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2/15/12 9:23:48 AM#201
Originally posted by matraque I had every doubt this game would be a failure. I bought it and realized everything i said would be wrong about it was true, but i played for two weeks at launch and it's a pretty good single player game. The monthly fee is the killer. |
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2/15/12 10:05:09 AM#202
Originally posted by Jason2444
Who is asking for server mergers? |
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2/15/12 10:09:37 AM#203
Originally posted by AcmeGamer Wednesday, 15-Feb-2012, 08:10 PST/11:10 EST. 3 standard servers, all the rest are light load on US. EU servers are Mostly standard and the rest light.
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2/15/12 10:43:08 AM#204
Apologizes, I was told I was hijacking the thread by posting the server loads every hour. Though I saw it as related to the thread title. So I'll just go keeping a record for myself since it was mostly that I wanted to know myself so as to know whether players were posting BS when it came to server loads. Anyhow thanks for the heads up Amana, sorry about that.
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2/15/12 11:15:06 AM#205
Originally posted by dimmit77 Go spend some time on the SWTOR forums and find out for yourself. You expect a list from him or something? Who do you think? The ones on the servers with low populations. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/15/12 2:21:58 PM#206
Originally posted by matraque
Is this some sort of joke? SWToR isn't a success by any means unless you're looking at the size of the wallets over at EA/Bioware Austin from box sales. If you haven't noticed, the majority have left. Can't wait to see the next EA quarterly report that doesn't include box sales in their 'active' subscriber count. SWToR is a bad game, period. It's been a long time since I felt cheated after buying a game. Last time was Age of Conan. |
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2/15/12 2:39:38 PM#207
Originally posted by matraque Uh.. the Thread Title isnt asking a question. Its making a quantifying statement about how SWTOR is an "obvious" success. Then it asks a question in the post. Why didnt he OP just ask 'What would you like to see in SWTOR first?" or "Now that SWTOR is out, What would you like to see first?"
By making a satement about how SWTOR is a success, he opened the gates for others to rebutt his statement with their own opinion about how its not a success. Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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2/15/12 2:51:16 PM#208
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2/15/12 4:29:43 PM#209
Originally posted by Howitzer-DDH How is selling 2M boxes not successful? The majority has left? Let's see. They sold 2M boxes, .. retain 1.7M subs. How is that "the majority has left"? Do you need a 1st grade lession in math. "SWToR is a bad game, period" = you do not like it. Well, i don't like it much so i didn't sub after 30 days. But it is just wrong to say it is not a success in sales. |
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2/15/12 5:07:04 PM#210
Originally posted by nariusseldon you may want a first grade lesson in reading. or did you miss the 1.7 million "generated" total and the "most of the 1.7 are paying. Sorry but this delusional myth you guys keep spewing is getting beyond silly now. You see,you are hanging everthing on Browns statement of 1.7 million subs currently. Only he was quoting Ritticello who say they generated 1.7 million subs to date. Brown misquoted him so one could argue that he said we currently "generated" 1.7 million subs. But the biodrones took it as 1.7 million currently.
Go back and read the exact quote, Brown misquoted the original quote.
then we have this follow up question: Q: Just one really quick follow-up, can you give us a sense for how many of those 1.7 million active subs we can expect to convert to paying subs after the initial A: I can tell you that the majority of the 1.7 million are paying subscribers for us currently, which is great considering we're only, like I said, 42 days into the launch and you have a 30-day trial period. Got that, a majority of the 1.7 are paying, not 1.7 out of 2 million sales. That 300k was boxes that are not active yet, ie sitting on ebay for sale, or on store shelves or by people who own 5 copies and havent opened them. Most could be 851K or it could be 1.2 million, but it sure isnt 1.6 or 1.7, they would have sung that from the rafters it were true.
Then we have the market analysis after that: Evan Wilson of Pacific Crest wrote Friday that he has raised his sales estimate for “Star Wars” to 2.2 million units from 1.5 million units for the quarter, and said he remains “comfortable” with his 800,000 subscriber target when the company’s fiscal year ends in late March. “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”
Get it now?
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2/15/12 5:13:21 PM#211
Originally posted by nariusseldon reading some of your other posts i'm honestly not sure if you're a fanboi, ignorant or lack basic reading skills to survive forums... but just to be clear and having posted it a few times before i'll make the exception again just for you NOW the first and exceptionally important thing to note here is that the numbers arent from Febuarary 2012 (that is part of Q1 2012). The numbers for this infact come from wait for it... *drum rolls* December 31st 2011 (at the end of Q4 2011) and infact the numbers are incredibly accurate for the last quarter, probably not so much for current times over 2 million boxes sales during the month of december 1.7 million subs, let's say the other 300k+ hadnt recieved the game yet, was on holidays and hadnt activated their accounts yet, waiting till after new years etc.... 1.7 million active subs what does this consist of you ask (probably not because you're blinded by manlove for bioware) this consists of every person who had preodered or recieved and activated there retail CD-KEY before the 31st of december 2011 AND set up a subscription wether it be by credit card or 60 day prepaid card which is required to login and play the game.
sorry to burst your bubble, there is nowhere near this number still playing as per server loads which you can see for yourself at anytime and i regularly check as i have 4 days or so left on my account and know how to navigate a website
it's actually starting to get sad how the real die hard fanbois cant accept this and CLING with dear life to the notion that by now clearly swtor must have like 5million subs cuz it's the bestest game ever released amagawd |
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2/15/12 5:21:47 PM#212
Originally posted by Bunks So... meeting the 800,000 subscriber target that the company and industry analysts set is not successful? I find this quote amusing: “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.” World of Warcraft didn't cross the 1 million subscriber mark until almost 6 months. http://users.telenet.be/mmodata/Charts/WoW.png What does he think is a "great" MMO? EDIT - I'll answer my own question. A "Great" MMO is one that makes boatloads of money right out the door and just keeps printing money exponentially. Then again, that's what you get from a market analyst. |
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2/15/12 5:21:56 PM#213
@mbrodie
Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012 This has been confirmed several times. Your misinformation is weak. Shadow's Hand Guild The Secret World - Dragons Planetside 2 - Terran Republic Tera - Dragonfall Server |
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2/15/12 5:23:52 PM#214
Random Dungeon Finder and better guild tools and guild finder. |
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2/15/12 5:30:48 PM#215
Originally posted by dubyahite umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march
but from EA's investor document itself this is stated
"REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced
preliminary financial results for its third fiscal quarter ended December 31, 2011. "
ended december 31st 2011 which is what these numbers reflect it goes on to state
"Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"
so stop clinging to your own misinformation the numbers posted were as of december 31st 2011
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Skuz
Hard Core Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
2/15/12 5:32:03 PM#216
I love the game, I'm playing the hell out of it & I'm not calling it a success yet, when 6 months comes around I might be willing to say as much, but it's just too soon yet, retention is the only yardstick that really matters & if it makes sub gains in that 6 months all the more reason to celebrate, but it will first need to cover the losses. All MMO lose subs after the first month or two, it would be stupid to expect otherwise, if it has sold 2 million already & has at 6 months more than 1.5 million subs it will be doing very well, if it has more I'll be pleasantly surprised, less than a million will be a worry & less than 500k a big problem, under 250k & it's a fail. Just my two cents, but I'd like to see EA/BioWare do a lot more advertising by then. |
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2/15/12 5:35:13 PM#217
terrible game in so many ways imo..
And will be lucky to carry 350k subs by Sept |
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2/15/12 5:36:01 PM#218
TOR sold a lot of boxes, but it's far from successful. MMO success is measured year down the road. |
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2/15/12 5:48:09 PM#219
Originally posted by Silax Just because I popped the favorite mythos, doesn't mean I will get into a game of semantics. Not saying you but the biodrones will troll any opinions. True or not. Success is arbitrary. The only metric there would be the companies own expectations. So if we quote them we use this : What I basically said is 0.5 million subs, we could break even at the margin. 1 million subs would be Riticello- CEO or we could use last years expectations for succes(as they sold it to investors) with this : So it's our view that we can be very successful without fundamentally challenging the market leader [World of Warcraft] because we think we'll probably hit the smaller competitors harder when we get out there. Of course, we have no particular ambition to be a distant number two. Our ambitions are higher than that, but we throttle back a little bit relative to our financial projections." World of Warcraft has been losing subscribers. In October 2010, prior to the launch of expansion Cataclysm, WOW had 12 million players. Today, WOW has 10.3 million subscribers. Those 1.7 million cast-offs, should they join SWTOR, would make EA's MMO a success. EA boss John Riccitiello told investors recently
So using his own words, not really if you go by EA's current forcasts. |
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2/15/12 5:53:31 PM#220
Originally posted by sonoggi **removed comments! Not worth it. Sorry mods. lol |
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