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The following is a selection from the Press Release surrounding the court's ruling that Bethesda (makers of Fallout 3 and The Elder Scrolls series) and ZeniMax Media have reclaimed sole rights to create a Fallout IP MMO. No longer will Interplay be able to create an online game based on the Fallout IP, as that right now exclusively lies in ZeniMax and Bethesda's hands. Whether that means we'll actually be seeing a Bethesda Fallout Online anytime real soon is another story, but come on... that's kind of the point, right?
January 9, 2012 (Rockville, MD) –ZeniMax® Media Inc. today announced that a settlement had been reached in the lawsuit filed by its subsidiary, Bethesda Softworks®, against Interplay Entertainment Corporation in 2009, Bethesda Softworks LLC v Interplay Entertainment Corp., seeking cancellation of the license granted to Interplay to develop a massively multiplayer online game (MMO) based on the Fallout brand. Bethesda maintained in its complaint that Interplay had failed to meet the conditions for the license and the license was therefore of no continuing validity. ![]() |
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1/09/12 5:05:30 PM#2
WOot, congratulations to Bethesda. We may actually have a chance at a decent FO MMO.
Edited to Clarify something. People keep falsely claiming Bethesda is Anti Multiplayer and Anti MMO. This simply is not true.
Who are you guys?
We're the best kept secret in the gaming industry… But, seriously, we're the online game development studio of ZeniMax Media, who also owns Bethesda Softworks. So think of us as the multiplayer-focused Bethesda Softworks.
Our President was one of the founders of Mythic Entertainment and was the producer of Dark Age of Camelot and lots of other titles there. Our team is made of many other people who worked at Mythic, as well as NCsoft, Firaxis, Sony Online, EA, and Bethesda Softworks. ZeniMax Online's staff had leadership roles on popular MMOGs like Dark Age of Camelot, Warhammer Online, Star Wars: Galaxies, Ultima Online, and The Sims Online.
Suffice it to say, we are very experienced and are looking forward to making the best MMOGs possible.
But Bethesda is anti Multiplayer and Anti MMO right?
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1/09/12 5:08:30 PM#3
good news All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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kakasaki
Advanced Member
Joined: 6/11/06
"Gentlemen, you can't fight in here! This is the War Room!" |
1/09/12 5:09:56 PM#4
Originally posted by GrayGhost79 If it is anything like the FPS crap Bethesda has done to the series, count me out. A man is his own easiest dupe, for what he wishes to be true he generally believes to be true... |
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1/09/12 5:11:05 PM#5
I know FO is a popular and long-loved IP, but IMO it could serve as a very good Guinea Pig for trying their hand at designing an MMO with the bethesda school of thought, paving the way for a solid TES MMO. One can dream, anyway.. :) For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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1/09/12 5:13:39 PM#6
WOW....those deadbeats at Interplay had the ip for that long and didnt do jack shit with it....good for Bethesda...maybe this means they intend to develop the MMO in house...or maybe its just on hold till they can outsource it to the right party. |
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1/09/12 5:14:16 PM#7
Originally posted by kakasaki Don't forget that ANY Fallout MMO created by bethesda will be HIGHLY instanced. Meaning, a horrible Fallout MMO.
Hey Bethesda, how about ACTUALLY learning how create a HALF DECENT Fallout singleplayer.
OH, and Bethesda doesn't believe in MMOs. So we'll never see ANY Fallout MMO before a Morrowind MMO. Just saying... The Theory of Conservative Conservation of Ignorant Stupidity: |
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1/09/12 5:18:32 PM#8
Originally posted by kakasaki Thats what I'm hoping for. The FPS "crap" seems to work for Bethesda well enough that they've won game of the year how many times now? This makes it very likely that the FPS "crap" is what we will get thankfully :)
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kakasaki
Advanced Member
Joined: 6/11/06
"Gentlemen, you can't fight in here! This is the War Room!" |
1/09/12 5:20:59 PM#9
Originally posted by GrayGhost79 I guess we can agree to disagree. I just find the new games so much more shallow and lacking the "fun" factor that was such a part of the original Interplay games... A man is his own easiest dupe, for what he wishes to be true he generally believes to be true... |
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1/09/12 5:22:32 PM#10
Originally posted by Fadedbomb oO! Umm....... considering Bethesda is known for their Sandbox and open world approach why would you go way out in left field and assume it will be highly instanced?
And yeah.... what are you basing the last one on? Why make baseless claims that make no sense whats so ever? Were you rooting for Interplay? |
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1/09/12 5:25:17 PM#11
Originally posted by GrayGhost79 What do you mean "baseless" claims? The lead developer for Bethesda said NUMEROUS times that they do NOT believe in Online play, and are more interested in concentrating on making a GREAT singleplayer experience. This is nothing new to anyone who knows Bethesda.
That being said, I say it'd be instanced because thats where almost every single "SinglePlayer" gone MMO developer has gone with. They look @ "OpenWorld" sandbox and immediately think "fail". I'm not really sure what you're confused about? The Theory of Conservative Conservation of Ignorant Stupidity: |
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1/09/12 5:31:10 PM#12
Originally posted by kakasaki As opposed to what? Are you looking for a big budget isometric MMO in the second decade of the 21st century? |
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1/09/12 5:36:44 PM#13
Originally posted by kakasaki No worries, not everyone agrees on everything. Personally I like the fun factor that Black Isle Studios brought to the old FO games and was glad to see it in the new ones as well considering they did both while Interplay acted as nothing more than the publisher. Nothing that made FO what it is or was remains at Interplay. Now that would be the question, Since Obsidian Entertainment is responsible for FO:NV and were formerly BlackIsles Studios and responsible for FO:2. Also Keep in mind that Tim Cain is with Obsidian as well as the Lead Programmer who was the lead designer of FO...... will Bethesda have Obsidian do the FO MMO or will they have there in house development team work with Obsidian? Maybe they will go with another development studio all together, who knows.
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1/09/12 5:42:47 PM#14
Originally posted by Fadedbomb lol......... okay first lets address the whole "Bioware who was an instance heavy themepark single player developer made TOR as an instanced themepark" so Bethesda will too argument......... wait I don't have to address it because it makes no sense. So ....
Yes, Bethesda doesn't want to add multiplayer to their single player games. This is what they were reffering to and have directly said so. When the game is being designed as a single player game it would take dev time they do not want to waste on adding multiplayer aspects to the single player game. Don't intentionally take things out of context to try and make a point. |
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
1/09/12 5:44:09 PM#15
What do you guys bet it'll be a WoW clone? lolololololololololololololololololol |
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1/09/12 5:52:42 PM#16
Don't know what to think about this. Its a good news somehow i guess, since Bethesda is a strong gaming company today. One thing is clear, when you have or make a great IP, don't mess with it. |
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1/09/12 5:55:31 PM#17
Originally posted by kakasaki Rolf, so I take it you like what interplay did with FO? yup, turning it into a dark alliance clone was amazing.
Bethesda saved FO with a fun FPS/RPG mix, after interplay ran it 6 feet under. Apparently stating the truth in my sig is "trolling" |
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1/09/12 5:57:54 PM#18
I love the old Interplay, I truly do, but as things stood, Interplay retaining the right to a Fallout MMO today would practically mean Masthead ending up doing that Fallout MMO. And to me that is one scary thought. So in the end I'm glad it went this way. Besides, it's also true that most of the creative talent that fueled the first two Fallout games (which I agree were vastly superior to the Bethesda outing in the series) is now working for Obsidian. So who knows, Bethesda may pass it over to them - they did so with New Vegas. Granted, it's a long shot, but would be interesting to see. I'm sure it would be a very buggy MMO at launch (hey, what game from Obsidian isn't?!), but also probably quite fun, creative and atmospheric to a point that could make up for it. I say just put Chris Avellone on it! :) He knows how to look at stagnating genres and challenge them, bringing in interesting concepts. |
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1/09/12 6:21:59 PM#19
If they also have the right to assign their right to make a Fallout MMO they could just sell it and profit as well.
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1/09/12 6:41:10 PM#20
Originally posted by tbox I personally don't think it is very smart in our today industry to try crap on some good names. Its probably why Bet reacted that much. And why its a good news. If they want to make a new mmo, they just better make a new name, if it work, they benefit a great new name, if not they loose nothing. The fallout mmo wasn't a good idea to begin with, its clear it was all about some getting a paycheck, nothing esle, it had no concern about the Fallout name itself. Well that's my personal opinion, maybe i'm wrong. |
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