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2/02/12 12:47:55 PM#121
Originally posted by Sovrath In this brave new world, a large percentage of boys and girls around the college age all have play, or actively play, some type of video games. Whether it is MMOs, consoles, cell phone games, or just facebook games, you will find it hard-pressed to find someone in their 20s now who doesn't play something preriodically. Should that be your pick up line? Of course not! Unless she is wearing a super mario t-shirt. :) |
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2/02/12 12:51:40 PM#122
Originally posted by Strayfe Wrong. Very wrong. IF there were truly a lot of you that hate WoW/Rift/SWTOR, and IF you all really wanted a change in the way MMOs are made and were willing to pay for ut, there would be a game for you. The simple truth is, there are VERY few of you that don't have fun in one of those 3 game, and companies know that. Untill there is a sizeable number of people that want something different, it won't come.
P.S. Fanboys aren't your problem. The problem is you want something that the majority of the gaming world hates. The "Checklist of Fun" is successful because it IS fun. P.S.S. "Fanboys" aren't demanding "Only make big budget themeparks". They're saying "Keep making the type of games we like. You can make other's too, if you want. We don't care. We won't be playing them, but sure, make them" |
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2/02/12 1:06:12 PM#123
This whole post is simply your opinion and nothing else. It never occurrs to people like you that there are people out there who like the games coming out and like the way things are going.
In closing... a successful TOR is fine for the industry and it's way fine for me..... it's only bad for you. |
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2/02/12 1:12:09 PM#124
I think that SWTOR has some really good influences and a few bad ones on the mmo industry. The best influences are certainly storytelling, voiceover, and quality production. Bad are arhaic combat system and static world design, also too many instancing and feeling like you play a single player game, also I don't like p2p model (but that's just me). Should SWTOR fail because of that? NO. |
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2/02/12 1:15:01 PM#125
hi all, well every game has its good and bad sides, that same with SWTOR, it canr be perfect and have everything at once, just take a look back at other mmos which are years on market and they still dont have all in game they wanted or planned at start. not only this there are many other mmos on market which are if not worser than Swtor then they arent better, and all have if not same than similar problems. next thing is companies always built or made everything for majiority or mass population, and they will always produce for mass population products and not just for a small number of them, so its how industry works. second i think the OP here is not objective he is only focusing on just one object , game or product name it however you like it, and he doesnt makes a fair looks at all others. if you dont like it trie and find a other way or form some petition and get more people and make it then official so it can get to the devloper or mass more people, and then trie to subject and make it how you want it, there are many ways to do it especially in 21 centuary.
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2/02/12 1:24:52 PM#126
I have always wondered one thing. There are so many self-claimed game developer/software programmer/graphic designers on this forum. Yet they never really get together and use a site like kickstarter or similar ones to gather fund and create a game of their dreams. As you guys said there are PLENTY of you out there. So, pitch in! Make a game you want by donate your money or talent! Wouldnt that be better than just waiting and hoping ?
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2/02/12 1:25:25 PM#127
Originally posted by Talin I'm 44 so "no" ; ) |
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2/02/12 1:26:52 PM#128
Originally posted by Sovrath Hmm you might be surprised....lol You should try it. Gaming is for sure better than gambling and drinking :P and if you are married...better make sure to get permission first LOL |
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2/02/12 1:34:15 PM#129
Originally posted by Strayfe Please show me where anyone has said that their style of game should be the only one being made. I've never said it and neither has anyone else. I do think some fanboys have gone overboard in gushing about how great TOR is, but that comes with any game. I don't think it's perfect by any means, but it is definetly the most fun I've ever had playing an MMORPG. Another misconception of yours is that we've had previous games tailored to fit us. All I can say is that those previous games did a poor job of it because I never lasted the free month in any of them. If TOR was an exact copy of WOW I wouldn't touch it. My fun does not come at the expense of yours. That is a very narcissistic view point that has no basis in reality. The MMO world does not revolve around wether or not you and others like you are having fun. Entertainment always changes. Television was once dominated by westerns and then the 70s rolled around and they were gone. Popular music was all Elvis until the beatles came along. Right now MMORPGs are shifting from the old grindfests that were UO to EQ to WOW. TOR is just one of MANY MMOs that you have the option to play. Check out the gaming forums to the left of the screen and go from A -Z. Don't tell me that none of those game fits your playstyle. If that is the case then there is no pleasing you and TOR's success has no bearing on your ability to enjoy MMOs. NGE killed SWG. Get over it like the rest of us did in 2005. |
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2/02/12 1:45:47 PM#130
Originally posted by Praetalus And for me. Hello. Plz don't isolate him, throw your stones at me too, cruel mob. |
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2/02/12 1:52:54 PM#131
Originally posted by Sovrath that's right, either smart children or adults that turn murderers of communists. All because games just have to be fun.
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2/02/12 2:05:36 PM#132
Originally posted by Strayfe Boo. I am a fan of SWTOR but there should be and are lots of other types of games. Who ever said there should only be themeparks? Seriously? Did I miss some comment somewhere? I'm serious: when did anyone say this? If you think some comments infer this then you may be right but you may also be wrong. Your line of thinking stresses me out a bit because it's so linear and black and white. My advice is to just be patient and see if a game you like gets developed. To say that the success of one format precludes all other formats is a near-conspiracy theory that, even when shown evidence to the contrary, will always be able to survive based on this kind of thinking. Companies and investors do their own thing and just because I like a particular product doesn't make me a dipshit enemy of yours who feels only one type of MMO should exist. It's so offensive to even take such a comment at face value. Surely you meant it just for shock and awe? Edit: Pretty hilarious grammar error Noone isn't a word; It's "no one". On a side note, you can guess where the word "none" came from. |
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2/02/12 2:16:01 PM#133
Originally posted by Beezerbeez I also await the proof of the vast majority of fans for this game saying that their playstyle should be the only one being made. I'm not holding my breath on it, because it doesn't exist. It was a figment of the OP's imagination. NGE killed SWG. Get over it like the rest of us did in 2005. |
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2/02/12 2:19:29 PM#134
It's not bad for the industry [if] it's successful. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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2/02/12 2:21:10 PM#135
Originally posted by ktanner3 Ya, it goes back to that thread from last week when the guy complained that those of us that love themeparks have destroyed his beloved genre. Now they're projecting their hate for our playstyle over to us. I don't see that door swinging both ways, but apparently some do. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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AG-Vuk
Hard Core Member
Joined: 7/26/04
Fat, drunk and stupid is no way to go through life, son. |
2/02/12 2:36:13 PM#136
Originally posted by Strayfe
Firstly I believe your logic is terribly flawed and selfish . This reads more like a disenchanted child stamping there feet and screaming that they aren't getting thier way or what they want. The truth however disconcerting and unpleasant is that the market produces and sells what the majority of people want or like. If you don't fall in that majority, you do have options .
The above are all valid options , The apparent ( and I use the term apparent success of this game , because it's to early to honestly call it one ) success of SW:ToR is due in large part to one factor more then any other . It's Star Wars , and for no other reason people will be drawn to it to try it. If were any other IP , it would not have been successful on this scale. Look at STO , which has many similarities , less content and is just a very poorly done version comparitively speaking . Star Trek while popular doesn't approach the level of exposure that Lucas has built for Star Wars. Also keep in mind that the Dev was the creator and and designer of KoTOR , and this is an extension of that experience. That experience is highly obvious and evident. Also keep in mind that present day MMO's all look to the future. ( WoW is a very different game now then from it's original release design and intent , the game has evolved . Not necessarily for the better , but to accomadate the market and the markets desires and expectations . Is it better , it's a matter of opinion . Mine is no , but that's mine ) Especially the last 4 years. Gaming sales numbers are dominated by console numbers for the most part . With a new generation of consoles expected from both Sony and M$ in the next couple of years , I would not be surprised that these games would be compatible on those systems . Hence the design philosophy and restrictions . While I'm not a supporter of these designs and game play by any extent , I also do understand that everything has a cycle and certain things in fashion now , will be dropped in the future and sometimes the old, becomes fashionable. I also believe that evolution in the console industry will contribute to improvement in the MMO genre design and gameplay . We are currently in a cycle that is tied to the current generation of console player and his/her experience and preferences. My preferences lay with the previous generations experiencespreferences. The golden age if you want . |
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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
2/02/12 3:12:24 PM#137
Originally posted by Sovrath I am a gamer, and seeing as I am not a bar hopper, I have no problem mentioning it to the waitresses at the local resturant when I pick up a new title. Heck sometimes I get a club sandwich for a late night snack if I know I am gonna put in a major jam session, and when ordering one the other night, the one waitress labeled the box "Evan's late night snack".
Some really nice women work there. I am always discussing games/movies/kids/life as we know it everytime I am waiting on my take out order. It is the same for any business I frequent....they know I am a gamer. I cerntainly dont go out of my way to appear to be something I am not.
What I would never do, nor admit to it if I did would be to own up to a habit of bitching about a video game daily, on a message board, for months on end. What game you are playing can make for some general conversation. I wouldnt imagine those that have been complaing about things like TOR, or the changing of SWG, would ever do so in public. That is along the lines of Jerry Springer material if ya ask me. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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2/02/12 3:15:25 PM#138
Originally posted by Creslin321 Hehe. I wonder what's going to happen to all the hataz if SWTOR has 2m subs in July, then eventually up to maybe around 3 milion for a few years? Will their tiny minds be able to handle it? Won't they just explode? :) My prediction since beta late 2010 is that this is going to easily be the second biggest "proper" Western MMO. Nothing can possibly catch WoW at this point, and even in decline it's still a monster. But I think SWTOR will perform very well. I'm enjoying the heck out of it, anyway, especially since ability delay is now fixed for me. The forum entertainment is just icing on the cake. Funnily enough though, in game, I very rarely hear unhappy folks. The atmosphere in-game (at least on Lord Calypho) is that of a happily humming MMO. People asking questions, answering, the occasional bit of shit-shooting, calls for groups, calls for members, etc. And, again, my subjective estimate is that numbers have actually gone slightly up. And the later levels are starting to fill in a bit too (Alderaan which a few weeks ago was the cut-off point from "lots of people teaming" to "not enough people on server to find teams". Now Alderaan is filling up and that cut-off point seems to be more like Balmorra. No, this game is going to be good for the industry, like WoW was - it will reassure investors that MMO are worth investing in, and more people wlil make more MMOs, some of which are likely to be better than anything we've seen so far, or at the very least good in parts (and contributing to a market where there's something for everyone). I think the surprising effect SWTOR is going to have on the industry is raising the bar for quest delivery in subsequent MMOs, as, a few years down the line, SWTOR fans will be looking for another MMO, and will no doubt haunt forums where they piss and moan about how the latest hype doesn't have any goddamn voice-acting!!! |
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2/02/12 3:19:10 PM#139
I am allowed to play and enjoy games like SWTOR and WoW if I so desire. I am also allowed to play and enjoy sandboxy-world-creating games if I so desire (if there were more). It's not really that difficult. |
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2/02/12 3:32:14 PM#140
GW2 is breaking away from the mold. Some may say TSW is as well, I don't know enough about it to judge. Titan is apparently going to offer something quite different from WOW.
But like it or not, WOW set the precedent for a massively successful theme park MMO. Many companies will follow that model until it dries up. SWTOR failing wouldn't have changed that, because the message would simply be not to release a subscription MMO that isn't ready to be released.
I hate the fact that some of my all time favorite TV shows got cancelled while crap shows get high ratings and continue forever. It's all about what is popular. Majority rules. |
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