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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Now that SWTOR is obviously a success

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276 posts found
  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7987

2/14/12 12:16:47 PM#61
Originally posted by Caldrin

Title should read.

 

Now that SWTOR is obviously a success at copying wow

i wish they had used the wow engine then cause at least we wouldnt even be here we would be playing the darn thing in 64 bit

  Laughing-man

Novice Member

Joined: 4/23/09
Posts: 3394

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

2/14/12 12:20:26 PM#62
Originally posted by drbaltazar
Originally posted by Caldrin

Title should read.

 

Now that SWTOR is obviously a success at copying wow

i wish they had used the wow engine then cause at least we wouldnt even be here we would be playing the darn thing in 64 bit

http://us.battle.net/wow/en/forum/topic/3988300405

4.3.2 Introduced 64 bit client.

date of this release?

2/1/2012

Not saying anything... just posting facts.

  Pivotelite

Apprentice Member

Joined: 1/19/12
Posts: 2195

2/14/12 12:22:05 PM#63

I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included.

Not to mention the company expected WoW numbers...

  orgash

Novice Member

Joined: 11/23/11
Posts: 67

2/14/12 12:22:17 PM#64
Originally posted by Yamota

SW:TOR is considered a success only 1.5 months after release? 

Of course...remember also like a week after retail release it won and was getting lots of hype for winning Game of the Year! 2011 at other popular online places.

There were some posts here from fans letting us know how it was the game of the year.

edited: 2 weeks out for 1 because although some will say; it hasn't won game of the year 2012 just yet..maybe next week it will.

  sirphobos

Hard Core Member

Joined: 6/10/11
Posts: 613

2/14/12 12:25:05 PM#65
Originally posted by Pivotelite

I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included.

Not to mention the company expected WoW numbers...

Show one quote from anyone at EA/Bioware where they said they expect to reach WoW's level of subscribers.  I'd like to see it.

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/14/12 12:27:43 PM#66

Define "success"

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7987

2/14/12 12:28:27 PM#67
Originally posted by Laughing-man
Originally posted by drbaltazar
Originally posted by Caldrin

Title should read.

 

Now that SWTOR is obviously a success at copying wow

i wish they had used the wow engine then cause at least we wouldnt even be here we would be playing the darn thing in 64 bit

http://us.battle.net/wow/en/forum/topic/3988300405

4.3.2 Introduced 64 bit client.

date of this release?

2/1/2012

Not saying anything... just posting facts.

why do  you think i mention this,64 bit have been out since 2004 and the only game that have it and you can see player having smooth gaming with it(toweliee on twitch for one)and yet almost no game make use of it how lazy can a new company be ,just make browser game gees if you dont want to bother!

  Mors.Magne

Novice Member

Joined: 3/02/07
Posts: 1432

2/14/12 12:29:26 PM#68

I think SWTOR would be more successful if both sides crossed paths on every planet - so there would be running battles.

 

However, somehow I don't think this is going to happen (because companies hate taking criticism and having to change).

 

So I think SWTOR will sort of bump along and break even. A success - but not a massive one.

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/14/12 12:30:09 PM#69
Originally posted by orgash
Of course...remember also like a week after retail release it won and was getting lots of hype for winning Game of the Year! 2011 at other popular online places.

There were some posts here from fans letting us know how it was the game of the year.

edited: 2 weeks out for 1 because although some will say; it hasn't won game of the year 2012 just yet..maybe next week it will.

Awww that's cute. He think's "Game of the Year" awards means the game is good.

 

In other news, PCgamer said Dragon Age 2 was RPG of the decade and Black Ops won the guiness book of world records for best video game ending in history.

 

Look how great these games are, guys!

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

2/14/12 12:32:07 PM#70
Originally posted by Pivotelite

I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included.

Not to mention the company expected WoW numbers...

All that proves is that you personally know more people that didn't like it than those that did.  That doesn't have anything to do with how successful the game is.  

And the only people throwing around the notion that EA/Bioware were expecting WoW numbers are those that are looking for something...anything...to prove it wasn't a success (read:  people that don't want the game to succeed).  Because EA and Bioware never stated they were looking for those kind of numbers.    

The game is a success, and a pretty damn big one by today's MMO standards, thus far.  To remain successful, they admittedly have some work to do to keep the non-raiding type player happy at endgame.  

  Laughing-man

Novice Member

Joined: 4/23/09
Posts: 3394

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

2/14/12 12:32:30 PM#71
Originally posted by drbaltazar
Originally posted by Laughing-man
Originally posted by drbaltazar
Originally posted by Caldrin

Title should read.

 

Now that SWTOR is obviously a success at copying wow

i wish they had used the wow engine then cause at least we wouldnt even be here we would be playing the darn thing in 64 bit

http://us.battle.net/wow/en/forum/topic/3988300405

4.3.2 Introduced 64 bit client.

date of this release?

2/1/2012

Not saying anything... just posting facts.

why do  you think i mention this,64 bit have been out since 2004 and the only game that have it and you can see player having smooth gaming with it(toweliee on twitch for one)and yet almost no game make use of it how lazy can a new company be ,just make browser game gees if you dont want to bother!

My point is you are so excited for WoW when they've had it for... 13 days?

Today of course being the 14th...

Perhaps if WoW didn't think it was needed then why do you think others do?

Hmm... So we're assuming that they didn't do 64 bit client because they are "lazy"  perhaps its because they've better things to spend their resources on?

64 bit client is such a fluff thing, you are not really experiencing any game play loss due to it not being around, don't believe me?  Look at all the blue posts from WoW explaining for years why they didn't add it in, until again 13 days ago.

 

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/14/12 12:33:48 PM#72
Originally posted by Cthulhu23

All that proves is that you personally know more people that didn't like it than those that did.  That doesn't have anything to do with how successful the game is.  

And the only people throwing around the notion that EA/Bioware were expecting WoW numbers are those that are looking for something...anything...to prove it wasn't a success (read:  people that don't want the game to succeed).  Because EA and Bioware never stated they were looking for those kind of numbers.    

The game is a success, and a pretty damn big one by today's MMO standards, thus far.  To remain successful, they admittedly have some work to do to keep the non-raiding type player happy at endgame.  

Ya well, they're off to a steller f***in start, huh?

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  musicmann

Advanced Member

Joined: 12/25/05
Posts: 1123

2/14/12 12:41:37 PM#73
Originally posted by VikingLegion
Originally posted by matraque

What would you like to see added next?

I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

lol yea swg was a big  pile of garbage with MUCH better crafting, player cities, politics, 36+ professions you could mix and match.. you could actually sit in a chair!!  10x deeper space system with multiperson ships, space professions, and much more.  a sandbox world that knocks the snot out of this lifeless linear crap that a 5 year old could play, i could go on and  on.

the only thing swtor has going for it especially in regards to vs swg... is graphics and cutscenes.. thats literally it.

I would bet your one of these wow gamers that have never played something like daoc, swg, eq, or planetside and u seriously just dont know what your missing

 

 

 

I just posted not long ago, if Bioware would have taken the core systems from SWG pre-cu and added in the personal story content with cutscenes, you would have had a awesome mmoprg.

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

2/14/12 12:51:35 PM#74
Originally posted by Pivotelite

I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included.

Not to mention the company expected WoW numbers...

What is it with this trend, i seriously don't get it.

Everyone i ask says "i unsubbed because X" and i read similar things everywhere on the net too...yet, 80% retention, servers standard and high, top sales charts at electronics retailers.

Is it always the same people that post this on (different) forums or what?

 

 

 

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/14/12 12:54:20 PM#75
Originally posted by AdamTM

What is it with this trend, i seriously don't get it.

Everyone i ask says "i unsubbed because X" and i read similar things everywhere on the net too...yet, 80% retention, servers standard and high, top sales charts at electronics retailers.

Is it always the same people that post this on (different) forums or what?

 

 

 

I know right?!?! CLEARLY SWTOR has 5.5 million subs

 

Don't worry about the people asknig for server merges! They're just haters and trolls because they're scared SWTOR is the WOW KILLER!

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4846

2/14/12 12:55:52 PM#76
Originally posted by AdamTM
Originally posted by Pivotelite

I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included.

Not to mention the company expected WoW numbers...

What is it with this trend, i seriously don't get it.

Everyone i ask says "i unsubbed because X" and i read similar things everywhere on the net too...yet, 80% retention, servers standard and high, top sales charts at electronics retailers.

Is it always the same people that post this on (different) forums or what?

You do realise that Bioware's own server metric contradicts the 80% retention rate. Also, if you played from launch (when nearly every server had a full Que time, and now look and see most servers sitting at light-standard, with only a few @ heavy most days, it's pretty clear to see a downward trend.

As for top sales charts, keep in mind that it is the newest game out there atm, they've spent a lot of money marketting it, and there's just no other competing games right now. Not hard to top those charts, especially w/ a star wars IP.

  Laughing-man

Novice Member

Joined: 4/23/09
Posts: 3394

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

2/14/12 12:56:45 PM#77
Originally posted by Jason2444
Originally posted by AdamTM

What is it with this trend, i seriously don't get it.

Everyone i ask says "i unsubbed because X" and i read similar things everywhere on the net too...yet, 80% retention, servers standard and high, top sales charts at electronics retailers.

Is it always the same people that post this on (different) forums or what?

 

 

 

I know right?!?! CLEARLY SWTOR has 5.5 million subs

 

Don't worry about the people asknig for server merges! They're just haters and trolls because they're scared SWTOR is the WOW KILLER!

Server merges?

whos asking for that?

All the servers were heavy or standard last night at 11pm EST when I logged in...

11PM

PM

Yeah I was surprised too.  Then I went about my business doing HM FPS and enjoying SWTOR like a lot of other people apparently are.

 

  VonTakala

Spotlight Poster

Joined: 1/30/11
Posts: 220

Wookiee. Jetpack. Lifeday moomoo. Flying into the SWG sunset on Lok.

2/14/12 12:58:58 PM#78
Originally posted by blondeh
Originally posted by AcmeGamer
Originally posted by matraque

What would you like to see added next?

I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

 

             Even if I don't consider it a success myself due to how badly it was done, I'll consider it successful when they are out of the red as far as how much they've invested in this game. Then even if I don't think it was done well I will have to concede that they have been successful regardless of my opinion. So ask again once I see that they've recovered the total cost for this monster and are in the black, and then I can ramble on about how many things they should or could still do right to fix this game and not make it no better then the rating you give SWG.

 

How much did it cost? how will you know when they are out of the red? do you have access to their bank accounts and finances. Maybe your thier accountant?

As much as I disliked the Beta and am refusing to play SWTOR, they've created a fairly detailed albeit bland ho-hum on-rails game that seems to appeal to casual gamers and Mafia Wars folks. If you like Facebook-style games at a subscription rate, SWTOR seems to fit that niche.

Noone really knows their numbers but $100+ million seems to be thrown about a lot. So assuming 1 million subs (their conference call said as high as 1.5+ million) at $15/month that's enough to pay for the development and then some after roughly 1 year. Making it more or less a successful game.

So no, SWTOR isn't my thing, but people seem to be enjoying it, and congrats to them, I'll keep waiting for the next sandbox though... :)

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/14/12 12:59:04 PM#79
Originally posted by Laughing-man

Server merges?

whos asking for that?

All the servers were heavy or standard last night at 11pm EST when I logged in...

11PM

PM

Yeah I was surprised too.  Then I went about my business doing HM FPS and enjoying SWTOR like a lot of other people apparently are.

 

Ya heavy doesn't mean shit when "Heavy" in SWTOR means "Medium" in WoW

 

Looking at JUST the heavy servers alone, last week, in the span of an hour, heavy servers went from 10 to 30 "magically" doubling the games activity

 

Bioware has been lowering the requirments for heavy servers. Ever wonder why SWTOR struggles to get even 1 full server on sundays now?

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19484

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

2/14/12 1:10:47 PM#80

I'd like them to add some "endgame" content that didn't mimic the standard run of the mill gearginding dungeons and raids.

Give us some major territory to build in and control/deny resources from others, that's what I'm really hoping they add to this game.

Because otherwise, once I get to 50 with a couple of alts, my time is done here.

Last night my guild made a call saying anyone who was level 50 and ever planned on being a raider better get over to the raid they were getting ready to run.

Fortunately I was only level 20 so no choice to be made yet, but I was thinking, when the time came I was probably going to decline and move on.  (or at least roll an alt over on the Dark side)

 

 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
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