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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Scoundrel and Operative Nerfed?

6 posts found
  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2305

My Top 3 List:
1) EverQuest
2) Dark Age of Camelot
3) Star Wars Galaxies

 
2/02/12 6:02:14 PM#1

I read the patch notes and saw with my own eyes the whopping 1 skill reduced 20% in dmg output. I thought, ok, maybe they tested it and that was enough. Well, since that patch, my Merc is still being killed by Scoundrels in about 3-5 seconds, depending on their gear.

In fact, I watched as one Scoundrel took me from 15k to 7k health in 2 skills. The one skill doing 5k dmg alone... uhm, 5k is 80% of what? 6k? Seriously BioWare?

PvP in SWTOR is quickly becoming the worst system ever seen in an MMO. <sigh>

  Skarecrow7

Elite Member

Joined: 12/15/10
Posts: 255

2/02/12 6:07:48 PM#2

SWTOR PvP is just like WoW PvP. Best way to describe WoW pvp is like a vegitarian going to Outback steak house because they like the salad bar. I dont care how good that salad bar is, you just missed the whole point of the place.

  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2305

My Top 3 List:
1) EverQuest
2) Dark Age of Camelot
3) Star Wars Galaxies

 
2/02/12 6:11:55 PM#3

Well, I could have sworn, someone somewhere mentioned people from Mythic Entertainment helped with the creation of SWTOR. Granted, who these individuals were, obviously had nothing to do with the success of DAoC's RvR system, cause since SWTOR launched, PvP and Warzones have been an absolute joke.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

2/02/12 6:15:32 PM#4

The problem Rhoklaw, is the gear balancing more so than anything else...

 

Prior to 50 its all about the gear balance in coordination with the level scaling (which seems to scale amazingly well for lower level troopers and smugglers, but terribly for knights) 

 

At 50 its all about the PvP gear.. without it.. you'll go down in 3 hits easy.

"Loan me a Dragon I wanna see space"


  thexrated

Hard Core Member

Joined: 11/26/04
Posts: 1236

2/02/12 8:34:10 PM#5
Originally posted by maskedweasel

At 50 its all about the PvP gear.. without it.. you'll go down in 3 hits easy.

Thats about the truth of it. You should grind the expertise gear as soon as possible, if you are lucky with bags it should not take that long to get 300-400 expertise and 15-16k HP. Before you get there, it will be quite painful experience, but playing as a merc should make it slightly less painful.

"The person who experiences greatness must have a feeling for the myth he is in."

  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2305

My Top 3 List:
1) EverQuest
2) Dark Age of Camelot
3) Star Wars Galaxies

 
2/02/12 11:28:48 PM#6
Originally posted by maskedweasel

The problem Rhoklaw, is the gear balancing more so than anything else...

 

Prior to 50 its all about the gear balance in coordination with the level scaling (which seems to scale amazingly well for lower level troopers and smugglers, but terribly for knights) 

 

At 50 its all about the PvP gear.. without it.. you'll go down in 3 hits easy.

I definitely agree with you about the gear, so that we can agree on. However, explain to me why as a Merc, I am having my butt handed to me by Scoundrels only? Sentinels, Sages and even DPS Troopers are not killing me in 5 seconds. Maybe its the fact Scoundrels can put out as much damage as a Sniper without having to wait for the buildup. Not to mention they have umpteen utility skills, stealth, offheals, vanish... yada yada.

As for people not having the proper gear at level 50. Think we can chalk that issue up as a BioWare fail. If WoW was able to have bracketed BG's, not sure why SWTOR couldn't. Can't tell me SWTOR servers have a lower population than WoW servers, so that whole lack of people in Queue rubbish isn't gonna fly.

That being said, overall, PvP and WZs specifically are a hot mess in SWTOR, no doubt about that.