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2/29/12 5:27:43 PM#41
Let em fight and let them Think TSW will be terrible, im quite content with a small dedicated player base.
However i have said this often. it wont be a holy trinity. not when you have characters who are based in control effects, or are active supports. GW2 idea to change it was simply changing the name of what the trinity is. in TSW you have a DND like party build Heals, Tank, Controller, Striker, and Support. Because i can. |
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2/29/12 5:31:32 PM#42
Originally posted by Superduper69 More like monkeys trying to f#ck a football |
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2/29/12 5:44:35 PM#43
Originally posted by LadyNoh You are correct. But I wouldn't waste my time defending or disputing the misinformation. The TSW community is small and tight. I don't know how this is a threat to McGamers and their Wal-mart of MMOs. I think it is time to pull the community together on the Official site and agree to not post here. There has already been talk about this and it's time to follow through.
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2/29/12 5:46:25 PM#44
Originally posted by NorseGod That would be cool, between this and Tera I am pretty excited |
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2/29/12 6:01:33 PM#45
Originally posted by NorseGod Consider it done for me. |
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2/29/12 9:40:10 PM#46
ill stick around here because there are actually some people who want information and are willing to ask for it. you just gotta see it between the trolls. i have pulled plenty of people to have interest in this game, so ill stick here and awnser questsions that arrise however i really do gotta get onto the TSW forums. i havent even signed up for em yet. Because i can. |
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2/29/12 9:42:50 PM#47
It's Funcom. Their last time hawking a game was 90% lies. We'll wait and see. And I hardly think they can revolutionize everything with how much instancing they're abusing. |
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2/29/12 11:29:56 PM#48
Originally posted by NorseGod [mod edit] I've been on official forum since 2009 and really like there, this here gets worse every day closer to launch. I'm already convinced that GW2 community will be the worse I've ever seen and I'm not sure I ever want to play that one with GW2 fanbois on mmorpg.com |
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2/29/12 11:38:48 PM#49
Don't let it bother you, Tim. They're just kids :) |
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3/01/12 12:41:42 AM#50
Originally posted by Timukas That's the reason I'm not playing. I have no interest in GW2. Never been to the Official site and never read one thread in the GW2 section, never clicked on one video. Why? Their community. I can't even imagine one reason why or how TSW is even a threat to any GW2 fan or their game. TSW offers nothing to that type of player. This thread is a bait thread and nothing more. Nobody from the TSW community would make such claims because TSW isn't trying to go after anything on the market at all. It's not proclaiming to be the best, innovative, revolutionary, or next-gen. Seriously, if GW2 is so good, even go as far as to say, the best game ever made. Will probably have 12M copies sold the first week. Why the concern over TSW? I hope their beta starts soon. Because that game is going to be so awesome, they won't have time to come here to harass others. Would you agree? |
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3/01/12 1:29:04 AM#51
Originally posted by fony One less GW2 fanatic to care about. The way combat works doesn't mean TSW plays just like WOW. if we are going to nit pick there are many things in GW2 which are just like WOW. Atleast TSW is going with no levels and skill progression even though for you it is just skin deep. I bet if GW2 had done away with levels you would be singing its praises and defending it all over the forums. |
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3/01/12 1:35:37 AM#52
I think it is safe to say that neitiher developers of TSW or GW2 have said they are seeking to revolutionize PVE/PVP, make changes / improvements sure, but revolutionize is going too far. If there is a statement saying otherwise, feel free to provide it. Short answer to OP, No. |
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Hey guys, OP here. I apologise to the TSW fans if you think I intentionally made this thread to bait out the GW2 fanboys(I will be playing GW2 as well) -_- That being said, I will give TSW a try because I'm sick of all the usual PVE mechanics since WOW/FFXI and I'm willing to give this game a try because they dare to do something new. |
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3/01/12 4:25:10 AM#54
Originally posted by SignusM They weren't lies, they were unfinished features that got dropped (drunken brawling for instance). There is a reason they are so tight with the information about TSW, they don't want to repeat the process which makes people call them liars. I think they are overdoing it with TSW since there isn't a single proper gameplay video, but it's probably because they don't feel they are close enough to the final product. In other words, it ain't finished - there is a reason they delayed launch until June 19th. |
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3/01/12 4:41:47 AM#55
Originally posted by Blackbrrd If they don't have most of the gameplay down by now they never will, a few extra months is not going to help them. AoC to this day is still heavily mismanaged. Simply look at the last patch that revamped the ressurect system. When my girlfriend mentioned they removed shield of the risen on newly ressed people I just facepalmed and said hello respad ganking. 2 minutes later my girlfriend read a few posts online which basically said it's respad ganking heaven. Casters would be in perma spellweave and wipe the floor with newly ressed people. Guardians could get massive kill counts. They put shield of the risen back now, but the inability to even foreseeing this is staggering. They are also planning a revamp on the crafting system, does it need it yes, but they are going to wipe years of people progress in crafting in the progress. The community would be in an uproar if they did this to raiding, but since it is crafting non crafters just go oh well, because it doesn't affect them. This is the attitude at Funcom as a company, so no matter if it is a different team or not for TSW does not matter. The same type of people will be working on TSW. It's probably a save bet to say that a good portion of the devs of TSW worked on AoC as well. |
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3/01/12 9:16:50 AM#56
@Connmacart There was supposed to be a temporary shield of the risen (5-10 seconds), but it obviously didn't work as intended. Regarding gameplay, 4 months is quite a lot of time when it comes to animations, spell effects, balancing and things like that. |
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3/01/12 2:04:06 PM#57
Originally posted by SignusM Just because you read something you wanted into developer statements doesn't mean someone lied to you.
Being a huge fan of AO, i followed AoC religiously during development and through release. While I was disappointed with the game for many reasons, the game turned out pretty much exactly as I had expected based on developer information pre-release. Many very cool features were dropped - we lost the afterlife system, pve sieging, the combat rose, the 100% single-player tortage, etc. - but even this was clearly communicated if one was actually paying attention.
The fact that you wanted it to be something else and turned out not to isn't a lie, it's your failure to discern information. There are laws that govern false advertising and things like that. Trust me, if someone had any kind of reasonable case for "Funcom lied", the company would have been successfully sued by hordes of angry americans by now.
The only truly unexpected thing were the technical issues, but honeslty, tech issues are pretty much the norm in the MMO industry - if you're not willing to put up with some tech issues, i suggest sticking to console games.
Personally, i left AoC disappointed after about 3 months. Despite all evidence to the contrary, i had convinced myself that AoC would be a good PvE, however, it turned out to be largely PvP. Did Funcom lie to me? No. I just assumed wrong. I don't need to blame someone else for my mistakes.
Also, lol @ the instancing comment. Considering that it was FC's use of instancing that helped revolutionize the industry with AO, it's kinda ironic to say that their use of instancing will hinder their ability to revolutionize. (Not that i expect TSW to revolutionize anything other than the use of a modern setting and incorporation of RL sources into quests).
You want to talk about developer lies, ask the fans of SWG and Vanguard. There probably WERE grounds for lawsuits considering the crap developers told people about those games. AS far as Funcom - they are an innovative company that tries to use many new things in their games, some of these things work out, others do not. Most of the time, they'll tell you honestly that a feature hasn't worked out and won't make into the game. It's not a lie, it's game development. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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3/01/12 6:02:20 PM#58
Originally posted by Blackbrrd They were lies. They advertised that they had these features right up until launch day. Stuff like 8 directional combat, aiming spells and arrows, not being able to insta stealth, those were all dropped unfinished features? Please. |
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3/01/12 6:47:48 PM#59
Originally posted by SignusM 8-directional combat was changed based on beta feedback from players, it actually WAS in the (beta) at one point. I could aim certain spells even on launch, perhaps you just played a class that couldn't. Stealth was completely revamped when they chose to drop the thieving mini-game - also in beta. I can't speak to arrows as i never played an arrow class, but the other 3 out of the 4 things you mentioned were all changed/adjusted in beta - as is normal in development.
The combat change was the biggest one. Many of us that like more complex gaming were sad to see the combat rose go, but it was ultimately a decision made based on player feedback, not lack of developer interest - i mean, they already had it made, they actually had to redo it in order to make it what it ended up being. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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3/01/12 8:45:50 PM#60
Originally posted by arieste So what you're saying is... they dropped all their promised features in beta, didn't tell ANYONE, and sold the game as if those things were still there? Right. That's not a lie. Not at all. |
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