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1/09/12 9:49:50 AM#61
Originally posted by yewsef So tell me this... why must you come here and insult others just because you're unhappy or don't like a game? Saying that these games are now made for "simple minded" people is an insult to those of us who enjoy them. Do you feel better making others feel bad? Why can't you just say "I dont' care for the game, so I'm not playing it", and move on.
And sorry to say.. you're going to be waiting awhile for your game. Ya know why no one is making games that played like before 2004? Cause the casual players don't want those types of games anymore. They were grindfest. We don't have time for it. We have famiies and jobs and consequently.... we rule the market. So bascially. It's a great time to be a casual gamer. I personally couldn't be happier right now. I have TOR and the FFXIV version 2 right around the corner in August.
What you will have to realize is that the games are targeting us casual players... you know, the "simple minded" ones. The fact is, these people that sit on these games for 10-12 hours a day are a dying bread. They complain to much, they cancel to much and trash games on forums to much. No company could ever keep them happy, so they just ignore them.
Some of you will never have fun in an MMO again... I feel sad for you.... not happy.
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
1/09/12 9:50:20 AM#62
Originally posted by Praetalus Sorry, a space shooter minigame as an alternative to fishing is the "hook" that might draw me into SWTOR afterall. But thank you to DarkPony and a couple of other folks that actually answered the OP's (albeit baiting) question with some actual innovative features instead of screaming "look at the troll, I'm not going to feed him anything" I feel better about SWTOR after reading this thread.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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1/09/12 10:02:19 AM#63
Originally posted by pmiles Hell, the original Guild Wars did this seven years ago. What would be funny is if you got in a cut scene and a random mob attacked you... you'd see the mob pounding on you while you're merrily chatting away. Your entire party would be in the cut scene with you as well. |
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
1/09/12 11:13:26 AM#64
I think that blaming certain people and calling them "haters" isn't the right thing. They are bitter and angry yes, but its totally understandable. People complain that oldschool MMOs like EvE and EQ were jobs, well imagine you had a job you liked so much you would pay to do it, and then the company got rid of that job and every job you had thereafter was boring and simplistic and easy and it just drove you insane. Don't you think you would be bitter? I don't think its good to trash casuals who grew up and don't have time anymore, or kids who never really got into MMOs before WoW. But I understand why it happens and I just ignore it if I don't wanna deal with it at the moment. I don't even consider WoW gen MMOs to be MMOs, but they can still be great games. Imagine if you only had an hour every day or 2 to play games. The Bioware style storylines would probably be much more awesome if you didn't max out a character a week with 60 gameplay hours. SWTOR actually is pushing more and more single player type gameplay, like the companions with story arcs and having your decisions affect the heavily instanced linear story line, as oppossed to the way MMOs were supposed to be. And I mean, its Bioware, so what did you expect? I think it might be more productive for oldschool gamers, and even newer ones or casuals, to look at SWTOR as a more of a superior product to standard Bioware titles, rather than a step down from a virtual world. Its designed, whether you think it succeeds or not is besides the point, to be a normal Bioware RPG but with an online coop component and then some larger multiplayer aspects like battle grounds. If you look at it that way instead of through the lens of ruining the mmorpg genre even more than WoW, it might be easier to understand why other people really like it and why playing it doesn't make you dumb, or a bad person. |
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1/09/12 11:15:12 AM#65
Originally posted by Nykyrian Nothing exists in a vacuum so I doubt there's anything that is 100% new. |
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1/09/12 11:32:50 AM#66
Originally posted by yewsef To leojreimroc: To yewsef: Porn has voice acting, who doesn't skip it? |
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1/09/12 11:40:57 AM#67
Easy to answer thread, you can play through all the missions just as a dedicated healer. |
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1/09/12 11:43:53 AM#68
Originally posted by Cuathon Give me your definition of an MMO please...
As for people saying these games coming out aren't MMO's, what are you basing this on? That's like me not liking a certain type of car and when it comes out... I say, well, the new Honda is not actually a car. It's four wheels and powered by a motor, but I don't like it, so it's not really a car.
Massively - A large amount of people - Larger then what is typical. So what's typical? I think it's safe to say that even 100 people in the general area is pretty massive in terms of typical, especially if typical can be seen as one group, which would be typical for a multiplayer game. Ok.... so we have massive.
Multi-player - Ok... this one's pretty easy. I don't think I even have to go further.
Online game - Again, done and done. Of course it's online.
They seem to pass the criteara in my opinion at least... |
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1/09/12 11:44:05 AM#69
Originally posted by yewsef No, it doesn't make sense, because its simply not true. I started in UO (I don't know how I missed Meridian but sadly enough I did) and then once EQ launched I ran to it and never looked back. It was the original themepark and I loved it. Tried SWG at launch and hated it, I felt like many sandbox fans feel about TOR that it was a piece of crap game. Just because you don't like themeparks doesn't make them less of a mmorpg. It simply doesn't. It seems that there are no non-sandbox mmorpgs. That's fine for you to think that, you can think whatever you want, but that doesn't make it true. Its like saying there haven't been any true FPS games since Wolfenstein 3D or Doom. |
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1/09/12 11:55:11 AM#70
Originally posted by niceguy3978 I wouldn't try to argue with this one nice.. he's arguing out of pure emotion and very little logic. I mean really... who likes EVERY RTS that comes out, just because it's an RTS...LOL - That's simply absurd. That's like saying I like stand up comedy... so naturely, I'll like every comedian.
And also... I asked this in another post, but please define MMO for me? |
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
1/09/12 11:57:05 AM#71
Originally posted by Praetalus
I was only trying to say that if one looked at SWTOR coming from the direction of single player it was a real achievement. If I had the money even knowing all the complaints about it, I would buy it and play it for a couple hundred hours at least. Of course for me that means only subbing for one month :) |
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1/09/12 11:57:23 AM#72
Just want to point out that Guild Wars used the same system, all gear had stats applied by Runes and Insignia, weapons, shields and focus items had different enhancements slots too (Axe heft and Axe grip as an example), pretty much the same system except simpler and more accessible. ![]() |
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1/09/12 11:57:33 AM#73
Originally posted by Praetalus I can do this too: Battlefield 3 Massively - 64 Players on one server at any given time Multiplayer - Yep Online Game - Requires connection to the internet for multiplayer.
Terraria Massively - Up to 255 Players Multiplayer - Yep Online Game - Yep RPG - Yep But are these MMORPGs? Nope.
I think the point here is not "whether the game is considered an MMO" more than "why is the game an MMO?" You don't need to group: Check If you do group, its with 3 other people: Check Even raiding is done with a relatively small amount of people. Why not just enter a dungeon, PvP battleground, raid, browse the auction house from a webpage? I think this is the point. Porn has voice acting, who doesn't skip it? |
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1/09/12 11:59:10 AM#74
Originally posted by Nykyrian LOL thank you for that last part because they would certainly all say OMG VO like it's the bestest thing since candy or something. |
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1/09/12 12:01:06 PM#75
Originally posted by Fadedbomb Actually that's not true, SWTOR was touted and advertised as a next gen mmo, claiming that it was better then the rest because of the VO and the questline changes and the changes to gathering/crafting but i think we can all agree now that it's launched despite three things different it's still more of the same, definitely not next gen. |
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1/09/12 12:02:32 PM#76
Originally posted by Naqaj actually his post wasn't a hate post, it was an honest question and deserves an honest answer. {mod edit} |
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1/09/12 12:07:37 PM#77
Originally posted by Ikeda actually yeah it does have to be new because in the long run, it's boring. and your reasoning behind the call of duties is EXACTLY the reason why i don't ever play FPS games, stand there and shoot in a straight line while some nerdrage is screamed into the mic by a douche somewhere is never fun. SWTOR was touted just like Rift was, as a next gen mmo, that means they claimed they had features no one else had and that they were changing the gaming world with these features, it's not unreasonable for someone who plays the game to answer the OP's question honestly. What makes it a next gen mmo? What's never been done before? |
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1/09/12 12:09:41 PM#78
Originally posted by itgrowls Well if you want a real answer... companions, a good story with an interesting plot and acrobatic/pretty combat. That's truly what they did different. Does the OP want that answer? From his tone.. no. |
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1/09/12 12:10:41 PM#79
Originally posted by MattNe keep watching, GW2 is coming. :) |
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
1/09/12 12:11:12 PM#80
Originally posted by kalmah
The thing about formal logic is that its still based on assumptions at the start. All trees are ladders. All ladders are cows. Therefore all trees are cows. That is logically flawless, but it is clearly not true. When you start from different assumptions logic isn't going to bring you together to a conclusion. There is a similar argument in music about what is punk and what isn't. Pop punk isn't really following the intention of punk. I love pop punk, but pop punk is sort of viewed as the privileged rich kids who parts and get drunk and sleep around and do the whole appearance thing with like green highlights or a faxuhawk and think they are rebels, where punk originated as a working class expression of rage and unfairness and a drive to throw off mainstream middle class culture. Pop punkers looked at that and liked it because they felt oppressed and the music resonated, but they could afford to listened to produced bands and they didn't actually want to give up their middle class privilege so their music was more about teenage angst and drama as opposed to dealing with wage slavery and not being able to do the things that compromised the middleclass ideal. Sending your kids to college? Maybe if you gave up your whole life to do it and sent them to a state school. Spending multiple hours a day training your character, seriously role playing, using your imagination, changing the world and such was the ideal. IT WAS SUPPOSED TO BE TIME INTENSIVE. Casuals came in and they were just looking for some quick fun, maybe an hour or two a day. And thats perfectly okay, but its not what the spirit of MMORPGs were about. Did you ever read a book and imagine you were a character and run through entire adventures in your head for hours, even after the story was over you would keep going back and making your own. That was what mmorpgs were supposed to be. Modern games aren't bad. For the goal they seek they do it quite well. But the spirit isn't the same. |