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1/15/12 4:52:18 PM#121
Originally posted by Vhaln GW2 all in all has no end game, its PvP from what I can tell is a lot like SWTOR's is now (Anyone can do it and everyone is thrown in at level 10-50) with the exception of endgame WPvP for SWTOR, heavily casual in that it takes the same amount of time to get from 10-11 as it does 54-55. People will level find that there is less end game then even SWTOR and leave.
TSW and AA are sandbox games, AA from the looks of it seems to be a little like WoW combat wise save for the combo system and it being a sandbox (With no major IP attacht) means that its more then likely to go at best the way of EvE.
Don't know all to much about TSW.
But as I said before if TOR and RIFT do not (In a year or so) have a good solid playing base of 1mil+ and 300k+ respectivly then the MMO genre is fucked IMO and no game will be able to ever again get over a million subs. |
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1/15/12 4:54:20 PM#122
Who wonders that it is as it is? "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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1/15/12 4:54:23 PM#123
Originally posted by Jenuviel There are 8 class stories in the game. It roughly takes 1 month of average playtime to complete 1 class story. Since you're likely to be faster subsequent go arounds, since you'll either skip the side quests or rush through them, it'll take probably around 6 months of hard playing to experience all the content. If that's worth subbing for right now or not is up to you, but Bioware already has a content patch coming this week. |
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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
1/15/12 4:55:28 PM#124
Originally posted by DarkPony Considering what happened with Warhammer I'm afraid that answer may be never.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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1/15/12 4:56:16 PM#125
This is a starwars game w/o any space... The "loading screens" between planets do not count in my eyes. No flying of any kind. I know people hate the idea of flying mounts, but this is a SciFi MMO Starwars.... They fly in the movies, you should fly in the game. In fact, entire zones should REQUIRE flying mounts to get around (Think TBC zones that more or less required it). StarWars was about walkers, tanks, flying craft, vehicles.... So much more than just a guy running around with a blaster or light saber. |
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1/15/12 4:58:00 PM#126
(Directed at OP) Ah man... Reading your post literally made me sad. I know how psyched you were for this game, and I always enjoyed reading your posts even if I did disagree with them most of the time. So I feel for you that the game didn't live up to your expectations. And then at the end you have to put that horribly sad pony pic...you cut me deep lol :) But yeah, that always sucks when you get to that point where you realize the game doesn't have anything left to offer. And I totally agree with what you recommended in your other posts. The fleet as the capital is just a terrible idea...makes the only social hub in the game into a horribly bland, utilitarian environment. Oh well...we'll both just have to wait for the next big MMORPG :). Are you team Azeroth, team Tyria, or team Jacob? |
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1/15/12 4:58:14 PM#127
Originally posted by Painlezz This game is not based off the Starwars movies. It's based off the KOTOR universe which is based in the SW universe but not canon. You don't hear talks about midichlorians do you? |
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1/15/12 5:00:32 PM#128
When it comes down to it,putting 'haters' and 'fanbois' aside.. I think we all really wanted this game to do well,it was so largely hyped and everyone is dying to get an MMO they can REALLY sink their teeth into,whens the last one where you actually COULD?.But once the curtain fell and we bit in,it yet again,fell short of a lot of our expectations.Some realised this early and became 'haters' to those who actually do like ToR and to those who maybe just didnt want to admit it or didnt realise right away that the game is just another flash in the pan.
I know I feel let down and am becoming ever more hesitant about future MMO's (GW2,AA,TSW, et al) will any of them ever live up to their hype? Im really beginning to lose hope that they actually will :( |
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1/15/12 5:01:08 PM#129
What I am hoping for is that Bioware was smart enough to already make all the future content, and will release it slowly over time. I hope they already have all the additional level 50 content, with all the voice acting just waiting to be patched into the game. I do not see how they would not have a huge chunk just waiting to be release. Hey, we all have out own little dreams =) |
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1/15/12 5:02:02 PM#130
Originally posted by Creslin321 Yeah, I never got why they didn't make the capital cities the main hubs, Dromund kaas for imperials and coruscant for republic. It would have been much better in every way. |
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1/15/12 5:04:59 PM#131
Originally posted by Snaylor47
I disagree with just about everything you just said, but only time will tell which of us is right :)
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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1/15/12 5:06:36 PM#132
Originally posted by nate1980 Not everyone will want to do 70% of the same thing over again on the same planets with the same quests. The class stories are nice but are only a portion of the game. The rest is the exact same side quests. Keyboard makers will love TOR due to all the broken space bars. Please do not pretend that after the 2nd time around people will want to hear the same lines over and over and over. |
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1/15/12 5:10:27 PM#133
Originally posted by Vhaln TBH I am curious,
If TOR with its 10 or so dungeons that have level 50 mode plus hard and nightmare mode with 2 raids and another dungeon coming with content patch AND world PvP that is getting fixed isn't enought to get some people who I will not name to say, "You know what maybe this game won't go the route of WAR." Then what makes those same people think that the 3 games I mention will hold a large portion of peoples interest? |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
1/15/12 5:11:04 PM#134
Originally posted by DarkPony I agree with you that the basics are good, I too enjoy the story of my chars and levelling a lot. And I also agree, it would not be so difficult to change or add things to make it much better in terms of longevity. However, I am kinda reluctant to believe, because if they did not add it by now, why should they make it now? They had years and tons of money. And they have defended their decision always with "their better vision" against EVERY critique. And still, they acted as if SWTOR was the first MMO ever, as if we never had seen things implemented better. Why did they not learn from these MMOs? Why did they make themselves blind to all things that worked well in other MMOs? I don't understand that. Is it arrogance? Or stupidity? I don't get it why they failed to copy the most working and succesful and simple elements from ANY other MMO. "Things weren't better in the past. But a lot of things were GOOD, and they would STILL be, if people had stopped the fuck messing around with them!" |
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1/15/12 5:13:37 PM#135
Originally posted by Snaylor47
Are you team Azeroth, team Tyria, or team Jacob? |
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1/15/12 5:14:27 PM#136
Originally posted by gervaise1 Why are you listing instances that are nothing to do with the endgame in vanilla WoW ???? Think you missed the point of my post and went off on one on what you thought was said . I'd agree though Vanilla WoW was far superior to StarWars ToR but in the initial month the endgame was pretty limited .The content did indeed keep coming and it may with ToR . I wish the content that kept coming had been upto the standard of those first two or three years .
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1/15/12 5:15:23 PM#137
Originally posted by Elikal However, I am kinda reluctant to believe, because if they did not add it by now, why should they make it now? Time? SWTOR was in development for 5 n 1/2 years WoW, WAR and RIFT all around the same time frame. TOR has done more with its development time then any other MMO in history... |
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1/15/12 5:16:14 PM#138
Originally posted by tank017 No, none of them will live up to the hype. Nothing ever does, and when the hype goes on for years how can a game possibly live up to what we're manipulated into wanting it to be - and hype/advertising/call it what you will is manipulation. It's like Xmas, once you're past the age of 8 or whatever the best part of it is the anticipation - and that's what we're sold long before these games are even close to release.
Anyway, my point is you don't have to lose hope, you just have to manage your own expectations. None of those games will be what we think they're going to be, but that doesn't mean they won't be fun for what they are. And for as long as they're fun for. |
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1/15/12 5:21:53 PM#139
Game lost it's appeal for me within the first weekend. Maybe i'm just burned out with MMO's, i dunno but the constant running around go kill 10 of these, get back, only to get send back where you came from to deliever something, it's just plain boring. And to the OP, i guess if you reach 50 and have nothing to do, i could pretty much understand how boring the game has become to you. Devs need to think outside the box, we've been playing these games for almost 10 years now, we need something new and not just the same old, same old only with a new paint on it. |
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1/15/12 5:26:22 PM#140
Originally posted by Aguitha How would you change it?
I've been thinking about how fed up I am with the kill x quests. The conclusion I have is it's not the kill x quests that's the problem but the whole combat system widely adapted in the genre. If fighting was fun then fighting is what you want to do. If there's a counter up in the corner then it shouldn't matter, because killing things would be fun. .. the fact is it isn't. I can only contribute that to a boring combat system. |
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