Trending Games | The Crew | Landmark | Neverwinter | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,849,053 Users Online:0
Games:732  Posts:6,223,116
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Horrible news about DF 2.0

5 Pages « 1 2 3 4 5 » Search
85 posts found
  Simsu

Elite Member

Joined: 11/06/03
Posts: 325

2/28/12 11:07:35 AM#21
Originally posted by DarthRaiden

This two changes means less sandbox and  pulls Darkfall into themepark WoW paradigm, which for me personally doesn't even represent MMORPG's.  

When you make this statement you've pretty much blown any credibility that you may have had on the topic. This is what I read: "If a MMORPG has any feature that remotely resembles a feature in WoW then it's 100% intentionally a rip off of WoW and the game is a WoW-clone and therefore isn't a real MMORPG."

If you, or anyone else, cannot come up with a reason that doesn't involve WoW then I pretty much assume you're an idiot that is going to whine and cry over any change that you do not personally like. Additionally, you lack any original thought whatsoever which is why you rely on the WoW argument for everything. Given these two assumptions, why does your opinion matter to me? Why should I take you seriously and try to get AV to reconsider these decisions?

You people that run around crying about every little thing being a WoW-clone or a rip off of WoW are like the boy who cries wolf. For a while people people payed attention and tried to find out what was going on, but it's so (wrongly) overused that most people just ignore you now. I bet a million dollars that developers are sick and tired of hearing people whine about WoW this and WoW that and at this point probably just ignore most of the comments that even mention WoW.

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

2/28/12 11:15:32 AM#22

The reason for these changes and the fact that they are making DF 2.0 in the first place is because there was no risk to being in a naked zerg yet everyone else had to take the risk. Since the game itself was broken and not what they intended they are remaking the game to fix the mistakes with allowing naked zergs to run around all powerful.

That is all it is! They are fixing what was broken in DF 1.0 and making 2.0. So the OP doesn't have to play it if he doesn't want to play it. No one cares.

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2338

"Next time I see you, remind me not to talk to you."

2/28/12 11:19:39 AM#23
Originally posted by RefMinor
Global market is ok, so long as you have to pick up yourself or it be delivered by player driven mechanism at the most. Keep some regional flavours to games.

That depends on if the game wants trade and industry to be professions themselves.  Seeing global prices at a glance makes good deals too obvious and eliminates to possibility of local market manipulation.

"Why so serious?"
-- The Joker

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6506

"I fight so you don't have to."

2/28/12 11:32:40 AM#24

I don't get it. By making it more convenient to buy stuff on the market and quicker way to get back into battle, when dying, that will destroy Darkfall?

Seems to me that they are simply making the game more accessable. Never understood the huge timesinks that games like DF and Eve has. What exactly does it add to the game experience?

And dont tell me that it makes death meaningless because you will still lose all your stuff.

Besides, neither of these two aspects has anything to do with sandbox. Pointless timesinks are not an inherent feature of sandbox MMOs.

  DAS1337

Novice Member

Joined: 11/28/07
Posts: 2378

2/28/12 11:36:36 AM#25

I don't see any issue with the global market addition.  Assuming there is a fee for buying outside of the market and a delay in time that it takes to reach you, what's the big deal?  Some act as if this will remove any open PvP from the game.  There will still be people out PvE'ing.  They aren't removing the spawns from the game are they?  There will still be territory control.  It sounds more like a gankers mindset.  The ganker is just upset that the new player is offered a little bit of safety.  That's how I see it.

 

I personally don't like respawning on your corpse, or near it, with the ability to re-equip yourself.  If it were to take five minutes to respawn, then I don't see it being a huge deal.  Then I think of what made DAoC so great in their frontiers, speaking of the portal keeps.  They were on timers, and blocking reinforcements was a great strategy.  Allowing large forces to respawn and regroup within minutes makes things significantly less strategic and realistic when it comes to territory warfare.

 

I feel that having a mobile cart/hulk/whatever bind point with a cache of gear or a global bank on it would be far more beneficial to both defending and assulting forces.  Defenders will want to find it and destroy it, while the assaulting force will want to keep it safe and secret.  It's a mini-game for scout type characters, and adds another dimension to the fight.  Maybe the DF designers can't figure out how to implement a feature.  Hasn't been the first time.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18989

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

2/28/12 11:42:24 AM#26

I dunno, I can see how these changes are different, but not really how they are either really good or really bad. 

But I don't play the current title as it is designed so perhaps it means more to those who do.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  77lolmac77

Apprentice Member

Joined: 11/14/11
Posts: 498

2/28/12 11:52:43 AM#27
Not a huge fan of the limbo state, though it doesnt make it any less of a game just a by product of the world being so massive.

And the AH change Im not really sure how you can be that vehemently opposed to it. WoW used to have seperate AH for each city and the isolated cities (Darnassus) never had anything good in them. If all AH arent linked you wind up with a de facto "trade" city with the rest as ghost towns
  Realbigdeal

Advanced Member

Joined: 9/28/08
Posts: 1647

2/28/12 3:23:10 PM#28

What you guys doesnt seem to get about the limbo thing is the fact that the veterans are the ones who will abuse the system.

 

Hahaha! i'm really laughing at you guys, its like you really think that you(newbs) are the ones thats gonna use it the most lol. Vets are the richest in game, so they will use it all the time. As a result, a newb team will never win cuz while it will remain hardcore for a new player, it will be just like battlefield for the veteran clans aka elitist.

I complain cuz i know for a fact that it will be an other unfair advantage for the vets. I'm one of the few thats gonna buy DF at release so i will obviously be one of the veterans, so its not about me.

C:\Users\FF\Desktop\spin move.gif

  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

 
OP  2/28/12 6:35:32 PM#29
Originally posted by 77lolmac77

And the AH change Im not really sure how you can be that vehemently opposed to it. WoW used to have seperate AH for each city and the isolated cities (Darnassus) never had anything good in them. If all AH arent linked you wind up with a de facto "trade" city with the rest as ghost towns

Why is that bad ? Players manage themselve which city will be tradehubs and which not .  MMORPG's have been created to give players more freedom and cause impact on the world.

I think i described enough player driven events that can be attached to player driven trades in my previous posts. Allowing setting up clan vendors in cities  wasn't  good enough for AV ? that is what  they  PROMISED in previous info, and now they announce global AH, something the playerbase noumerous times rejected  in suggestion, posts, polls.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  zymurgeist

Advanced Member

Joined: 12/24/04
Posts: 5185

2/28/12 6:48:50 PM#30

These aren't changes that make sense in the original vision of a fully populated darkfall. They do make sense in a sparsely populated game. So yeah it has the potential to alienate people who just want a more populated Darkfall to play.

"Strong and bitter words indicate a weak cause" ~Victor Hugo

  jacklo

Novice Member

Joined: 7/29/09
Posts: 582

2/28/12 6:59:29 PM#31

 

I don't play the game so my facts may be wrong.

From what I understand DF is a full loot system?

If that's the case, and many people roam around with minimum armors/weapons to avoid heavy losses, what happens when you're in limbo state, get all your best gear out of the bank, spawn near your tombstone and then wipe the floor with the dude who just killed you.

I can see problems if that's how it's implemented.

  crysent

Novice Member

Joined: 6/01/05
Posts: 843

2/28/12 7:02:59 PM#32
Originally posted by DarthRaiden

As a veteran gamer  i am very worried about what AV is developing there. The more the reveal, the more shit it sounds. You all know i was a very avid supporter but i cant support the insta travel back after death = limbo and the global Auction House. Its the wrong direction i wanted to see this game heading to.

I m afraid DF flushes down the toilet.

"Once ganked, a character enters a limbo state where he is able to re-equip his character with items from his bank box, and reenter the battle at a random spot relatively close to his tomb stone." update 10 feb

 

"Browsing any marketplace will reveal all buy and sell orders currently available all over Agon. If  an item is located at the market you are at, you can buy it right there and then. If the item is located in another marketplace you have two options: You can either travel to the market and buy it there, or you can pay a courier cost related to the item’s price, and have it delivered to your location" update Feb 23

 

This will kill Darkfall for me. I ll supported it for become more rich gaming experience and not for it to become WoW. 

 

 

 

Will kill Darkfall for you?  What about AV that actually needs to make money.  Yes MAKE MONEY or there will be no Darkfall for anyone.

 

Have you been on the Darkfall servers lately?  No way are they making much of a profit.  Look , the whole purpose to 2.0 is that it will be more casual friendly, and thus appeal to the masses.  Maybe your hardcore into the full sandbox experience..unfortunatly what's been shown by both Darkfall and MO is that you are in a very, very small minority and the profit just isn't there.

  phantomghost

Hard Core Member

Joined: 11/05/11
Posts: 635

"Kill me, my man kills you, that's how you lose."

2/28/12 7:05:11 PM#33

I enjoyed DF when it first came out and as I am not enjoying any other game I am thinking about resubbing to DF.  And I do look forward to trying DF 2.0... worst case it is a big let down like all other games.

"I see they watchin' me and takin' notes on my moves, Run up on me it's all I want I ain't got nothin' to lose."

  Realbigdeal

Advanced Member

Joined: 9/28/08
Posts: 1647

2/28/12 7:39:28 PM#34
Originally posted by crysent
Originally posted by DarthRaiden

As a veteran gamer  i am very worried about what AV is developing there. The more the reveal, the more shit it sounds. You all know i was a very avid supporter but i cant support the insta travel back after death = limbo and the global Auction House. Its the wrong direction i wanted to see this game heading to.

I m afraid DF flushes down the toilet.

"Once ganked, a character enters a limbo state where he is able to re-equip his character with items from his bank box, and reenter the battle at a random spot relatively close to his tomb stone." update 10 feb

 

"Browsing any marketplace will reveal all buy and sell orders currently available all over Agon. If  an item is located at the market you are at, you can buy it right there and then. If the item is located in another marketplace you have two options: You can either travel to the market and buy it there, or you can pay a courier cost related to the item’s price, and have it delivered to your location" update Feb 23

 

This will kill Darkfall for me. I ll supported it for become more rich gaming experience and not for it to become WoW. 

 

 

 

Will kill Darkfall for you?  What about AV that actually needs to make money.  Yes MAKE MONEY or there will be no Darkfall for anyone.

 

Have you been on the Darkfall servers lately?  No way are they making much of a profit.  Look , the whole purpose to 2.0 is that it will be more casual friendly, and thus appeal to the masses.  Maybe your hardcore into the full sandbox experience..unfortunatly what's been shown by both Darkfall and MO is that you are in a very, very small minority and the profit just isn't there.

For the market thinG, i like the idea and no one's complaining about it in the forum.

 

As for the limbo, this thing will make it worst for the casual gamers. Thats what you don't seem to understand. It wont be free, it will be expensive. The more stuff you take out from the bank, the more expensive it will be. The vets with 1million gold or gold buyers are the only one that will take full use of that system. You casual gamers will probably come back 1 time after death. At the end, it will become a battlefield 3 for the vets and a hardcore game for the new and average players. Who will stay? The vets once again, just like what we have left in 1.0.

 

In conclusion, the limbo system is not good for the game at all and it wont appeal to the casual gamers since those players are known to be the poorest players of any mmo's.

C:\Users\FF\Desktop\spin move.gif

  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

 
OP  2/29/12 6:04:46 AM#35

To make it clear again because of my support for Darkfall in the past.

For everyone who like open world and non-linear progression aka sandbox titles i DON'T RECOMMEND Darkfall anymore. 

 

In its DF 2.0 incarnation it wil degrade to a shallow and blunt big FPS Arena. (for once and for good this time)

 

@rbd  Posts contains criticism about changes getting deleted  + The playetrbase who cared about DF become a rich sandbox have give up before and are within those 98000 who bought a copy and stoped playing. 

Even so there are a lot of posts, you just have to read forums without being selective..example:

 

from

small complaints:

http://forums.darkfallonline.com/showthread.php?t=312053

to suggestions :

http://forums.darkfallonline.com/showthread.php?t=311915

masked as positive lists :

http://forums.darkfallonline.com/showthread.php?t=311887

 

and... because you don't seem to have noticed, some posters on Official forums even bear follow sig. (thx to KAPUTTMACHAA, the genious who delivers pictures saying more the 1000 words)

No Limbo; No Courier

 

 

@crysent i would care more about the company if they cared more about my playstyle. The game i like to play isn't simple i admit but i am very loyal to companys who at least try, SWG (SWG PRE CU) , Darkfall  prior this bullshitification (till around after 2nd expansion),  Ryzom, EvE etc.. #

If they start  to shit at me ..NGE ...Darkfall 2.0 i become very unhappy...very unhappy...

 

Other titkles i have oversee yet, will become my focus ..

EvE, Ryzom, Mortal Online i heard expands the sandbox and might become a really good game, Xsyon might add  good combat one day, waiting for ArchAge and other sandbox titles who have been developed behind scenes atm.

They more intresting and make more hope to look forward to them then to Darkfall 2.0.

 

AV's "vision" of gameplay is dismissed for everyone who puts gameplay at  first place taken from what they reveal about their future plans on DF 2.0.

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Saxx0n

Tipster

Joined: 10/15/10
Posts: 817

2/29/12 6:43:29 AM#36

  potapithikos

Novice Member

Joined: 12/16/04
Posts: 187

2/29/12 9:37:22 AM#37



Originally posted by Yamota
I don't get it. By making it more convenient to buy stuff on the market and quicker way to get back into battle, when dying, that will destroy Darkfall?
Seems to me that they are simply making the game more accessable. Never understood the huge timesinks that games like DF and Eve has. What exactly does it add to the game experience?

Heh if you can't understand how instant travel back to where you died in a ready fitted spaceship would affect PvP in EVE then you have very limited experience with mass PvP in EVE.

Logistics is a huge part of the game, economicly and strategicaly.

It's easy and shortsighted to simply label it as a useless timesink.

When you make it more convenient to get back into the fight you make removing someone from the fight less important. People care less about dying. They still lose their stuff but what about those that have strong guilds or can afford the loss? With an option to instantly come back in fighting condition they lose nothing and more importantly the opponent gains nothing strategically.

Global markets affect the game economy in so many ways that i can't be bothered to write down.

In addition another thing that gets hurt in both these cases, that is very important to me personally, is immersion. Regional markets and logistics (strategic and economic) create life in the Sandbox world, it's PvP and it's economy.

  Simsu

Elite Member

Joined: 11/06/03
Posts: 325

2/29/12 1:23:23 PM#38
Originally posted by DarthRaiden

To make it clear again because of my support for Darkfall in the past.

For everyone who like open world and non-linear progression aka sandbox titles i DON'T RECOMMEND Darkfall anymore.

I think they should add this guy to the list of features in 2.0.

 

  • Now with less people like DarthRaiden
I'll avoid describing my opinion of him any further, but you guys get the idea *chuckle*
  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

 
OP  2/29/12 1:52:37 PM#39
Originally posted by Simsu
Originally posted by DarthRaiden

To make it clear again because of my support for Darkfall in the past.

For everyone who like open world and non-linear progression aka sandbox titles i DON'T RECOMMEND Darkfall anymore.

I think they should add this guy to the list of features in 2.0.

 

  • Now with less people like DarthRaiden
I'll avoid describing my opinion of him any further, but you guys get the idea *chuckle*

 

I know.... i should know you after you become that personal ..but i have no fucking clue who you are or any of your opinions even if you have  an account dated from 2003  *chuckle*

Try to say something notheworthy please some contribution to the current discussion maybe ?

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2338

"Next time I see you, remind me not to talk to you."

2/29/12 3:40:43 PM#40
Originally posted by potapithikos

 



Originally posted by Yamota
I don't get it. By making it more convenient to buy stuff on the market and quicker way to get back into battle, when dying, that will destroy Darkfall?
Seems to me that they are simply making the game more accessable. Never understood the huge timesinks that games like DF and Eve has. What exactly does it add to the game experience?


 

Heh if you can't understand how instant travel back to where you died in a ready fitted spaceship would affect PvP in EVE then you have very limited experience with mass PvP in EVE.

Logistics is a huge part of the game, economicly and strategicaly.

It's easy and shortsighted to simply label it as a useless timesink.

When you make it more convenient to get back into the fight you make removing someone from the fight less important. People care less about dying. They still lose their stuff but what about those that have strong guilds or can afford the loss? With an option to instantly come back in fighting condition they lose nothing and more importantly the opponent gains nothing strategically.

Global markets affect the game economy in so many ways that i can't be bothered to write down.

In addition another thing that gets hurt in both these cases, that is very important to me personally, is immersion. Regional markets and logistics (strategic and economic) create life in the Sandbox world, it's PvP and it's economy.

Agreed 110%.  Sadly there is more money in catering to the short sighted instant gratification crowd.  The funny part is that they get their way and then wonder why the game economy doesn't work.

"Why so serious?"
-- The Joker

5 Pages « 1 2 3 4 5 » Search