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News & Features Discussion  » Star Wars: The Old Republic: The Official SWTOR Review

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372 posts found

Novice Member

Joined: 7/08/10
Posts: 1066

1/06/12 9:50:29 PM#241
Originally posted by Skranken

I cant believe they reviewed it to a 8.7/10.


I beta'ed, gave it another chance on headstart before im hanging up my saber for good now after a week in final.

3/10 is my rating..

This is supposed to be an mmorpg site, and I dont even feel SWTOR falls under that category.. its not massive at least..

So essentially you played it at best maybe a week or two ? with at least two alts .

In WoW I can quest these days barely seeing a soul because they are all in instances . In ToR you cant move for people questing .

Weird isnt it so many people hate ToR in these forums yet it continues to have huge numbers of servers that are on heavy load .

The biggest problem I have with it is because of the storylines its too immersive . I cant multitask and listen to music or chat on the net because I get into whats going to happen next . The quests are pretty standard but I like the moral dilemas they place .

For the sher hell of it I'm playing a Jedi as evil as possible and its fun to see where that'll go .


Elite Member

Joined: 1/04/05
Posts: 5285

1/06/12 9:58:48 PM#242
Originally posted by OkhamsRazor

So essentially you played it at best maybe a week or two ? with at least two alts .

In WoW I can quest these days barely seeing a soul because they are all in instances . In ToR you cant move for people questing .

Weird isnt it so many people hate ToR in these forums yet it continues to have huge numbers of servers that are on heavy load .

The biggest problem I have with it is because of the storylines its too immersive . I cant multitask and listen to music or chat on the net because I get into whats going to happen next . The quests are pretty standard but I like the moral dilemas they place .

For the sher hell of it I'm playing a Jedi as evil as possible and its fun to see where that'll go .


For starters, the argument "you only played it for X amount of time" no longer holds water. People have played the game, people have gotten to endgame in a matter of DAYS (yes DAYS not weeks). Two weeks is more than enough time to tell how good a game is, even an MMO. You shouldn't have to spend a month on an MMO to tell how good it is. That would be just sad.

Secondly, WoW is old as hell. It's almost a decade old, and still has a lot of players (they are just mostly lounging around cities nowadays, waiting on Ques / Raids / Dailies. I've seen city instances of TOR with less than 50 players in it (and yes, this was in instance 1, there were no others).

Also, you may want to look at the trend of the servers. They had a big start, for sure, but you may have noticed that the server pops are slowly starting to decline. The game hasn't even been out a month, not the greatest sign (though hopefully it will hit a plateau soon.)


Apprentice Member

Joined: 11/07/06
Posts: 1120

1/06/12 10:01:35 PM#243

I like playing the game, but I feel like the world is truly empty. You'd expect to see a whole lot more people when you're in queue for a server with 20 mins to log in to your character (This isnt the case anymore, but it still feels empty). I played very casually hoping my brothers would catch up and join me, but I dont understand how they cant when they're playing 3-4 more hours than I am. It's extremely easy to level up in this game. Whenever I went to a new planet, there's not more than 30 people there (Republic Fleet is the only exception). Some planet maps are pretty big like Taris, Hoth, Balmorra, etc. It makes the game feel like a single player game as some have stated.

I feel like its going the same route WAR has. They've created too many servers and the players are too spread out now. Lots of people are queueing up for the WZ's to level up and who can blame them? You get commendations to buy stuff, exp, money, and daily quest rewards. No one wants to go out and enjoy the planets out there. BW really need to get rid of the exp/money from the WZ's. That will force players to go out and enjoy the game for what it is.


  User Deleted
1/06/12 10:19:43 PM#244

Originally posted by Shivam

For me SWTOR is 8.5, changes to UI and it is 9. So yeah i agree with what ever you wrote in the review. I am still waiting for because that is my last stop for all reviewing needs.


IGN gives it a 9 ->


Novice Member

Joined: 12/14/11
Posts: 55

1/06/12 11:02:36 PM#245

Originally posted by maskedweasel


It was a good MMO too,  why can't people just learn to deal with it.  SO you don't agree with the score,  so what?  If those that like the game have to deal with a lot of misguided negativity, I think those with a negative or pessimistic outlook should take the positive views for what they are.  


I'm starting to wonder where this genre is even headed now,  every game that will ever launch from 2004 forward will always end up being ripped apart by a ton of nonsense due to nothing but disillusionment, and anyone with a favorable opinion is going to get chastised or "called out" as being a poor reviewer?


Newsflash,  good reviews aren't only the ones that agree with your opinion,  While Deewe has always made good points in regards to this game,  he also pointed out primarily negative aspects in a way to counterbalance the original review.  Shouldn't Deewe have been talking about what his personal experience was instead of whatever preceived issues were spoken of on forums about disconnect or blackscreen errors?     Shouldn't he have noted any enjoyment at all that he had?


I enjoyed the review, and later today,  the IGN review - which has been the most comprehensive review I've seen,  will be releasing their final score.  There are a lot of great reviews out there that are more indicative of an average experience then posting a lot of "maybe you'll experience"  issues that Deewe posted.   Your opinion is formed by 1 person, YOU,  and its unlikely every issue spoken about has been experienced by every single person.


Seriously, All people are saying, the pros and cons dont = the score. If more than one person agrees then its probably a well brought up point. What ur basicly saying is, if you dont agree, deal with it and stfu. Then why cant you let the haters hate and stop defending something ur trying so hard to defend.



Novice Member

Joined: 12/14/11
Posts: 55

1/06/12 11:48:13 PM#246

double post my bad



Joined: 11/22/05
Posts: 16901

"what a boring life, HATING everything" -Gorilla Biscuits

1/07/12 12:22:30 AM#247
Originally posted by Deewe
Originally posted by Distopia

So I guess you can move your UI frames around, have AA and no visual bugs (yes I know you can enable it client side), you also have the high textures, and you never notice the camera angles in cutscene. Then you never PvP or at least not on Illum and don't want to choose the warfront you want to queue for. Also you never used group chat nor guild chat that much during the last fews days and never see the "player does not exists" message when adding someone to your friendlist. Also you never experienced lost emails, like the ones sent to your deleted and re-created toon. Finally glad to see you also aren't like many others stuck with your character unable to gain any more light side or dark side points, nor you companion affection is stuck or you have affectiom popup in cutscene and your affection score does not change at all!


I'm not saying the game is bad. It's just lacking and certainly not polished at all. Or would I say very uneven.



My point was my review would simply be different. I haven't had any crashing, black screens, etc..

UI rescaling/looks/ etc... have never been a concern of mine as long as they don't get in the way.

AA? On this rig? While world pvping? nope... Not to say my PC can't run great graphics, I just turn them down anyway, makes PVP so much easier, when you never really see slowdown.

I never PVP ? That's all I've done since I made my character or in any  other MMO... I doubt I'll even get more companions on this toon as he's my PVP main, please don't presume that you know anything about what I do in a game, thanks....




For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me


Apprentice Member

Joined: 9/12/07
Posts: 478

1/07/12 12:27:05 AM#248

MikeB actually seems like a gent, so I'll give him the benefit of the doubt.  He at least recognized that the game is more Warhammer than WoW. 

He likes the game.  Fair enough.  I STRONGLY question a 8/10 innovation score for this game, however.  Adding a bad version of BioWare's storytelling to Warhammer Online does not justify a 8/10.

I don't find the gameplay to be that solid. 

Just consider how this game would play if they allowed you to build a rotation macro?

You could remove about half of the buttons from the hotbar.

There is too much crowd control in PvP.  The sides are not balanced.  The PvP skill cap is set too low... it's mostly about focus fire and whichever side starts dropping people first.  The combat feedback is pretty weak.  The safe assumption though, is that regardless of what class you are fighting, you are going to be rooted, snared, and interrupted constantly no matter what state your resolve bar is in.

Whoever balanced the PvP in this game should show the therapist on the chart where the nasty healers touched him.  The innate PvP healing debuff means that without a tank to guard your healer, you are better off coming in with a DPS spec.

This game will go the way of Rifts before too long.  Rifts was the better game though.


Apprentice Member

Joined: 5/06/06
Posts: 2190

1/07/12 12:38:58 AM#249
Originally posted by red_cruiser

The innate PvP healing debuff means that without a tank to guard your healer, you are better off coming in with a DPS spec.


How is this a bad thing?


Apprentice Member

Joined: 12/22/09
Posts: 1151

1/07/12 12:42:02 AM#250

i loled at gameplay 9/10, 8/10 innovation and longevity 8/10.


Novice Member

Joined: 8/03/11
Posts: 12

1/07/12 1:11:28 AM#251

a game should never reach 10/10 because that means the game is perfect and can't improve anymore, and this game can improve in every aspect imaginable.  Played the game myself and i put the overall score at around 5/10-6/10 (my opinion).  But well, i thought wow was boring too and wouldnt give it more than a 7-8/10.  My reason for giving this a 5-6/10 is because I've played this game in over a dozen other skins in my past 10 years with mmorpgs.  I admit this game has story and voice overs, but that is all i can see that makes it stand above any free to play mmorpg or mmorpg out before it.....ah oh yes, star wars, forgot people love star wars, so guess that is some sort of plus.

5-6/10 (my opinion) feel free to say im wrong and criticize me, but please do so after you have played other mmorpgs and can give a decent criticism.


Novice Member

Joined: 1/15/11
Posts: 47

1/07/12 1:57:03 AM#252

I too felt that the review score did not reflect the negatives raised.  DeeWe has also given a review which if combined with the original review would possibly be closer to the mark.  I am playing this game on my 6 empire characters, I love crafting so want to make full use of crafting to support each of my characters.  I am however only subbed for one month at a time.  I still get moments where I am a bit like meh about this game which is always a bit of an indicator that I am not truely "into" it.  That said it's retail launch was less than a month ago I am still in the free period and will watch with interest what get patched and improved over the next few months at least.

The UI is really clunky so for me that would be a priority for the devs to address.  I will not race to endgame I far prefer to enjoy the journey and I do love the story arcs, Tarro Blood I WILL take you down.

I suspect that as ever many of us are feeling the effect of post hype reality.  shame that companies have to raise our expectations so high with hype to draw us in for the reality can almost never live up to what our imaginations and dreams would have for us.

It is 4 months till April and the next big release on my MMO horizon (The Secret World) so SWTOR has at least that long to get me addicted.  Having said that in 5 months we shall still all be here having launched into another AAA game and then bitching about how it did not live up to the Hype, seems to go with the territory.  So why don't we all just accept now that TSW will also launch to the sort of problems that will only ever come to light when 100,000's all try to jump into a new game on launch day.

I would however like to say thank you to the developers who despite all the brickbats thrown at them continue to put out games and take our money for despite all the hate given to almost every game that ever gets launched I supect that it only comes from some deep wish for the next great game to immerse us. 

Do what thou wilt, and harm ye none. - Witches Rede


Novice Member

Joined: 10/09/11
Posts: 1334

To busy playing GW2 to post much around here... *shrug*

1/07/12 2:49:46 AM#253
Originally posted by Moirae
Originally posted by Hidon

This smells about as bought as your average Funcom review. Great PvP? Yeah, no. It's currently an unmitigated disaster and PvPers are leaving in droves. At least try to be subtle if you're going to be pocketing EA's money. Is there truly no honor left in this questionable profession?

Now thats a load of garbage. Nice try though. Fear mongering doesn't work in any part of society from politics to games.

 Fear mongering doesn't work in politics? Weapons of Mass Destruction anyone? Fear mongering is a large part of politcs. I don't see it having quite as large of an impact on games, but politics are really another matter entirely.


Advanced Member

Joined: 2/24/07
Posts: 2199

MMO sandbox games are as exciting as watching paint dry.

1/07/12 3:07:20 AM#254
Originally posted by Paragus1

I respectfully disagree with the score.  The PvP in this game is a complete debacle, and even if you think it plays better than WAR (which is up for serious debate), the fact is Warhammer launched with more structure in place.   WAR had more PvP battlegrounds and at least tried to have meaningful centralized objectives.   Realize of course we are also comparing the PvP in this game to Warhammer, which is hardly the bar we should be looking at to step over, especially given the silly amount of crowd control.

I think the innovation here is excessive voice acting and....well that's it.  But in other areas, the game actually takes a step backwards like the UI as mentioned here.  In the world of theme parks MMO, TOR is somewhere between mediocre and OK (remove the lore of Star wars and look at it objectively).   A lot of other theme park games have better graphics, better customization, better PvP, and better longevity at the cost of no voice acting.  I don't think we should be rating longevity before the free month is up because I have a feeling that about 6-8 weeks post launch when people start capping out, retention is going to take a serious hit.

Just my 2 cents.



You sat on these boards, and proceeded to tell everyone how wonderful Darkfall was, yet we are supposed to take your grading, of a themepark,  as legitimate?


Between mediocre and OK? That is the score you should of started with on Darkfall, and subtracted from there.  PVE is the main focus in this game, and BW has given us a hell of a lot of content to chew thru. Not only that, but we have VO to set the stage for why we are doing said content. For those the game appeals to, BW really hit a home run. Sort of like your love for all things DF.


It is fine you are a PVP/sandbox enthusiest. When it comes to what makes us themepark fans happy, you really should log into DF, and leave the conversation for those that know what they are looking for.

Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  User Deleted
1/07/12 4:04:55 AM#255

Another great example why nowadays print- and online "reviews" can't be trusted anymore especially in terms of games from big sweatshoplike publishers.

The best review will always be playing on your own and then decide thankfully I did so. Bioware to me has lost the ability to create a breathing open world with RPG elements since Baldurs Gate, their games have pretty much become interactive movies filled with tons of FPSlike elements (ie. Mass Effect 2, DA 2).

btw. you guys should seriously think about adding a game-filter so its easier to find news about the games one is interested in.


Hard Core Member

Joined: 10/10/03
Posts: 5697

1/07/12 4:20:05 AM#256

Review was over-hyped but at least on time.
I would give Rift a 7, SWtOR a 7.5, Lotro an 8 (but score going down). You can find gaming reviews that do not give hyped up scores, but not in the mainstream.
The main things he missed were that it can be hard sometimes to find a crafting template you actually want. The graphics are sub standard, a 9 is crazy, a 6 for graphics would be tops. Black Talon is the Flashpoint with the most story after that they are far more linear. The PvP scenarios/warzones are better than Rift but no where near as good as Warhammers. UI was mentioned but is more frustrating than he indicates.
Old issues remain; crafting has little point, end game is very limited, PvP does not mean anything to the game world. But you don’t address old chestnuts like that in a uber-positive review. Still I give SwtOR a 7.5, one of the best MMO’s out there to my mind.
The score he gave was way too high, but gaming 'reporters' years ago ate the gaming review system and shat it out. Par the course really.

Novice Member

Joined: 9/05/06
Posts: 11

1/07/12 4:45:47 AM#257

what about PVP = ?


Hard Core Member

Joined: 4/19/08
Posts: 2110

1/07/12 4:55:46 AM#258


No matter I'm Wow lover with reason to be and I love a lot Rift, this game simply rocks. Playing it only since release in EU, but my list is now 1. WOW, 2. SWTOR, 3.RIFT. Swtor is greatest surprise over last years. About score, if I would give to wow 10, then swtor deserves at least 9.5. About social part and 7.5 ... i could not care less for that. MMO does not mean one have to group play ... I find more fun and challenging to try solo. More planning, more fun. And when I'm in group I have tendency just to run through with rest not following at all what is quest about. And I love to read carefully (at least with first alt) story telling and rest. No problem for gruping however for end game. But I'm the person that enjoys trip and not only final destination. So as long I have alts to play through this awesome game .... I do not care not even minimally about end game.

Swtor is incredible game (have all reppublic alts up to 22 only as I'm altholic) and I'm sure is here to stay for loooong. As I hope for wow and Rift. With this 3 I have found my gaming needs are covered for next 10 years at least. :-)) I like to try new games but before Rift and Swtor was always looking for something even close to wow (as for quality of game play, whole game, ....) but now for the first time at my 50 years I'm just looking forward new releases for this trio.


Btw, my opinion above also excludes pvp experience as I could not care less for pvp as I currently do.


Advanced Member

Joined: 10/05/03
Posts: 6721

Gaming should be about fun, not gender equality.

1/07/12 5:39:18 AM#259

I am sorry to say but this review is nothing short of a farce. First of all, no way this game in the year of 2011-12 can score 9 with the gfx it has. Sure the artistic value is high but the textures and technology used is so low that it is so apparent. I mean the grass, the water and the trees look like they do in WAR. It should not get any higher than 7.

And then gameplay 9 as well? Oh please, the story is good but you are just following the story and the choices you make has NO IMPACT. Why is that not mentioned?

Also beside the story the world is static and lifeless. The mobs rarely move and there is little ambient effects and other than Flashpoints there is not much to do beside the typical fetch this, kill that quests. Zero innovation here.

And PvP? This is the biggest joke of the review because it is so poorly implemented that even vanilla WoW was better in this regard. Three warfronts, with no way of selecting which one which means you are forced to do the ridicilous huttball even if you hate it, which I do.

World PvP is non existant and completely pointless. There is one persistant PvP dedicated zone, which you can completely ignore because it does not affect the conflict between the two sides. Actually nothing you can do affects the conflict, it is completely static.

This game is not a good MMORPG, it is a terrible one. It is a decent single player/co-op RPG but that is about it. It has poor replay value and does not at all use the Sith vs Jedi conflict in any meaningful way.

Shame on you MMORPG.COM for this review.. shame on you.



Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

1/07/12 5:47:43 AM#260
Originally posted by Yamota
*opinionated rant*

I feel for you detractors. So much people having a very good time with SWTOR, the reviews reflecting that, Bioware en route to address the most urgent problems and shortcomings and having a good picture about what people want to have added in the long term ...

I understand people still lashing out, like they have been doing for months, but it's starting to look more an more desperate.

Time to shift your perspectives I guess; Swtor is a big hit in our neck of the gaming woods. Accept it and move on. ^_^



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