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  Calfis

Advanced Member

Joined: 12/15/11
Posts: 334

1/23/12 2:17:46 PM#41
Originally posted by Vegetto

I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.

As a point of fact I do have less than 30M SP, I know you were just putting in an arbitrary number but I get the point you are making about experience requirements. Its true that you do have to build up a number of SP before you are allowed into corps that are considered "good" but there are many ways to do that while still enjoying the game. I did it by joining an average corp that happened to join an OK alliance that rented some space from a "good" alliance. Sure that basically makes you a space serf but imo the negatives of people a vassal are severely overrated.

Most "tenants" are freely allowed to participate in pvp with the "landlord" alliance if they choose. Their only responsibility is on a corp/alliance level of paying x amount of rent a month based on the value of the systems rented. Which is usually covered by a 15% tax on a corp level. Other than that you are free to play the game as you see fit. Just build up the wallet or pvp its up to you, this is by far the best way to gain the SP and experience required to get into "good" corps later while still enjoying the game at the same time with decent casual players. Its by no means sucking on someone's cock, you guys do what you are expected (pay rent) and you get a slice of the pie. I know a few EVE friends who do nothing but rent space from whomever is offer just to make ridiculous amounts of isk. The fact of the matter is renting is probably the most casual and rewarding way to play EVE.

After a few months of cake you will have enough SP to join the "good" corps of a large alliance if you please. They are always looking for more people that are willing to learn and fight for them. Some "good" pvp corps even take recruits fresh out of EVE University so long as they know the basics and are willing to learn pvp. The corp I'm currently in is a good example of that. They do black ops pvp once a month and the rest of the month is group activities for making isk. Very laid back, no required pvp, just that 1 week a month IF you happen to be online. There are corps that take fairly new people, all you have to do is look around, corps are always looking for people willing to have a good time. I remember being a 3 month old character in EVE sitting in a Rifter (frigate) with 50 other renters in a pitchfork defense fleet, good times.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6744

1/23/12 3:36:26 PM#42


Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


That is a lot of assumptions without any first hand experience....

  Vegetto

Novice Member

Joined: 7/07/04
Posts: 854

1/23/12 6:11:50 PM#43


Originally posted by Calfis


Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.
Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.
So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.
So the barrier to entry, as every veteran here has said, is to join a good corp.
If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)
Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.
I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.
Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.
So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


As a point of fact I do have less than 30M SP, I know you were just putting in an arbitrary number but I get the point you are making about experience requirements. Its true that you do have to build up a number of SP before you are allowed into corps that are considered "good" but there are many ways to do that while still enjoying the game. I did it by joining an average corp that happened to join an OK alliance that rented some space from a "good" alliance. Sure that basically makes you a space serf but imo the negatives of people a vassal are severely overrated.
Most "tenants" are freely allowed to participate in pvp with the "landlord" alliance if they choose. Their only responsibility is on a corp/alliance level of paying x amount of rent a month based on the value of the systems rented. Which is usually covered by a 15% tax on a corp level. Other than that you are free to play the game as you see fit. Just build up the wallet or pvp its up to you, this is by far the best way to gain the SP and experience required to get into "good" corps later while still enjoying the game at the same time with decent casual players. Its by no means sucking on someone's cock, you guys do what you are expected (pay rent) and you get a slice of the pie. I know a few EVE friends who do nothing but rent space from whomever is offer just to make ridiculous amounts of isk. The fact of the matter is renting is probably the most casual and rewarding way to play EVE.
After a few months of cake you will have enough SP to join the "good" corps of a large alliance if you please. They are always looking for more people that are willing to learn and fight for them. Some "good" pvp corps even take recruits fresh out of EVE University so long as they know the basics and are willing to learn pvp. The corp I'm currently in is a good example of that. They do black ops pvp once a month and the rest of the month is group activities for making isk. Very laid back, no required pvp, just that 1 week a month IF you happen to be online. There are corps that take fairly new people, all you have to do is look around, corps are always looking for people willing to have a good time. I remember being a 3 month old character in EVE sitting in a Rifter (frigate) with 50 other renters in a pitchfork defense fleet, good times.

Guess it's the luck of finding the right group. Best group of people i found was actually a mining corp, but not something i wanted to do.

Think my char had around 20 mil SP, maybe more and can fly HACs, BS's, Interdictors, etc. All support and core skills are levelled as they should be, it's literally just the advanced skills to go now.


I might give it another go next week after i have got paid, it must be almost a year since i tried it last.

  Vegetto

Novice Member

Joined: 7/07/04
Posts: 854

1/23/12 6:12:30 PM#44


Originally posted by Gdemami

Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


That is a lot of assumptions without any first hand experience....


First had experience of what? Played for like a year.

  User Deleted
1/23/12 6:43:36 PM#45
Originally posted by Vegetto

 


Originally posted by Gdemami

Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


That is a lot of assumptions without any first hand experience....


First had experience of what? Played for like a year.

Vegetto, I'm not a fanboy of Eve, seriously. The GUI is shit, it's basically Excel Online, and it really can feel like a space desert. I've played it for about a year too, like you.

 

Ok, I'm not angry or trollolol as I'm typing this: But man, if you think that you can get into the most skilled fleets and alliances after only a few weeks of playing, you entered a game with a persistent universe with completely wrong expectations. There are ways in which you can excel as a noob, but extreme firepower obviously isn't one of them. This game would suck imho if everyone was equal after such a short time. Character diversity is one of the key elements of the social engine of Eve.

 

Eve is much more complex than you seem to accept. It's not just a "shoot your way up to the top" deathmatch. It's also a social game, a game for industrials, traders, trolls, crooks, spies. It really seems a bit like you didn't fully understand the complexity of Eve. Noobs can get somewhere and make a name for themselves. They just need to figure out where they want to go, and how they're going to achieve their goal. It's much like the outside world. :P

 

If you want someone killed in Eve, putting guns on your ship and taking off to find that guy is only ONE way to solve your problem.

 

If you want to get into the big alliances faster, earn some ISK and buy a character on the bazaar. Or sneak your way into the alliance by becoming friends with a recruiter/director of a corp. It's not like being part of the 0.0 blob is the goal of the game anyway.

 

 

Also, what's space combat like in Eve? It happens 50% in the skilltraining the year prior to the fight, 40% in the hangar, 9% not at all while you're looking for victims without success and 1% when you're getting 1 or 2 shotted by some maniac in a T3 cruiser. Why's everyone so keen on it?

  Clerigo

Apprentice Member

Joined: 12/01/10
Posts: 399

Healing Over Time since 2004

1/23/12 6:51:55 PM#46

I love EvE and for me when it comes to PvP and how a mmorpg should be run on any universe, theres EvE running ahead of the pack. Everything or almost everything is allowed, as it should be, the economy is brilliant, the pacing is fluid, things happen when all conditions are met, its just the most "feel real" mmorpg i have ever played.

But i have to admit that is also the most hard to get in mmorpg game ever. Skill system progression is slow (i love it btw), Hi-Sec PvE content is too short and bland to grab newcomers, and PvP at the borders of the infinite is not for the newcomer....

...its hard, harsh and non-forgiving, but if you can find a corp where you can fit in and slowly progress to whatever end, it can be one of the most engaging games you will ever play...or one of the most frustating...

...it is a chinese fortune cookie....

  Weretigar

Apprentice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

1/23/12 7:08:43 PM#47

Most of the time when a post like this is posted a bunch of random people form their forums will show up and overhpe this game pulling wool over newbies eyes thinking they can make them think that it is snowing. 

This sums up Eve in everyway and it is not new player friendly at all. You will be spending $100s of dollars just trying to be what "you want to be", without ever getting close to the skills that other people have since it goes whoever plays the longest and most will be the best. Skills=time=No Real Skills. This is what the Eve community loves, you will never find them pvping on an action game where everyone learns how to build over the hit and miss strategys of fine tuning. For instance Your are a super awsome pilot and hit every button in time, But mr random spent 2 years in the game before you on the pvp skills. You will never win. 

In regards to eve onlines player community, some of the nicest players are the miners, but this game is infested with griefers. 

So it's technically a "skill based MMO" but it has nothing in it like any other skill based MMO, and it is supposed to have good PvP, but what if you get very far into the game, with a massive ship and tons of awesome weapons, and then a vet corp with about 200 guys as good as you ganks you. You just lost everything, and you probably couldn't do much about it. There goes 6 months of invested time Statment from (eq2js) which is completely true.

  Kiljaedenas

Elite Member

Joined: 7/29/11
Posts: 461

To err is human, but to really f*ck things up you need a computer.

1/23/12 7:20:35 PM#48
Originally posted by Gdemami

 


Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

 

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


 

That is a lot of assumptions without any first hand experience....

No kidding. A player only a few months old can still be very useful to a corp or a gang if they are built properly. Take a bit of time and PLAN what you want to be. Don't just pick random skills to train on the basis of "Oh that looks kinda good, let's do that".

"The vets are so far ahead, what's the point of mining?" To make money in a combat-free way. Who cares if you can't catch up to the vets right away? You can still make money off of it with very little active thought required, and industrial mining corps are usually much less stringent on the requirements for joining them if you want to chat with others while mining.

Oh, and for the limited PvP, ever heard of factional warfare or Red vs Blue?

One of the reasons why it seems hard to get into good corps is that spying/espionage is openly allowed, and a completely valid tactic in warfare. If you want to target someone in the near future and can get an alternate character accepted into the enemy corp/alliance, who would then have access to a bunch of their mailing lists, bulletins, player member lists, POS locations, and maybe even some hardware assets in their corp hangar...the classic saying "information is ammunition" is extremely valid in Eve, and trust is the most valuable resource you can have. You have to PROVE that you're not a spy for a potential future enemy of that corp (think of it like the criminal background check that most real world companies do before they consider hiring you; they don't want to hire someone who might steal from them). Spies have been the cause of some of the most damaging moments to a corp or alliance's history time and time again, so many corp and alliance leaders are very careful when picking new recruits in order to try to avoid it. My own corp has been both the initiator and the victim of it in the past. It's simply a fact of life in New Eden.

Eve doesn't hold your hand, nor should it. Take your fate into your own hands, set a goal for yourself as to what you want to be able to do that isn't too lofty (i.e. don't say "I wanna fly a Titan in a year!" when you're just starting, try a battleship instead), and then DO IT.  

Where's the any key?

  User Deleted
1/23/12 7:32:11 PM#49
Originally posted by Weretigar
This is what the Eve community loves, you will never find them pvping on an action game where everyone learns how to build over the hit and miss strategys of fine tuning. For instance Your are a super awsome pilot and hit every button in time, But mr random spent 2 years in the game before you on the pvp skills. You will never win. 

You are completely wrong. I used to play Eve and enjoyed it for what it is, as stated in my post above. I also enjoy a good tactic shooter and I've played fantasy mmo's with normal skill grinding before. I also play StarCraft.

 

I guess it comes down to this: There are two kinds of people in Eve,

  1. those who cry that the vets are too uber and that they can't do anything about it and that they'll never succeed etc because of skill points and territory and whatnot,
  2. and those that just go and take what they want.
 
Also, just for you I will state what has been stated a billion times before: There's only a limited number of skillpoints that can influence your ability to fly a ship. In other words, there is a skillcap.. "impossible to catch up" .. right. You don't understand Eve if you believe that it's about skillpoints.
  Weretigar

Apprentice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

1/23/12 7:35:50 PM#50
Originally posted by Gerolt
Originally posted by Weretigar
Also, just for you I will state what has been stated a billion times before: There's only a limited number of skillpoints that can influence your ability to fly a ship. In other words, there is a skillcap.. "impossible to catch up" .. right. You don't understand Eve if you believe that it's about skillpoints.

However there are way more then 1 set of skillpoints that allow you to build into the actual fighting of ships in pvp and it takes how much time to do this?

I'm lifting up the wool.

  User Deleted
1/23/12 7:41:47 PM#51
Originally posted by Weretigar
However there are way more then 1 set of skillpoints that allow you to build into the actual fighting of ships in pvp and it takes how much time to do this?

 

I don't understand what you're saying. Do you?

 

Originally posted by Weretigar
I'm lifting up the wool.

 

Yea whatever, I don't even play Eve anymore because it has serious weaknesses, nor would I encourage a friend to play it, but enjoy being the "hero" in here... yawn..

 

EDIT: Oh, I just saw your other posting. You're a miner, right? The doormats of Eve. That explains a bit. ;)

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6744

1/23/12 7:44:45 PM#52


Originally posted by Vegetto

First had experience of what? Played for like a year.

Being subbed is one thing, getting to understand is another...

  DarSepki

Apprentice Member

Joined: 12/22/10
Posts: 51

1/23/12 8:27:27 PM#53
Originally posted by Vegetto

 


Originally posted by Gdemami

Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.

 

Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.

So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.

So the barrier to entry, as every veteran here has said, is to join a good corp.

If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)

Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.

I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.

Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.

So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.


 

That is a lot of assumptions without any first hand experience....


 

First had experience of what? Played for like a year.

Sounds like you had a bad corp experience, which is unfortanate. IMO the best organizations in game are the ones that not only welcome new players but find use for these new players. I started 3 years ago and first PVP experience came 3 months into the game, a nullsec war. I was not ever turned down from bringing my tackleship to fleet. Recently, I heard of a story of a 3 week old player finding and tackling a carrier. One of the frontline FCs recognized the pilot's feat to his alliance.

One of the top traders I know works with other players for thier carriers and jump freighters as he has only 10 mil SP. He started with us when he had only 2 mil SP and has been instrumental in our efforts in nullsec supplying whatever he can. Last night I heard of a story of another good trader, 5 weeks old, who was able to aquire quite a wealth himself.

Corps, especially nullsec corps, would unwise to not bring in new players. New players often have more energy then bittervets. Vets can say they have the experience and SP to throw around, but often they are too set in their ways. 

  Vegetto

Novice Member

Joined: 7/07/04
Posts: 854

1/24/12 7:47:58 AM#54


Originally posted by DarSepki


Originally posted by Vegetto
 



Originally posted by Gdemami



Originally posted by Vegetto
I just found it (personally) visually unstimulating and lonely. That apparently changes with alliance warfare, but they have entrance requirements tighter than the pentagon.
 
Also, the vets are so far ahead that what is the point of mining? Going into manufacturing? You don't stand a chance against the concerted efforts of entire alliances who can manipulate market prices at will, manufacture everything cheaper and have access to more resources.
So that leaves PvP and since you cannot get into an alliance without virtual fellacio; that leaves you to small gang PvP or pirating. Chances you bump into a winnable fight when you eventually find someone? Low.
So the barrier to entry, as every veteran here has said, is to join a good corp.
If you have less than 30 million SP, how would one go about that? So the barrier to entry has it's own barrier to entry. And that is just the first of usually several requirements, listed on every corps spam in recruitment. Even if you get in, you're the new guy and the noses are turned up (yes, say i'm lying, don't care, it's what happened in my experience)
Raising this as an issue though is met with derision, even though everyone admits it is true. After several weeks of playing, you will still not get into a good corp as you are not seen as worthy.
I'll get shot down again, but ignore the problems and nothing gets resolved. I personally see this as a HUGE issue for the future of the game, EvEs own server graphs show a steady fall in daily numbers (Fact, it's on their own website, i can't be called a liar on this one and don't try and twist it saying it's January or something, it's over a year period). New player retention apparently relies on them getting into active corps, which is a hardcore begging game in itself.
Would i still be playing if i got into a good corp that didn't fold every week? YES. But i can't.
So any mature thoughts on this? Or am i just too thick for this game? So before the people with CCP tattoed on their foreheads steam in: I like the game, but due to the above, i cannot enjoy the game.



 
That is a lot of assumptions without any first hand experience....



 
First had experience of what? Played for like a year.


Sounds like you had a bad corp experience, which is unfortanate. IMO the best organizations in game are the ones that not only welcome new players but find use for these new players. I started 3 years ago and first PVP experience came 3 months into the game, a nullsec war. I was not ever turned down from bringing my tackleship to fleet. Recently, I heard of a story of a 3 week old player finding and tackling a carrier. One of the frontline FCs recognized the pilot's feat to his alliance.
One of the top traders I know works with other players for thier carriers and jump freighters as he has only 10 mil SP. He started with us when he had only 2 mil SP and has been instrumental in our efforts in nullsec supplying whatever he can. Last night I heard of a story of another good trader, 5 weeks old, who was able to aquire quite a wealth himself.
Corps, especially nullsec corps, would unwise to not bring in new players. New players often have more energy then bittervets. Vets can say they have the experience and SP to throw around, but often they are too set in their ways. 

Pretty much. The best corp experience i had in terms of people was a mining corp, but naturally, that is a very, very limited method of play.

I studied the game extensively before hand, so none of my SP is wasted. I have all the learning skills (which i hear are almost defunct now :/) and core skills maxed, along with all the necessary support skills upto IV. In order to fly ships well earlier on, i focussed my 20 mil SP (roughly) on a few ship types, namely Interdictors and Battlecruisers. Although i can fly BS's and HAC's, i don't really have all of the advanced skills to dominate with those.

I will be trying again, i think last time i played was when they first introduced the new remodelled ships from the old graphics, so i think that's a while ago.

The new characters will be nice for me too, as it will help me connect more with my character, who beforehand looked like Clark Gable.

To be honest, the ships i can fly i can fly well, due to my focussed skillset and i know the game mechanics well enough, i even read dozens of guides on the market and tried trading as a career, searching trade routes. It just got rather dull though and really, the ISK isn't an issue when i can just sell plex if i really need to. So i don't see any issue with a corp recruiting me and my char is from 2004/05, so the spygame shouldn't affect me.

  TruthXHurts

Novice Member

Joined: 6/20/10
Posts: 1640

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

1/24/12 7:50:01 AM#55
Originally posted by lalartu

it's not really a preference as much as a game that takes time to grow on you

and once it does, you'll never quit it

 

I tried the trial 3 times before  I finally fell in love with it.

it seemed boring at first and I hated the controls, but once you realize the limitless possibilities the game has, you'll get hooked

 

I say the exact same thing about http://www.starquestonline.net

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  Calfis

Advanced Member

Joined: 12/15/11
Posts: 334

1/24/12 10:16:47 AM#56
Originally posted by TruthXHurts
Originally posted by lalartu

it's not really a preference as much as a game that takes time to grow on you

and once it does, you'll never quit it

 

I tried the trial 3 times before  I finally fell in love with it.

it seemed boring at first and I hated the controls, but once you realize the limitless possibilities the game has, you'll get hooked

 

I say the exact same thing about http://www.starquestonline.net

EVE clone on a much smaller budget?

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