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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » 10-50 BGs are not going to last

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29 posts found
  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2305

My Top 3 List:
1) EverQuest
2) Dark Age of Camelot
3) Star Wars Galaxies

 
1/02/12 11:33:22 PM#1

It was ok at launch, but now, its just retarded. Even at 37, I barely put a dent in 50s while they rip through me like nothing. If BioWare doesn't bracket it then I forsee a lot of unhappy BGers. Please don't tell me there isn't enough people in queue either cause my server is constantly at full capacity. Most other MMOs have bracketed BGs, so where is SWTORs?

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2425

1/02/12 11:45:16 PM#2
Strange, I kill 50's all the time whileleveling 30-38, and I'm a healer.


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  Aquazen

Apprentice Member

Joined: 9/07/10
Posts: 646

"Hollow, F... it" - Jack Burton

1/02/12 11:51:25 PM#3

I  PvP a Vanguard (16), Guardian(22), and a Commando(34). I have killed plenty of 50's and every other range. The 50's can cc more which is noticable but they should be more bad ass anyhoo. Level balance in PvP is the least of my worries in SWTOR's PvP land.

  tixylix

Spotlight Poster

Joined: 12/02/11
Posts: 519

1/02/12 11:55:43 PM#4

Get rid of Expertise which is for level 50s only and everything would be balanced and fine.  If they don't then have it 10 - 49 and put 50s in their own bracket, which I would hate to see because when the population gets top heavy it'll be harder to find games in a years time.

A good player can still kill level 50s but only BAD ones because of expertise they can survive 4 on 1s if they're really good for quite awhile. The problem is when it comes to maps like Voidstar and it's about getting doors open fast, it does cause an inbalance. The good thing is however as the game is getting older and more level 50s are appearing, it'll have less of an effect. I just don't like it when you have a group of premade 50s because they own shit up, especially if your team barely has any, you have no chance and just hope they're bad.

  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2305

My Top 3 List:
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2) Dark Age of Camelot
3) Star Wars Galaxies

 
1/03/12 1:54:09 AM#5

Guess I'll have to make some videos to show what I'm talking about. Having a level 50 rip through you in 3-4 hits while your 2 DoTs, 2 Instant DD and Channel Damage barely do anything to them period. However, I also find it funny that I can out damage my 38 Mercenary with my 25 Sorcerer in BGs, such as 200-250k total damage when my Merc barely gets 150k.  I'm going to blame that on the friggin lag.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 1940

1/03/12 2:04:05 AM#6

PvP in this game is pretty imbalanced. It still baffles me that people are still claiming it's one of the most balanced pvp games out there. It' just not true. Can you kill a lvl 50? Sure you can, but that's not really the point. They have a very real advantage, and any decent player is going to take advantage of that. They have more skills, more talents, and better gear (which makes a HUGE difference). Not to mention the same few classes dominate BGs while the rest are usually left to pick up the scraps.

That said, Bioware has already made statements to the effect that pvp is not a priority for them. So I will be surprised if they keep the PvPers happy with this game. Most of the fun is in the storyline quests atm, and people are starting to get tired w/ them. Even though I stated back in beta that the lack of brackets would be an issue, I would still rather have them work on increasing the number & variety of BGs, add incentives for world PvP (you get absolutely nothing atm for world pvp, it's a joke), and work on class balancing first.

I'm not holding my breath though.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13324

1/03/12 2:12:06 AM#7

The game is mainly a PvE game, so that PvP is unbalanced just after launch is really no surprise.

I am sure they fix it eventually, but anyone who know anything about Bioware must know that PvE always been their main thing. It is great that they have some PvP for some varied play but I don't think this ever will be the perfect game for PvE only people, or any other Bioware game for that matter.

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2425

1/03/12 2:17:29 AM#8
Balance between classes at the same level is superb. If you are worried about level imbalance, you should level up.

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  Omni1rbb

Novice Member

Joined: 11/30/11
Posts: 92

1/03/12 2:30:31 AM#9

Was in a warzone today with a lot of 50s and placed 3rd in DPS at level 18.   

The 10-50 idea is awesome because it makes the queue time almost nonexistent, which means there is no need for any of that cross-server stuff.

Personally I'd rather be a bit underpowered than have to wait in a queue for an hour.  

 

Oh yea, the other night I was in a team of mostly lowbies and we defeated a team of mostly 50s. Good times!

 

 

  Kabaal

Hard Core Member

Joined: 8/02/05
Posts: 2414

Haggis Humper

1/03/12 2:58:32 AM#10
Originally posted by Omni1rbb

Was in a warzone today with a lot of 50s and placed 3rd in DPS at level 18.   

The 10-50 idea is awesome because it makes the queue time almost nonexistent, which means there is no need for any of that cross-server stuff.

Personally I'd rather be a bit underpowered than have to wait in a queue for an hour.  

 

Oh yea, the other night I was in a team of mostly lowbies and we defeated a team of mostly 50s. Good times!

 

 

That doesn't really count for much, i can go in there on a level 10 bounty hunter and end up with 200k+ damage but won't have anywhere near as much of an impact as i do on my 50 juggernaut running around hitting people for 5k+ a pop if specced for it. Before hitting 50 and getting kitted in PvP gear those hits wouldn't be more than 3.6k so roughly 50% higher damage.

The overall damage at the end of a match really doesn't tell the story of how a match has went down.

Always keep your words soft and sweet, just in case you have to eat them.

  Charas

Apprentice Member

Joined: 11/29/11
Posts: 238

1/03/12 3:07:42 AM#11

Everything PvP in this game is either unfinished, broken or poorly implemented (as in my grandmother would do a better job).

I really don't see why a PvPer would even think of picking this game up, in its current state.

I say wait another 6 months, then we might have something that's actually worth spending time on.

MMOs I enjoyed: Asheron's Call 2, SW Galaxies, Lineage 2, WoW.
Waiting for: World of Darkness, ArcheAge, Dominus.
Currently playing: retired from online gaming.

  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

1/03/12 6:08:29 AM#12

isnt a comando somekind of paladinish in this game(as paladin as it can be !(since the medium armor are more druidish!

  77lolmac77

Novice Member

Joined: 11/14/11
Posts: 486

1/03/12 6:15:29 AM#13

Maybe you just ran into 50's with full PvP gear. Didn't notice too much imbalance. There is a lot of lag though which is more of an issue to me

  mastergravy

Novice Member

Joined: 9/03/11
Posts: 6

better to die looking cool, than to die looking uncool!

1/03/12 6:21:05 AM#14

i really dont understand the complaints here, coming from a long time pvper this has got to be the most unique  system i have ever seen in any scenario. the game has an stat auto balance system there that is simply the best. i fought along side a level 11 on my 45 toon and they were holding there own. the only thing i see a high level player has over low level is the abilitys they have THATS IT. i have looked this system over thoroughly and find no reason the belive otherwise. if you cant show any proof of what your findings are then this is just a bunch of people gettting owned in the bg's then hahaha

you just got owed by my lv 12 rofl while your on your level 50  

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

1/03/12 6:36:45 AM#15

The gear disparity is too much. For example, on my commando I can hit people anywhere from 1500 - 2600 easy with gravity vortex.... but on level 50s, I hit them between 600 and 1000... thats substantially less, and we're talking about medium and light armored 50s.

 

On top of that, a fully specc'ed 50 operative or marauder does hit and kill me in 4 - 5 hits..and can usually keep me cc'd for at least half that duration.  Even at level 40-49 theres no comparison.

"Loan me a Dragon I wanna see space"


  Yamota

Elite Member

Joined: 10/05/03
Posts: 4842

Money in politics is the root of all political evil. It is corruption at it's worst.

1/03/12 6:40:55 AM#16

I hope so because this strategy makes no sense at all.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 4160

1/03/12 8:00:21 AM#17


Originally posted by 77lolmac77
Maybe you just ran into 50's with full PvP gear. Didn't notice too much imbalance. There is a lot of lag though which is more of an issue to me



This was pretty much the case for me. I was surprised at the level of the people I was playing with - I thought things would be divided up in 10 level increments per the 'norm'. If they fixed the sluggishness of the controls in PvP, I don't think the level difference will be that big of a deal.

** edit **
I was running a mixed healing/dps spec on my Sith Inquisitor at level 16 or so and we won the match. I was somewhere in the middle on dps and above average (but not the best) on healing.

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  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4057

1/03/12 9:26:18 AM#18

I prefer brackets -- but I'd be ok with wider brackets as a compromise. I would say 10-30 and 30-50 would be pretty OK.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  Kabaal

Hard Core Member

Joined: 8/02/05
Posts: 2414

Haggis Humper

1/03/12 9:45:32 AM#19
Originally posted by MikeB

I prefer brackets -- but I'd be ok with wider brackets as a compromise. I would say 10-30 and 30-50 would be pretty OK.

Something along those lines would be fine, a lot of people don't realise they can make a full set of expertise pvp gear from level 34 by pulling the mods out of the PvP weapons and putting them in armor.

Always keep your words soft and sweet, just in case you have to eat them.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

1/03/12 10:55:17 AM#20
Originally posted by Kabaal
Originally posted by MikeB

I prefer brackets -- but I'd be ok with wider brackets as a compromise. I would say 10-30 and 30-50 would be pretty OK.

Something along those lines would be fine, a lot of people don't realise they can make a full set of expertise pvp gear from level 34 by pulling the mods out of the PvP weapons and putting them in armor.

It shouldn't have to be that way though,  honestly when buying specifically from PvP vendors you really only have 2 choices -between 20 and 40, which is the most accessible and most purchased gear.

 

Personally I don't care,  I was fine playing at level 15, just as well as I'm fine with playing at level 35... however,  its nothing like playing at level 50.

"Loan me a Dragon I wanna see space"


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