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Darkfall

Darkfall 

General Discussion  » Horrible news about DF 2.0

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85 posts found
  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

 
2/25/12 4:14:26 AM#1

As a veteran gamer  i am very worried about what AV is developing there. The more the reveal, the more shit it sounds. You all know i was a very avid supporter but i cant support the insta travel back after death = limbo and the global Auction House. Its the wrong direction i wanted to see this game heading to.

I m afraid DF flushes down the toilet.

"Once ganked, a character enters a limbo state where he is able to re-equip his character with items from his bank box, and reenter the battle at a random spot relatively close to his tomb stone." update 10 feb

 

"Browsing any marketplace will reveal all buy and sell orders currently available all over Agon. If  an item is located at the market you are at, you can buy it right there and then. If the item is located in another marketplace you have two options: You can either travel to the market and buy it there, or you can pay a courier cost related to the item’s price, and have it delivered to your location" update Feb 23

 

This will kill Darkfall for me. I ll supported it for become more rich gaming experience and not for it to become WoW. 

 

 

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Arakazi

Elite Member

Joined: 5/23/09
Posts: 352

2/25/12 4:29:22 AM#2

Explain why these two changes will have such a devestating effect on gameplay and why it turns darkfall into the MMO toy'r'us that is Warcraft?

  mbrodie

Advanced Member

Joined: 5/15/04
Posts: 300

2/25/12 4:33:13 AM#3

neither of those changes make it anything comparable to WoW.. overreact moar?

  ste2000

Novice Member

Joined: 2/28/04
Posts: 4139

2/25/12 4:35:58 AM#4

I actually like the new features particularly the Market system which is similar to EVE, which to me is the best.

You still need to travel to collect your stuff or pay someone else to bring it to you, +1 sandbox feature, result

Zenimax.......players want Skyrim Online. They do NOT want WOWTES
.

  User Deleted
2/25/12 4:37:14 AM#5

LOL, the game gotta be be really crappy to begin with if those two changes made you quit!

  neonaka

Advanced Member

Joined: 3/04/05
Posts: 759

2/25/12 4:42:32 AM#6

A character going into a limbo state, and can only re-equip items he/she has in a bank then to get re inserted into the game world randomly "somewhere" near thier body is still pretty hardcore Raiden. They still get thier body looted and lose their stuff.

Just makes it slightly faster for them to get back to the fight if they so choose.

As far as the market addition, I can't seem to understand your logic about this. So you can use a market to purchase an item that is located at the market your standing at instantly... or you have to pay a fee for it to be brought to you... or go get it yourself?

Where is the problem with this? Sounds pretty realistic to me.

So I go to a department store in Real life and they have my item so I buy it and walk away...

OR

They don't have my product and I have to order it from another town/city and they bring it to the store I am at...

OR

I drive my happy butt to the other town/city and pick it up myself. Seems realistic to me.

  neorandom

Hard Core Member

Joined: 1/15/08
Posts: 1696

2/25/12 4:43:30 AM#7
Originally posted by Atheenah

LOL, the game gotta be be really crappy to begin with if those two changes made you quit!

hes a ganker, if you can dress in armor on corpse runs he cant camp and snipe you naked.

 

and if you can buy stuff in the safety of the town youre in from other towns, he cant camp you in that one town if it didnt have armor for sale to naked gank you as you left to go to another to regear.

 

basically the 2 changes negatively effect campers that wanna kill naked people repeatedly.

  neonaka

Advanced Member

Joined: 3/04/05
Posts: 759

2/25/12 4:45:38 AM#8
Originally posted by neorandom
Originally posted by Atheenah

LOL, the game gotta be be really crappy to begin with if those two changes made you quit!

hes a ganker, if you can dress in armor on corpse runs he cant camp and snipe you naked.

 

and if you can buy stuff in the safety of the town youre in from other towns, he cant camp you in that one town if it didnt have armor for sale to naked gank you as you left to go to another to regear.

 

basically the 2 changes negatively effect campers that wanna kill naked people repeatedly.

^this makes much more sense now.

  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

2/25/12 4:47:59 AM#9

They already stated that the limbo thing was gonna be A. expensive and B. on a huge cooldown.

 

As for the global market...Whats wrong?

 

You can only buy things and recieve them if your in the market,Otherwise your paying for a service to have it delivered, Have you never bought anything in DF? Usually when you set up a deal you have to negotiate how your gonna recieve the goods...How is this any different? Sounds convenient to me and im sure it will not be cheap to move things from one side of agon to the other.

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

 
2/25/12 5:29:09 AM#10
Originally posted by Arakazi

Explain why these two changes will have such a devestating effect on gameplay and why it turns darkfall into the MMO toy'r'us that is Warcraft?

 

 Since i started to anticipate Darkfall i thought of it as a sandbox game. As a potentially medievel EvE  with groundplay.  There is just more or less sandbox abd Darkfall had the potential to become a really good game.

This two changes means less sandbox and  pulls Darkfall into themepark WoW paradigm, which for me personally doesn't even represent MMORPG's.   

About the limbo state. Darkfall isn't  a FPS shooter, it has to justify the MMORPG's part of it  . If i wanted a FPS MMO i would play WWIIOnline which is the most realistic and most skillfull represant of that playstyle. Choose a class jump into action, fight, someone wins, campaign and result reset after some time.

Your actions need to have an impact on the world . Something AV has advertised  DF with. Now with this change location doesn't  play much of a role. A clan starts a war on the other side of the world with litle to no care about logistics and even skill. Just have the numbers and with time and less skill even the most skillfull opponent will be defeated over time on the most distant point of the map because incapped peeps just get back into the fight. Paying doesn't  replace playing IMO. So with this mechanic you don|t outplay someone but outpay him.
 AV  promised an authentic   gameplay. "What you do is what you get" so to speak. More and more features  become replaced by "pay your way out" simplicistic mechanics.  Which and that could be the reason it become now installed is the foundation  for future possible  "pay to win" cash shops. 

Another reason to now trash Darkfall away.


Now to the second. As you can imagine the spirit from where i come now. Insta retrieving  items on global delivery: Destroys any caravans that could have been created to get goods from one point to another. Any ambushes some thievs would have created on the way.  Any taxes some playerbuilded  Kingdom would impose on those caravans trespassing their border. Any mercenaries for hire to protect the goods. In conjuction with regional materials any need to have to  travel to different regions In short any player driven rich gameplay experience.  


DF 2.0  will be more blunt and shallow as the laucnhed version gameplay wise.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

2/25/12 5:38:01 AM#11
Originally posted by DarthRaiden
Originally posted by Arakazi

Explain why these two changes will have such a devestating effect on gameplay and why it turns darkfall into the MMO toy'r'us that is Warcraft?

 

 Since i started to anticipate Darkfall i thought of it as a sandbox game. As a potentially medievel EvE  with groundplay.  There is just more or less sandbox abd Darkfall had the potential to become a really good game.

This two changes means less sandbox and  pulls Darkfall into themepark WoW paradigm, which for me personally doesn't even represent MMORPG's.   

About the limbo state. Darkfall isn't  a FPS shooter, it has to justify the MMORPG's part of it  . If i wanted a FPS MMO i would play WWIIOnline which is the most realistic and most skillfull represant of that playstyle. Choose a class jump into action, fight, someone wins, campaign and result reset after some time.

Your actions need to have an impact on the world . Something AV has advertised  DF with. Now with this change location doesn't  play much of a role. A clan starts a war on the other side of the world with litle to no care about logistics and even skill. Just have the numbers and with time and less skill even the most skillfull opponent will be defeated over time on the most distant point of the map because incapped peeps just get back into the fight. Paying doesn't  replace playing IMO. So with this mechanic you don|t outplay someone but outpay him.
 AV  promised an authentic   gameplay. "What you do is what you get" so to speak. More and more features  become replaced by "pay your way out" simplicistic mechanics.  Which and that could be the reason become now installed for a future possible  pay to win cash shops.  


Another reason to trash Darkfall away.
Now to the second. As you can imagine the spirit from where i come now. Insta retrieving  items on global delivery . Destroys any caravans that could have been created to get goods from one point to another. Any ambushes some thievs would have created on the way.  Any taxes some playerbuilded  Kingdom would impose on those caravans trespassing their border. Any mercenaries for hire to protect the goods. In conjuction with regional materials any need to have to  travel to different regions In short any player driven rich gameplay experience.  


DF 2.0  will be more blunt and shallow as the laucnhed version gameplay wise.

They removed portals from keeps in DF2.0.

 

Wouldnt this be pure speculation?, how do we know the global delivery system is instant?,Didnt they say something about contracts like they have in EVE?

 

We will know soon enough.

 

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

 
2/25/12 5:43:40 AM#12

The colors where a bit confusing, but how we know ? read the quote more carefully please

"you can buy it right there and then."

The remove portals fromplayer cities  yes but just to replace it with a general, universal ability  to insta come back to fight.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

2/25/12 5:57:42 AM#13
Originally posted by DarthRaiden

The colors where a bit confusing, but how we know ? read the quote more carefully please

"you can buy it right there and then."

The remove portals fromplayer cities  yes but just to replace it with a general, universal ability  to insta come back to fight.

Oh you were referring to the limbo system?

 

Well there gonna be on a daily cooldown i believe and "expensive" to quote the DF blog, Doesnt sound very dependable imo and if you read the blog you can tell there being very carefull with how they implement it, we reallty dont have all the details yet.

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

 
2/25/12 6:05:01 AM#14
Originally posted by youngkg
Originally posted by DarthRaiden

The colors where a bit confusing, but how we know ? read the quote more carefully please

"you can buy it right there and then."

The remove portals fromplayer cities  yes but just to replace it with a general, universal ability  to insta come back to fight.

Oh you were referring to the limbo system?

 

Well there gonna be on a daily cooldown i believe and "expensive" to quote the DF blog, Doesnt sound very dependable imo and if you read the blog you can tell there being very carefull with how they implement it, we reallty dont have all the details yet.

Why not instead dumb down these two changes and instead make some meaningfull use of  whats already there. Example

Make a type  of hulk  bearing the ability to deploy as a mobile camp (can bound on it for spawn and has local storage attached for equipement).

The same type can be used for transport goods and create the trader caravans between the local ! market spots.

Ready is  a player driven mechanic which would create a lot of gameplay interaction between players.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Norpan

Apprentice Member

Joined: 12/08/11
Posts: 328

2/25/12 6:05:11 AM#15

I would have to agree with DarkRaiden on this one. Sounds like they are taking out the sand of the box instead of pouring more into it. And it sounds like they are making way for future cash shops as well. Buy your way to victory. I was interested in giving DF 2.0 a shoot, but this sure didn´t win me over more. It rather set me back. Will have to see what they will do once it´s finalized.

  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

2/25/12 6:14:37 AM#16
Originally posted by DarthRaiden
Originally posted by youngkg
Originally posted by DarthRaiden

The colors where a bit confusing, but how we know ? read the quote more carefully please

"you can buy it right there and then."

The remove portals fromplayer cities  yes but just to replace it with a general, universal ability  to insta come back to fight.

Oh you were referring to the limbo system?

 

Well there gonna be on a daily cooldown i believe and "expensive" to quote the DF blog, Doesnt sound very dependable imo and if you read the blog you can tell there being very carefull with how they implement it, we reallty dont have all the details yet.

Why not instead dumb down these two changes and instead make some meaningfull use of  whats already there. Example

Make a type  of hulk  bearing the ability to deploy as a mobile camp (can bound on it for spawn and has local storage attached for equipement).

The same type can be used for transport goods and create the trader caravans between the local ! market spots.

Ready is  a player driven mechanic which would create a lot of gameplay interaction between players.

Uhh, Thats an awesome idea but let me clarify im not an AV apologist or anything lol....

 

I simply dont take the new changes as a deal breaker for me, and tbh i hate the limbo system thing....doubt it will even make it into DF2.0 after the negative backlash, But even if it does...imo the good still outweighs the bad at this point.

 

I just hope we start getting some more good announcements like the removal of the port keep system.

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

 
2/25/12 6:17:20 AM#17
Originally posted by ste2000

I actually like the new features particularly the Market system which is similar to EVE, which to me is the best.

You still need to travel to collect your stuff or pay someone else to bring it to you, +1 sandbox feature, result

 

How you need to travel if you can browse and retrieve any item on the world there where you stand within some NPC city (also at a chaos city, but let me do a prophecy here no one will use chaos city - market on important things)

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  dave6660

Elite Member

Joined: 9/26/08
Posts: 1877

2/28/12 8:55:21 AM#18
Originally posted by DarthRaiden

"Browsing any marketplace will reveal all buy and sell orders currently available all over Agon. If  an item is located at the market you are at, you can buy it right there and then. If the item is located in another marketplace you have two options: You can either travel to the market and buy it there, or you can pay a courier cost related to the item’s price, and have it delivered to your location" update Feb 23

That sounds like it pretty much destroys the localized markets and the potential for trade between hubs.

I'd agree that is a step in the wrong direction.

"How should I know if it works? That's what beta testers are for. I only coded it."
-- Linus Torvalds

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 317

2/28/12 10:24:35 AM#19

 

I already think global banking is terrible...  but global trading is another step in the wrong direction.

The limbo state will favor zergs over smaller, skilled groups.  A small group might be able to wipe a larger force through skill, but when they keep coming back, the smaller group will suffer attrition and won't be able to come back as fast as the larger force.

Limbo regear is a terrible idea, even if it has limits.

 

 

 

 

 

  RefMinor

Elite Member

Joined: 7/16/11
Posts: 3448

Hipster

2/28/12 10:35:57 AM#20
Global market is ok, so long as you have to pick up yourself or it be delivered by player driven mechanism at the most. Keep some regional flavours to games.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

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