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Unlike Guild Wars, GW2 is restricting everyone to one class. There's no combining one class with another, giving you the freedom to design your own class/playstyle. I loved Guild Wars class system and is the major reason I liked that game. I was going over the classes offered and seen that there's no hybrids. I'm the type of person who likes playing Hybrids almost exclusively. I like classes such as the Thane in DAoC, Death Knight and Paladin in WoW, and the Jedi/Sith classes in SWTOR. So assuming GW2's features interest me, I won't be able to get into the game since there's not one class offered that appeals to me. |
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2/03/12 6:52:20 AM#2
Oh well. |
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2/03/12 6:59:44 AM#3
Originally posted by nate1980 You may want to read the arenanet blog about combat roles and professions. Every profession in GW2 is a hybrid. |
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rojo6934
Advanced Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
2/03/12 7:11:23 AM#4
OP i know how you feel about the dual class system but i have to say..... im totally fine with 1 class in GW2. Why? you ask. Pretty simple, there are not enough hotbars to put many skills from 2 classes combined (i dare to say theres not enough hotbars for even 1 class) but this was explained by ANet before. I loved the dual class in GW1 but i hated the limit of hotbars as well, that made me log out 10 times a day for getting pissed with that limitation. The first game ive seen that actually made a dual class system stand in front of any other mmo was Runes of Magic's dual class system (Rift made a great multi soul system but if you notice all are the same classes with different focus) In Runes of magic you could mix different classes just like GW1, but RoM game you freedo to use many skills and have them all in hotbars on screen. My bottom line is that since GW2 wont give you many hotbars onscreen i feel is more than enough to stick with only 1 class. My personal opinion |
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2/03/12 7:25:32 AM#5
Originally posted by nate1980 If you were just going on about how GW2 won't have the dual class system like it did in GW1, then I would understand your grievance. However you then say that the game offers no hybrids, and you like the hybrids you found in other games and proceeded to list some examples. Yet how exactly doesn't GW2 fulfill this need, when every profession is a hybrid. I could easily build my warrior that can deal tons of range damage, then jump into melee to soak up a bit of damage, all whilst buffing my allies (example). You don't understand, then click on my sig and read that blog post. |
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2/03/12 7:27:33 AM#6
Originally posted by nate1980 Try TSW. |
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Except that the only type of 1 class I like to play in any MMORPG is the melee/magic hybrid. I'm just very fond of battlemages in all their varieties, whether that be a holy warrior or a battle wizard. I've never played a MMORPG that didn't offer this. GW2 is the first I've seen that doesn't have melee/magic hybrids. In GW, I played a Warrior/Monk, Warrior/Necro, and Warrior/Elementalist. I always felt like I had enough hotbar space. I only needed a few melee and magic skills to satisfy my hybrid cravings. I could shoot some magic at a foe to get it's attention, and melee it down when and if it got within range. Or I could kill some mobs in melee, rezz their comrades as my minions, and so on. |
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2/03/12 7:33:32 AM#8
Originally posted by nate1980 So the Guardian isn't a Holy Warrior? Also you need to remember that there are different weaponsets that you can hotswitch to quickly change your combat style. |
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2/03/12 7:35:03 AM#9
The guardian is is a melee/magic hybrid
The necromancer uses tons of melee spells and can wield axes
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2/03/12 7:37:32 AM#10
Originally posted by nate1980 There's your Melee/Magic hybrid. But in the end, if you can't find a profession that you see yourself having fun playing, then look for a game that offers that. If GW1 offers that, then play that game. ArenaNet has no intention of making a Guild Wars 1.5. /Thread |
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2/03/12 7:43:56 AM#11
Originally posted by nate1980 GW2 have a pally similar to those, it is just called "guardian" instead. Mix between a cleric and a fighter. Should fit you like a glove. |
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2/03/12 7:47:42 AM#12
Originally posted by nate1980 Sounds like Guardian is perfect for you as many of us said. Watch this: |
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2/03/12 8:38:15 AM#13
... everybody keeps forgetting the Mesmer. :( They're a magical duelist! Shooting laser beams and stabbing people with their sword. |
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2/03/12 9:15:25 AM#14
To the OP: I was bummed as well when I initially read that dual classing wouldn't be in GW2. Just like you, I considered dual classing to be one of the best features in GW1, so I thought that the class system would be boring without it. But then I took a closer look, and I changed my mind... You see, in GW1...everything was about builds. You had tons of possibilities in what kind of build you would have, but once you figured out your build, you were pretty much stuck in a fairly narrow role during gameplay until you respecced. So you basically had TONS of flexibility outside of combat, but almost no flexibility inside of combat. GW2 is the exact opposite. Every class is essentially capable of fulfilling every stereotypical "role" at any one time. Yes, you can't blend Necromancer and Warrior to come up with a meleemancer hybrid. But what you can do is just play necromancer, pull an enemy while wielding a staff, then switch open to axe and dagger and mix it up in melee range meleemancer style. What you give up in out-of-combat flexibility you gain in combat flexibility. And personally, I would much rather be able to "hot-swap" between tons of different "builds" (and thus roles) in combat, than have to pick one while in a safe zone and be stuck in a very narrow role until I can respec. |
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2/03/12 9:47:34 AM#15
I think the OP needs to do a bit of research on GW2 before posting stuff like this. |
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2/03/12 10:27:07 AM#16
Battlemage hybrid? 2 out of 3 light armor dudes can be played as "battlemages" mesmer and necromancer and then you have the guardian and besides, all GW2 classes are hybrids really, so i don't understand your concern... now if you said "I DON'T like hybrids so GW2 classes are a bit too jack-of-all-trades for me" then we could have a discussion.. but this is just plain ridiculous ... and as for "designing your class" - you have your traits which radically modify your skiils, then you have your choice of weapons and skills and then there's gear which is supposed to go horizontal - meaning you pick armor according to your playstyle rather than tier or something. So, when you put all of this together I'm sure you'll be able to create an offensive Guardian or a melee-only necro, for example. |
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2/03/12 10:28:47 AM#17
Originally posted by nate1980 Sounds like you need to play a guardian to me... half magic half melee. Problem solved "Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month" |
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Zeroxin
Elite Member
Joined: 6/21/06
My words are not here to sway you,they are here to make you understand. |
2/03/12 11:13:20 AM#18
Originally posted by Meowhead The mesmer is OP, no one likes the mesmer. :D This is not a game. |
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2/03/12 11:34:12 AM#19
Like everyone else has said, Mesmer, Guardian, and Necromancer all seem to fit your requirements for a melee/magic hybrid. Also, like someone else mentioned, you have to dig into the different weapons and weapon combinations to truly see how you can hybridize any class. Even an Elementalist is a hybrid of different caster types, but is about as close to a "pure" class as you will get in GW2. You might also want to look at the Thief and Engineer. While they aren't melee/magic hybrids, they both offer excellent hybrid style gameplay. The thief can weave in and out of range unleashing flurries of ranged and melee attacks. The Engineer can switch between DPS, Control, and Support roles quickly. |
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2/03/12 12:47:03 PM#20
It's like this guy is trying to make sure that no class is for him just so he can complain... Stop condensing all the classes in to one area and realize they can all be for you if you let them. |
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