Trending Games | Elder Scrolls Online | WildStar | ArcheAge | Heroes of the Storm

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,642,826 Users Online:0
Games:681  Posts:6,076,627
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » General: Content Locusts Killed My MMO

21 Pages First « 2 3 4 5 6 7 8 » Last Search
407 posts found
  Saxx0n

Tipster

Joined: 10/15/10
Posts: 803

1/27/12 9:23:37 AM#81
Originally posted by Icewhite
From their lazy, cookie cutter restating of other player's opinions, the devs just may be right.

But in all likelihood, both sorts of hyperbole are equally untrue.

Here is another.

There are 2 basic mmo gamers out there. You either sitting on the fence hollering, pointing and laughing at the herd of cows or you are jostling around in the mud looking for some grass that hasn't been trampled and crapped on.

  Stuka1000

Advanced Member

Joined: 8/20/03
Posts: 772

1/27/12 9:24:48 AM#82

OP missed option four in his where do we go now list:  Saying that themeparks were a nice distraction but for a truly sustainable game it's time to go backwards to go forwards, back to the sandbox.


  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

1/27/12 9:26:16 AM#83

Good article, but there remain a few important things to say.

A) Bioware brought this on themselves but categorically putting away EVERY attempt to slow down the game with sandbox elements with the phrase "this isn't about Uncle Owen". I call this "Uncle Owen's revenge". They could and should have added sandbox elements, we here talked about this for all the years of SWTOR development, but they felt they were above the need of advise.

B) Too many quests are too mindless "kill x" or "use X terminals", despite the pretty story package they are in. Post-Cata WOW had WAY more interesting and diverse quests, like transforming me into an owl and spying on the enemy and whatnot. Here it's too much like in STO "kill all that moves".

C) The game sevely lacks any social aspect that kept us playing slower and longer in MMOs of old. This is solo, solo, solo and a bit figleaf grouping and RIEN social ascpects. Yeah you can unlock Princess Leia bikini with social gaming. Yowza.

D) The idea to give people such abstract things like "coins" to exchange into equally abstract "mods" is the ultimate death of motivation. Where is the fun to have a cool quest gear, fitting to the regional theme? If I make those LONG and tiresome Taris bonus quests, all my Jedi Sage got was a same looking grey skirt! NOTHING special, funny or unique looking, just another same skirt in the same pattern which I can buy 100s of at the Auction House. HOW is that supposed to motivy me to do all those bonus quests? NONE of these have ANY really cool or desirable looking stuff, it's all the generic same stuff you get from normal drops or crafted. And don't even get me started about the horrific looking PVP gear from the so called "endgame".

 

[mod edit - let's stay constructive]

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  jdnewell

Elite Member

Joined: 7/04/06
Posts: 1747

1/27/12 9:26:36 AM#84

Good article.


I agree with your thoughts on the matter. I started out in DAoC when it was released. Getting to 50 in vanilla DAoC took many many months of playtime. It actually meant something to hit that goal.


Nowdays speed levelers are considered hardcore players. Rushing through an easy themepark game like ToR does not a hardcore player make.


Most of these so called hardcore players wouldnt last a month in some of the older games where you couldnt hit max level inside of a week.


 


Oh well. Just another reason why I think I have out grown the MMO genre, or maybe it has out grown me o.O


  Distopia

Drifter

Joined: 11/22/05
Posts: 14356

"what a boring life, HATING everything" -Gorilla Biscuits

1/27/12 9:27:54 AM#85
Originally posted by Zekiah
Originally posted by Distopia
 

Uhmm you couldn't pick up items off player vendors in the bazaar, it gave you a WP to the vendor and that's it. That's how it was before the NGE anyway after I have no idea.

That could be, and why I remember player-cities so bustling. I know that they raised the limit on the bazaar later on and I'm pretty certain you could get the item instantly from the bazaar. I think the limit was 25k credits.

At any rate, SWG was on the right track with cities but they kept messing things up. Remember when cantinas and hostpitals were slammed? Man, good times. 

Our city was always bustling even up to NGE, and somewhat after for the remnants that stayed behind, they actually moved the city off Lok to right outside restuss after the PVP additions there, on free come-backs it was packed all the time (not sure if it was during regular play). I agree player cities in SWG were great.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

1/27/12 9:28:23 AM#86
Originally posted by Saxx0n

There are 2 basic mmo gamers out there.

Attempted establishment of a false dichotomy, instantly rejected.  But let's read on for giggles.

You either sitting on the fence hollering, pointing and laughing at the herd of cows or you are jostling around in the mud looking for some grass that hasn't been trampled and crapped on.

With the expected results, a silly analogy that's clearly untrue.  Yes, I might be pointing and laughing at the herd (but I suspect it's a different herd than you're thinking of).

 

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9953

I've become dependent upon spell check. My apologies for stupid grammatical errors.

1/27/12 9:31:38 AM#87


Originally posted by Saxx0n


Originally posted by Icewhite

From their lazy, cookie cutter restating of other player's opinions, the devs just may be right.
But in all likelihood, both sorts of hyperbole are equally untrue.



Here is another.
There are 2 basic mmo gamers out there. You either sitting on the fence hollering, pointing and laughing at the herd of cows or you are jostling around in the mud looking for some grass that hasn't been trampled and crapped on.



Where are the people who are finding the games they like by playing games, and chucking the ones they don't like?

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Ausare

Novice Member

Joined: 3/23/11
Posts: 870

1/27/12 9:33:14 AM#88
Originally posted by jdnewell

Good article.


I agree with your thoughts on the matter. I started out in DAoC when it was released. Getting to 50 in vanilla DAoC took many many months of playtime. It actually meant something to hit that goal.


Nowdays speed levelers are considered hardcore players. Rushing through an easy themepark game like ToR does not a hardcore player make.


Most of these so called hardcore players wouldnt last a month in some of the older games where you couldnt hit max level inside of a week.


 


Oh well. Just another reason why I think I have out grown the MMO genre, or maybe it has out grown me o.O

But the problem is you have to find a balance where people will stay to make it profitable enough for a AAA development and not a shody B rate development with big ideas, but a crappy box to hold them.

  Distopia

Drifter

Joined: 11/22/05
Posts: 14356

"what a boring life, HATING everything" -Gorilla Biscuits

1/27/12 9:33:49 AM#89
Originally posted by lizardbones

 


Originally posted by Saxx0n


Originally posted by Icewhite

 

From their lazy, cookie cutter restating of other player's opinions, the devs just may be right.
But in all likelihood, both sorts of hyperbole are equally untrue.



Here is another.
There are 2 basic mmo gamers out there. You either sitting on the fence hollering, pointing and laughing at the herd of cows or you are jostling around in the mud looking for some grass that hasn't been trampled and crapped on.




Where are the people who are finding the games they like by playing games, and chucking the ones they don't like?

 

I was thinking the same thing. I play what I have fun playing, drop what i don't

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  Ausare

Novice Member

Joined: 3/23/11
Posts: 870

1/27/12 9:35:17 AM#90

SWTOR screwed up in my opinion by going after WoW current leveling speed, but not having WoW's options for people when they got to the end.  Telling people in the months ahead stuff will come is not going to get people at high levels to stay around twiddling their thumbs.   If you are going to have speed leveling you better have a really good idea of what they will do at the end of the race.

  Rhime

Hard Core Member

Joined: 7/29/04
Posts: 64

1/27/12 9:36:08 AM#91

Well written...


The reasons why gaming has gone down the "git 'er done" path are a reflection of today's gaming community. Cell phone games, flash games and browser games have dragged us into quick, mindless, "play during your lunch break" type of games with zero depth.


Apparently, we asked for these things because we can't be bothered(or don't have the mental fortitude) to play games that offer up long storylines, deep crafting, player economies or anything else that count as "immersion". Gamers ADD is here and flourishing unfortunately.


I believe that for games with all these features to exist, we'll have to rely on small, independent developers to provide workds that thrive on real world mechanics and enable us to enjoy a deep, engaging game keeping us busy for years.


Yup, I'm the gamer who takes ONE toon to max lvl(without sampling the other 8 classes first) and can spend hours at 6am gathering mats for crafting to provide my guild with awesome items. I purposely treat a new game like a glass of fine wine sipping it slow and tasting it instead of guzzling the entire bottle in one sitting...


  lmollea

Apprentice Member

Joined: 9/15/08
Posts: 29

1/27/12 9:36:25 AM#92

NO


NO


NO


NO


Leveling is NOT FUN if leveling is all there is to an MMO.


FUN is PLAYING WITH FRIENDS. No matter what a damned counter says about your skill, level, faction status, advancement bar, reputation, whatever. FUN IS NOT A NUMBER but an experience.


It took months to me to ding my first 50 on COH. Was fun, but the funniest part was that on through the long journey I could team up with people no matter what level they were. Something that on the games I played later (AoC, LOTRO, Rift, Champions Online, ...) never happened again. Or, better, never happened with the same enjoyable teaming experience.


I don't mind if I have to grind countless hours until I reach the level cap. I do mind if most of that experience can be done solo or - worse - if the game doesn't give any incentive to do it together.


 


  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 1041

I'm only playing the role chosen for me. Who you supposed to be?

1/27/12 9:37:22 AM#93

FINALLY! Someone who voices how I feel.  100% agree, to me leveling IS the Journey and is the reason why I would sub.  I got SWTOR day 1 and felt both comments mentioned above.  1) I felt that I was outlevelling content as I did every quest and bonus quest.  2) By the time I hit the mid 20s the linear aspects of the game became glaringly apparent and felt I really had no choice.  You really cant explore and are 'pushed' to go to the next objective.


I surprisingly went to an older MMO, Everquest 2 and so far has been everything I would expect from an MMO.  Levelling is still 'fast' but at least they give you options for you to level how you like by controlling XP (which is a great feature I dont understand why its not standard fare).


It would allow the 'locusts' (great term :) to blow through content, but allow us 'explorers' to turn it off and enjoy what they developed.


 


  Saxx0n

Tipster

Joined: 10/15/10
Posts: 803

1/27/12 9:47:26 AM#94

To put it bluntly why don't we pick up this discussion after GW2 launches and see if a locust article is wriiten on it. Mkay

  User Deleted
1/27/12 9:47:39 AM#95

"Then I blame the devs for actually listening to those people, for whatever reason, and for assuming the content locusts are representative of gamers as a whole. And finally, I blame WoW and other design teams for being so proud of their end-game content (justifiably or not, that’s not the point) that they pushed us into experiencing it as fast as possible – to the ultimate detriment of their own product and their own subscriber base."


Absolutely agree, I can understand having heirloom items to make leveling an alt faster then before, but leveling 1-60 for new players shouldn't take five seconds. They revamped the whole starter area in WoW to allow people to get to the end game like crazy fast and there really wasn't much there. There is no sidekick system in WoW never has been. Sad really. This combined with the fail gear treadmill system, they could have made their designs mean a little more to the public. Leveling is also an archaic form, just look at GW2, the only reason they have leveling is to control which zones you are doing at any given time. The rest of the game is sidekicking and downsizing to the zone you are in for balance.


  Master-Nala

Novice Member

Joined: 8/25/10
Posts: 39

1/27/12 9:51:31 AM#96
What blows my mind is all these folks who complain about theme parks, and nothing to do, etc. don't do anything to find their own enjoyment. My level 50 Sage still has plenty to do. SWTOR is gigantic and there are so many options to play.

Sure you can stay on the rails trying to make your stat numbers bigger, or you can find things to do on your own.

People that whine about no sandboxes? Why not make your own? There are dozens of hideaways in SWTOR where you could establish a player/guild city. There are Cantinas and social emotes for RP. The GTN isn't the only way to sell goods.

Find your own fun. There is plenty there if you open your mind a bit.
  Ceridith

Novice Member

Joined: 11/24/09
Posts: 3001

The more you hype an upcoming game in your mind, the more it will fail to meet your expectations.

1/27/12 9:55:04 AM#97

The problem is static, pre-scripted, linear content.

If content dynamically generates on the fly, and alters based on environmental factors that are influenced by the palyers, then there is no end to content.

If I want a pre-scripted story-driven gamepaly experience, I'll play a single player game. I play MMOs to be part of a virtual world, which means I want it to grow and change based on my and other players actions.

  jdnewell

Elite Member

Joined: 7/04/06
Posts: 1747

1/27/12 9:56:26 AM#98

Originally posted by Ausare


Originally posted by jdnewell


Good article.




I agree with your thoughts on the matter. I started out in DAoC when it was released. Getting to 50 in vanilla DAoC took many many months of playtime. It actually meant something to hit that goal.




Nowdays speed levelers are considered hardcore players. Rushing through an easy themepark game like ToR does not a hardcore player make.




Most of these so called hardcore players wouldnt last a month in some of the older games where you couldnt hit max level inside of a week.




 




Oh well. Just another reason why I think I have out grown the MMO genre, or maybe it has out grown me o.O



But the problem is you have to find a balance where people will stay to make it profitable enough for a AAA development and not a shody B rate development with big ideas, but a crappy box to hold them.



 




I understand what you mean.


But the definition of a " successful " MMO has changed drastically since the WoW subs  hit record numbers.


Poeple think anything with less than a million subs is tanking. When 10 years ago that was unheard of. A player base of 100-200k was a huge success.


When you try to make a game appeal to everyone and get mass #s of subs something gets lost. I understand its a business and money is king, but it seems like the holy dollar is the only driving force.


No passion or TLC into the design anymore to me. SWTOR isnt a bad game at all. But its entire design is to cater to the masses. Ending up with a decent game but nothing truly great. When playing SWTOR everything seems designed with the least amount possible to get by. UI, PvP, FP, GTN, Gear Grind, OPs, ect ect.    IMO all designed just to get by, no heart and soul into the design.


Sure its somewhat functional in most cases and does what its supposed to do. But thats about all it does.


Tell me the team designing these features actually put more than minimal functional thought into it and I will just have to disagree entirely.


  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 1041

I'm only playing the role chosen for me. Who you supposed to be?

1/27/12 9:57:08 AM#99

Originally posted by Ausare

Problem with slow leveling is diminishing returns to the company.  Look at what is said about Eve now.  True or not Eve has a reputation that it is pointless to start now because you will not be able to do things in the game.  When a game first releases the content is great, but as the average level of players raises as the game ages slow leveling creates a barrier to new people that want to join and partake of the content the average level player is doing.  Content that requires groups gets harder to find people to do it.  Pretty much the whole reason after a while Blizzard would go back and change group quests to solo quests.  Low level mass content becomes a barrier.



 


Thats Why content should be soloable until max level.  This way brand new people can level on their own or group and then enjoy the same content as someone who has been max for years.


I still say devs need to add options.  Give me the ability to turn XP on or off.  Give the ability to have a max level person 'downgrade' their level to play with a low level (to show them the ropes, etc).


MMOs today from a social/longevity standpoint are lacking useful tools to support it.


  Vannor

Elite Member

Joined: 8/11/03
Posts: 2886

1/27/12 9:58:02 AM#100

This is great article for us from the 'old school' mmo times, but sadly it will just fall on a majority of deaf ears these days.


21 Pages First « 2 3 4 5 6 7 8 » Last Search