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2/14/12 11:16:47 AM#61
Originally posted by Caldrin i wish they had used the wow engine then cause at least we wouldnt even be here we would be playing the darn thing in 64 bit |
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
2/14/12 11:20:26 AM#62
Originally posted by drbaltazar http://us.battle.net/wow/en/forum/topic/3988300405 4.3.2 Introduced 64 bit client. date of this release? 2/1/2012 Not saying anything... just posting facts. |
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2/14/12 11:22:05 AM#63
I wouldn't call it a success, i've talked to more people that disliked it and unsubbed than people who are actually still playing, some real life friends included. Not to mention the company expected WoW numbers... |
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2/14/12 11:22:17 AM#64
Originally posted by Yamota Of course...remember also like a week after retail release it won and was getting lots of hype for winning Game of the Year! 2011 at other popular online places. There were some posts here from fans letting us know how it was the game of the year. edited: 2 weeks out for 1 because although some will say; it hasn't won game of the year 2012 just yet..maybe next week it will. |
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2/14/12 11:25:05 AM#65
Originally posted by Pivotelite Show one quote from anyone at EA/Bioware where they said they expect to reach WoW's level of subscribers. I'd like to see it. |
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2/14/12 11:27:43 AM#66
Define "success" MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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2/14/12 11:28:27 AM#67
Originally posted by Laughing-man why do you think i mention this,64 bit have been out since 2004 and the only game that have it and you can see player having smooth gaming with it(toweliee on twitch for one)and yet almost no game make use of it how lazy can a new company be ,just make browser game gees if you dont want to bother! |
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2/14/12 11:29:26 AM#68
I think SWTOR would be more successful if both sides crossed paths on every planet - so there would be running battles.
However, somehow I don't think this is going to happen (because companies hate taking criticism and having to change).
So I think SWTOR will sort of bump along and break even. A success - but not a massive one. |
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2/14/12 11:30:09 AM#69
Originally posted by orgash Of course...remember also like a week after retail release it won and was getting lots of hype for winning Game of the Year! 2011 at other popular online places. Awww that's cute. He think's "Game of the Year" awards means the game is good.
In other news, PCgamer said Dragon Age 2 was RPG of the decade and Black Ops won the guiness book of world records for best video game ending in history.
Look how great these games are, guys! MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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2/14/12 11:32:07 AM#70
Originally posted by Pivotelite All that proves is that you personally know more people that didn't like it than those that did. That doesn't have anything to do with how successful the game is. And the only people throwing around the notion that EA/Bioware were expecting WoW numbers are those that are looking for something...anything...to prove it wasn't a success (read: people that don't want the game to succeed). Because EA and Bioware never stated they were looking for those kind of numbers. The game is a success, and a pretty damn big one by today's MMO standards, thus far. To remain successful, they admittedly have some work to do to keep the non-raiding type player happy at endgame. |
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
2/14/12 11:32:30 AM#71
Originally posted by drbaltazar My point is you are so excited for WoW when they've had it for... 13 days? Today of course being the 14th... Perhaps if WoW didn't think it was needed then why do you think others do? Hmm... So we're assuming that they didn't do 64 bit client because they are "lazy" perhaps its because they've better things to spend their resources on? 64 bit client is such a fluff thing, you are not really experiencing any game play loss due to it not being around, don't believe me? Look at all the blue posts from WoW explaining for years why they didn't add it in, until again 13 days ago.
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2/14/12 11:33:48 AM#72
Originally posted by Cthulhu23 Ya well, they're off to a steller f***in start, huh? MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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2/14/12 11:41:37 AM#73
Originally posted by VikingLegion
I just posted not long ago, if Bioware would have taken the core systems from SWG pre-cu and added in the personal story content with cutscenes, you would have had a awesome mmoprg. |
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2/14/12 11:51:35 AM#74
Originally posted by Pivotelite What is it with this trend, i seriously don't get it. Everyone i ask says "i unsubbed because X" and i read similar things everywhere on the net too...yet, 80% retention, servers standard and high, top sales charts at electronics retailers. Is it always the same people that post this on (different) forums or what?
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2/14/12 11:54:20 AM#75
Originally posted by AdamTM I know right?!?! CLEARLY SWTOR has 5.5 million subs
Don't worry about the people asknig for server merges! They're just haters and trolls because they're scared SWTOR is the WOW KILLER! MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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2/14/12 11:55:52 AM#76
Originally posted by AdamTM You do realise that Bioware's own server metric contradicts the 80% retention rate. Also, if you played from launch (when nearly every server had a full Que time, and now look and see most servers sitting at light-standard, with only a few @ heavy most days, it's pretty clear to see a downward trend. As for top sales charts, keep in mind that it is the newest game out there atm, they've spent a lot of money marketting it, and there's just no other competing games right now. Not hard to top those charts, especially w/ a star wars IP. |
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
2/14/12 11:56:45 AM#77
Originally posted by Jason2444 Server merges? whos asking for that? All the servers were heavy or standard last night at 11pm EST when I logged in... 11PM PM Yeah I was surprised too. Then I went about my business doing HM FPS and enjoying SWTOR like a lot of other people apparently are.
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aktalat
Spotlight Poster
Joined: 1/30/11
Wookiee. Jetpack. Lifeday moomoo. Flying into the SWG sunset on Lok. |
2/14/12 11:58:58 AM#78
Originally posted by blondeh As much as I disliked the Beta and am refusing to play SWTOR, they've created a fairly detailed albeit bland ho-hum on-rails game that seems to appeal to casual gamers and Mafia Wars folks. If you like Facebook-style games at a subscription rate, SWTOR seems to fit that niche. Noone really knows their numbers but $100+ million seems to be thrown about a lot. So assuming 1 million subs (their conference call said as high as 1.5+ million) at $15/month that's enough to pay for the development and then some after roughly 1 year. Making it more or less a successful game. So no, SWTOR isn't my thing, but people seem to be enjoying it, and congrats to them, I'll keep waiting for the next sandbox though... :) |
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2/14/12 11:59:04 AM#79
Originally posted by Laughing-man Ya heavy doesn't mean shit when "Heavy" in SWTOR means "Medium" in WoW
Looking at JUST the heavy servers alone, last week, in the span of an hour, heavy servers went from 10 to 30 "magically" doubling the games activity
Bioware has been lowering the requirments for heavy servers. Ever wonder why SWTOR struggles to get even 1 full server on sundays now? MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
2/14/12 12:10:47 PM#80
I'd like them to add some "endgame" content that didn't mimic the standard run of the mill gearginding dungeons and raids. Give us some major territory to build in and control/deny resources from others, that's what I'm really hoping they add to this game. Because otherwise, once I get to 50 with a couple of alts, my time is done here. Last night my guild made a call saying anyone who was level 50 and ever planned on being a raider better get over to the raid they were getting ready to run. Fortunately I was only level 20 so no choice to be made yet, but I was thinking, when the time came I was probably going to decline and move on. (or at least roll an alt over on the Dark side)
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |