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MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Now that SWTOR is obviously a success

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276 posts found
  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

2/15/12 7:58:23 PM#241
Originally posted by dubyahite
Iceman - what do you mean by ten days?

The quote was that there were that many subs in a little over one month.

The number is Feb subs including people that were still in their free trial.


"a little over one month" does not equal "ten days"


 

The 10 days was hyperbole.  Sorry.

Yet you can't measure retention rates or really much of anything in the first month or two of a paid MMO, especially when that first month is free.  You can get a better indication by the second month, but it really takes the third month where you can start to get a concrete picture.  The picture is pretty well painted by the 6th month and one year marks.

That's really all I'm saying.  The quote is absolutely useless one way or the other.

  Hellrazor27

Novice Member

Joined: 11/08/08
Posts: 56

" PvP should never be an afterthought in any MMO , conflict is what will keep your game alive "

2/15/12 8:01:25 PM#242

Hmnm. Well OP i enjoyed SwG a TON and would say IMO it spanked the shit out of TOR. TOR is a decent sucess and should be able to maintain 600k subs I think.The fall off of players I'm afraid is higher then that but I'm sure they expected that ( or they should have ) . I would like to see them focus on end-game a little more , make opvp more rewarding and have meaning and get rid of this "work for these points and buy a bag with a chance for you gear BS " , we would rather grind a little longer to get that peice then to have a 5% chance for it.

  User Deleted
2/15/12 8:01:53 PM#243
Originally posted by matraque

What would you like to see added next?

I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

 

Lol what? A success?

Wait, is he sarcastic? Yeah, he's gotta be.

Lololol. A success. Thanks for the laugh OP.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

2/15/12 8:03:57 PM#244
I agree with that. One month is nothing compared to the lifespan of an mmo.

What you can really tell is what the game has to start with. That's about it. There is some value to that, as most games don't grow with time they decline, with a few obvious exceptions.

I think that is useful in the sense that the vast majority of games won't grow beyond their initial numbers. I don't think SWTOR will be one of those games, so it is a useful indicator of where they can go In the future.

Shadow's Hand Guild
Open recruitment for

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  Amphysvena

Novice Member

Joined: 2/28/09
Posts: 13

2/15/12 8:11:57 PM#245
Originally posted by Cthulhu23
Originally posted by Deeeznuts

[Mod Edit]

LOL, dead with over 1 and a half millions subs.  That's rich.  So if I provide a link tonight around prime time for US servers when most people play, and it shows heavy population on most of the servers (which btw, means nothing either as it's based on whatever server capacity they've set the servers to), then you'll recant?  

Because every evening, when people get home from work, the majority of servers are heavy.  Now, as I said, that info is useless since it is only based on pre-set server capacity, but hey...if the haters can use useless info to try and prove a point, so can I, right?  

 

 

Majority heavy? lol You sound like a rabid fanboy. As of 9pm est, 15 servers are heavy, one is very heavy and the rest are normal or light. Im no mathmatician but 16 servers out of 110+ isnt the majority.

  Nixl

Novice Member

Joined: 1/15/12
Posts: 65

2/15/12 8:19:49 PM#246

I am not going to lie when I say this seems like a flamebait post.  One for saying that SWG was garbage when there are dedicated fans on this forum and two, for hitting the bees nest on TOR's design versus commercial sales. 

 

Personally, I still do not know if it was a commercial success yet.  2 million units sold is impressive, but is it enough?  If I assume that the 200 million figure used by the dev is accurate, they still have ways to go to break even.  Again, this is conjecture and the figure could be wrong, whether the cost was less or even more than 200 million.  In addition to just breaking even or becoming mildly profitable, there is EA's expectations.  If this game was sold to investors as the next WoW then I'd imagine some failed expecations.  TOR does not need to be the next WoW for players, but it may have been expected to be by investors.  I do not know how that would change things if at all.

One thing though, Bioware needs to get on top of being able to patch TOR. 

 

 

  ktanner3

Master

Joined: 3/19/06
Posts: 4143

Trolls will be ignored

2/16/12 1:21:55 AM#247
Originally posted by matraque

What would you like to see added next?

I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

  • PVP

They have GOT to improve this. Not being able to choose the warzone you want to fight in sucks. Out of the five warzones I qued for tonight, only ONE wasn't huttball. Sorry, but I want to fight in a war, not play sports. Give players the option. I don't care if I have to wait longer for republic players. I'd rather drink draino than play another round of huttball. Haven't maxed a toon yet so I can't comment on the problems in Ilum, but based on what has been said, that needs work too. Give players territory control and resources to fight over.

 

  • PVE

Add random missions to the terminals. No,not dailies. They don't have to have voice overs or cutscenes. Just missions that you read, you complete and then turn in. As a bounty hunter, I'd like to be able to run to a terminal on Hutta or Nar Shadar and do a few bounty missions when I don't feel like leveling. Same could be done for other classes.

 

  • Crafting
This also needs work. Right now, Cybertech and Biochem are the only worthwhile professions because the rest can't compete with what's given in game. Crafted items should at least be on par with what is available. Plus the high cost of learning your skills and sending out the companions is really gimping to someone just starting out with no credits. They need to taper this back a bit.

Currently Playing: Star Wars The Old Republic

  matraque

Novice Member

Joined: 11/10/05
Posts: 1444

 
OP  2/18/12 6:50:52 AM#248

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

eqnext.wikia.com

  User Deleted
2/18/12 8:48:14 AM#249
Originally posted by matraque

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

just a heads up on the success you are asking about, for your reading pleasure

http://www.escapistmagazine.com/news/view/115365-EA-Share-Price-Slides-Over-Old-Republic-Concerns

  FrostWyrm

Novice Member

Joined: 6/11/05
Posts: 1028

2/18/12 8:53:43 AM#250
Originally posted by weslubow

A space game should have the ability to fly freely in space.

Crafting. Click and watch a timer count down. Really? That was the best you could come up with?

Where are all the extra things to do? Fishing. Hobbies. Experimentation. Cooking. Trapping. Farming. Making your own clothing styles. How about custom light saber hilts? Blaster grips and barrels with engraving? Most of the custom stuff wouldn't be visible unless very close and looking for it.

Cantina is a place to go to rest? No reason to be there other than that? Shouldn't it be a great place for rumors? Information about the local bad guys? Place for tall tales to be told? Shouldn't others be interested when you kill the local boss?

Over all I like the game. So many little things could be added to make it a great game.

I wanna herd some nerfs!

No but really, I totally agree. There needs to be more "distractions" besides shooting/slashing stuff. Not that shooting/slashing stuff is a bad thing, I'd just like some fixin's with my steak.

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

2/18/12 12:33:19 PM#251

"

  • PVP

They have GOT to improve this."

 

well for starters there getting rid of that retarded bag for gear system and doing what they should of did in the first place.but yeah,if theres one thing that will lead to me to just bsing around in sw tor until guild wars 2 comes out is if the pvp sucks

 

which i dont know,i dont really have much faith in the pvp in this game being all that great if the things ive heard about mythic are true

  Gylfi

Novice Member

Joined: 7/06/06
Posts: 681

2/18/12 4:02:57 PM#252
Originally posted by therginslurg
Originally posted by matraque

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

just a heads up on the success you are asking about, for your reading pleasure

http://www.escapistmagazine.com/news/view/115365-EA-Share-Price-Slides-Over-Old-Republic-Concerns

awesome.

Here's to the possible nearing of the themepark monumental fail and of its evil rule

  User Deleted
2/18/12 4:34:30 PM#253

I was just looking at server status only about 4 servers heavy rest standard and low US and its saturday 2:30 PM for me. Did they increase player cap on servers?

  jacklo

Novice Member

Joined: 7/29/09
Posts: 582

2/18/12 4:41:27 PM#254
Originally posted by sammyeli

I was just looking at server status only about 4 servers heavy rest standard and low US and its saturday 2:30 PM for me. Did they increase player cap on servers?

Can't see why they'd increase the cap again. They're not filling them as it is.

  Pilnkplonk

Advanced Member

Joined: 3/02/10
Posts: 1566

2/18/12 4:43:30 PM#255
Originally posted by therginslurg
Originally posted by matraque

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

just a heads up on the success you are asking about, for your reading pleasure

http://www.escapistmagazine.com/news/view/115365-EA-Share-Price-Slides-Over-Old-Republic-Concerns

No, no, no!

You don't understand! The masses want their railroaded experience where they all can feel like HEROES! They all just want to be in the MOVIES! That's why they play video games! Because they want to be just like MOVIE STARS! You don't understand! They're all just sheep who want to feel like jedis! They don't want to make meaningful decisions, they just want an illusion of it! If we give them too much freedom, they won't know what to do with it! It'll scare them off! We'll make the decisions for them, that's what they know and like! We'll even make shitloads of scripted scenes they can imagine they're participating in, you know like being in a MOVIE! With the STARS!  What? Minecraft? Skyrim? What millions of copies? Lies! These are all flukes, for nerds!  No, no! You don't understand! They are all sheep!!!!!

/commercial break

No, really. I'm fine now. I've calmed down. Now listen to me. I know that this last game had a bit lackluster commercial success, just like all the others in the past 8 years or so. But listen to me. I realized what the problem is. It wasn't movie-like enough. Instead of measly 200 mil we should sink at least 500 mil on the next big mmorpg, and this time we hire REAL STARS to play the roles of the players. No more half-assed solutions, "voice overs" like we're doing some christmass cartoon. No, real STARS - on screen. Sorry, I meant PC monitor. And there's been too much choice in the gameplay. We cannot rely on those uncouth consumers on what choice to make at each story juncture to provide for an optimal immersive story experience. We should whitt away all interactivity (such a messy word) from the game except the combat itself. And get rid of that space bar where the ungrateful unwashed skip this masterful content we have provided for them at great expense. It's going to be a hit, I tell you.

  Tawn47

Advanced Member

Joined: 7/27/07
Posts: 515

2/18/12 5:27:48 PM#256
Originally posted by matraque

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

It may be all you asked... but it certainly wasn't all you said.  You brought this level of response on yourself...   knowingly I think, don't act all innocent.

  Xthos

Elite Member

Joined: 4/18/10
Posts: 2627

2/18/12 5:31:57 PM#257
Originally posted by sammyeli

I was just looking at server status only about 4 servers heavy rest standard and low US and its saturday 2:30 PM for me. Did they increase player cap on servers?

 People actually claim they lowered the standards to meet certain markers, but I can't say one way or the other if its true.

 

  Gylfi

Novice Member

Joined: 7/06/06
Posts: 681

2/18/12 5:32:10 PM#258
Originally posted by sammyeli

I was just looking at server status only about 4 servers heavy rest standard and low US and its saturday 2:30 PM for me. Did they increase player cap on servers?

perhaps the 2nd month has just passed for most.

  Emhster

Apprentice Member

Joined: 11/28/09
Posts: 913

Played: Shadowbane, WoW, WAR, AOC, Aion, SWTOR, Rift, Tera

2/18/12 5:38:13 PM#259

I would add more social tools...

  • Zone events to bring players together while questing.
  • Some sort of guild hall that we could browse to help leaders into recruiting new members and newcomers into finding a new guild.
  • More options in the LFG tool they have to make it easier to find groups without having to sit for hours in chat.
  • Enhanced Galactic Market to help the economy thrive...
  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

2/19/12 6:21:32 PM#260
Originally posted by matraque

25 pages... All i asked was what would you like added to the game and i probably got 5 legit answers.... :(

Unless you really are a forum virgin..... this thread was obvious troll bait.

 

if you were a forum virgin, and thought that coming in here proclaiming something "obviously" a success when there is a heated debate over that, and didn't think people would respond in ways you didn't intend to discuss, well, congrats on popping your forum cherry.  ;)

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