Trending Games | Landmark | World of Warcraft | Villagers and Heroes | Hearthstone

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,919,939 Users Online:0
Games:760  Posts:6,310,528
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » General: Hiding the Game - Immersion

3 Pages 1 2 3 » Search
58 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 14192

 
OP  2/01/12 1:38:45 PM#1

One thing that many MMO players clamor for in ever-increasingly loud voice is IMMERSION. They want to feel a part of the game. In today's latest editorial, we take a look at ways we feel that our games could be made more immersive. Read on and see what you think. Share your thoughts in the comments!

I know we need the paper dolls, the grids, the maps, the quest trackers… it’s a double-edged sword. But do we really need them always present? Do we need them right there at all times, or can we safely put them just a keystroke away and make sure users know how to access them when needed? Can we get rid of quest trackers and use a compass mechanic like Skyrim (and make even that optional for the hardcore)? Most importantly, for me, can we stop the endless reminders of “achievement” on my screen in general and just let me enjoy the scenery?

Read more of Bill Murphy's Hiding the Game - Immersion.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4114

2/02/12 10:23:45 AM#2

I kind of like the flashy stuff and info coming at me on the screen.  What ruins immersion for me is horrible sound effects, lack of music or good music, and load screens.  


http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1462

2/02/12 10:37:14 AM#3
UI's don't ruin immersion for me. World design, instant travel everywhere and static dead worlds ruin immersion in my eyes.
  Sheepduck

Novice Member

Joined: 3/12/11
Posts: 35

2/02/12 10:37:14 AM#4
When I first started playing Warcraft, maybe a year after the initial launch, I was masmerized. The game really had a way with pulling you into the lore, the world bosses, the world was large but not too big that'd you lose contact with other players. The problem with MMOs today is that they're too simplified. There's no immersion because they make it so you have to do as little as possible to progress. It's hard to feel immersed when I can press a button and automatically get a group formed for me and teleported to the dungeon of choice. Developers make these beautiful worlds and then continue to make sure you see as little of it as possible.
  Battlerock

Hard Core Member

Joined: 12/12/11
Posts: 1042

2/02/12 10:38:42 AM#5
Nice bars lol, oh and how about just make it all optional
  s1fu71

Novice Member

Joined: 12/08/10
Posts: 220

2/02/12 10:50:00 AM#6

One of the primary factors for immersion for me is the community.

When I first started MMO's it was the people around me that made the game immersive.

I actually enjoy light role play.

Running around in EQ was great when people were playing "in character."

If people were standing around and chatting about real life, that broke the immersion for me.

It's not about fighting, it's about balance. It's not about enlightenment, it's about balance. It's not about balance.

  Ikeda

Elite Member

Joined: 10/07/10
Posts: 2093

2/02/12 11:02:03 AM#7

A couple of things:


 


Storyline:


If you ask me, I can list a pretty decent rundown of Azeroth's history (alliance side only).  That game caught me with it's story.


Heck, I still remember the storyline from EQ1 for the most part (it's starting to get hazy).


I'm playing Rift now, and I'm kinda following the story but more often than not I click accept or complete without reading.  It's not that I don't intend to read, I just don't think about it.


ToR forced me into the story.  I remember a good chunk of the main story arcs but could care less for remembering the mind-numbing side quests.


 


UI:


At the end of the day, you ARE playing a game.  Immersion, IMO, is the point at which you CARE about the game/characters.  You're invested in them.  A good UI makes this easier but it's certainly not a breaking point.  Now, if I have a hard time playing or have to keep looking at my buttons to figure out what I'm trying to do, yea... immersion broken momentarily.  Very rarely in 3rd person POV do I feel like I'm actually in the world.  I like that about Skyrim.  But I don't ever forget that it's just a game.  Does that mean I'm not immersed?


Chat:


This breaks my immersion.  Having a stupid troll or some jerk on there just blows my mind.  It's happening more and more often.  1 kid being an asshat.  My ignore lists on these games are HUGE because of them.  Conversely, they ruin it for others who have legitimate questions.  If I ask a question in Rift, most often someone answers.  It may take a "Bueller?" or two but I get answers.  I think if the trolls weren't on there, the question would be answered quickly and we'd all move on in the world.


 


SWTOR: F2P or Premium? Want Galactic Strongholds early? http://www.swtor.com/r/LbMdN7 Use the referral for 7 days of subscriber access. Unlock your GS today!

  FrostWyrm

Advanced Member

Joined: 6/11/05
Posts: 1038

2/02/12 11:15:43 AM#8
Originally posted by elocke

I kind of like the flashy stuff and info coming at me on the screen.  What ruins immersion for me is horrible sound effects, lack of music or good music, and load screens.  

I personally think background music ruins immersion. Good use of ambient sound is, in my opinion, what helps me feel like a part of the world rather than a player in a game. There arent many games in which you can hear the wind blowing, the birds chirping around you, torches crackling, etc etc. Instead you hear random manufactured background music constantly reminding you that you're only playing a game.

  aSynchro

Apprentice Member

Joined: 6/13/11
Posts: 154

2/02/12 11:45:54 AM#9

I want a mmorpg without numbers.


Nothing breaks the immersion more for me than having to choose between a sword with +150 stam/+37 strenght/+17 dodge and an axe with +140 stam/+45 strenght/+15 parry because you need 102.4 % of block stuff for tonight raid. I'm a fiercy warrior damnit, not an economist from Harvard !


"Rusty sword", "Sword that feel heavy but powerfull in your hand", "Shiny axe that glow yellow when undeads are near", "shield that according to the vendor is excellent against dragon" etc. is all i should know and need.


  Loke666

Elite Member

Joined: 10/29/07
Posts: 16835

2/02/12 11:55:27 AM#10
Originally posted by aSynchro

I want a mmorpg without numbers.

Nothing breaks the immersion more for me than having to choose between a sword with +150 stam/+37 strenght/+17 dodge and an axe with +140 stam/+45 strenght/+15 parry because you need 102.4 % of block stuff for tonight raid. I'm a fiercy warrior damnit, not an economist from Harvard !

"Rusty sword", "Sword that feel heavy but powerfull in your hand", "Shiny axe that glow yellow when undeads are near", "shield that according to the vendor is excellent against dragon" etc. is all i should know and need.

Well, it is very well possible but you more or less either need a game without levels or to have weapons that scale as you level up.

You also need a lot less focus on items that the average MMO, 15 tiers of raid gear kinda make the whole idea useless.

If you on the other hand bases the game mechanics on Runequest, Palladium or Warhammer FRPG it works, but the game needs to focus more on charavter evolvment and less on gear.

I personally never got why you have like 15 000 hitpoints in most MMOs, 150 works just as fine as long as you adjust damage for it.

  Rohn

Apprentice Member

Joined: 7/02/08
Posts: 3758

2/02/12 12:04:09 PM#11

Generally, I agree with the article, in that "too much" on screen can ruin the immersion.


To me, the genre of the game makes a difference, though.  It doesn't bother me at all in EvE or STO to have that kind of instant information all over the screen, given the high-tech sci-fi settings.  In most fantasy games, however, I'd prefer something a lot more subdued.


Hell hath no fury like an MMORPG player scorned.

  Meltdown

Novice Member

Joined: 8/09/03
Posts: 1191

2/02/12 12:20:12 PM#12

Our senses have a lot to do with immersion. What can you see and hear at any given moment while playing a game. Of course our other senses are cut off from the game world (touch, smell, taste... and hopefully it remains that way lol) so it's down to two. Then a lot of gamers like to listen to their own music while playing a game so spending tons of time and money making a game with an amazing score which might just get turned off the second a player logs in.


So we are down to sight... what can you see? But also very important, what can you NOT see? I think a lot of the immersion breaking stuff relies of being able to see TOO MUCH. Either as someone mentioned all the stats to every sword +5str, able to see behind your character without turning around, able to see the majority of a map just by stepping one foot in an area... I think the more is more crowd is killing immersion. 

 

Some of the more immersive games of late: Skyrim, Minecraft, Amnesia Dark Descent. While the last two are first-person perspective (which I think adds immersion) these games also have quite a bit of unknowns, very simplifed UI (or no UI at all), and hardly a tutorial to speak of.... even the games with some sort of tutorial (Skyrim) the tutorial section was in my mind arguably the worst and least immersive part of the game, which is strange seeing as its probably where they spent the majority of their time developing... 


**edit** 


I know skyrim is default first person too, however it can be played 3rd person as well.
 

"They essentially want to say 'Correlation proves Causation' when it's just not true." - Sovrath

  theniffrig

Novice Member

Joined: 4/18/07
Posts: 352

Ooh, they have the internet on computers now.

2/02/12 12:56:05 PM#13

When it comes to u.i, less is more.


  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4114

2/02/12 1:06:15 PM#14
Originally posted by Meltdown

Our senses have a lot to do with immersion. What can you see and hear at any given moment while playing a game. Of course our other senses are cut off from the game world (touch, smell, taste... and hopefully it remains that way lol) so it's down to two. Then a lot of gamers like to listen to their own music while playing a game so spending tons of time and money making a game with an amazing score which might just get turned off the second a player logs in.


So we are down to sight... what can you see? But also very important, what can you NOT see? I think a lot of the immersion breaking stuff relies of being able to see TOO MUCH. Either as someone mentioned all the stats to every sword +5str, able to see behind your character without turning around, able to see the majority of a map just by stepping one foot in an area... I think the more is more crowd is killing immersion. 

 

Some of the more immersive games of late: Skyrim, Minecraft, Amnesia Dark Descent. While the last two are first-person perspective (which I think adds immersion) these games also have quite a bit of unknowns, very simplifed UI (or no UI at all), and hardly a tutorial to speak of.... even the games with some sort of tutorial (Skyrim) the tutorial section was in my mind arguably the worst and least immersive part of the game, which is strange seeing as its probably where they spent the majority of their time developing... 


**edit** 


I know skyrim is default first person too, however it can be played 3rd person as well.
 

You can't discount the music/sound side of the games just because you happen to turn of the music and play your own.  But, that's why there is usually a slider for game music. 

That being said, if Skyrim didn't have the soundtrack it does, I never would have enjoyed it.  It's just how I'm wired.  I need that epic orchestral music in my games otherwise it ends up leaving my memory after a bit(the game) and I won't ever go back to it.  Games that blew me away with music have literally called me back with their music alone.  EQ2, WoW, Lotro, etc. all when they pop into my mind are done so via their music.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 1078

2/02/12 1:09:33 PM#15



Originally posted by Loke666






Originally posted by aSynchro





I want a mmorpg without numbers.




Nothing breaks the immersion more for me than having to choose between a sword with +150 stam/+37 strenght/+17 dodge and an axe with +140 stam/+45 strenght/+15 parry because you need 102.4 % of block stuff for tonight raid. I'm a fiercy warrior damnit, not an economist from Harvard !




"Rusty sword", "Sword that feel heavy but powerfull in your hand", "Shiny axe that glow yellow when undeads are near", "shield that according to the vendor is excellent against dragon" etc. is all i should know and need.





Well, it is very well possible but you more or less either need a game without levels or to have weapons that scale as you level up.




You also need a lot less focus on items that the average MMO, 15 tiers of raid gear kinda make the whole idea useless.




If you on the other hand bases the game mechanics on Runequest, Palladium or Warhammer FRPG it works, but the game needs to focus more on charavter evolvment and less on gear.




I personally never got why you have like 15 000 hitpoints in most MMOs, 150 works just as fine as long as you adjust damage for it.







 




bigger numbers, the bigger the ego  people will have, and come on nothing nice like hitting the dude with over 9k damage :p




 


descriptions only works but also is lacking, a true warrior would know just by looking at with weapon would work better, it also would break the gear grind, imagine you just have to search for weapon skin to use the power raiders would stop playing.... you know what do it :) remove all numbers :)





 

FOR HONOR, FOR FREEDOM.... and for some money.

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

2/02/12 1:17:21 PM#16

An interesting argument, but I'm not convinced.  Thinking back to my most immersed days of UO, I loved the little scroll of +0.1 skill gain notifications.  So I think that I can take in the data, flash or numbers and make it part of the immersion.


  MacroHard

Novice Member

Joined: 1/10/12
Posts: 105

2/02/12 1:23:58 PM#17

Originally posted by theniffrig

When it comes to u.i, less is more.





 


well said and agree with Bill.  Too much on the screen is a negative as well as how achievements and loots are displayed.  I don't want to think I'm suddenly driving down the strip  in Las Vegas every time a magical piece of equipment drops.


  Rabiator

Apprentice Member

Joined: 10/22/05
Posts: 358

2/02/12 1:26:49 PM#18
Originally posted by Loke666
Originally posted by aSynchro

I want a mmorpg without numbers.

Nothing breaks the immersion more for me than having to choose between a sword with +150 stam/+37 strenght/+17 dodge and an axe with +140 stam/+45 strenght/+15 parry because you need 102.4 % of block stuff for tonight raid. I'm a fiercy warrior damnit, not an economist from Harvard !

"Rusty sword", "Sword that feel heavy but powerfull in your hand", "Shiny axe that glow yellow when undeads are near", "shield that according to the vendor is excellent against dragon" etc. is all i should know and need.

Well, it is very well possible but you more or less either need a game without levels or to have weapons that scale as you level up.

I guess the descriptions could change as your character gains more experience and knowledge. "Shiny axe that glow yellow when undeads are near" could eventually turn into "Magical axe that works well against the undead - but you have seen better in your travels".

Another (related) anti-immersion factor is the minmaxing that comes with a level system and a limited number of skillpoints. Better get rid of that and let characters learn whatever they want, like in EVE Online. This does not completely prevent you from having specialised roles, you can still have
  • Character classes that are inherently better than others at certain tasks
  • Roles defined by equipment, of which your character can only use one at a time. An example would be the upcoming Firefall MMO, where your class is defined by the battleframe you wear ath the moment. Or EVE again, the ship you are flying determines what you can do well.
Of course, each of the above ideas requires more thought than just cloning WOW, so I don't expect too many new games to go with it

 

  Homitu

Novice Member

Joined: 10/01/09
Posts: 2045

2/02/12 1:59:39 PM#19

Defining immersion as the point at which you forget you are person sitting in front of a monitor, mouse and keyboard in hand, playing a game, I agree that UI elements can place a cap on maximum potential immersiveness.  The more "stuff" that covers your character and the world around him, the more likely I am to notice that stuff in the foreground and suddenly be brought back to my computer desk reality.  When I'm really in explorer mode, I frequently use the "hide UI" keybind.  (I did this most recently when I logged into a WoW unlimited trial account last october just to stroll through the haunting environs of Duskwood to bask in virtual halloween nostalgia.)

I too liked Skyrim's minimalist look.  However, as soon as you try to execute commands or swap to a spell or weapon you don't frequently use, the ensuing maze of menus and item scrolling has the same immersion-breaking effect.  I haven't played Skyrim since many major UI mods have been released though.

Which brings me to the one point I would like to make: any game that has any sort of modding community associated with it will tend to have some very attractive, simple UI mods that can vastly reduce UI-centered immersion breaking.  Even WoW, which can have an extremely cluttered UI depending mods used, had some very nice minimalist UI packages. 

  mudd4ever

Novice Member

Joined: 7/02/04
Posts: 158

Sugar and spice and MMOs.

2/02/12 2:06:05 PM#20

Originally posted by FrostWyrm


Originally posted by elocke


I kind of like the flashy stuff and info coming at me on the screen.  What ruins immersion for me is horrible sound effects, lack of music or good music, and load screens.  



I personally think background music ruins immersion. Good use of ambient sound is, in my opinion, what helps me feel like a part of the world rather than a player in a game. There arent many games in which you can hear the wind blowing, the birds chirping around you, torches crackling, etc etc. Instead you hear random manufactured background music constantly reminding you that you're only playing a game.



 


^I like.  Background music doesn't ruin my sense of immersion unless it's just awful or doesn't go with the setting.  BUT...I'm a really big fan of good ambient sounds bringing the game world to life and pulling me in.  I'm thinking about FFXIV now.  Yeah, I know *gasp*.  This was one of the things FFXIV got right, imo.  While I thought FFXIV had some really good music, it makes good use of ambient sounds as well, when you step out of the cities.  One of my favorite things was just to walk/run through the Twelveswood (Gridania area) with the music soft or off but the ambient sounds maxed.  Plus, the ambient sounds change as you might expect going from day to night and back to day.


pie.

3 Pages 1 2 3 » Search