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Star Trek Online

Star Trek Online 

General Discussion  » Why isn't anyone gushing over this game?

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97 posts found
  ShardWarrior

Advanced Member

Joined: 4/18/11
Posts: 215

2/06/12 11:39:37 AM#61
Originally posted by kevjards

they are updating the klingon content.most recent interview stated that..they want to get the klingon stuff sorted before they look at a romulan faction possibility.

Believe it when you see it.  You may want to read this first;  http://www.stowiki.org/User:Peregrine_Falcon

 

 

  Kost

Newshound

Joined: 1/15/10
Posts: 1505

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

2/06/12 11:41:47 AM#62
Originally posted by kevjards
Originally posted by slickbizzle

STO is a pretty fun game. I had a blast leveling up. I've tried to get a few people to play it, but they didn't like having to keep up with turning the ship to protect shields in combat, keeping track of this or that, etc... They are accustomed to "press 1-2-3 and you're a superstar!", so the game is "phail" in their eyes.

 

The only thing that irked me about the game is the lack of Klingon content. I always thought they should have released it with 2 factions (with tons of content/quests to level up with on each side)  and then add the Romulans into the mix as an expansion.

 

 

they are updating the klingon content.most recent interview stated that..they want to get the klingon stuff sorted before they look at a romulan faction possibility.

LOL.

Yeah ok, they've only been saying that since launch. Read the link posted above and inform yourself before you waste any time on the KDF, the only faction worth playing is the FEDS. KDF is broken and will always remain that way.

PS: I'm not "gushing" over the game because its a steaming pile of shit. I am playing SWTOR though, the two games have absolutely nothing in common other than the fact that they are both Sci-Fi.

  jinxxed0

Apprentice Member

Joined: 4/22/06
Posts: 728

2/06/12 11:51:16 AM#63

Because its star trek.

 

 

slightly longer version:

It doesn't appeal to that many people outside of sci fi fans. Personaly I like kung fu and it doesn't have that. I don't care for laser guns and space combat. The only thing I like about the game is the character creation, but even then, the clothing options just suck. Maybe If I could exist in the game without being forced to wear those uniforms and exist in the universe as a regular person or something. But the game wants ebveryone to be a pilot of a ship and pretend they're like the people on the show instead of making it optional. Honestly, they didn't really try to make the best game possible, they tried to make a product wear they could sell content seperately from the game.

  FrostWyrm

Hard Core Member

Joined: 6/11/05
Posts: 1028

2/06/12 11:55:16 AM#64

I know this is gonna raise the ire of Trekkies the world over, but the mere fact that its Star Trek is a big turnoff to me. I've never been a fan of the IP, honestly.

It wouldn't surprise me if this is the case for many others as well.

  User Deleted
2/06/12 12:14:07 PM#65
Originally posted by Robsolf
Originally posted by AdamTM

So I started playing STO since its now F2P.

 

I really wonder, this game has all the features of SWTOR, the only exception being the Bioware dialogue-wheel in cutscenes and conversation-system. Pretty much everything else is equal or better (full space combat).

 

Companions: check (up to 4 in missions)

The AI isn't even in the same ballpark.  I'll get to that, later. 

Companion customization: check

Agree, here. 

Crew skills: check

Crew doesn't craft.  And since we're on that subject, STO's crafting system is STILL horrible.

Crew missions: check

Pretty sure "crew mission" doesn't mean what you think it means.

Cutscenes: check

Not even close.

story missions: check

Also not even close.  Starting to think this is a troll thread. 

VO: check (even some big names there, like Zachary Quinto, Leonard Nimoy)

Not even close to being close.  Quinto is nowhere to be found after the tutorial, and Nimoy has maybe 2 minutes of dialogue though the whole game:  the intro, congrats when you level, and a couple sentences in one mission.

"on the move" combat: check (even has an over-the-shoulder shooter mode)

Thankfully, ground combat has improved significantly since launch.  Now it's somewhat passable.  You still end up losing half your crew as they get hung up in walls and can't open doors, but still...

your own ship where you can place trophies and walk around in: check

And yet your bridge in STO feels even less like home than in TOR, and at least in TOR there are actual game related reasons to go there.  In STO I had to go to the bridge once to decode some data.  Couldn't as much as click on any of my crew.

space combat: check (even better than TOR because its not on rails)

I'll cede this one.  But then, STO's space combat is 50-60% of the game, while TOR's is about 2%.

customizable skills for ground and space combat: check

Agree, but again, the AI in STO is almost non-existent.  They just spam everything they have.  Take, say, Mako from TOR.  She'll heal when you're significantly wounded, group heal when you're both wounded, look for a mob you HAVEN'T targetted that has the most health and mezz them, and choose from a list of special moves in between; all of which you can allow/disallow her from using.  And on top of that, two different combat roles with bonues:  Healer or DPS.

That's Generations beyond STO.  See what I did, there?

way better character-creation: check

agree.  At least in terms of appearance. 

open raids (ground and space): check

meh.  But sure, in the same way that a traveling fairground is like Disney.

open pvp (ground and space): check

Nah... given the way STO is structured, you can't really call the PvP anything beyond battleground PvP.

daily events changing from hour to hour: check

If you're talking about what I think you're talking about, that's pretty weakly done.  For example, the huge Borg cube floating around in the travel map looks friggin' silly.  And the instance it brings is the same day in, day out. 

instanced zones: check

Again, not even in the same ballpark.  90% of STO instances are tiny little things.  Maybe you're comparing EVERY instanced zone in STO to your green instances in TOR.  If that's the case, you're ceding that STO has NO existing open world, whatsoever.

It even looks alike.

I'll cede this point(in terms of overall gfx quality) with one big exception:  If STO had cutscenes where you or your crew were talking to somebody for a mission, complete with lip movements, emotes, and face closeups, it would make you pee yourself from laughter.

 

In the end, STO sits, 2 years old, with a passable ground game, and a fairly fun but fatally flawed space game, all of which sits upon about 75 hours of content and a barely notable 2nd faction.

TOR LAUNCHES with a far better ground game, a fairly fun but fatally flawed space game, an interesting crafting system that actually makes stuff worth using, TWO FULL FACTIONS, EACH WITH THEIR OWN CONTENT TO MAX LEVEL, full VO that doesn't just read the wall of text to you, a morality system, a social system, battleground AND world PvP, a mount system, a quick travel system, hundreds of hours of content...

About the only thing STO has that stands out that TOR is lacking is cosmetic character, and particularly SHIP customization.  Hmmm... wonder if they can pull that off in 2 years...

 

About a week ago i tried Star Trek Online and honestly swtor has ruined me, i could not click with this game at all after playing swtor.

Thing is I'm not even playing swtor atm, i canceled and went back to wow but am planning on re-subbing to swtor next month, however after playing Star Trek Online it has put a whole new perspective on swtor for me and think and i'll be coming back sooner than later me thinks.

After reading the OP's post i thought, you know maybe i should have given this more of a chance then i did, but after reading what your wrote Robsolf which pretty much summed up why i went as far as uninstalling it after 2 or 3 days. So thanks Robsolf for saving me the time i would have wasted downloading it again and the time i would have spent giving it another shot.

To clarify, one being Star Wars and one being Trek has nothing to do with it either, i love both for different reasons but if i had to pick one over the other, it would be Star Trek any day so least it be said i was more disappointed with Star Trek Online than i even thought i could possibly be. I never tried it at launch as i read enough to know it wasn't worth the time or money but apparently allot has been changed/added since then and it was free so why not.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13324

2/06/12 12:22:25 PM#66

It just ain´t Star trek.

The main focus of ST have always been interaction between crew members, here they kinda take that away.

They should either have used another IP or mad it a very different way.

I could see the huge ship as a guildhouse, player crafts could be shuttles and more focus on being down on a planet. Add a few guild mission including the entire ship and it would actually feel like the IP should.

And they really made the Federation seems like trigger happy people...

  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3643

Let go of my ears, I know what I'm doing!

2/06/12 1:37:00 PM#67
Originally posted by rt33

 

About a week ago i tried Star Trek Online and honestly swtor has ruined me, i could not click with this game at all after playing swtor.


Thing is I'm not even playing swtor atm, i canceled and went back to wow but am planning on re-subbing to swtor next month, however after playing Star Trek Online it has put a whole new perspective on swtor for me and think and i'll be coming back sooner than later me thinks.

After reading the OP's post i thought, you know maybe i should have given this more of a chance then i did, but after reading what your wrote Robsolf which pretty much summed up why i went as far as uninstalling it after 2 or 3 days. So thanks Robsolf for saving me the time i would have wasted downloading it again and the time i would have spent giving it another shot.

To clarify, one being Star Wars and one being Trek has nothing to do with it either, i love both for different reasons but if i had to pick one over the other, it would be Star Trek any day so least it be said i was more disappointed with Star Trek Online than i even thought i could possibly be. I never tried it at launch as i read enough to know it wasn't worth the time or money but apparently allot has been changed/added since then and it was free so why not.

I played my free month at launch and quit, when the space game was pretty fun, and the ground game was excruciating. 

When I tried F2P STO last month, I have to say, there was certainly ground game improvement, in combat, and in the way the story unfolded compared to launch.

There's a mission called "Coliseum" where you end up fighting in an arena.  You escape with an NPC, and travel across a desertesque landscape.  IMO, it was probably one of the most Star Trek-esque missions of theirs I've seen... reminded me alot of "Darmok", from TNG.

But even given that, and maybe even BECAUSE of that, the massive limitations in Cryptic's mission building tools (software and human)became even more apparent.  And being accustomed to TOR definitely had an impact.  There were points during your escape where certain events would occur... events that would have most definitely been set up by cutscenes in TOR.  When you spend the night in a cave, the NPC spews a few pointless sentences at you, you can't really respond in any way other than just to continue the text.

So, basically, the meat and potatoes of a Star Trek episode aren't there.  Some kind of conversation by campfire that brings about a bit of character or story development?  Non-existent.  Here's a golden opportunity to display some of that Star Trek magic; an opportunity to make your captain something more than a creep who goes around killing everything.  Denied.

And the final so called cutscene?  The villain reading a wall of text to you.

Their game just doesn't have the tools to create a Star Trek experience.  And sure, I knew that making ST an MMO was a massive challenge, but Cryptic seems to not even tried... to just chuck it out and fit ST to their limited engine.

  SuprGamerX

Advanced Member

Joined: 1/05/09
Posts: 316

2/06/12 1:41:31 PM#68

 Heh , cause the game sucks , even being F2P it still blows and I own the bloody lifetime sub~!

Was expecting something around 15-20% of what EVE-Online is...eesh was I expecting... :P

It's no where near EVE-Online feel, not even 2% close.

The only true Sci-fi Devs that kick ass and know how to get it done is CCP , the rest ... meh~!

Sci-Fi + instances = garbage

  User Deleted
2/06/12 2:41:47 PM#69

I really didn't want swtor to have this much impact on my acceptance of a game. I think Loke666 has a great point though, its not Star Trek. Robsolf comes back in and confirms that swtor does have an impact.

One thing i thought when i tried it the very first time was too much, too fast, and all during a crises.

Which makes me really believe that easing people into a game carries allot of weight.

Star Trek i log in very first time "OMG CRISIS" sirens blasting, but wait read all this and that, but hurry man this is a crises get the f over here but read all this too before you do that but OMG HURRRY MAN THIS IS A DISASTROUS CRISES.

Dunno, not a great way to kick things off, well for me anyway.

  Bookah

Novice Member

Joined: 2/04/10
Posts: 41

2/06/12 2:57:51 PM#70

Well i tryed to log on yeterday (Sunday) at 6pm and there was a queue to log in, STO uses 1 big server like EVE i think. It was so packed around earth and vulcan it was crazy like opening day lol, then around idk 7 pm the server Totatally crashed!

SO yeah i think STO is doing just fine!

Like many others on this thread I played during beta, left and have returned sense FTP.

It seems STO FTP was positioned perfectly to grab all us leaving SWTOR, I though perfect ill play this FTP that has real ship combat!

 

  AG-Vuk

Elite Member

Joined: 7/26/04
Posts: 492

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

2/06/12 3:54:16 PM#71

Real Ship combat ? That's completely laughable , have you even played a game with real ship combat ? I'm betting you haven't , but in your mind STO is. . This game would have crediblity if it had a real ship combat . As it is it's a crap game by a crap dev , who though they could make big money off the IP name . Especially given the buzz of the movie and their deal with Marvel/Microsoft fell through and left them with CO ( it was a desparation move by Cryptic ). Porting over CO ( incidently a game designed to be on consoles ) and reskinning it as Star Trek doesn't make it Star Trek . If you want good Space Flight Ship combat go find a copy of Bridge Commander , play that , then look at the steaming pile that is STO . Good God , even SFC III had better ship combat .

  Zlayer77

Apprentice Member

Joined: 5/19/09
Posts: 798

Start worrying about other players in a game and dont just play

2/06/12 4:20:55 PM#72

Those that know me around these Boards know Im a strong Suporter of EvE online and sanbox games.

Saying that I still find STO to be Entertaining and very acceptable as a Free to play game. Its instanced, it can be a little buggy but the space and ground combat are Interesting and there is some strategi to the space combat part. Alos STO is really free to play you dont have to spend anny money for content like AOC and LOTRO forces you to do...

The Reason I suport EvE is that its the only game that PUTS me as a player In control, so its a Moral choise, its one that I make because I feel that is what I want MMOS to bee... ABOUT ME AND MY FELLOW PLAYERS, I want to be in control i want to decide what to do. Im in charge not the game.. call me a control freak but I like the Freedom and Tools that a game like EvE online gives me... In EvE your fellow players are the content... That is the main diffrence..

But from time to time I play a single player game like Skyrim or I test out a theampark MMO. Played Pirates of the burning sea a few years ago for about 8 months, before it whent free to play for example, I had a blast PvPing in AOC, but the bugs and the heavy instancing killed it for me... the combat was Innovating though and it was TO bad FAILCOM dident hold off to realease it before it was ready.. I was in closed beta and did my best to Vocaly make my voice heard that the game wasent ready for release when they did. Warhammer online... I tried it, I love the Warhammer lore, played the table top game and RP games for years in IRL.. But the GAME was Boring.. cant say I had much fun playing it and I had to force myself in the end to even log in. I played LOTRO for about 6 months but it felt the same as Warhammer, more of the same stuff...

Back to topic I really liked Pirates of the burning sea because it was diffrent, it was buggy yes, but it was diffrent, I liked AOCs innovative combat because it was diffrent.. I also like STO because guess what its a bit diffrent...

I dident like LOTRO or WARHAMMER because they wernt diffrent, could have been the same game with diffrent skins.

Back in the day I played Linage2 and guess what it was also diffrent.. I also played WoW and it was also diffrent when it came out in 2004...

I might be a Minority but I like to play diffrent games.. EvE is also diffrent.. Diverstiy is fun... Im not saying STO is a perfect game, far from it, but its diffrent enough to keep me Interested for a while, and its free to play

I See alot of you saying SWTOR is all that but in the end its just WoW, LOTRO and Warhammer in a diffrent package with voice overs.. Its not a game for me because its not diffrent enough... My brain gets bored of RERUNS.. sorry its just how it works, and Stories are always better told in single player games.. noo need for them in MMOS.. I play MMOS to interact with other players.. I want to hear their stories not Stories that some devs tell me I must hear... Shit on rails dont float my boat Period...

  kevjards

Elite Member

Joined: 9/27/10
Posts: 815

2/06/12 6:05:07 PM#73
Originally posted by Zlayer77

Those that know me around these Boards know Im a strong Suporter of EvE online and sanbox games.

Saying that I still find STO to be Entertaining and very acceptable as a Free to play game. Its instanced, it can be a little buggy but the space and ground combat are Interesting and there is some strategi to the space combat part. Alos STO is really free to play you dont have to spend anny money for content like AOC and LOTRO forces you to do...

The Reason I suport EvE is that its the only game that PUTS me as a player In control, so its a Moral choise, its one that I make because I feel that is what I want MMOS to bee... ABOUT ME AND MY FELLOW PLAYERS, I want to be in control i want to decide what to do. Im in charge not the game.. call me a control freak but I like the Freedom and Tools that a game like EvE online gives me... In EvE your fellow players are the content... That is the main diffrence..

But from time to time I play a single player game like Skyrim or I test out a theampark MMO. Played Pirates of the burning sea a few years ago for about 8 months, before it whent free to play for example, I had a blast PvPing in AOC, but the bugs and the heavy instancing killed it for me... the combat was Innovating though and it was TO bad FAILCOM dident hold off to realease it before it was ready.. I was in closed beta and did my best to Vocaly make my voice heard that the game wasent ready for release when they did. Warhammer online... I tried it, I love the Warhammer lore, played the table top game and RP games for years in IRL.. But the GAME was Boring.. cant say I had much fun playing it and I had to force myself in the end to even log in. I played LOTRO for about 6 months but it felt the same as Warhammer, more of the same stuff...

Back to topic I really liked Pirates of the burning sea because it was diffrent, it was buggy yes, but it was diffrent, I liked AOCs innovative combat because it was diffrent.. I also like STO because guess what its a bit diffrent...

I dident like LOTRO or WARHAMMER because they wernt diffrent, could have been the same game with diffrent skins.

Back in the day I played Linage2 and guess what it was also diffrent.. I also played WoW and it was also diffrent when it came out in 2004...

I might be a Minority but I like to play diffrent games.. EvE is also diffrent.. Diverstiy is fun... Im not saying STO is a perfect game, far from it, but its diffrent enough to keep me Interested for a while, and its free to play

I See alot of you saying SWTOR is all that but in the end its just WoW, LOTRO and Warhammer in a diffrent package with voice overs.. Its not a game for me because its not diffrent enough... My brain gets bored of RERUNS.. sorry its just how it works, and Stories are always better told in single player games.. noo need for them in MMOS.. I play MMOS to interact with other players.. I want to hear their stories not Stories that some devs tell me I must hear... Shit on rails dont float my boat Period...

classic..love the last 8 words..hehe

  residentx

Apprentice Member

Joined: 8/30/10
Posts: 31

2/06/12 7:10:33 PM#74

STO is a joke. For several reasons:

 

1. You can't update the game offline. It still uses FTP.

2. The pets are stupid

3. Despite what possum says.. the Store is lame

4. Pay attention to the history of STO. This game went almost a year with no content and then they rebranded it F2P and now the new players think it's "hot"  

5. No PVE content for Klingons.

6. Still no timeline or roadmap to bring the game back online to original plan....development of other factions besides klingon and federation.

7. Foundry is cool but we want content!!!

 

 

  eddieg50

Elite Member

Joined: 6/22/05
Posts: 1029

2/06/12 7:13:46 PM#75
Originally posted by AdamTM

So I started playing STO since its now F2P.

 

I really wonder, this game has all the features of SWTOR, the only exception being the Bioware dialogue-wheel in cutscenes and conversation-system. Pretty much everything else is equal or better (full space combat).

 

Companions: check (up to 4 in missions)

Companion customization: check

Crew skills: check

Crew missions: check

Cutscenes: check

story missions: check

VO: check (even some big names there, like Zachary Quinto, Leonard Nimoy)

"on the move" combat: check (even has an over-the-shoulder shooter mode)

your own ship where you can place trophies and walk around in: check

space combat: check (even better than TOR because its not on rails)

customizable skills for ground and space combat: check

way better character-creation: check

open raids (ground and space): check

open pvp (ground and space): check

daily events changing from hour to hour: check

instanced zones: check

 

It even looks alike.

I'm perplexed.

   Its not a bad game, but space is to much button mashing and ground game is herky jerky, I dont know its missing something

  Darth-Ninja

Apprentice Member

Joined: 5/26/05
Posts: 359

Artificial Ceiling

2/06/12 7:20:43 PM#76
Originally posted by fony
Originally posted by sadeyx
Its seems good at first, but after a few days you realise that your in a fishtank. So much potential from this IP that crpytic screwed up just to make a fast buck.

just like SWTOR. 

Indeed.

  Hodo

Apprentice Member

Joined: 6/05/08
Posts: 254

2/07/12 8:56:42 AM#77

My only knock on the game, is it really doesnt feel like Star Trek.   It has the look, and some of the sounds.  But it just feels like another bad space shooter.   Starfleet Command had the Trek combat down great, but they also followed the board game Starfleet Battles, as a template. 

 

Star Trek Online kind of took that system and simplified it further, not something I thought possible till the game came out.  And turned it into Eve with a Star Trek skin, and none of the depth of Eve.

So much crap, so little quality.

  ShardWarrior

Advanced Member

Joined: 4/18/11
Posts: 215

2/07/12 10:20:17 AM#78
Originally posted by Hodo

My only knock on the game, is it really doesnt feel like Star Trek. 

It probably never will either, so long as it is a Cryptic game.  It is fairly evident Cryptic has no regard for the source material.  Were you around for the green Ferengi Yoda handing out the Lightsaber Bat'leths during the Winter Event?

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 649

2/07/12 10:24:14 AM#79
Originally posted by AdamTM

So I started playing STO since its now F2P.

 

I really wonder, this game has all the features of SWTOR, the only exception being the Bioware dialogue-wheel in cutscenes and conversation-system. Pretty much everything else is equal or better (full space combat).

 

Companions: check (up to 4 in missions)

Companion customization: check

Crew skills: check

Crew missions: check

Cutscenes: check

story missions: check

VO: check (even some big names there, like Zachary Quinto, Leonard Nimoy)

"on the move" combat: check (even has an over-the-shoulder shooter mode)

your own ship where you can place trophies and walk around in: check

space combat: check (even better than TOR because its not on rails)

customizable skills for ground and space combat: check

way better character-creation: check

open raids (ground and space): check

open pvp (ground and space): check

daily events changing from hour to hour: check

instanced zones: check

 

It even looks alike.

I'm perplexed.

 

 

first is not a star war :P

2nd you are 2 years late, people already complained, cryed, killed, suicide, doomsayer about this game, result F2P XD

3rd star treck and star war hate and love each other, you can find one who like both but you will always find one or another who would kill the otehr side because it a copy of what he like :)

 

 

resume of the drama: swtor in 6 months should take teh same path f2p or just close his doors in a year or 2

FOR HONOR, FOR FREEDOM.... and for some money.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 603

2/07/12 10:24:32 AM#80

Because Spacebar has only 1 function in STO

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
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