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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Incomplete? Where are the missing standard features?

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97 posts found
  Divion

Spotlight Poster

Joined: 9/09/10
Posts: 348

Those that never took a chance, never had a chance -

 
12/28/11 11:18:30 PM#1
I'm not going to debate whether or not The Old republic is, or is not a" WoW  Clone".
 
I will say, it does closely follow the formula made popular by WoW targeting the casual/theme park market – What the means to each individual is subjective, and not irrelevant to this topic.
 
On that basis – There are what I consider to be –standardized- features as part of that formula (As seen with RIFT, and other MMORPGS).
 
With the core features of such a formula present (Smooth combat system, simplified mechanics, casual progression pace, theme park style linear play).
 
There are SEVERAL missing features I find very frustrating –
A few things I’ve noticed:
  1. No Guild support, or progression – No Guild Banks, or Guild Quests, nothing that I can see that supports the incentive to join a Guild other than to expedite group creation, or for social aspects, and RP – This is a big letdown – Guild Incentives I think are important to creating a social atmosphere outside the usual gear grinding, and raid nights.
  2. No Ultra-Graphics/HD/AA – The graphics are very sub-par to industry standards, even so for this style of gaming, RIFT which is already over a half year old presents much stronger graphical engines, and capabilities – We are about to be in 2012 – Why am I playing a game with graphical qualities to rival the original Knights of the Old Republic circa~2003?
  3.  LFG Support – This one is tricky, while I think that group match makers did kill a large obligation to be civil, and social – I also think that TOR lacks ANY significant form of group support – No I don’t want cross-realm LFG match making, as that produces a higher roll chance for trolls, and ninjas – But something to expedite the process would be more then favorable.
  4. Public  Events – Now I’m not end game, and still have not scratched all the game has to offer – but I’ve yet to see much to indicate there are Public Events / Quests -  This is a feature I enjoyed in WAR, and loved in RIFT – Why the regression? If a feature proves to be favorable en mass, why omit  it?
  5. Poor RP Support – Aside from vanity items, there is no support for a play style that was touted prior to launch as being supported, there is very little interactive environmental objects, and the emotes are lack-luster –
  6. Player Housing – I don’t know why developers keep looking past this.. I think this is one of t he most sought, and neglected feature there is – and no, having the same starship as everyone else does not fulfill this desire.
Did I miss anything? What features do you think are missing?

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2596

We all breathe and we all die.

12/28/11 11:36:29 PM#2

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/28/11 11:43:13 PM#3

as the above poster pointed out, there is already a thread on this, in which most of your complaints are addressed.  Thanks for posting :-D

Edit: bah I assumed he was linking the one from MMORPG... there is a thread on this very subject, saw it yesterday... Just sayin.

 

http://www.mmorpg.com/discussion2.cfm/post/4648252#4648252

  Divion

Spotlight Poster

Joined: 9/09/10
Posts: 348

Those that never took a chance, never had a chance -

 
12/28/11 11:46:09 PM#4

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

12/28/11 11:48:28 PM#5
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

Don't beat yourself up; the mods have ben moving threads left, right and centre into the (new) sub forum. 

So not your fault you did not think to check there. 

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

12/28/11 11:51:27 PM#6

Remember back a few months ago when I told you guys goings after Rift fans was a bad idea? Count how many times he mentioned Rift. If this was TOR vs WoW then WoW would lose by a mile, but times have changed.

 

The excuse "well WoW released in a worse state and did not have as many features" people can now say "how do you explain Rift?"

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

12/28/11 11:52:14 PM#7

Also, let me add: 

+ Poor UI: The UI is literally set in stone. Users can't interact with it. 

+ No Mod Support: Modding of any sort is prohibited and unfortunately, BW has lost on the rich, vibrant creativity that  MMO modders bring to the MMORPG community and help build a better game. 

+ No Macros: Inability to make macros to do things from mundane to important. (Eg: Yelling, "I find your lack of faith disturbing, <Player name>" as you cast Force Choke to making Raid Warnings)

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2596

We all breathe and we all die.

12/28/11 11:52:18 PM#8
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

Yea I honestly hope they fix the one I linked, they said they will respone on the issue since it's not simple, but the issue with that is 

correct me if I'm wrong

The issue was suppose to be address with Warhammer back when it came popular.

 

If they fix it succesfully though I'll try it out again, as that was my biggest issue and it's there for everyone funny enough it isn't avoidable :/. But any way it's a core issue so it'll take months to fix it, if lless than a month, I'll be amazed and say they are making a step in the right direction.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/28/11 11:52:21 PM#9
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

As I stated before, yes they seem like a big deal to people who are used to these features being in a game, however again consider the fact that no game has launched "feature complete" when it comes to an MMO, how can we really complain when a game again doesnt' have EVERYTHING we'd like it to?

As for the guild functionality, yeah I wish they had more reason to be in a guild, however most games launch with the features this game has. 

I really feel like people need to wait a month or two and see what they actually do when it comes to content updates.  If you recall WoW lauched without Racial abilities...   Sky is fine, its not falling.  Lets all chill for a bit.

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/28/11 11:54:15 PM#10
Originally posted by pharazonic

Also, let me add: 

+ Poor UI: The UI is literally set in stone. Users can't interact with it. 

+ No Mod Support: Modding of any sort is prohibited and unfortunately, BW has lost on the rich, vibrant creativity that  MMO modders bring to the MMORPG community and help build a better game. 

+ No Macros: Inability to make macros to do things from mundane to important. (Eg: Yelling, "I find your lack of faith disturbing, " as you cast Force Choke to making Raid Warnings)

They're working on the UI

No Mods is a design choice, a few games have gone that route, FFXI for one, it was very successful without them.  It makes comeptative gaming on the level and it also takes away a "need" to have the best mods to play the game for you, it takes away from them having you play their game the way they intended it to be played.  Is that so wrong?

Macros?   Yeah I can see the issue, not sure whats up with that.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2596

We all breathe and we all die.

12/28/11 11:58:22 PM#11
Originally posted by Laughing-man
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

As I stated before, yes they seem like a big deal to people who are used to these features being in a game, however again consider the fact that no game has launched "feature complete" when it comes to an MMO, how can we really complain when a game again doesnt' have EVERYTHING we'd like it to?

As for the guild functionality, yeah I wish they had more reason to be in a guild, however most games launch with the features this game has. 

I really feel like people need to wait a month or two and see what they actually do when it comes to content updates.  If you recall WoW lauched without Racial abilities...   Sky is fine, its not falling.  Lets all chill for a bit.

But WoW as well as EQ launched with smooth responsiveness...that wasn't a issue of those two games, which is why people keep going back to them, it's happening with SWTOR as well at the moment, I'm not saying it isn't better than WoW because it is but once bein disconnected by abilities in a 2011 game that was hyped it makes no sense you know? 

I think for a heavily invested game they should have made sure it wasn't issue but now that it is most SWTOR fans are being effected, so best to support the big issue before SWTOR leads the same path as Warhammer or Aion.

 

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/28/11 11:58:39 PM#12
One thing I hate is comparing a week old game to a 7 year old game.

Yeah WoW has guild progression, but how long did it take them to get it? 5 years?

I won't deny that SWTOR is missing some basic functions that I want, but these games are NEVER complete at launch. It is insane to expect them to have all of the features that other games took years to implement or compare the game to a product that has existed for a decade.

The updates will come, just chill out and either play it now or wait and see what happens.

Shadow's Hand Guild
Open recruitment for

The Secret World - Dragons

Planetside 2 - Terran Republic

Tera - Dragonfall Server

http://www.shadowshand.com

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/29/11 12:00:54 AM#13
Originally posted by RizelStar
Originally posted by Laughing-man
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

As I stated before, yes they seem like a big deal to people who are used to these features being in a game, however again consider the fact that no game has launched "feature complete" when it comes to an MMO, how can we really complain when a game again doesnt' have EVERYTHING we'd like it to?

As for the guild functionality, yeah I wish they had more reason to be in a guild, however most games launch with the features this game has. 

I really feel like people need to wait a month or two and see what they actually do when it comes to content updates.  If you recall WoW lauched without Racial abilities...   Sky is fine, its not falling.  Lets all chill for a bit.

But WoW as well as EQ launched with smooth responsiveness...that wasn't a issue of those two games, which is why people keep going back to them, it's happening with SWTOR as well at the moment, I'm not saying it isn't better than WoW because it is but once bein disconnected by abilities in a 2011 game that was hyped it makes no sense you know? 

I think for a heavily invested game they should have made sure it wasn't issue but now that it is most SWTOR fans are being effected, so best to support the big issue before SWTOR leads the same path as Warhammer or Aion.

 

EQ and WoW did not lauch smoothly unless thousand plus queues on laggy servers with a buggy game that doesnt' even have PVP in it is some how smooth.

Did we forget BG's weren't in the game until over half a year after launch?

Did we forget how buggy and broken EQ quests were? 

I think we did....

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

12/29/11 12:01:09 AM#14
Originally posted by Laughing-man

They're working on the UI

Good to hear. Hopefully they can have the tweaks out soon enough.

No Mods is a design choice, a few games have gone that route, FFXI for one, it was very successful without them.  It makes comeptative gaming on the level and it also takes away a "need" to have the best mods to play the game for you, it takes away from them having you play their game the way they intended it to be played.  Is that so wrong?

Yes and no. Personally, I don't buy the "mods" encourage lazy gaming; they simply push gaming to another level. I feel this sentiment is one that is propagated by those too lazy or unknowledgeable to install and use mods.

I will concede that some mods can make playing easier. However, those mods are few when you compare it to the numerous mods that have been made that are sheer genius in their design and functionality.

Modders also add a lot to the game because often their technical know-how is matched by their knowledge of the game and thus they become community helpers in way.  They're also highly creative and developers often take notes from them (they should if they don't).

It also frees up up a precious resource, time, for the deveoper in some cases when the modder can provide the community what the developer typically doesn't have the time to do (Bag Sorter for instance).  

Macros?   Yeah I can see the issue, not sure whats up with that.

Part of the UI fix perhaps?

 

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/29/11 12:07:45 AM#15
Originally posted by pharazonic
Originally posted by Laughing-man

They're working on the UI

Good to hear. Hopefully they can have the tweaks out soon enough.

No Mods is a design choice, a few games have gone that route, FFXI for one, it was very successful without them.  It makes comeptative gaming on the level and it also takes away a "need" to have the best mods to play the game for you, it takes away from them having you play their game the way they intended it to be played.  Is that so wrong?

Yes and no. Personally, I don't buy the "mods" encourage lazy gaming; they simply push gaming to another level. I feel this sentiment is one that is propagated by those too lazy or unknowledgeable to install and use mods.

I will concede that some mods can make playing easier. However, those mods are few when you compare it to the numerous mods that have been made that are sheer genius in their design and functionality.

Modders also add a lot to the game because often their technical know-how is matched by their knowledge of the game and thus they become community helpers in way.  They're also highly creative and developers often take notes from them (they should if they don't).

It also frees up up a precious resource, time, for the deveoper in some cases when the modder can provide the community what the developer typically doesn't have the time to do (Bag Sorter for instance).  

Macros?   Yeah I can see the issue, not sure whats up with that.

Part of the UI fix perhaps?

 

I mean if you are suggesting that someone with mods does not have an advantage over someone without mods, well I don't know what to say to you..

They designed this game with a minimum system requirements in mind to play the game on the same level as everyone else, Mods can slow computers down and if you have a great mod it can unbalance game play or trivilize boss encounters. 

I'm sure a lot is added by having modders, yet to say that it doesnt' add an unattractive element is just ignoring a down side.  I'm sorry but there is one.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2596

We all breathe and we all die.

12/29/11 12:09:17 AM#16
Originally posted by Laughing-man
Originally posted by RizelStar
Originally posted by Laughing-man
Originally posted by Divion

Link orgy!

 

Well, it's no surpise i guess, these issues do kinda stand out, so i'm not surpised it's already been dicussed!

As I stated before, yes they seem like a big deal to people who are used to these features being in a game, however again consider the fact that no game has launched "feature complete" when it comes to an MMO, how can we really complain when a game again doesnt' have EVERYTHING we'd like it to?

As for the guild functionality, yeah I wish they had more reason to be in a guild, however most games launch with the features this game has. 

I really feel like people need to wait a month or two and see what they actually do when it comes to content updates.  If you recall WoW lauched without Racial abilities...   Sky is fine, its not falling.  Lets all chill for a bit.

But WoW as well as EQ launched with smooth responsiveness...that wasn't a issue of those two games, which is why people keep going back to them, it's happening with SWTOR as well at the moment, I'm not saying it isn't better than WoW because it is but once bein disconnected by abilities in a 2011 game that was hyped it makes no sense you know? 

I think for a heavily invested game they should have made sure it wasn't issue but now that it is most SWTOR fans are being effected, so best to support the big issue before SWTOR leads the same path as Warhammer or Aion.

 

EQ and WoW did not lauch smoothly unless thousand plus queues on laggy servers with a buggy game that doesnt' even have PVP in it is some how smooth.

Did we forget BG's weren't in the game until over half a year after launch?

Did we forget how buggy and broken EQ quests were? 

I think we did....

Look, I don't get how you keep missing it

Both WoW and EQ did not have this issue a matter of fact Rift didn't have this issue from the start either when they launch and that issue is like a tumor as it did in fact play a huge roled in Warhammer's "fall." Though honestly I know admitting a game that manage to do such and such much better at launch is hard to grasp, and like seriousely if not fixed soon it'll grow, MMOs that fixed this in like 6 months are usually late because an new mmo comes out or people left before then and didn't look back.

Buggy and broken quests are usually to be expected.

 

In concluson though all I say is support the issue because hopefully they will fix it in less than months. I actually kept trying to bump the thread on my newphew's account as so did a lot more people.

 

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/29/11 12:11:38 AM#17
Originally posted by RizelStar

Look, I don't get how you keep missing it

Both WoW and EQ did not have this issue a matter of fact Rift didn't have this issue from the start either when they launch and that issue is like a tumor as it did in fact play a huge roled in Warhammer's "fall." Though honestly I know admitting a game that manage to do such and such much better at launch is hard to grasp, and like seriousely if not fixed soon it'll grow, MMOs that fixed this in like 6 months are usually late because an new mmo comes out or people left before then and didn't look back.

Buggy and broken quests are usually to be expected.

 

TBH as an assassin, (the class that is very reliant on being behind an opponent) I don't have this issue.  I know what it feels like, I've had it in LOTRO, I've had it in Warhammer.  If this is an issue for some people playing then yes it should be fixed, but I cannot personally speak to it, as it doesnt' happen on my machine, or any of the two other people I play with.

I can only speak from personal experience.

  Divion

Spotlight Poster

Joined: 9/09/10
Posts: 348

Those that never took a chance, never had a chance -

 
12/29/11 12:13:03 AM#18
Originally posted by Puremallace

Remember back a few months ago when I told you guys goings after Rift fans was a bad idea? Count how many times he mentioned Rift. If this was TOR vs WoW then WoW would lose by a mile, but times have changed.

 

The excuse "well WoW released in a worse state and did not have as many features" people can now say "how do you explain Rift?"

I feel like RIFT did launch very well polished.

My issue with Rift was lack of innovation, i feel like TOR has more innovation but no polish, even after all the time it spent in dev.

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

12/29/11 12:15:52 AM#19
Originally posted by Laughing-man

I mean if you are suggesting that someone with mods does not have an advantage over someone without mods, well I don't know what to say to you.

Of course not. But here's the thing. There is more to modding than making mods that tell you when to get out of the fire, or that tell you what ability to use and when.

There are RP mods, gear mods, database mods, UI mods - the list is endless.  It is not hard for a developer to ban the use of certain mods while allowing the use of others. 

I'm sure a lot is added by having modders, yet to say that it doesnt' add an unattractive element is just ignoring a down side.  I'm sorry but there is one.

I beg to differ. I think what has happened is this: people have got burnt (harassed, for example) by other people and a mod was the scapegoat. Hence they dislike mods because they have a bad experience with it. Or they want to play the game as it is without feeling at a disadvantage if others use mods. That's a fair point as well. But again, there are ways to allow mods that give a clear advantage while playing vs. mods that make quality of life better.

 

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2660

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

12/29/11 12:16:51 AM#20
Originally posted by Divion
Originally posted by Puremallace

Remember back a few months ago when I told you guys goings after Rift fans was a bad idea? Count how many times he mentioned Rift. If this was TOR vs WoW then WoW would lose by a mile, but times have changed.

 

The excuse "well WoW released in a worse state and did not have as many features" people can now say "how do you explain Rift?"

I feel like RIFT did launch very well polished.

My issue with Rift was lack of innovation, i feel like TOR has more innovation but no polish, even after all the time it spent in dev.

Even as someone who is enjoying TOR I'd have to agree with your analysis, really enjoyed rift and wow in their days too.  Heck I still like em, I think all three are quite fun.

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