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Mortal Online

Mortal Online 

General Discussion  » Mortal online just like Ultima online/eve online.

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142 posts found
  Uronksur

Novice Member

Joined: 8/03/09
Posts: 310

2/10/12 1:40:06 AM#61
Originally posted by Lustien

Mortal Online is steadly getting better and better, it population slowly growing, the game is getting more and more stable with each patch. Kinda reminds me of UO and eve online, they both had really hard launches.

Mortal Online is not going anywhere anytime soon and it going to get better and bettter. I can't wait till the new expansion comes out which will open up the game to the PVE market.

Don't you guys just think mortal online is one of those games? those hidden gems that will just eventually explode and change how MMO's are done.

I think mortal online may have enough influence in the future to change people perpesective on sandboxes and mmos in general.

The market could have gone down 2 routes, the UO route or the Everquest route. Currently there is a lack of UO type games, but a abundance of Everquest type games.

There are people here who have hope in SV!

Lol not a chance dude. Last I heard MO was still terribly, terribly broken.

  dpollack

Novice Member

Joined: 10/31/08
Posts: 15

2/10/12 1:54:35 AM#62

@OP Sounds like you really been hitting the StarVault koolaid hard over there.

NO. This is not like Ultima Online. Don't ever compare these two. It may have started conceptually with roots from UO but now its just a glorified multiplayer melee FPS...and a very shitty one at that.

If you want to support Mortal Online then go ahead and throw your money away. The people that discovered MO before you did know whats up. I would estimated a majority of those people left the game in a hurry.

If you have any sense of judgement, you will see the writing on the wall with this game. The only way MO is still running is new people keep foolishly trickle in and get taken.

Despite the nearly universal failure on all levels  an its now dinfamous reputation, it still lives on. It needs to die in fire.

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 818

2/10/12 2:58:59 AM#63

MO is a great game as it is. Some of us can accept it is a low budget game and while I wish there was something similar lead by a huge corporation and army of developers, there isn't. I see people crying and bashing top themepark games and than comming over to MO doing some more crying and bashing. Seems that's your way, fair enaugh, just don't expect any simpathy from me.

 

I feel sorry for all these people showing their dissatisfaction, most likely a reflection from real life. Having the need to repeatedly slag on a game that offers so much uniqnes - yes it does, look at what we have on market. I guess it would be completely unreasonable to expect people who find playing MO waste of time, would find a waste of time writting about MO as well.

 

Makes me wonder, how many competitors are here to professionaly discredit MO. I'm pretty sure there's at least one or two from Darkfall. I bet EvE has some as well. Although EvE has similar aspects it's still completely different gameplay so in that matter OP is true. MO is better than EvE, in what it offers.

 

It deffinitely is better than Darkfall. Darkfall just died. Not the way it died already a year or two ago. AV murdered it to the bitter end and funny enaugh there are people who lived from lies for 2 years, playing a non evolving MMO:A(arena), now dare to compare an abandoned and empty game to an evolving (albeit slow) game.

 

To those arguing about DF and MO population. I am subbed to both games and can tell DF is at a point where BF3 is a better "MMO" experience than Darkfall. And that's the problem with Darkall. It is just a skeleton of a sandbox game. It is a huge battlefield fantasy themed arena deathamatch with full loot and korean grind. As long as there is enaugh people it does give a nice MMO feeling however there's not enaugh people for that anymore. (EU is dead, US popualtion is still trying hard to convince everyone server is blooming). DF has no real depth and that's where MO has it much better. It gives a much better sanbox-ish feeling than DF and is developing interesting in-depth and lovely mechanics (f.ex http://www.mortalonline.com/forums/63616-new-horse-guide.html ).

 

 

Props to SV for sticking with the game and making possible to have an experience almost impossible to get in todays' world flooded with brainless themepark games made for the laziest of laziest  and instant gratification generation.

With upcomming expansion things are bound to go to better that's for sure, keep it up SV and work more on bugs pwetty please!

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2908

2/10/12 3:58:44 AM#64

Earlier in this thread, someone posted that the AI patch will lead to a "huge population growth" because it will attract "sheep" (i.e. non-PVP'ers) to MO. That will never happen.

 

All the AI patch will achieve is to give PVP'ers some PVE gameplay.

 

MO is apparently trying to recreate the Felucca server from old UO, but Felucca AFTER the Trammel split. The "non-PVP'ers all LEFT Felucca, and it was a ghost town compared to what it was before Trammel arrived to offer a safe haven for the sheep.

 

A FFA-PVP game will never attract non-PVP'ers, because they will not enjoy dying regularly to those people that derive great pleasure from killing them. Both EVE and Perpetuum understand this simple fact, and therefore they both have extensive safe zones. The secret of success for any sandbox with PVP is to effectively protect non-PVP'ers, while still making them an important part of the world, and allowing them to go about their business in 80% (EVE) or 100% (Perpetuum) safety.

  Lustien

Novice Member

Joined: 1/29/12
Posts: 33

 
OP  2/10/12 4:04:07 AM#65

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5249

2/10/12 4:06:13 AM#66
Originally posted by SpottyGekko

Earlier in this thread, someone posted that the AI patch will lead to a "huge population growth" because it will attract "sheep" (i.e. non-PVP'ers) to MO. That will never happen.

 

All the AI patch will achieve is to give PVP'ers some PVE gameplay.

 

MO is apparently trying to recreate the Felucca server from old UO, but Felucca AFTER the Trammel split. The "non-PVP'ers all LEFT Felucca, and it was a ghost town compared to what it was before Trammel arrived to offer a safe haven for the sheep.

 

A FFA-PVP game will never attract non-PVP'ers, because they will not enjoy dying regularly to those people that derive great pleasure from killing them. Both EVE and Perpetuum understand this simple fact, and therefore they both have extensive safe zones. The secret of success for any sandbox with PVP is to effectively protect non-PVP'ers, while still making them an important part of the world, and allowing them to go about their business in 80% (EVE) or 100% (Perpetuum) safety.

It is also a reason why even PvP players will find MO of little interest, there has to be safe areas, or at least, Eve's equivalent of High sec.. without this, the game is doomed to fail.. novel concept though, an MMO that doesnt even attempt to be 'player friendly'  .. just awesome..

  Phry

Elite Member

Joined: 7/01/04
Posts: 5249

2/10/12 4:09:36 AM#67
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

Perhaps if they really were working with the community and listening to what people were saying, they wouldnt have been losing money steadily for the last 2 years,  it would be more true to say that overall, the community is losing patience with SV.. and it shows.. believe me it shows.

  Lustien

Novice Member

Joined: 1/29/12
Posts: 33

 
OP  2/10/12 4:14:37 AM#68

Being player friendly and being spoon fed are 2 completely different things.  Mortal Online isn't trying to attract those who want no risk. this game is for those who like unfriendly games. I don't even think its that hardcore to be honest. most people work together to fight off reds.

There is a strong player friendly community, this is what helps the game. The time of game that mortal online is, being a griefer will not make you last long.  People actually communicate in this game, thats one of the major reasons I play this game, you walk down a path, you see a player, you say "hi" or some guy comes up to you for questions. people are talking around in town.  when pkers attack a town, everyone goes outside to fight them.

the strongest element about newbies in mortal online is that most players want people in their guild, there alot of guilds that recruit new players into the game, they go out of their way to show them a great time so that they will eventually join thier guild.

The game is built around communities. You can't live by yourself in this game, its possible but this game is all about player interaction.

Repuation holds alot in this game also. Most players will know the local griefers, the local pkers, etc, everyone kinda keeps to their part of the world.

 

 

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

2/10/12 4:16:20 AM#69
Originally posted by Phry
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

Perhaps if they really were working with the community and listening to what people were saying, they wouldnt have been losing money steadily for the last 2 years,  it would be more true to say that overall, the community is losing patience with SV.. and it shows.. believe me it shows.


You apperantly don´t follow the game or it´s forums. The community works very close with SV and it´s developers, and they DO listen to the critique that comes from the community and deal with it. If it were like you say, they shouldn´t listen to it´s community and just do it some other way to make it more succesfull. But they aren´t. And it IS getting better and better. Slowly yes, but also surely. Not even the "realists" here can say otherwise. Or wait. They can and do. My bad. Just keep on reading this forum thread for evidence of that. :P

  Phry

Elite Member

Joined: 7/01/04
Posts: 5249

2/10/12 4:20:00 AM#70
Originally posted by Norpan
Originally posted by Phry
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

Perhaps if they really were working with the community and listening to what people were saying, they wouldnt have been losing money steadily for the last 2 years,  it would be more true to say that overall, the community is losing patience with SV.. and it shows.. believe me it shows.


You apperantly don´t follow the game or it´s forums. The community works very close with SV and it´s developers, and they DO listen to the critique that comes from the community and deal with it. If it were like you say, they shouldn´t listen to it´s community and just do it some other way to make it more succesfull. But they aren´t. And it IS getting better and better. Slowly yes, but also surely. Not even the "realists" here can say otherwise. Or wait. They can and do. My bad. Just keep on reading this forum thread for evidence of that. :P

well either i missed something or their cherry picking..   as for the rest, until it really has improved i wouldn't recommend it, i don't have so much spare time i can afford to waste it on a game thats basically a live beta, P2P or otherwise.. thats not to say i don't think MO has great potential, tbh, i wouldnt bother with it at all if i didnt think it did.. it just isnt close yet.

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

2/10/12 4:27:47 AM#71
Originally posted by Phry
Originally posted by Norpan
Originally posted by Phry
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

Perhaps if they really were working with the community and listening to what people were saying, they wouldnt have been losing money steadily for the last 2 years,  it would be more true to say that overall, the community is losing patience with SV.. and it shows.. believe me it shows.


You apperantly don´t follow the game or it´s forums. The community works very close with SV and it´s developers, and they DO listen to the critique that comes from the community and deal with it. If it were like you say, they shouldn´t listen to it´s community and just do it some other way to make it more succesfull. But they aren´t. And it IS getting better and better. Slowly yes, but also surely. Not even the "realists" here can say otherwise. Or wait. They can and do. My bad. Just keep on reading this forum thread for evidence of that. :P

well either i missed something or their cherry picking..   as for the rest, until it really has improved i wouldn't recommend it, i don't have so much spare time i can afford to waste it on a game thats basically a live beta, P2P or otherwise.. thats not to say i don't think MO has great potential, tbh, i wouldnt bother with it at all if i didnt think it did.. it just isnt close yet.


OK. So your saying it hasn´t improved at all? There you lost all credability. Your extremly clueless to what has happened with the game then since launch. No point in even arguing with you then. You sure are way into the "dark side" now to even see the light. ;)

  argirop

Advanced Member

Joined: 6/05/09
Posts: 326

2/10/12 5:20:58 AM#72
Originally posted by Norpan


OK. So your saying it hasn´t improved at all? There you lost all credability. Your extremly clueless to what has happened with the game then since launch. No point in even arguing with you then. You sure are way into the "dark side" now to even see the light. ;)

 I m playing the game. I have 2 accounts that both expired like 1 month ago and will not resub unless Awakening is out. I think you are not playing the game or you havent played a worthy game in your life so far. MO is a shadow of a game. Its population is terrible and the gaming experience is frustrating and sad. Its developement is awfully slow and crap in general. Communication between devs- playerbase is non existant.

So either you are a terrible liar either you are one of SV's unprofessional employees either you are just a troll. I m not saying that game has not improved at all in those two years. I m saying that the game when released was an unplayable pile of shit and today 2 years after its still a pile of shit a little bit less concerning the quantity and still is unplayable with issues that SV is probably unable to resolve and they dont even have the balls to make a stand concerning those issues.

If you enjoy playing the game then cool for you and congratz on your taste and your expectation concerning a game. But i will ask you a question. Would you suggest the game to your friends to come and play it in the state that it is today. I would certainly not if at least have in mind that maybe the game would be in a better somehow decent shape in the future and i want to have a chance for my friends to come and test it then. Simply dont try convince me or anyone else that the game is a diamond, that SV is customer friendly company and the features that has being promissed are allready in game and functional cause all those statements belong probably to a parallel universe and certainly not in this one we are living in.

Now instead of trying and bash all the posters of MMORPG forums and minimize their credibility in the eyes of any viewer i m saying that you dont have any credibility, all your statements are false not even close to reality and every single person that has a minor doubt can test the game itself to see that all your posts and claims are delusional.

Now in the case you wanna discuss smt about MO feel free to continue doing so but dont expect to be gentle on you since i have a perfect picture concerning the game which apparently you dont or either you re trying to reverse it towards your best interrested. I also dont have any interrest since i m only playing BF3 occasionaly, some solo games and recently i did Darkfalls 14 days trial that revealed to me that the game its 10 times the game MO is. I m not to be considered a fan of DF since i dont like the world and not gonna play it and i m not supporting any companies. I m trying to judge and evaluate the games i play through the eyes of gamer and cant care less about bashing or seing companies fall down to hell or rise up to the sky. I only wanna see games geting better and better and concerning SV and MO thats not the case.

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6508

"I fight so you don't have to."

2/10/12 6:22:05 AM#73
Originally posted by Excalaber2

To the OP:

Ok there are two ways to look at this.  

1) MO is changing the genre for the good since they are using a UO mentality / sandbox environment and making a gem of a game.  This gem of a game can explode one day attracting huge population.

2) MO is changing the genre for bad since they HAD potential and great ideas, but failed in implementation.  The company SV was just an embarassment to the MMO industry with some of it's tactics.  This puts a "Black mark" on sandboxes and allows all of the sandbox "haters" to simply say "See?  Another small team with inexperience fail at a sandbox".

 

Unfortunately, I think it's turning out to be the latter.  Basically what I'm saying is "MO gives sandboxes a bad name.".  Opposite of what you are saying.  The other very unfortunate fact is that when I played MO I noticed everytime "things seem more stable", it always ended up being because less and less players had to be loaded in certain areas.  So, if it ever did "blow up" into huge populations, I sincerely doubt the game could handle it.

I'd like to disclaim here that I did thoughroughly enjoy the promise of MO at the beginning.  I just couldn't stand being lied to over and over again and the bugs with every patch were difficult to bear.  Last but not least, the inexperience of the programmers.  I am a software developer by trade and I know exactly what was going on.  It was unfortunately lazy programming.  When you don't "understand" the industry tried and tested methods of implementing something, you tend to go off on this tangeant that needs to be re-written later.  Not good.

I just want to conclude that I'm glad a game like MO did surface, but I'm very sad that it was brought fourth by a company that had fishy tactics to say the least.  

 

Mods, please note:  I am not saying or agreeing with "See?  Another small team with inexperience fail at a sandbox".

I believe the second one is true as well. I was there at the launch of UO, Eve and AO and I can tell you that the launch of MO is worse than AO which had a terrible launch. UO and Eve on the other hand, altough having issues, were in much better state, both content wise and stability so they are imo not comparable to MO.

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

2/10/12 7:20:44 AM#74
Originally posted by argirop
Originally posted by Norpan


OK. So your saying it hasn´t improved at all? There you lost all credability. Your extremly clueless to what has happened with the game then since launch. No point in even arguing with you then. You sure are way into the "dark side" now to even see the light. ;)

 I m playing the game. I have 2 accounts that both expired like 1 month ago and will not resub unless Awakening is out. I think you are not playing the game or you havent played a worthy game in your life so far. MO is a shadow of a game. Its population is terrible and the gaming experience is frustrating and sad. Its developement is awfully slow and crap in general. Communication between devs- playerbase is non existant.

So either you are a terrible liar either you are one of SV's unprofessional employees either you are just a troll. I m not saying that game has not improved at all in those two years. I m saying that the game when released was an unplayable pile of shit and today 2 years after its still a pile of shit a little bit less concerning the quantity and still is unplayable with issues that SV is probably unable to resolve and they dont even have the balls to make a stand concerning those issues.

If you enjoy playing the game then cool for you and congratz on your taste and your expectation concerning a game. But i will ask you a question. Would you suggest the game to your friends to come and play it in the state that it is today. I would certainly not if at least have in mind that maybe the game would be in a better somehow decent shape in the future and i want to have a chance for my friends to come and test it then. Simply dont try convince me or anyone else that the game is a diamond, that SV is customer friendly company and the features that has being promissed are allready in game and functional cause all those statements belong probably to a parallel universe and certainly not in this one we are living in.

Now instead of trying and bash all the posters of MMORPG forums and minimize their credibility in the eyes of any viewer i m saying that you dont have any credibility, all your statements are false not even close to reality and every single person that has a minor doubt can test the game itself to see that all your posts and claims are delusional.

Now in the case you wanna discuss smt about MO feel free to continue doing so but dont expect to be gentle on you since i have a perfect picture concerning the game which apparently you dont or either you re trying to reverse it towards your best interrested. I also dont have any interrest since i m only playing BF3 occasionaly, some solo games and recently i did Darkfalls 14 days trial that revealed to me that the game its 10 times the game MO is. I m not to be considered a fan of DF since i dont like the world and not gonna play it and i m not supporting any companies. I m trying to judge and evaluate the games i play through the eyes of gamer and cant care less about bashing or seing companies fall down to hell or rise up to the sky. I only wanna see games geting better and better and concerning SV and MO thats not the case.


{mod dit}

Edit. Nice for you to like the grind fest that is DF. I left it when I realized that I need a year or so of grinding to get competative. The no skill cap of that game is BEYOND stupid. And if you like that over the one in MO, then fine. Go grind for a year will ya. I won´t touch DF before they fix that. Cause the "no skill cap" alone makes DF the worst shit ever.

  Excalaber2

Apprentice Member

Joined: 3/25/07
Posts: 357

2/10/12 8:58:53 AM#75
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much? I understand if you are upset with the game, I was upset with xsyon, darkfall and many other games, but you don't see me spending most of my days bashing on a small indie company.

I enjoyed mortal online since beta, I been around since its birth, it used to be a real mess, but even then I could enjoy the game, It just different from most mmorpgs. It has one of the best communtiies ever, the population has always been a issue at certain times, but it nice to see the population is rising, once a upon a time the political forums was completely dead, now they get daily threads posted in them. The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom, the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

The best thing about mortal online is its development team. They work closely with the community, they work hard to fix issues even when they are a small team, that has been losing money for 2 years. They told people that they expected most people to leave the game. When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable. I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

I will keep supporting SV because I know they have what it takes to make this succend. if you keep trying. eventually you will get there. If sv did not have what it took, then they would have gave up a long time ago.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

1) I don't think people are bashing YOU for playing the game.  However, you come here pushing out misinformation in an attempt to advertise.  If "Nothing else matters to me because at the end of the day I enjoy Mortal Online" and "I don't care what people say":  Why on God's green earth are you posting here?  I would think it's safer to just enjoy the game yourself and mind your own business with MO.  Know what I'm saying?  

2) Your post about "Don't you know that they are looking at magic after awakening?" - Really?  How many patches I've heard this 1.5 years ago even.  It was "after patch X we are going to implement magic".  Then it was the next patch, then the next, then the next expansion, then the next patch.  Magic was always supposed to be worked on.

 

Listen you are entitled to your opinion...but coming to a forum and throwing out misinformation is going to stir the pot.  Believe me.  There is a reason some of these people are posting what they are posting here.  It's the true, experienced, truth of the matter.  You are spreading your opinion as fact here.  It's not a fact unfortunately.  The way you are going about it isn't the best way.  I simply think you are just spreading your temporary novelty excitement.  When that wears off, this whole phase would have meant nothing.

 

BTW is Tindrem in the game?  It was promised several times during the first few patches 2 years ago.

Disclaimer: This is not a troll post and is not here to promote any negative energy. Although this may be a criticism, it is not meant to offend anyone. If a moderator feels the post is inappropriate, please remove it immediately before it is subject to consideration for a warning. Thank you.

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 1:11:34 PM#76
Originally posted by StarI

MO is a great game as it is.

Clients sold - 10's of thousands. Current players - less than 200 regulars is the current betting. So the vast majority those people that bought the game think its garbage

 

Some of us can accept it is a low budget game and while I wish there was something similar lead by a huge corporation and army of developers, there isn't.

Lots of game have fewer developers than MO had, and produce working games. It's quality not quantity that counts, and SV has neither.

 

I feel sorry for all these people showing their dissatisfaction, most likely a reflection from real life.

Post reported for flaming and trolling. From looking round these forums I'd say they are doing a consumer service.

 

Makes me wonder, how many competitors are here to professionaly discredit MO.

Less than the people here to professionally promote MO thats for sure, as part of their viral marketing they are so proud of.

 

It deffinitely is better than Darkfall. Darkfall just died. Not the way it died already a year or two ago. AV murdered it to the bitter end and funny enaugh there are people who lived from lies for 2 years, playing a non evolving MMO:A(arena), now dare to compare an abandoned and empty game to an evolving (albeit slow) game.

Current player numbers suggest more people like DF. lol @ an MO fan criticising another game for being a "non evolving MMO Arena" when that is literally all their is in MO.

 

To those arguing about DF and MO population. I am subbed to both games and can tell DF is at a point where BF3 is a better "MMO" experience than Darkfall.

You expect  people to believe you? really? Despite all the evidence and your obvious pro-MO bias? Ok ....

 

And that's the problem with Darkall. It is just a skeleton of a sandbox game. It is a huge battlefield fantasy themed arena deathamatch with full loot

Same as MO then, except DF appears to work and MO is a broken mess of amateur hour code.

 

DF has no real depth and that's where MO has it much better. It gives a much better sanbox-ish feeling than DF and is developing interesting in-depth and lovely mechanics (f.ex http://www.mortalonline.com/forums/63616-new-horse-guide.html ).

 MO has no depth at all. It is a DM arena full of bugs, exploits and hacks. Horses and horse breeding are also bugged to hell, and most players want the old system back.

 

Props to SV for sticking with the game and making possible to have an experience almost impossible to get in todays' world flooded with brainless themepark games made for the laziest of laziest  and instant gratification generation.

There are many FFA PVP, full loot, sandbox games out there, and every single one of them is more worthy of a players time than MO. They are functional, have more features (and those features work!) than MO, and are not run by a bunch of  incompetant  staff.

 

With upcomming expansion things are bound to go to better that's for sure, keep it up SV and work more on bugs pwetty please!

Since every patch in MO's history has been a complete failure, why is this one going to be any different?

 

  kakasaki

Apprentice Member

Joined: 6/11/06
Posts: 1262

"Gentlemen, you can't fight in here! This is the War Room!"

2/10/12 1:18:59 PM#77
Originally posted by StarI

MO is a great game as it is. Some of us can accept it is a low budget game and while I wish there was something similar lead by a huge corporation and army of developers, there isn't. I see people crying and bashing top themepark games and than comming over to MO doing some more crying and bashing. Seems that's your way, fair enaugh, just don't expect any simpathy from me.

 

I feel sorry for all these people showing their dissatisfaction, most likely a reflection from real life. Having the need to repeatedly slag on a game that offers so much uniqnes - yes it does, look at what we have on market. I guess it would be completely unreasonable to expect people who find playing MO waste of time, would find a waste of time writting about MO as well.

 

Makes me wonder, how many competitors are here to professionaly discredit MO. I'm pretty sure there's at least one or two from Darkfall. I bet EvE has some as well. Although EvE has similar aspects it's still completely different gameplay so in that matter OP is true. MO is better than EvE, in what it offers.

 

It deffinitely is better than Darkfall. Darkfall just died. Not the way it died already a year or two ago. AV murdered it to the bitter end and funny enaugh there are people who lived from lies for 2 years, playing a non evolving MMO:A(arena), now dare to compare an abandoned and empty game to an evolving (albeit slow) game.

 

To those arguing about DF and MO population. I am subbed to both games and can tell DF is at a point where BF3 is a better "MMO" experience than Darkfall. And that's the problem with Darkall. It is just a skeleton of a sandbox game. It is a huge battlefield fantasy themed arena deathamatch with full loot and korean grind. As long as there is enaugh people it does give a nice MMO feeling however there's not enaugh people for that anymore. (EU is dead, US popualtion is still trying hard to convince everyone server is blooming). DF has no real depth and that's where MO has it much better. It gives a much better sanbox-ish feeling than DF and is developing interesting in-depth and lovely mechanics (f.ex http://www.mortalonline.com/forums/63616-new-horse-guide.html ).

 

 

Props to SV for sticking with the game and making possible to have an experience almost impossible to get in todays' world flooded with brainless themepark games made for the laziest of laziest  and instant gratification generation.

With upcomming expansion things are bound to go to better that's for sure, keep it up SV and work more on bugs pwetty please!

Come on man! ReallY? Going the tin foil hat route? Do you think games like EvE worry about MO? Besides, wasn't MO the ones that copied EvE's EULA without even changing the name from "EvE" to "MO"? New conspiracy thoery: MO SV is trying to copy EvE!

A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 1:32:58 PM#78
Originally posted by Lustien

If you hate the game, thats fine. I don't understand why people bash mortal online so much?

To counter the baseless propaganda from SV's hired help probably.

 It just different from most mmorpgs.

lol yes it is. It doesn't work being the main difference.

 

It has one of the best communtiies ever,

Another lol, Nakion tried to start a community movement to reverse the fact that it was generally agreed MO's community was among the worst ever seen in gaming. Look at the constant posts from new players saying the community is terrible. If you had said "I think it has ....", fair enough you are are entitled to think that, but it's as far from fact as SV making a playable game.

 

the population has always been a issue at certain times, but it nice to see the population is rising,

I seem to notice countless threads in this forum saying the same thing, going back months and months. Yet every single time they were wrong, why should we believe you?

 

The amount of new players in the game is insane. I guess mostly due to darkfall players flocking to mortal online, you only really stumble on mortal online by chance or word of mouth, mostly from others within darkfall, i came over from darkfall myself.

More people play DF than MO, unless you have some inside knowledge you want to share?

 

I think mortal online is one of the those games that sure it had a crazy hard time, but eventually it will boom,

It will die, it's only kept alive by deceit of investors and daddies money.

 

the developers been doing this and that, they not professional, they a small indie group, best compared to minecraft devs hehe.  paying for the game isn't a issue to me because I enjoy it, I don't really see how people can hate on others because they pay for a game, I would glady pay 50 pound a month for mortal online, I want to see it rise up and become the best game for me, not for others, but for myself, as long as I enjoy the game, i don't see a issue, nothing else really matters, as long as the developers work hard to improve the game.

I am sure no one has a problem with opinions, everyone is entitled to them. It's when people start saying "pop is booming!!! and there are no bugs!!!1111" that  leads to a reaction as those are not true.

 

The best thing about mortal online is its development team.

Literally 99% of the people that bought MO think they are the problem. Just look at the numbers.

 

They work closely with the community

How are those HOC doing? They stopped doing them because people asked why the game was completely broken so many times?  Ah makes sense.

 

they work hard to fix issues even when they are a small team

What have they fixed exactly?

 

When the game released, most people knew that the game was buggy as hell, just like nearly every game made my a indie company.

Nah, just games released by people who can't code, like SV. There is a difference between a few bugs and flat out broken.

 

Dawn really improved the games performance and looks, it still has some issues every now and again but the game is much more playable.

Failed? Warping? Flying NPC's and PCs? Prediction? Combat flow in general?

All still broken.

And in the meantime SV thinks its a good idea to code horses pissing. Sure know how to set priorities over at HQ.

 

I have stable fps unless there is over 100 players on screen. The biggest factor about mortal online performance is the CPU, mortal online is very cpu intensive.

Funny, MO's supporters here don't even agree with that. Why don't you fraps one of these 100+ battles so we can see for ourselves.

 

I will keep supporting SV because I know they have what it takes to make this succend.

They couldn't code their way out of a paper bag. Who wrote the patcher for this game and why, do tell us :)

 

if you keep trying. eventually you will get there.

Ok, I suggest you get into the ring with Mike Tyson, as eventually you will beat him right?

 

If sv did not have what it took, then they would have gave up a long time ago.

They won't give up until people like you stop giving them money. They will take your money while offering a product that can#t even reach the level of inferior. Of course deceiving investors and a rich dad also help.

Nothing else matters to me because at the end of the day I enjoy mortal online and i am not the only one who enjoys it. Bash me all you want.

You are not the only one, but you are a tiny monority of those that bought the game.

 

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 1:38:49 PM#79
Originally posted by Lustien

Being player friendly and being spoon fed are 2 completely different things.  Mortal Online isn't trying to attract those who want no risk. this game is for those who like unfriendly games. I don't even think its that hardcore to be honest. most people work together to fight off reds.

There is a strong player friendly community, this is what helps the game. The time of game that mortal online is, being a griefer will not make you last long.  People actually communicate in this game, thats one of the major reasons I play this game, you walk down a path, you see a player, you say "hi" or some guy comes up to you for questions. people are talking around in town.  when pkers attack a town, everyone goes outside to fight them.

the strongest element about newbies in mortal online is that most players want people in their guild, there alot of guilds that recruit new players into the game, they go out of their way to show them a great time so that they will eventually join thier guild.

The game is built around communities. You can't live by yourself in this game, its possible but this game is all about player interaction.

Repuation holds alot in this game also. Most players will know the local griefers, the local pkers, etc, everyone kinda keeps to their part of the world.

 So much wrong in this post it's difficult to know where to begin.

 

Will limit myself to - the community is terrible and that is documented on the MO site, being a griefer has zero consequences and is the default activity of most players, (just ask the trial/newbies), when PK'ers attack a town people sit on the guardline trying to call guards instead of fighting.

 

There is also very little player interaction apart from killing, and no need to craft as every guild duped millions of resources/items months ago.

 

The game is a deathmatch arena with zxero depth.

  Sketch420

Advanced Member

Joined: 10/17/08
Posts: 60

2/10/12 1:42:46 PM#80

Have you ever even played Mortal?

There is plenty of penalty for being a red in mortal and if you've played lately most towns are defended by many blues that take care of pk's sitting outside towns.

 

You should give the game a try again, the population is booming.

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