say they had no real reason to get too bent out of shape.

Basically in 1998 I saw people getting angry, by 2001 people were fed up after they saw pattern over 3 years.

In 2001 this was a minority but a signficant minority.

By 2005+ EA was basically fairly widely accepted as money grubbing monkies in business suits that would fuck over anyone and anything.

By 2010 its just plain as day.  Saying EA is scum is like saying the sun is yellow to most gamers.

  Mckiediz

Novice Member

Joined: 11/15/11
Posts: 51

3/11/12 7:35:01 PM#86

I think i's time to relax and not to narrow the view on today's game mechanics that you don't like or you like less than previous games.

EA is not only focusing on the RPG genre you liked for what it was back in a day folks.

EA also has helped a lot of companies to make quality games, successful  and well praised by communities commited to their own genre and that (may be )you aren't  part of (I said 'may be').

Battlefield

Mass Effect

FiFa

SSX

The Sims

Sim City

Spore

Need For Speed

SWTOR

 

etc...

 

 

  Mckiediz

Novice Member

Joined: 11/15/11
Posts: 51

3/11/12 7:36:31 PM#87

 

double post (to erase)

  Moaky07

Advanced Member

Joined: 2/24/07
Posts: 2199

MMO sandbox games are as exciting as watching paint dry.

3/11/12 8:09:55 PM#88
Originally posted by Xthos
Originally posted by Moaky07
Originally posted by Xthos
Originally posted by Moaky07
Originally posted by Xthos

 

 Ifs, and buts, and trying to imagine things were different don't change the facts that ME3 isn't worth the recycle value of the box materials, compared to ME2....and TOR is more co-op RPG than MMO, that dilutes the story of a single player, making the way they tried to mesh them mediocre at both.

Aw did BW piss in your Cheerios, and chase off Devs to make games that you would enjoy?

 

BW sold nearly 900k copies on the first day of ME3 release, and have already shipped over 3.5M copies. I seriously doubt they care if your feelings are hurt, and feel the need to throw insults towards their work. They will sell a ton more games than those imaginary games you wish you were playing.

 

http://www.joystiq.com/2012/03/09/mass-effect-ships-3-5-million-worldwide-890-000-sold-in-na-swt/ 

 Congrats on watching Jersey Housewives and listening to Justin Bieber.

I take your 3.5 million, and up you 110 million!

http://www.gamesradar.com/way-too-many-people-play-farmville/

 

Just telling the truth, I doubt TOR even makes it as a P2P game as long as SWG did, even with all it's problems.

Yep....Justin Bieber. Which would still be more than you have....something is always greater than nothing. Nothing....the sum of your complaints, and the amount of new games you have to choose from.

 

 

 I got plenty to play, Bieber is just not in the rotation.  You gonna quit TOR and play Farmville now?  Since numbers > anything else?  I sure hope you aren't going to be a hypocrit and say numbers aren't everything.  Congrats on your Giants winning the Superbowl, and Alabama winning the BCS title...Frontrunner is cool, ain't it?

ActuallY I do like the Giants. Eli Manning has been my keeper QB in our Fantasy League since his rookie season, and I picked up Hakeem Nicks for the hook up last season for a paltry second round pick. As far as Bama, are you kidding? I have been a Michigan Wolverine fan since mid 70s. I attended Univ of Mich Flint campus, and was even featured in a picture on the main campus web page with a shot of me in the Big House.

 

Stereotypes are lovely arent they?  Too bad the shit you are trying to shovel doesnt have merit.  What does have merit is that you keep bitching n moaning about the state of gaming these days, while I am enjoying myself. Maybe if you stomp your feet a little harder, and complain some more on MMORPG, a sandbox will actually be made for ya.

Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  NaughtyP

Advanced Member

Joined: 12/02/11
Posts: 766

3/11/12 8:46:07 PM#89

It's all about money now. Maybe it's always been about money, it's just never been so blatantly obvious that companies are out to screw gamers in any way possible to make that money. DLC everything, pay2win, lame collector's editions, shorter games and marketing up the wazoo. I've never been more conservative with my wallet than these last 2-3 years because nearly everything looks like a scam.

Enter a whole new realm of challenge and adventure.

  Xthos

Elite Member

Joined: 4/18/10
Posts: 1685

3/12/12 12:01:39 AM#90
Originally posted by Moaky07

 

 

 

 

 

 

 

 

 

Stereotypes are lovely arent they?  Too bad the shit you are trying to shovel doesnt have merit.  What does have merit is that you keep bitching n moaning about the state of gaming these days, while I am enjoying myself. Maybe if you stomp your feet a little harder, and complain some more on MMORPG, a sandbox will actually be made for ya.

 Goes to show your spewing hate at anything that isn't a mindless rail/quest hub, you don't listen...I have been talking about hybrids a lot, and themeparks even, like GW2....Just not the fake mmos, like TOR, it is a hybrid, but a single player/mmo hybrid....Jack of two trades, certainly not the master of MMO.  I know, look at the copies it sold...So hows Farmville going?  I will make a bet with you, it will take bit (and maybe it wont), but I got time...If TOR lasts as a P2P longer than SWG, I will never come back here, if not, and it goes F2P, in ANY aspect besides a free timed trial (aka 7-14 days), you go find a sandbox to play elsewhere?  Feel like gambling on how great those sold copies of TOR are worth?  You run around acting superior, and feel the need to plaster hate in your sig, and under your name, put your hate where your mouth is...

  jpnz

Hard Core Member

Joined: 6/29/06
Posts: 3004

3/12/12 12:21:44 AM#91

Put down the rose-colored glasses and accept games for what they are.

An entertainment medium.

For sports fans it makes the best close-to-real-life football (or soccer in the US)  in the market right now. That's not an opinion, that's a fact.

That is just one example of how EA has given gamers what they want.

 

Sides, ME3 is just leaps better than ME1/2 mechanic-wise.

Whether that improved mechanic appeals to you personally is another issue.

Wonder why there seems to be more haters on the internet?

Read this by an actual marketing guy to find out why.
http://www.escapistmagazine.com/articles/view/columns/first-personmarketer/8081-Trolls-Haters-and-Flame-War-Generals-Thank-You

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 7246

3/13/12 4:14:18 PM#92
Originally posted by Mckiediz

I think i's time to relax and not to narrow the view on today's game mechanics that you don't like or you like less than previous games.

EA is not only focusing on the RPG genre you liked for what it was back in a day folks.

EA also has helped a lot of companies to make quality games, successful  and well praised by communities commited to their own genre and that (may be )you aren't  part of (I said 'may be').

Battlefield

Mass Effect

FiFa

SSX

The Sims

Sim City

Spore

Need For Speed

SWTOR

 

etc...

 

 

good in green

once good now not in yellow

shite in white (poetry)

never played NFS so...

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 7246

3/13/12 4:17:32 PM#93
Originally posted by MumboJumbo

This one is about EA & Bullfrog:

THE HISTORY OF BULLFROG

 

Previously, the company was small enough that everyone knew everyone else and there were only one or two projects on the go at once. Now there were about 80-odd people and at least 7 titles being worked on – from new stuff to conversions of previous titles. It was also the time of the merger with EA which, whilst exciting, also created all manner of new tensions. 

 

Of more concern to myself was the fact that quite a few of these new people didn’t seem to be that interested in games. For me, being into games, playing them and understanding what makes them tick is vital. But then, I’m a designer and I love what I do. It was a real eye-opener seeing some people coming in a treating it as a job – one that began at 10, ended at 6 and nothing more. Back then, I used to think that hanging was too good for that sort of person but I understand now how I may have come across a little strong. Nowadays, a moderate beating should suffice.

...

 

We’d managed to completely outgrow the Research Park now – having to actually get a whole extra building to house QA and the like – so another move was on the cards. This time we opted for the Business Park (there’s a difference!) and some very futuristic-looking office space. As with all the moves, we initially found ourselves with much more space than we could possibly use. So much so that we “squeezed” everyone in upstairs and had the whole downstairs section pretty much open for anything. Indoor football was particularly popular at this point.
 
That soon changed with a fateful announcement. Les called everyone together and simply stated that us and EA were simply wasting office space and that everyone was going to de-camp to Slough and move in with them. The silence was deafening. Then he said that he was just kidding and, in fact, EA were going to move in down here. There was an immense feeling of relief. It was while before people realised that we’d been ‘had’. Well, apart from Mark Adami who sussed it straight off.
 

 

this reminds me somewhat of when the fairly sucessful UK games company i worked for got bought out by Sony.  Oh for the days when we had a games industry that made British games, was some good inovation back then, now the only inovators are indie devs and perhaps the Russians.  (Yes I know rockstar, but rockstar make American games imo)

  Quizzical

Guide

Joined: 12/11/08
Posts: 11366

3/13/12 11:42:04 PM#94

Corporations (which includes game companies) are all primarily there to make money.  That's the reason why they exist in the first place.  The difference is how they go about trying to make money.

Some will have a lot of people willing to pour their lives into making the best games they know how, partially as a labor of love.  And if they manage to make a really good game, then maybe they can sell a zillion copies of it, and make a lot of money that way.

On the other hand, EA doesn't care if you hate their guts and hate their games, so long as their marketing department can convince you to buy another yet another game that you'll find to be a huge letdown.  Buying well-respected game developers to borrow someone else's reputation for a while is one way that they do that.

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