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2/23/12 1:34:32 PM#101
Originally posted by someforumguy Why? It has been discussed to death and was more than likely simply baiting anyways. So back to more important things. Does this mean TSW is a themebox too or will that fit more into the sandpark variety? Just want to make sure I'm hip with all the new terminology. I would hate to be out of the loop. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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Xzen
Apprentice Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
2/23/12 1:34:34 PM#102
GW2 is not a sandbox. It is not even sandbox-ish. Also don't see how it's becoming more "WoW-ish" aside from the fact that it is in the theme park catagory. That being said I can't wait to play GW2! |
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2/23/12 1:34:50 PM#103
Originally posted by Teala so if you have sub categories for sandbox games then it stands to reason that you should have sub categories for themeparks yes? |
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2/23/12 1:35:20 PM#104
Originally posted by Distopia Spiderman 2 is considered a sandbox game for the reasons itgrowls gave. In fact most games of that type are considered sandboxes. This suggests at least to me that the word has multiple meanings and does not necessarily mean strictly that you need to be able to build things in order to qualify.
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2/23/12 1:36:23 PM#105
Originally posted by Zeroxin Agreement on all points except my eyes are fine after reading it through. I don't see the WoW similarity. Anywhere. Except maybe that it's a fantasy genre game. |
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2/23/12 1:36:48 PM#106
Originally posted by cinos Same way that GTA games and Bethseda games have been piled under sandbox. I dunno. I still maintain is the problem that sandbox is being defined largely off of people's feeeeelings. It's like art now (Alternatively, pornography) A sandbox? I'll know it when I see it. |
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2/23/12 1:38:11 PM#107
Originally posted by DJJazzy
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2/23/12 1:38:48 PM#108
Originally posted by Meowhead Yep basically this, I remember when GTA3 was blown up as this great sandbox, it left me scratching my head, and thinking wheres the sand? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/23/12 1:39:39 PM#109
How about a new category? A pool? You're free to do what you want in the pool, but you're not chasing anything, and the pool is not endless. The pool also has rubber ducks and all kinds of toys in it to play with.
...No?
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2/23/12 1:40:17 PM#110
Originally posted by Teala Except Archage will be a niche game and not appeal to the masses, which is what companies look for when thry invest money. It looks like a really cool game...I'm not bashing it...but for a game to really have an impact on the genre, it will need to get a lot of subs and make their company a lot of money. PvP or sandbox centric games have not proved to do so yet. |
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2/23/12 1:41:18 PM#111
Originally posted by Meowhead Basically we need more words. :p Two classifications just isn't cutting it anymore. I wouldn't consider Skyrim a themepark and considering the open exploration in GW2 and how you are openly encouraged to just go find your own path I don't think the word fits that game either. Definitely not saying it's a sandbox though, don't get me wrong. Was just pointing out in the previous post that the word and it's use isn't as strict as some claim it to be. |
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2/23/12 1:41:35 PM#112
Originally posted by Teala LOL, I'm just busting some balls here. Personally I'm sick of labels on everything. I agree 100% with your last sentence, if the game is fun then that is all that matters. |
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2/23/12 1:41:42 PM#113
Fair enough. But I noticed that none of the items I mentioned are gotten through the actual crafting system. Its either cash shop or combat to get those items which reinforces my initial point. |
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2/23/12 1:41:46 PM#114
Wtf did happen to this thread? The OP (or Arenanet for that matter) NEVER claimed that GW2 would be a sandbox. But ok, ill join the chaos. There are no sandbox MMO's. For anyone who claims that some MMO is a sandbox, I claim that said person fails to see the lineair progression and restrictions which makes that same MMO not a sandbox in somebody else's eyes. So, sandbox schmandbox. |
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2/23/12 1:42:10 PM#115
Originally posted by Teala While it may be a 'themepark', it doesnt look like a WoW/EQ2/Rift/LOTRO/SWtoR/TERA style themepark.
The WoW themepark model is really defined by being told what you should do and where you should do it. You go to a quest hub, make everyone happy, then move on to the next quest hub. Everquest was built on exploration, and finding your own personal way through Norrath.
What GW2 *might* be, is a fresh take on the non-sandbox genre, just as WoW, with its solo focus and quest hub style play were a fresh take on EQ's formula. GW2 looks to bring back that sense of exploration. And to let you forge your own path so where your experience will be quite different from someone else. If they pull it off, GW2 could be a gamechanger in the same way WoW was a gamechanger. Just hopefully a positive gamechanger this time, because WoW was not positive for the genre. Its absolutely wonderful and beneficial that WoW and EQ2 exist, they are both great games. There was no need for everything after to copy so much of that style.
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2/23/12 1:43:22 PM#116
Originally posted by ropenice I guess we'll just have to wait and see about ArchaAge. ![]() |
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2/23/12 1:43:27 PM#117
Originally posted by cinos When it comes to mmo gamers everything has multiple meanings or is subject to interpretation depending on the poster. If these forums prove nothing else it is this. Well, that and their fundamental belief that everything sounds better if they use an analogy. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/23/12 1:43:41 PM#118
I thought the "GW2 is WoW" complainers would take longer to show themselves. You want to see a WoW clone, check out what Bioware is doing. GW2 is about as far from WoW like as you can possibly get in this day and age. Not really sure the OP has even researched the game. Anyone with two eyes and a brain..oh wait, now I get it! >.> |
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2/23/12 1:46:12 PM#119
Originally posted by monarc333 Funny thing is that the OP has posted loads about GW2 (mainly about GW2 lore I think). I used to see him as GW2 fanboy and now in his disappointment he shows a lot of hyperbole and mentiones WoW and everyone is seeing him as troll lol.
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2/23/12 1:46:28 PM#120
Originally posted by ropeniceOriginally posted by Teala You can still level up with quests. However, it has 0 instancing, and the PVE is so tied to the PVP that it may be too "hardcore" for some players. But isn't this what GW2 is doing? something different instead of trying to cash in with a generic wow clone only to merge servers 3 months later? Both games are innovating in many ways, one more than the other. Who cares if the soccer mom doesn't want a game with freedom to do anything you want? those people shouldn't even be playing MMOs in the first place, what they want is called single player RPGs, but it seems that they love to pay a monthly sub.... so... enjoy i guess.
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