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The Pub at MMORPG.COM  » SWTOR: not the whipping boy you are looking for

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125 posts found
  User Deleted
1/29/12 12:58:54 PM#21

Did anyone else happen to get the email survey a few days ago from BioWare?

 

It was just a click through thing asking more questions about why you cancelled and what they would have to do to get you to come back.   Seemed legit as it was just answer a question or questions and click ...next.

 

I know they won't do what I said... even tho it didn't involve any change to the game at all.

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/29/12 1:00:06 PM#22
Originally posted by Kinchyle
Originally posted by teakbois
Originally posted by precious328

 

You have to remember this: A new game that launches is not competing with the launch of WoW; it competes with WoW as it is today.

The problem is they *should* be competing with WoW at launch.  WoW was far better in 2004.  

They shouldn't be trying to compete period. Just should be trying to make a quality product and people will buy/play

Competition is a must. Why would someone want to play a game that only offers 20% of what another game offers?

Other than story, the only thing SWTOR offers is the Star Wars Title, which is the real reason people bought this game in the first place. People won't admit this, though.

  User Deleted
1/29/12 1:00:06 PM#23
Originally posted by Edeus
Originally posted by Snaylor47
Originally posted by itgrowls

HA thank you i needed a good laugh this morning! This is the very excuse that was destroyed by Trion after the launch of Rift. Good one though.

No, Troin needed a few months to get to the polish and amount of endgame content WoW had in Cata. Or do you for get the amount of QQ back when RIFT launched?

When you say "time for polish" do you mean the years it took WoW to be uber?  Or the years it took vanguard?  Or the years it took FFXI to be polished?

 

OR is 2-3 months really a "long time to polish" in your book?

apparently it is a long time to him, and then there's this whole idea that somehow polish means adding totally new content and it doesn't it means making what's there better which is what they did with their first patch as i recall.

  User Deleted
1/29/12 1:00:40 PM#24
Originally posted by precious328

I'm so sick of the Theme Park model. It's boring. Been there, done that. And to be perfectly honest, I'm enjoying the fall of all these post-WoW Theme Parks.

EvE, Darkfall, Runespace.

 

SWTOR also has yet to release a trail, and according to a facebook poll http://www.facebook.com/questions/10150504120398860/?qa_ref=ssp

There are more people wanting to play then have played.

 

I would give this game a couple more months before slapping the failure lable on it.

  User Deleted
1/29/12 1:01:10 PM#25
Originally posted by precious328
Originally posted by Kinchyle
Originally posted by teakbois
Originally posted by precious328

 

You have to remember this: A new game that launches is not competing with the launch of WoW; it competes with WoW as it is today.

The problem is they *should* be competing with WoW at launch.  WoW was far better in 2004.  

They shouldn't be trying to compete period. Just should be trying to make a quality product and people will buy/play

Competition is a must. Why would someone want to play a game that only offers 20% of what another game offers?

Other than story, the only thing SWTOR offers is the Star Wars Title, which is the real reason people bought this game in the first place. People won't admit this, though.

oh god they won't and they are holding onto it tooth and nail trying to justify themselves for buying this full blown beta because they don't want to look bad or look like a misinformed consumer. it's so weird.

  User Deleted
1/29/12 1:02:42 PM#26
Originally posted by Antarious

I know they won't do what I said... even tho it didn't involve any change to the game at all.

I would have told them to start over.

  User Deleted
1/29/12 1:03:06 PM#27
Originally posted by Edeus

When you say "time for polish" do you mean the years it took WoW to be uber?  Or the years it took vanguard?  Or the years it took FFXI to be polished?

 

OR is 2-3 months really a "long time to polish" in your book?

No, I mean the few months it took the games with competent developers like Blizzard and TRION to sort out and fix all of the major bugs out there.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

 
OP  1/29/12 1:06:18 PM#28
Originally posted by Snaylor47

No, I mean the few months it took the games with competent developers like Blizzard and TRION to sort out and fix all of the major bugs out there.

To be fair, one thing neither blizzard nor Trion had:

a parent company forcing them to push their product out the door before it was ready

  User Deleted
1/29/12 1:06:39 PM#29
Originally posted by Snaylor47
Originally posted by Edeus

When you say "time for polish" do you mean the years it took WoW to be uber?  Or the years it took vanguard?  Or the years it took FFXI to be polished?

 

OR is 2-3 months really a "long time to polish" in your book?

No, I mean the few months it took the games with competent developers like Blizzard and TRION to sort out and fix all of the major bugs out there.

personally i wouldn't call Blizzard competant it took them losing close to 2mil subs before they finally fixed the pet classes pets so they wouldn't suddenly change aggro in a fight and that took them 7 months to do it. I know i left them because of that and because of the constant need to relearn the class because they couldn't take the $15 a month and pay some guy to figure out how to separate the code for pve and pvp skills so that when they adjusted pvp it wouldn't affect pve. and then there's World of Pokemon.

Any confidence i had lingering about Blizzard died in mid last year

  Kinchyle

Novice Member

Joined: 9/20/10
Posts: 286

1/29/12 1:07:21 PM#30
Originally posted by precious328
Originally posted by Kinchyle
Originally posted by teakbois
Originally posted by precious328

 

You have to remember this: A new game that launches is not competing with the launch of WoW; it competes with WoW as it is today.

The problem is they *should* be competing with WoW at launch.  WoW was far better in 2004.  

They shouldn't be trying to compete period. Just should be trying to make a quality product and people will buy/play

Competition is a must. Why would someone want to play a game that only offers 20% of what another game offers?

Other than story, the only thing SWTOR offers is the Star Wars Title, which is the real reason people bought this game in the first place. People won't admit this, though.

That's what's wrong. Everyone caring what "the other guy" is doing. I play games for me and what I like. I don't base it off what WoW has done...neither should game makers any more. Competing with WoW is what has kilt many a game

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

1/29/12 1:08:26 PM#31

You want me to list why Trion is better and why they get praised?

1. Alive world...npc move they have patterns..day/night cycles..weather effects

2. UI customization, import feature to import settings from you main to your alt

3. macros, addons added in(not required)

4. Auction House that makes sense on launch and improved within the firts month of launch

 

I mean my god people were unsubbing from Rift because there ward drobe did not match. These guys are unsubbing from TOR because the pvp literally makes no sense and constant mistakes.

 

Less then 24 hours after it was reported on the forums and this proves why TRION is better.

3 things highlighted now pay attention:

1. EU shards seperate from NA times of maintenance

2. 30 minutes compared to 4+ hours

3. SERVER LAG AND ABILITY DELAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

 

 

Source: http://forums.riftgame.com/official-rift-news/news-announcements/294993-upcoming-eu-region-update-2-00am-gmt-27-1-12-a.html

** Upcoming EU Region Update - 2:00am GMT 27/1/12 **

Good evening!

The EU shards will be coming down at 2:00am GMT, 27/1/12, for a brief update meant to address some server lag issues. The estimated downtime is ** 30 minutes **.

Patch notes will be updated - they're short - and have already been posted in English here on the forums.

I'll be back during the downtime with status updates!

Source: http://forums.riftgame.com/official-rift-news/patch-notes/294922-rift-1-6-1-hotfix-10-10-30am-pst-1-26-12-na-2-00am-gmt-27-1-12-eu.html

Post RIFT 1.6.1 Hotfix #10 - 10:30am PST 1/26/12 [NA] - 2:00am GMT 27/1/12 [EU]

GENERAL
* Added some optimizations that should help with the recent server/ability lag issues.
  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/29/12 1:08:31 PM#32
Originally posted by Snaylor47
Originally posted by precious328

You have to remember this: A new game that launches is not competing with the launch of WoW; it competes with WoW as it is today.

WoW today has about 3 or four raids and about 15 (and three heroic ones) dungeons last I check, also about 5 BGs and one open world pvp space (which is more or less a timed BG).

 

SWTOR has 2 raids and like ten dungeons, 3 BGS (with a fourth on the way), one actually open world pvp space (Albit a bit broken due to population).

 

So mmm not that bad.

I'm sorry, but WoW has SO MUCH MORE content than SWTOR. This is like comparing an ant to an elephant. I'm not a fan of either game, though.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

1/29/12 1:11:17 PM#33

I am sorry TOR fans you spent 8 months completely hammering Rift and WoW over and over and over and over and over and over almost constantly preeching the doom of both games. Now one month and your game is getting just hammered due to just silly stuff they missed.

 

There is no take backs when the forum post history of this site and multiple other sites supports what I am saying.

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/29/12 1:11:24 PM#34
Originally posted by Kinchyle
I don't base it off what WoW has done...neither should game makers any more. Competing with WoW is what has kilt many a game

No. Copying WoW has killed so many games.

  Tesinato

Novice Member

Joined: 7/13/04
Posts: 222

A lost gamer looking for the MMO of his dreams.

1/29/12 1:20:11 PM#35

At the end of the day, their business model is working, and clearly we are just a handful compared to the masses who apparently enjoy these Themeparks.  I'd imagine Bioware/EA probably made back what it invested, and then some, so what makes you think they "care" about us players?  Have they ever really cared about the folks who spend 60 bucks for their half baked, half thought out games?  I personally can't remember a time when EA had good customer service, nor can I remember them overly caring what other gamers thought about their games.

What's worse, is that we sit here, bitching about it, but most of us probably bought SWTOR hoping it was different.  Hoping it would have tried to add something new.  Turns out it didn't.  Yea, it had a great storyline, yea the voice acting wasn't too bad, but it is still the linear hand-held game like Rift and WoW.  The only difference between them and SWTOR is that SWTOR has been out for a month, and they have been out for a lot longer.  Doesn't change the fact the Bioware/EA left out stuff, that the worlds feel empty and alone, and that when you get to max level, there is nothing to do aside from grinding warfronts/dungeons.

Personally speaking, I'm quite sick of the same game, just in a different package.  As I read, I can tell a lot of you are also tired of it.  There isn't anything that can be done to solve this or fix it.  Clearly the "masses" have control and we are just a very small minority.  Clearly our voices don't matter, and I assume that no one really cares about what our thoughts or ideas are.  So until there is a developer that comes along that actually does care about this minority, I'm going to assume we are stuck where we are.  It sucks, but it is the reality of things. 

 

  User Deleted
1/29/12 1:23:46 PM#36
Originally posted by precious328
 

I'm sorry, but WoW has SO MUCH MORE content than SWTOR. This is like comparing an ant to an elephant. I'm not a fan of either game, though.

Most of the content WoW had is 100% obsolite (suck without spell check). When was the last time someone raided Black Temple?

 

So you can only compare content that you would actually do.

 

And I do agree that WoW has more content but thats would be due to it being out for 7 years.

 

As I said MMOs are like wine if they are made by good devs (Bioware, Blizzard, Anet, TRION).

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/29/12 1:35:18 PM#37
Originally posted by Snaylor47
Originally posted by precious328
 

I'm sorry, but WoW has SO MUCH MORE content than SWTOR. This is like comparing an ant to an elephant. I'm not a fan of either game, though.

Most of the content WoW had is 100% obsolite (suck without spell check). When was the last time someone raided Black Temple?

 

So you can only compare content that you would actually do.

 

And I do agree that WoW has more content but thats would be due to it being out for 7 years.

 

As I said MMOs are like wine if they are made by good devs (Bioware, Blizzard, Anet, TRION).

I understand what you're saying. But I completely disagree about BioWare being good devs. In fact, I think they are border-line Cryptic material - especially that cocky and arrogant Daniel Erikson.

They had the financial backing to make the first MMO that appealed to the masses. Instead, they focused on CGI, hype, simpler than simple pvp, and massive box sales. The "we'll fix it after the launch" attitude doesn't work.

  User Deleted
1/29/12 1:39:20 PM#38
Originally posted by precious328

I understand what you're saying. But I completely disagree about BioWare being good devs. In fact, I think they are border-line Cryptic material - especially that cocky and arrogant Daniel Erikson.

They had the financial backing to make the first MMO that appealed to the masses. Instead, they focused on CGI, hype, simpler than simple pvp, and massive box sales. The "we'll fix it after the launch" attitude doesn't work.

But what  you want (I assume more sandboxish) does not appeal to the masses and if anything gmaes like WoW and TOR appeal more then say DDO or LOTRO.

 

And personally I find that you're a bit ignorant if you think that this game is somehow the most broken MMO to come out in the last 6 years, if it wasn't for RIFT I think people woudl be praising this game for its (relativly) Smooth launch.

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

1/29/12 1:47:52 PM#39
Originally posted by precious328
Originally posted by Kinchyle
I don't base it off what WoW has done...neither should game makers any more. Competing with WoW is what has kilt many a game

No. Copying WoW has killed so many games.

Very true indeed.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  StoneRoses2

Apprentice Member

Joined: 1/26/12
Posts: 21

1/29/12 1:49:11 PM#40
Originally posted by precious328

SWTOR disgusts me because of their poor use of research and resources.

They didn't even bother to look at the horrible track record of Pure Theme Parks, e.g., Age of Conan, Warhammer Online, Star Trek Online, Aion, etc.

BioWare did a fantastic job with the questing. They probably created the most entertaining grind to max level within the entire genre. However, there is no "me" in SWTOR. I have no identity; I have very little freedom. This is one of the smoking gun complaints in the games listed above.

No end-game, boring and redundant instanced PvP, typecasted classes to the point where it's cheesy, shockingly poor performance for being an underwhelming graphical game, a blatant lack of social skills, the lack-luster console space shooter, and the complete and total single-player co'op epedemic are just some of the features that paint this terrible game a target.

What pisses people off the most is their poor use of resources. They had the financial backing to make this game appealing to everyone. This includes socializers, explorers, adventurers, combat players, roleplayers, instanced pvp players, world pvp players, etc. There is nothing to explore. Follow the path and move along.

This game, as far as I'm concerned, is the new laughing stock of the genre.

Because Sandbox games have a great track record themselves!

 

Again there is no way players like yourself will ever be pleased!

Insatiable, Insatiable!

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