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General Discussion  » Returned to MO with 2 friends

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58 posts found
  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/25/12 2:05:05 AM#41
Originally posted by mehoron
Originally posted by kakasaki
Originally posted by argirop
Originally posted by Gwahlur

That's all well and good, and by voting with your wallet you can send the message that you're not happy with half-working sandboxes.

But actively trying to get it shut down isn't helping your cause. As long as SV is still developing MO, there's a chance it can turn into the kind of game you want. How many other studios do you think feel tempted to try to make a sandbox when they see how many people are actively trying to sabotage and get it shut down, saying "i'm trying as hard as i can to make sv bankrupt and when they do go bankrupt i'll be here laughing".

Do you really think that's sending the kind of message you want it to to other developers? I'm having trouble following that logic.

Why do you see it as active try to shut MO down? I see it as an active try to push a bunch of lazy, non creative, unrespectful bunch of young people towards the right direction which is nothing more than working in their project and make it somehow decent which is not. You from the other side you giving them compliments and back up when they clearly dont deserve it and you also encouraging them to do exactly the same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause.

 Very well said!

Wait you just stated that you will never have faith in the game. So why even post here at all, why not go someplace else?

 

The fact is that most everything thats brought up is just age old issues.

"same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause."

That doesn't make any sense either. I don't play games to invest in the company. I would rather just give their stock 15 bucks a month and buy all their shares if I want to make something off of them or follow their "cause".

When was the last time you actually looked at their projections to implementations.

Companies miss their initial marks of features ALL the time. DF totally screwed up a TON of their promises, Migrating animals, housing wasn't in till later, sieges HAH, not till WAY later as well. They EVENTUALLY made it up, but jeez! Exploiting in that game was also RAMPANT.

And on another note what is their "cause"? That doesn't make sense either. It's a friggan game, you're supposed to have fun with it. There is no deep seeded mission or wandering philosophy get real. if you aren't having fun then go do something else, not make posts 2 years after they charged you for a month of service you didn't get about shit you have no fucking clue about.

[mod edit]

Npt even worth commenting. you didnt even read my post but still commenting your propaganda BS. Have a nice day and try harder you dont convince anyone cause you are simply doing it it with no good way.

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 147

2/25/12 2:17:21 AM#42
Originally posted by argirop
Originally posted by mehoron
Originally posted by kakasaki
Originally posted by argirop
Originally posted by Gwahlur

That's all well and good, and by voting with your wallet you can send the message that you're not happy with half-working sandboxes.

But actively trying to get it shut down isn't helping your cause. As long as SV is still developing MO, there's a chance it can turn into the kind of game you want. How many other studios do you think feel tempted to try to make a sandbox when they see how many people are actively trying to sabotage and get it shut down, saying "i'm trying as hard as i can to make sv bankrupt and when they do go bankrupt i'll be here laughing".

Do you really think that's sending the kind of message you want it to to other developers? I'm having trouble following that logic.

Why do you see it as active try to shut MO down? I see it as an active try to push a bunch of lazy, non creative, unrespectful bunch of young people towards the right direction which is nothing more than working in their project and make it somehow decent which is not. You from the other side you giving them compliments and back up when they clearly dont deserve it and you also encouraging them to do exactly the same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause.

 Very well said!

Wait you just stated that you will never have faith in the game. So why even post here at all, why not go someplace else?

 

The fact is that most everything thats brought up is just age old issues.

"same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause."

That doesn't make any sense either. I don't play games to invest in the company. I would rather just give their stock 15 bucks a month and buy all their shares if I want to make something off of them or follow their "cause".

When was the last time you actually looked at their projections to implementations.

Companies miss their initial marks of features ALL the time. DF totally screwed up a TON of their promises, Migrating animals, housing wasn't in till later, sieges HAH, not till WAY later as well. They EVENTUALLY made it up, but jeez! Exploiting in that game was also RAMPANT.

And on another note what is their "cause"? That doesn't make sense either. It's a friggan game, you're supposed to have fun with it. There is no deep seeded mission or wandering philosophy get real. if you aren't having fun then go do something else, not make posts 2 years after they charged you for a month of service you didn't get about shit you have no fucking clue about.

[mod edit]

Npt even worth commenting. you didnt even read my post but still commenting your propaganda BS. Have a nice day and try harder you dont convince anyone cause you are simply doing it it with no good way.

What propaganda? do you even know what that word means? Here let me copy the definition and go ahead and turn the "Propaganda" around on you.

information, ideas, or rumors deliberately spread widely to help or harm a person, group, movementinstitution, nation,etc.

 

[mod edit]

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/25/12 2:37:54 AM#43
Originally posted by Hitman111110
Feel free to continue doing whatever pleases you. Its a free world afterall and i m not trying to put a sock on your mouth which is exactly what you are trying to do to me.
If I wanted to shove a sock in your mouth I would be pull out more ammo than I am. I feel everyone is entitled to your own ideas.
The thing is that SV doesnt have any ammo to provide cause they epicly failed and keep on failing in every possible and non possible aspect of the game so since their flaws are way more than their advantages even if you had ammo it wouldnt be enough. Also i m not claiming that everyone who likes MO and saying a word about it is just a fanatic, but if you just take a look 2 posts above this you will perfectly get my point. 
Give them compliments call them on the phone and send them flowers if it makes you feel better. My only concern on that is that if you and others keep on doing so, things will remain pretty much the same as it is the last 2 years which is pretty much a horrizontal flatline but in terms of developement and general progress.
When was the last time you played?  How can you say it is flatlined, when was the last time you actually played?
Last time i has active subs in MO was 35-45 days ago (cant tell really cause my memory fails to serve me sometimes) so nothing changed cause latest patch was long than that. 
SV as long as they know they have more customers to milk, they will never be forced to change their ways. Only way for smt like that to happen will be to stop puting food on their table. I will agree that something like that might end up not only on changing their unprofessional tacticks and doing the things they are blatantly denying to do the last years (nothing more than make MO not the diamond that it was advertised to be but a somehow decent game that it will be somehow fun to play and will not drive anyone whos testing it away in a timeline of few minutes/ hours top) but it also might end up with MO shutdown and SV disapear from the map once and for all.
With the lastest issue they had , I can promise you that they are re-evaluating the way they handle people and such.

 Dont mean to offend you cause you really seem like a nice fellow and have no reason not to discuss with you but trust me when i say they didnt. The dont have rules of conduct in their ranks. Thats why you see GM's acting like mods in irc or in forums, councilors acting like GM's, moderators acting like CEO, CEO acting like all the ones above + like your best pal (seriously do you think its healthy that people from the playerbase have his phone and they dont afraid to use it every time they nerdraging?), beta testers (focus group) that acting like gods even calling people "idiots" in their own forums when they disagree with them and on and on and on. Theres no continuation on them and there will never be cause they simply lack organization and leadership. They will never change their ways and they repeating the same unprofessional mistakes on and on. Only way and possibility for them to change is if playerbase forces them but i think its allready late for that cause majority of the playerbase allready had enough and dont even wanna have anything to do with them in the future.

I will express my opinion here and say that i wouldnt like MO shutdown but if the only option is to be in the same state for years to come maybe its best rather than beating a dead horse with a stick or keeping it in life support with false promisses, hypocricy, unethical and lame tacticks and by creating drama and caos around the title.  Do you know how many years Henrik is working uppon community's concerns? Since day 1 and what he achieved so far by working on community's concerns? only driving away thousands of subscribers and stay behind with a minor portion of the former community (not the healthiest part if you ask me) and hiding behind diehard fans and bots.

I am glad you will keep expression your opinions here.  I do not wish that to stop, You seem like a bit of common sense.  Why all I hear is bad things from Mortal and I have yet to have that experaince.

I m expressing my opinion here cause everytime i tried to do it in MO forums or most of the times my posts where removed by volunteer moderator fanboys that are in the line waiting to delete every possible post that might make MO look in a negative way even if its a true concern, known problem, legitimate question or whatever.

And lets dont mention the fanboys that once you posting a complain, a question or a concern will haste in to insult you and walk away unpunished because they simply serving SV's interrests despite if they are breaking all possible forum rules and normal rules of human behaviour that all human beings are familiar with from the age of 4-6.

 

 

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 147

2/25/12 2:59:34 AM#44

It seems they are having a fine time expressing their opinions and the opinions being taken on their forums. Case in point:

http://www.mortalonline.com/forums/72350-fix-horses.html#post1276840

I visit the forums every once in a while and that was right there in the feedback forum litterally took me not even a minute to see some developer giving feedback or asking questions on how the players feel about something......

I don't understand where you other people are getting this other stuff from, that your opinions are getting locked up or rejected....

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/25/12 3:48:54 AM#45
Originally posted by mehoron
Originally posted by kakasaki
Originally posted by argirop
Originally posted by Gwahlur

That's all well and good, and by voting with your wallet you can send the message that you're not happy with half-working sandboxes.

But actively trying to get it shut down isn't helping your cause. As long as SV is still developing MO, there's a chance it can turn into the kind of game you want. How many other studios do you think feel tempted to try to make a sandbox when they see how many people are actively trying to sabotage and get it shut down, saying "i'm trying as hard as i can to make sv bankrupt and when they do go bankrupt i'll be here laughing".

Do you really think that's sending the kind of message you want it to to other developers? I'm having trouble following that logic.

Why do you see it as active try to shut MO down? I see it as an active try to push a bunch of lazy, non creative, unrespectful bunch of young people towards the right direction which is nothing more than working in their project and make it somehow decent which is not. You from the other side you giving them compliments and back up when they clearly dont deserve it and you also encouraging them to do exactly the same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause.

 Very well said!

Wait you just stated that you will never have faith in the game. So why even post here at all, why not go someplace else?

I stated that i dont have faith in SV.  

 

The fact is that most everything thats brought up is just age old issues.

"same things they are doing the last 2 years: being anything else appart professional and having their fun in expense of the customers who where naive enough to follow their cause."

That doesn't make any sense either. I don't play games to invest in the company. I would rather just give their stock 15 bucks a month and buy all their shares if I want to make something off of them or follow their "cause".

People, companies and everyone who is supposely a bit of organized use to aim somewhere. In the case of SV they where supposely aiming on MO to deliver that game and develope it into a certain shape for people to like it or not. Despite that and despite all the bright ideas SV put on the table and didnt deliver yet tm after two years (lol "age issues") MO as a game should had some standards not because every other game out there has them but simply cause MO should be apealing to its playerbase than frustrating as it is. I m not interrested on going deeper into a discussion about things like that with you.

When was the last time you actually looked at their projections to implementations.

 

Companies miss their initial marks of features ALL the time. DF totally screwed up a TON of their promises, Migrating animals, housing wasn't in till later, sieges HAH, not till WAY later as well. They EVENTUALLY made it up, but jeez! Exploiting in that game was also RAMPANT.

Miss initial aim and screw every possible aim or simply wipe it under the carpet and never mention it again are very different things and i wouldnt mind at all if 1st was the case here.

And on another note what is their "cause"? That doesn't make sense either. It's a friggan game, you're supposed to have fun with it. There is no deep seeded mission or wandering philosophy get real. if you aren't having fun then go do something else, not make posts 2 years after they charged you for a month of service you didn't get about shit you have no fucking clue about.

So "friggan" games are not suppose to have cause, aims, content to your liking? how are you supposed to have fun? by logging in and killing every helpless miner, gatherer extractor that is playing the shallow mining/woodcutting simulator and deleting the crap he was gathering for hours? last time i payed them sub for two accounts was around 45 days ago and BTW you are not entitled to say to anyone what and how to do it.

[mod edit]

 

Originally posted by mehoron

What propaganda? do you even know what that word means? Here let me copy the definition and go ahead and turn the "Propaganda" around on you.

information, ideas, or rumors deliberately spread widely to help or harm a person, group, movementinstitution, nation,etc.

 

[mod edit]

The definition of propaganda is way more wide than you like to believe. So check a little bit better and it will give you more clues on what it is. If you are unable ask it and i will give you a link that pretty much sais that propaganda is also "...the use of loaded messages to produce an emotional response to the information presented-the desired result is a change of the attitude toward the subject in the target audience to further political agenda...". I will say to you again that is exactly what you doing in both of your posts. you even trying to get as your advantage the fact that i dont feel like discussing with an unpleasant fellow like yourself and you making a second post in which since you dont have any actual arguments all you do is a personnal attack, insults and bashing. Jumping on the offensive wagon, using bigger fonts will not justify your CAUSE neither will give you status or a bigger and wider audience. Your posts will simply remain rude, insulting and trash. Your first post didnt try to promote the game as your predecessors did cause you clearly when you refering to MO you dont have anything to point out as advantage (not at least anything that is not being served in an ocean of bugs, half assed features, placeholders and less than half of them functional but even those not fully) thats why you focused on personal bashing as you did in your second post aswell. Now i dont mind at all if you DGAF about my posts and i will continue posting them as long they re issues INGAME and SV fails or avoids to fix them. I m reading again your pile of BS and insults but still i cant find any points of yours. Its all bashing and more bashing.  

The di

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/25/12 4:13:05 AM#46
Originally posted by mehoron

It seems they are having a fine time expressing their opinions and the opinions being taken on their forums. Case in point:

http://www.mortalonline.com/forums/72350-fix-horses.html#post1276840

I visit the forums every once in a while and that was right there in the feedback forum litterally took me not even a minute to see some developer giving feedback or asking questions on how the players feel about something......

I don't understand where you other people are getting this other stuff from, that your opinions are getting locked up or rejected....

If you are reffering to me i didnt mention about my opinions, concerns and questions getting locked or rejected. Clearly said that getting removed. Now if you bother read what Sebastian does say in that post you will see how much he apreciates his playerbase and what kind of answers giving to their questions that clearly unterestimate our intelligence.

Lets have a look will we?

 

Developer
 
Sebastian Persson's Avatar
 
Join Date: Apr 2008
Location: Malmö Sweden
Age: 27
Posts: 1,183
Rep Power: 0 Sebastian Persson is an unknown quantity at this point!!

All of the above marked with a X is already in the system. But apparently it does not affect it much enough since you can't feel the difference.

WTF should complicated system that dont make a difference to the player and are not even noticeable should be ingame? My guess is to have more packages sending from the server to the client and the other way around, which serves.... hmmm no one? My guess will be that Sebastian is feeding playerbase  with crap talking about complicated systems that are ingame, are very hard to code or fix but still they dont make any difference.... 

The mounts are very hard to balance since there are so many variations.

As a player i couldnt care less. Work harder, overnight, hire more staff and fix the mounts ingame. They used to work fine before Dawn but your general idea about breeding system made you implement a non functional slappy, poorly designed  placeholder which are the mounts atm and as far as i know Breeding and full systems are not in the game yet tm after more than half a year .


Is the general feeling still that mounts should NOT have a as wide variety of speeds? You want the slowest horse to move a bit faster and the fastest horse to move a bit slower making speed not the ONLY important thing?

........

On top of that the swift riding and riding itself increase the speed with 20% if they are both maxed. 

No it doesnt. Riding affects stamina control when you ride. Swift riding doesnt make no difference at all after Dawn. Easy to check with 2 chars one with riding+swift riding and one with riding only. But i guess if someone points it out he will make a dripple of the type "... Oh yes my bad, i meant 2% which is not noticeable in game since there are other complicated variables that actualy affect riding speed and guess what you have to find them by yourself cause thats what MO is about..."

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 147

2/26/12 12:04:28 AM#47
Originally posted by argirop
Originally posted by mehoron

It seems they are having a fine time expressing their opinions and the opinions being taken on their forums. Case in point:

http://www.mortalonline.com/forums/72350-fix-horses.html#post1276840

I visit the forums every once in a while and that was right there in the feedback forum litterally took me not even a minute to see some developer giving feedback or asking questions on how the players feel about something......

I don't understand where you other people are getting this other stuff from, that your opinions are getting locked up or rejected....

If you are reffering to me i didnt mention about my opinions, concerns and questions getting locked or rejected. Clearly said that getting removed. Now if you bother read what Sebastian does say in that post you will see how much he apreciates his playerbase and what kind of answers giving to their questions that clearly unterestimate our intelligence.

Lets have a look will we?

 

Developer
 
Sebastian Persson's Avatar
 
Join Date: Apr 2008
Location: Malmö Sweden
Age: 27
Posts: 1,183
Rep Power: 0 Sebastian Persson is an unknown quantity at this point!!

All of the above marked with a X is already in the system. But apparently it does not affect it much enough since you can't feel the difference.

WTF should complicated system that dont make a difference to the player and are not even noticeable should be ingame? My guess is to have more packages sending from the server to the client and the other way around, which serves.... hmmm no one? My guess will be that Sebastian is feeding playerbase  with crap talking about complicated systems that are ingame, are very hard to code or fix but still they dont make any difference.... 

The mounts are very hard to balance since there are so many variations.

As a player i couldnt care less. Work harder, overnight, hire more staff and fix the mounts ingame. They used to work fine before Dawn but your general idea about breeding system made you implement a non functional slappy, poorly designed  placeholder which are the mounts atm and as far as i know Breeding and full systems are not in the game yet tm after more than half a year .


Is the general feeling still that mounts should NOT have a as wide variety of speeds? You want the slowest horse to move a bit faster and the fastest horse to move a bit slower making speed not the ONLY important thing?

........

On top of that the swift riding and riding itself increase the speed with 20% if they are both maxed. 

No it doesnt. Riding affects stamina control when you ride. Swift riding doesnt make no difference at all after Dawn. Easy to check with 2 chars one with riding+swift riding and one with riding only. But i guess if someone points it out he will make a dripple of the type "... Oh yes my bad, i meant 2% which is not noticeable in game since there are other complicated variables that actualy affect riding speed and guess what you have to find them by yourself cause thats what MO is about..."

You completely misconstrued what he said....Obviously. And yes if both are MAXED your speed should be +20% Not just learning them. As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system.

What he ment by they are hard to balance isn't "It's too much work" it's about balancing all of them properly to have proper uses across the board. If one is the fastest it needs to have less stability, if one is way stable, it shouldn't be the fastest, if one can cary a whole bunch, it can't be the most stable or fastest, etc. That's what's meant by difficult to balance. It really isn't that hard to go into data and change stuff. You just can't make a horse that's a jack of all trades that everyone just uses. So they try to make them very close to each other so it's safer.

Would you rather people run around yelling "NERF THE PINTO QQ ITS TOO POWERFUL!"......Cause you'ed probably be first in line for that one.

You obviously have ZERO development knowledge to think that people feel the difference through packets....packets....that's just silly...What he's stating is that the systems are in, but they probably need to be tweaked since the player isn't noticing the difference.

I can see why your completely misguided comments get deleted cause they are so apparently off track from what is actually written it's rediculous. Like explaining something to a 5 year old.

That ...... you put there and what he is saying was that people wanted mounts to be more balance with one another and viable against one another, this was pre-dawn, they lsitened and made them closer to one another, and now people are complaining that they are too close, which loops back around to the "Difficult to balance" statement.

  User Deleted
2/26/12 3:28:35 AM#48

Firstly, this....

 

Originally posted by argirop

If you are reffering to me i didnt mention about my opinions, concerns and questions getting locked or rejected. Clearly said that getting removed. Now if you bother read what Sebastian does say in that post you will see how much he apreciates his playerbase and what kind of answers giving to their questions that clearly unterestimate our intelligence.

Lets have a look will we?

 

Developer
 
Sebastian Persson's Avatar
 
Join Date: Apr 2008
Location: Malmö Sweden
Age: 27
Posts: 1,183
Rep Power: 0 Sebastian Persson is an unknown quantity at this point!!

 ....was simply hilarious, thank you.
 

Secondly:

 

Originally posted by mehoron

You completely misconstrued what he said....Obviously. And yes if both are MAXED your speed should be +20% Not just learning them. As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system.

No. It used to work, now it doesn't work anymore. How can you possibly mix this up?

What he ment by they are hard to balance isn't "It's too much work" it's about balancing all of them properly to have proper uses across the board. If one is the fastest it needs to have less stability, if one is way stable, it shouldn't be the fastest, if one can cary a whole bunch, it can't be the most stable or fastest, etc. That's what's meant by difficult to balance. It really isn't that hard to go into data and change stuff. You just can't make a horse that's a jack of all trades that everyone just uses. So they try to make them very close to each other so it's safer.

Errr oh. I didn't know you were going to put up a Sebastian Persson defence. Well, who would have seen this coming?

I don't think you need someone telling you that all horses being the same isn't diversity though.

 

That ...... you put there and what he is saying was that people wanted mounts to be more balance with one another and viable against one another, this was pre-dawn, they lsitened and made them closer to one another, and now people are complaining that they are too close, which loops back around to the "Difficult to balance" statement.

Pre-Dawn? It clearly said "No it doesnt. Riding affects stamina control when you ride. Swift riding doesnt make no difference at all after Dawn." After Dawn, man. After Dawn.

Would you rather people run around yelling "NERF THE PINTO QQ ITS TOO POWERFUL!"......Cause you'ed probably be first in line for that one.

You obviously have ZERO development knowledge to think that people feel the difference through packets....packets....that's just silly...What he's stating is that the systems are in, but they probably need to be tweaked since the player isn't noticing the difference.

I can see why your completely misguided comments get deleted cause they are so apparently off track from what is actually written it's rediculous. Like explaining something to a 5 year old.

If you live in a glass house.. ;)


 

 

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 147

2/26/12 4:18:17 AM#49
Originally posted by Gerolt

Firstly, this....

 

Originally posted by argirop

If you are reffering to me i didnt mention about my opinions, concerns and questions getting locked or rejected. Clearly said that getting removed. Now if you bother read what Sebastian does say in that post you will see how much he apreciates his playerbase and what kind of answers giving to their questions that clearly unterestimate our intelligence.

Lets have a look will we?

 

Developer
 
Sebastian Persson's Avatar
 
Join Date: Apr 2008
Location: Malmö Sweden
Age: 27
Posts: 1,183
Rep Power: 0 Sebastian Persson is an unknown quantity at this point!!

 ....was simply hilarious, thank you.
 

Secondly:

 

Originally posted by mehoron

You completely misconstrued what he said....Obviously. And yes if both are MAXED your speed should be +20% Not just learning them. As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system.

No. It used to work, now it doesn't work anymore. How can you possibly mix this up?

What he ment by they are hard to balance isn't "It's too much work" it's about balancing all of them properly to have proper uses across the board. If one is the fastest it needs to have less stability, if one is way stable, it shouldn't be the fastest, if one can cary a whole bunch, it can't be the most stable or fastest, etc. That's what's meant by difficult to balance. It really isn't that hard to go into data and change stuff. You just can't make a horse that's a jack of all trades that everyone just uses. So they try to make them very close to each other so it's safer.

Errr oh. I didn't know you were going to put up a Sebastian Persson defence. Well, who would have seen this coming?

I don't think you need someone telling you that all horses being the same isn't diversity though.

 

That ...... you put there and what he is saying was that people wanted mounts to be more balance with one another and viable against one another, this was pre-dawn, they lsitened and made them closer to one another, and now people are complaining that they are too close, which loops back around to the "Difficult to balance" statement.

Pre-Dawn? It clearly said "No it doesnt. Riding affects stamina control when you ride. Swift riding doesnt make no difference at all after Dawn." After Dawn, man. After Dawn.

Would you rather people run around yelling "NERF THE PINTO QQ ITS TOO POWERFUL!"......Cause you'ed probably be first in line for that one.

You obviously have ZERO development knowledge to think that people feel the difference through packets....packets....that's just silly...What he's stating is that the systems are in, but they probably need to be tweaked since the player isn't noticing the difference.

I can see why your completely misguided comments get deleted cause they are so apparently off track from what is actually written it's rediculous. Like explaining something to a 5 year old.

If you live in a glass house.. ;)


 

 

I know Gerolt, I was stating that as far as I know, swift riding not working WAS A BUG with the new system AFTER dawn that was fixed (When you move to new systems sometimes you leave out modifiers that should be there). How could my statment be misconstrued at all. "As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system." Which means, when they moved to the new system in dawn, it was a bug that it didn't work, they since then fixed it so it does.

Now that being said, the fact that someone would miss something so apparent is just.....well daft.

I think I would believe a developer over a conspiracy theorist who hasn't played the game in months.

I'm going to end this with a little tidbit.

For a game thats been out for so long, it's pretty barren, I don't think their handling of tasks, bugs, or feedback/communication is good at all. AT ALL. They need someone running PR like woah. And I could see how his post could be construed as whiney.

The game has a lot of issues, bugs, and general asshattery that up until these days only CCP could get away with.

However I do not feel that every single thread about the game being decent for what it is should wind up with consipracy theories and propaganda about how the 6 people or so at SV are swindling everyone for the giggles or creating accounts to hype the game. It's just silly.

Countering it with "Well you know I see they've fixed stuff and things are a bit more stable but I can't get over the porting issues" is much better than. "OMG THIS PERSON JSUT WORKS FOR SV CAUSE THAT GAME SUCKS TROLOLOLO" or "They are just stealing your money when you sub!" or "They are out to make a bunch of promises to make you pay then never fulfill them" when they decided to discuss some ideas they MAY do.

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/26/12 4:58:17 AM#50
Originally posted by mehoron

You completely misconstrued what he said....Obviously. And yes if both are MAXED your speed should be +20% Not just learning them. As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system.

Well guess again and test again. My fighter has riding and swift riding maxed out. Was left behind on a race with a fighter with only riding maxed out and the only noticeable difference in our mounts (both jungle horses) was 41-43 speed and not sure anymore about the dexterity cause my memory fails to serve me.Exactly as you said IT SHOULD but its not. 

What he ment by they are hard to balance isn't "It's too much work" it's about balancing all of them properly to have proper uses across the board. If one is the fastest it needs to have less stability, if one is way stable, it shouldn't be the fastest, if one can cary a whole bunch, it can't be the most stable or fastest, etc. That's what's meant by difficult to balance. It really isn't that hard to go into data and change stuff. You just can't make a horse that's a jack of all trades that everyone just uses. So they try to make them very close to each other so it's safer.

Even if this is the case is retarded that they implement a complicated half assed placeholder which will supposely intoduce variety in mounts and right after the terrible implementation in game and a couple of failed tries to make it functional they abandoned totaly the idea behind the variety leaving us with a broken system just to be safe. I dont think how's that safe.  

Would you rather people run around yelling "NERF THE PINTO QQ ITS TOO POWERFUL!"......Cause you'ed probably be first in line for that one.

No i wouldnt mind at all. As long as it was working and functional and decently implemented in game. Your excuses sound very poor to me. Also would like to point out where is a single post of mine that i complained for something that is in game and works as intented cause you doing again your bashing propaganda and i m tired of it. 

You obviously have ZERO development knowledge to think that people feel the difference through packets....packets....that's just silly...What he's stating is that the systems are in, but they probably need to be tweaked since the player isn't noticing the difference.

I have close to nothing developement knowledge but really dont see what that fact has anything to do with the packs that my pc exchanges with the server while i m playing MO or any other online game nor that a guy (you in this case) from the internet have to point that out by using capital letters  especialy when he is commenting on something that had to do close to nothing with developement. How do you think you see in your monitors screen all the different commands you order your toon/ mount to do? With sorcery? How do you think different stats on base attributes or whatever go back and forward from your pc to the server? through thin air?  

I can see why your completely misguided comments get deleted cause they are so apparently off track from what is actually written it's rediculous. Like explaining something to a 5 year old.

Plain rude and insulting. But i guess you dont have anything to afraid of since its the internet that gives courage and enhances your good manners. 

That ...... you put there and what he is saying was that people wanted mounts to be more balance with one another and viable against one another, this was pre-dawn, they lsitened and made them closer to one another, and now people are complaining that they are too close, which loops back around to the "Difficult to balance" statement.

From my point of view he doesnt do anything less by giving excuses and trying to somehow justify the poorly designed/ implemented mount system which is his child. Its not a coincidence that its broken for 7 months now and after a couple of tries (once they made horses supernatural and they could go in one breath almost everywhere and the second one its their current state which is completely retarded, frustrating and they cant even overpass a flower or a barely noticeable slope or even a fricken bridge) they left it as it is as they usualy doing and moved to other projects. And its being like that for more than 7 months. Whatever you think it is and as much as you wanna blame the community for it (i will agree that keeping the community happy 24/7 is a very difficult to very unlikely thing to happen but theres exactly where they have to put some thought and take some initiatives instead of leaving  broken mechanics ingame for a quite long periods if not forever) i say its innability by their side to make things right and that comes from total lack of clear mind, professionalism, patience, perseverance and objectives.

 

  argirop

Novice Member

Joined: 6/05/09
Posts: 326

2/26/12 5:22:05 AM#51
Originally posted by mehoron

I know Gerolt, I was stating that as far as I know, swift riding not working WAS A BUG with the new system AFTER dawn that was fixed (When you move to new systems sometimes you leave out modifiers that should be there). How could my statment be misconstrued at all. "As far as I know Swift Riding issue was a bug that got fixed when they moved to the new system." Which means, when they moved to the new system in dawn, it was a bug that it didn't work, they since then fixed it so it does.

Now that being said, the fact that someone would miss something so apparent is just.....well daft.

I think I would believe a developer over a conspiracy theorist who hasn't played the game in months.

I'm going to end this with a little tidbit.

For a game thats been out for so long, it's pretty barren, I don't think their handling of tasks, bugs, or feedback/communication is good at all. AT ALL. They need someone running PR like woah. And I could see how his post could be construed as whiney.

The game has a lot of issues, bugs, and general asshattery that up until these days only CCP could get away with.

However I do not feel that every single thread about the game being decent for what it is should wind up with consipracy theories and propaganda about how the 6 people or so at SV are swindling everyone for the giggles or creating accounts to hype the game. It's just silly.

Countering it with "Well you know I see they've fixed stuff and things are a bit more stable but I can't get over the porting issues" is much better than. "OMG THIS PERSON JSUT WORKS FOR SV CAUSE THAT GAME SUCKS TROLOLOLO" or "They are just stealing your money when you sub!" or "They are out to make a bunch of promises to make you pay then never fulfill them" when they decided to discuss some ideas they MAY do.

Seriously you dont get it do you? Was working before Dawn and ITS NOT WORKING since then. Its not fixed. As for the next of your comments you are antitled to believe whatever you feel and whatever suits you better. But since you can have respect for your interlocutors because they are able to make a point where you fail at, you hastly jump on the offensive wagon and start bashing and insulting. You didnt add anything to the conversation but personal attacks and you continue chewing the same bubble gum even though its lost its taste and flavour and became like a rubber. Stating as facts things about me that i havent played the game for months that i m making conspiracy theories and bla bla bla. You know what? i would prefer to take the word of a developer aswell but unfortunately there arent any in the ranks of SV and everyone who is outside laughs hard with their achievements but i guess you missed legitimate posts of devs/ coders in official MO forums cause guess what again: their posts got locked, removed. Why i m forced to say to you again that i have canceled my subs around 45 days ago and since then NOT a single change has being made ingame appart from the changes that has being made for making right all the mess after the GM fiasco (but thats hardly progress in developement).

I m truly glad you came to enlighten everyone and judge whos posts, thoughts, opinions and concerns are decent and whos not. Too bad that your behaviour will not guarantee a free pass to stay and keep on bashing.

  RainBringer

Novice Member

Joined: 4/04/11
Posts: 163

Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices.

2/26/12 8:21:27 AM#52
Originally posted by mehoron
 

I think I would believe a developer over a conspiracy theorist who hasn't played the game in months.

I'm going to end this with a little tidbit.

For a game thats been out for so long, it's pretty barren, I don't think their handling of tasks, bugs, or feedback/communication is good at all. AT ALL. They need someone running PR like woah. And I could see how his post could be construed as whiney.

The game has a lot of issues, bugs, and general asshattery that up until these days only CCP could get away with.

However I do not feel that every single thread about the game being decent for what it is should wind up with consipracy theories and propaganda about how the 6 people or so at SV are swindling everyone for the giggles or creating accounts to hype the game. It's just silly.

Countering it with "Well you know I see they've fixed stuff and things are a bit more stable but I can't get over the porting issues" is much better than. "OMG THIS PERSON JSUT WORKS FOR SV CAUSE THAT GAME SUCKS TROLOLOLO" or "They are just stealing your money when you sub!" or "They are out to make a bunch of promises to make you pay then never fulfill them" when they decided to discuss some ideas they MAY do.

I`m finding it hard to figure out if you are trying to troll posters here or are having difficulty in making up your mind whether you like SV or hate them for just as they are.

In two consecutive paragraphs you have barrel rolled from one side of the court to the other while travelling with the ball, its so very confusing...

 

You bassically admit SV suck at handling tasks, bugs, feedback and communication, you know...all that makes them a GAME DEVELOPER, and then you also freely admit that MO itself is broken since it has a lot of issues, bugs and general asshattery going on in the game. All your words and none are mine, and if I dint know better I would have thought, "Whoa dude, although all that is true, some fanboy is going to call you a hater, you just see!"

 

So tell me this, with ALL those problems both SV and MO are having, how the hell do you think it is justifiable to have them charge AAA prices for a broken game whose developers have no skill or insight to make it worth the monthly fee? Moreover, all those less than 20 posts posters and the usual people ALWAYS claiming the same BS, "POPULATION IS BOOOOMING!", "GAME IS FINE, only SMALL bugs remain", "BEST FANTASY SANDBOX, just like EvE and UO but (IMO) SO MUCH BETTER!", etc....doesnt it just make you think how the HELL can people hype this game up so much if there isnt something in it for them? Its silly to just buy into the hype IMHO, to question why these posters dont even post the truth (like how you are doing here and you deserve due credit for doing so) about how MO has so MANY problems, but might just hold your attention if you are that kind of a person, is not the least bit silly.

-------------------------------------------------------------------------------

Here is a tidbit for you for that other tidbit you sent our way.

Look at this OP's post. He claims to have played it "a little over a year" back. Dawn was only released around 8 months ago and with it came butchery, cooking, task boards and whatever I dont remember. So how can he say it was "Since then fixed" if he hasnt even tried these game features before? Its all in the wording, in how to differentiate between a shill and a legit player.

Also look at his "SWTOR player; type of MMO player" comment. Its the remixed lyrics from the same old: "This game is too hardcore for you, go back to WoW" song. Another thing that doesnt speak good about the OP.

Lastly, anyone who makes "xxx system is going to blow the game out of the water" on his very first post on the matter is very Very susceptible to being a shill. Not even veteran MO players OR the focus group can tell you if this xpac is good or not. Hyping something that is not yet released for a company with a reputation that SV suffers, is pretty much the best sign to check for a shill. And oh look, OP has disappeared into the shadows after a couple of initial posts for a game he seems to absolutely love, not gonna say anything bout that but all in all with the rest of the content his posts contain, he doesnt look the least bit legit, at all.

Observational skills dont require you to wear a tinfoil hat either, occam's razor cuts sharp.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2144

2/26/12 10:33:14 AM#53

MO can definately be fun for a month or two. wile it's not everyone's game if it is what you are into to ( and you have a beastly computer) this game can definately be a lot of fun. there is almost no grind, fps combat is exciting, you can get into the action almost immediately, etc, etc

 

the problems will start showing once the novelty kind of wears off and you are left with the bugs, the exploitors, and the unprofessional SV employees. once you've been in a handfull of large battles and you see exactly how bad preformance can get you'll know what i'm talking about. once you've spent time building stuff and see just how buggy it all is and how little help you'll get from GMs you'll know what i'm talking about. when you keep losing battles against the same people that blatantly exploit and the GMs dont do anything, you'll know what i'm talking about.  

 

so yes, the game can be fun for a while, but sadly it has lots of problems and SV has no idea how to fix them.

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1461

2/26/12 12:17:23 PM#54

MO is fun till the feeling of novelty wears of, and it does so relatively quickly.

  BarCrow

Advanced Member

Joined: 2/25/07
Posts: 2226

2/26/12 1:41:30 PM#55

 I played beta and quit after 5 days. It was an utter mess. Out of nowhere I decided to try the trial. They kept at it despite all the smack-talk and negative press.It is miles above where it was in beta and very playable. It's not for everyone and still has bugs. I subbed as i am enjoying it none-the-less. People ask why we should pay and support products that seem/are unfinished from small independents. I say it is that reason alone....EVE wasnt always a complete gem. People stuck with it and look at it now. No one else is even trying to make these types of games..no AAA companies for sure. Independents like Starvault..with less than 15 people on staff...are the only ones truly trying to get a decent sandbox going. Where everyone isnt a hero...just a cog in the gears of the world.

  mehoron

Advanced Member

Joined: 11/19/05
Posts: 147

2/27/12 1:04:50 PM#56
Originally posted by RainBringer
Originally posted by mehoron
 

I think I would believe a developer over a conspiracy theorist who hasn't played the game in months.

I'm going to end this with a little tidbit.

For a game thats been out for so long, it's pretty barren, I don't think their handling of tasks, bugs, or feedback/communication is good at all. AT ALL. They need someone running PR like woah. And I could see how his post could be construed as whiney.

The game has a lot of issues, bugs, and general asshattery that up until these days only CCP could get away with.

However I do not feel that every single thread about the game being decent for what it is should wind up with consipracy theories and propaganda about how the 6 people or so at SV are swindling everyone for the giggles or creating accounts to hype the game. It's just silly.

Countering it with "Well you know I see they've fixed stuff and things are a bit more stable but I can't get over the porting issues" is much better than. "OMG THIS PERSON JSUT WORKS FOR SV CAUSE THAT GAME SUCKS TROLOLOLO" or "They are just stealing your money when you sub!" or "They are out to make a bunch of promises to make you pay then never fulfill them" when they decided to discuss some ideas they MAY do.

I`m finding it hard to figure out if you are trying to troll posters here or are having difficulty in making up your mind whether you like SV or hate them for just as they are.

In two consecutive paragraphs you have barrel rolled from one side of the court to the other while travelling with the ball, its so very confusing...

 

You bassically admit SV suck at handling tasks, bugs, feedback and communication, you know...all that makes them a GAME DEVELOPER, and then you also freely admit that MO itself is broken since it has a lot of issues, bugs and general asshattery going on in the game. All your words and none are mine, and if I dint know better I would have thought, "Whoa dude, although all that is true, some fanboy is going to call you a hater, you just see!"

 

So tell me this, with ALL those problems both SV and MO are having, how the hell do you think it is justifiable to have them charge AAA prices for a broken game whose developers have no skill or insight to make it worth the monthly fee? Moreover, all those less than 20 posts posters and the usual people ALWAYS claiming the same BS, "POPULATION IS BOOOOMING!", "GAME IS FINE, only SMALL bugs remain", "BEST FANTASY SANDBOX, just like EvE and UO but (IMO) SO MUCH BETTER!", etc....doesnt it just make you think how the HELL can people hype this game up so much if there isnt something in it for them? Its silly to just buy into the hype IMHO, to question why these posters dont even post the truth (like how you are doing here and you deserve due credit for doing so) about how MO has so MANY problems, but might just hold your attention if you are that kind of a person, is not the least bit silly.

-------------------------------------------------------------------------------

Here is a tidbit for you for that other tidbit you sent our way.

Look at this OP's post. He claims to have played it "a little over a year" back. Dawn was only released around 8 months ago and with it came butchery, cooking, task boards and whatever I dont remember. So how can he say it was "Since then fixed" if he hasnt even tried these game features before? Its all in the wording, in how to differentiate between a shill and a legit player.

Also look at his "SWTOR player; type of MMO player" comment. Its the remixed lyrics from the same old: "This game is too hardcore for you, go back to WoW" song. Another thing that doesnt speak good about the OP.

Lastly, anyone who makes "xxx system is going to blow the game out of the water" on his very first post on the matter is very Very susceptible to being a shill. Not even veteran MO players OR the focus group can tell you if this xpac is good or not. Hyping something that is not yet released for a company with a reputation that SV suffers, is pretty much the best sign to check for a shill. And oh look, OP has disappeared into the shadows after a couple of initial posts for a game he seems to absolutely love, not gonna say anything bout that but all in all with the rest of the content his posts contain, he doesnt look the least bit legit, at all.

Observational skills dont require you to wear a tinfoil hat either, occam's razor cuts sharp.

 

I never said that game was broken, having bugs is one thing, being broken implies I'm saying you can't play it, which is not the case. I also do not go to either extreme to love or hate the company. Honestly I don't give a rats ass about the politicing of the company itself. I do care about the product they provide for what it is.

Do I go off and think that every feature they discuss is set in stone gunna go into the game? No. Do I really care if they implement their blue-sky ideas or not? No. Do I go from post to post on a forum yelling about how I didn't get whats coming to me? No.

I pick up a game and play it for what it is, not what's in unrelease patches, I don't pick it up for it's blue sky ideas, or it's companies stupid amateur tendencies. I play a game for the game. If I need to make a list of what I enjoy about it, let me know.

My original rant is that people are getting on the forums saying "I see more people in!" or "It's buggy but I like it" (kinda positive post) and then the same 2 people come out and say the same stupid crap as always. Stuff that doesn't even apply to conversation, such as SV is stealing their money and brining up age old issues or quotes that don't even apply to the game today. It actually derails the post.

Such as this one, it was about guys returning, and it turned into more SV flaming and not even MO flaming.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3545

Hipster

2/27/12 1:13:01 PM#57
Originally posted by mehoron
Originally posted by RainBringer
Originally posted by mehoron
 

I think I would believe a developer over a conspiracy theorist who hasn't played the game in months.

I'm going to end this with a little tidbit.

For a game thats been out for so long, it's pretty barren, I don't think their handling of tasks, bugs, or feedback/communication is good at all. AT ALL. They need someone running PR like woah. And I could see how his post could be construed as whiney.

The game has a lot of issues, bugs, and general asshattery that up until these days only CCP could get away with.

However I do not feel that every single thread about the game being decent for what it is should wind up with consipracy theories and propaganda about how the 6 people or so at SV are swindling everyone for the giggles or creating accounts to hype the game. It's just silly.

Countering it with "Well you know I see they've fixed stuff and things are a bit more stable but I can't get over the porting issues" is much better than. "OMG THIS PERSON JSUT WORKS FOR SV CAUSE THAT GAME SUCKS TROLOLOLO" or "They are just stealing your money when you sub!" or "They are out to make a bunch of promises to make you pay then never fulfill them" when they decided to discuss some ideas they MAY do.

I`m finding it hard to figure out if you are trying to troll posters here or are having difficulty in making up your mind whether you like SV or hate them for just as they are.

In two consecutive paragraphs you have barrel rolled from one side of the court to the other while travelling with the ball, its so very confusing...

 

You bassically admit SV suck at handling tasks, bugs, feedback and communication, you know...all that makes them a GAME DEVELOPER, and then you also freely admit that MO itself is broken since it has a lot of issues, bugs and general asshattery going on in the game. All your words and none are mine, and if I dint know better I would have thought, "Whoa dude, although all that is true, some fanboy is going to call you a hater, you just see!"

 

So tell me this, with ALL those problems both SV and MO are having, how the hell do you think it is justifiable to have them charge AAA prices for a broken game whose developers have no skill or insight to make it worth the monthly fee? Moreover, all those less than 20 posts posters and the usual people ALWAYS claiming the same BS, "POPULATION IS BOOOOMING!", "GAME IS FINE, only SMALL bugs remain", "BEST FANTASY SANDBOX, just like EvE and UO but (IMO) SO MUCH BETTER!", etc....doesnt it just make you think how the HELL can people hype this game up so much if there isnt something in it for them? Its silly to just buy into the hype IMHO, to question why these posters dont even post the truth (like how you are doing here and you deserve due credit for doing so) about how MO has so MANY problems, but might just hold your attention if you are that kind of a person, is not the least bit silly.

-------------------------------------------------------------------------------

Here is a tidbit for you for that other tidbit you sent our way.

Look at this OP's post. He claims to have played it "a little over a year" back. Dawn was only released around 8 months ago and with it came butchery, cooking, task boards and whatever I dont remember. So how can he say it was "Since then fixed" if he hasnt even tried these game features before? Its all in the wording, in how to differentiate between a shill and a legit player.

Also look at his "SWTOR player; type of MMO player" comment. Its the remixed lyrics from the same old: "This game is too hardcore for you, go back to WoW" song. Another thing that doesnt speak good about the OP.

Lastly, anyone who makes "xxx system is going to blow the game out of the water" on his very first post on the matter is very Very susceptible to being a shill. Not even veteran MO players OR the focus group can tell you if this xpac is good or not. Hyping something that is not yet released for a company with a reputation that SV suffers, is pretty much the best sign to check for a shill. And oh look, OP has disappeared into the shadows after a couple of initial posts for a game he seems to absolutely love, not gonna say anything bout that but all in all with the rest of the content his posts contain, he doesnt look the least bit legit, at all.

Observational skills dont require you to wear a tinfoil hat either, occam's razor cuts sharp.

 

I never said that game was broken, having bugs is one thing, being broken implies I'm saying you can't play it, which is not the case. I also do not go to either extreme to love or hate the company. Honestly I don't give a rats ass about the politicing of the company itself. I do care about the product they provide for what it is.

Do I go off and think that every feature they discuss is set in stone gunna go into the game? No. Do I really care if they implement their blue-sky ideas or not? No. Do I go from post to post on a forum yelling about how I didn't get whats coming to me? No.

I pick up a game and play it for what it is, not what's in unrelease patches, I don't pick it up for it's blue sky ideas, or it's companies stupid amateur tendencies. I play a game for the game. If I need to make a list of what I enjoy about it, let me know.

My original rant is that people are getting on the forums saying "I see more people in!" or "It's buggy but I like it" (kinda positive post) and then the same 2 people come out and say the same stupid crap as always. Stuff that doesn't even apply to conversation, such as SV is stealing their money and brining up age old issues or quotes that don't even apply to the game today. It actually derails the post.

Such as this one, it was about guys returning, and it turned into more SV flaming and not even MO flaming.

 

Good post, I tried MO for a short while, it's got bugs and glitches but it's not broken. It doesn't run very well on my mid range laptop with lower end dedicated graphics card and it should so some more optimisation is needed before I give it another trial, but those playing it were generally helpful and seemed to be enjoying it. If they can keep it going it will probably be a decent game in the end.

I don't get with endless hate, so you tried a game and it didn't work out and you don't like the people who make it, if I expended as much emotion as some people do over this for every game that I bought and quickly discarded I would a shrivelled husk of a person.
  RainBringer

Novice Member

Joined: 4/04/11
Posts: 163

Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices.

2/29/12 1:22:08 AM#58
Originally posted by mehoron
 

I never said that game was broken, having bugs is one thing, being broken implies I'm saying you can't play it, which is not the case. I also do not go to either extreme to love or hate the company. Honestly I don't give a rats ass about the politicing of the company itself. I do care about the product they provide for what it is.

Do I go off and think that every feature they discuss is set in stone gunna go into the game? No. Do I really care if they implement their blue-sky ideas or not? No. Do I go from post to post on a forum yelling about how I didn't get whats coming to me? No.

I pick up a game and play it for what it is, not what's in unrelease patches, I don't pick it up for it's blue sky ideas, or it's companies stupid amateur tendencies. I play a game for the game. If I need to make a list of what I enjoy about it, let me know.

My original rant is that people are getting on the forums saying "I see more people in!" or "It's buggy but I like it" (kinda positive post) and then the same 2 people come out and say the same stupid crap as always. Stuff that doesn't even apply to conversation, such as SV is stealing their money and brining up age old issues or quotes that don't even apply to the game today. It actually derails the post.

Such as this one, it was about guys returning, and it turned into more SV flaming and not even MO flaming.

So I dont have the same tolerance threshold as you do. Doesnt make me wrong, doesnt make you right (or wrong either) in this matter. A game which is only focused on PvPing, and where PvP can be glitched up and borked completely to an extent that might seem like hacking to the newbie (talking bout the gem of a prediction systerm here) is a game I consider broken. If the reasons you stated; crappy dev team trying to make a game out of their reach isnt enough to call it broken enough.

 

And man oh man...Yea people who are trying it might like it. Yea population might be on the rise due to the articles and indirect hype generated by those and the fact that SV might throw in a new free patch soon. But that doesnt make those "same 2 people" wrong either. If they have paid, subbed or made someone else pay/sub to SV and feel like they have been treated unfairly by the company who sold them this product, then its a right that they can voice their comments about SV and MO until they choose to stop or get compensated by SV for the bad product they sold to the consumers. If some people have trouble letting go about the 90 euros they were robbed of then thats pretty much their problem, IMHO, and no one else is entitled to tell them to shut the hell up since it might irritate them that someone is putting down SV while the population is boooooooooming.

Why dont you take the same approach towards those few people who keep playing the same broken record about how population is booooooooming for the past 1+ years while being proven wrong time and time again? Or those people who drop 20k sub counts without giving any proof to back it up just to make MO look more appealing to the new guy. Or those people who kept underplaying SV's faults by painting a very colourful picture about MO from their rosy tinted POV time and time again? Yea, you wont ask them to shut up since you dont care if SV shills spread lies, but if someone speaks up to counter those lies then its a big problem. Just like the shill OP in this thread.

 

And you know, these forums provide a lot of people more entertainment than the actual game. And the forums here are free of cost, and you will never get doubled or triple billed by mmorpg.com either. If I speak for myself, I drop by here just to read about the different ways SV screw up without even trying all that hard. And the posts which tell about it, arepretty damn entertaining to me. So while you or others like you might not like them, I do. Besides if the game is good, then people will play it regardless of how many "haters" keep harping about it, yea? But when the game isnt good, thats when the shills get paid to write their posts here and fanbots go at it non stop pro bono, something that has been happening in this forumspace for a really long time.

But I have gone pretty much off topic now so Im done with derailing this thread, regardless of whether its OP is a shill or otherwise. Cheers.

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