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I read that the Ps3 version of Skyrim had framerate issues, has it been fixed yet ? or better to go with the 360 version ? |
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2/22/12 12:09:14 PM#2
Yeah, it had to do with the size of the save game file over time. For some reason as you progressed through the game on the PS3 every time you saved the file would grow a little in size... something that doesn't happen on the Xbox or PC versions. As it grew it would start to impact game performance to the point that eventually you would be playing a slide show about 40-50 hours into the game. As far as I know they have patched in a fix for this but I don't have a PS3 to tell you for sure if it's 'fixed' completely.
Bren while(horse==dead) |
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4/18/12 4:51:45 PM#3
I'm pretty sure they have fixed all frame rate issues relating to the PS3 now, although i wasn't aware it was PS3 specific. I know many people who have had the same issues on the 360 in the past. I can honestly say i've barely had any trouble with frame rate issues on my PS3 (that didn't pass after a short while ) and haven't experienced any at all for months even after 90 hours gameplay .
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