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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Seems like the game has peaked on XFire

91 Pages 1 2 3 4 5 6 7 » Last Search
1805 posts found
  Yamota

Elite Member

Joined: 10/05/03
Posts: 4842

Money in politics is the root of all political evil. It is corruption at it's worst.

 
12/27/11 6:35:20 AM#1

http://www.xfire.com/games/swtor/Star_Wars_The_Old_Republic/

No real change during the christmas holidays so it seems this game has reached its peak which is about the same like Aion had during its release. No the question is how it will retain its subscribers. My guess is that same day next month it will have dropped 10-20%.

  jmcdermottuk

Hard Core Member

Joined: 6/10/06
Posts: 221

12/27/11 6:39:14 AM#2

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2478

Screw you and your hundred character limit.

12/27/11 6:40:04 AM#3

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4842

Money in politics is the root of all political evil. It is corruption at it's worst.

 
12/27/11 6:41:05 AM#4
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

By that logic no polling mechanism would be relevant because "not everyone was answering the poll".

  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 362

12/27/11 6:41:51 AM#5
Originally posted by Yamota

http://www.xfire.com/games/swtor/Star_Wars_The_Old_Republic/

No real change during the christmas holidays so it seems this game has reached its peak which is about the same like Aion had during its release. No the question is how it will retain its subscribers. My guess is that same day next month it will have dropped 10-20%.

what does that mean?, and AION? that game got like 10 servers or less at launch in NA, swtor have more than 100, with a queue. And the population in swtor is growing everyday, is not droping, and they have the 1st expansion early next month, so again, whats the point of this?

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2892

12/27/11 6:42:23 AM#6
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

Noone uses it? It says 20.000.000 accounts registered and currently there're 130.000 players online. That IS A GARGANTUAL SAMPLE SIZE, in terms of statistics. This is far more accurate than any "election estimates, which are made on 1.000 sample size". Xfire operates at maybe 0.02% deviation,  it is as accurate as mathematics can be. There might be a discussion about what sort of players tend to use x-fire more often than others, but for what it is, it is extremely accurate.

REALITY CHECK

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/27/11 6:42:36 AM#7
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

Really people actually wait for that? makes me just sad thinking about the mentality some people have.

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4842

Money in politics is the root of all political evil. It is corruption at it's worst.

 
12/27/11 6:43:20 AM#8
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

The game is almost always the most popular the first weeks after launch so if the game does not pick up in the next couple of weeks then this is indeed the peak. Specially considering that many people are free during the christmas holidays and all.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4842

Money in politics is the root of all political evil. It is corruption at it's worst.

 
12/27/11 6:45:04 AM#9
Originally posted by onthestick
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

Really people actually wait for that? makes me just sad thinking about the mentality some people have.

Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 6:45:05 AM#10
Originally posted by Yamota
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

The game is almost always the most popular the first weeks after launch so if the game does not pick up in the next couple of weeks then this is indeed the peak. Specially considering that many people are free during the christmas holidays and all.

Free..... spending time with family.  I spent more time not playing over the past few days then I did in preorder...  I no longer use Xfire to track my playtime anyway.. I just keep the sig so I can pick out my posts a lot easier.

"Loan me a Dragon I wanna see space"


  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

12/27/11 6:45:23 AM#11

AION servers probably hold ten times the amount of players than SWTOR servers.

 

Xfire was a great metric of player activity just a few days ago, watch that change now.

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/27/11 6:45:52 AM#12
Originally posted by Yamota
Originally posted by onthestick
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

Really people actually wait for that? makes me just sad thinking about the mentality some people have.

Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.

Thanks for just confirming what i said earlier.

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  SideTraKd

Apprentice Member

Joined: 11/28/06
Posts: 97

12/27/11 6:46:36 AM#13
Originally posted by Thillian
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

Noone uses it? It says 20.000.000 accounts registered and currently there're 130.000 players online. That IS A GARGANTUAL SAMPLE SIZE, in terms of statistics. This is far more accurate than any "election estimates, which are made on 1.000 sample size". Xfire operates at maybe 0.02% deviation,  it is as accurate as mathematics can be. There might be a discussion about what sort of players tend to use x-fire more often than others, but for what it is, it is extremely accurate.

But it isn't a random sampling of the mmo communities, since only certain types of players would ever bother to use it.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2478

Screw you and your hundred character limit.

12/27/11 6:47:08 AM#14
Originally posted by onthestick
Originally posted by Vhaln

A few days isn't a trend.  I know, we're all dying to say "I told you so!" but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off.  Three months to be sure it won't turn around, and six months before it'll really be indisputable.

Really people actually wait for that? makes me just sad thinking about the mentality some people have.

 

Was meant to be tongue in cheek.  I think there's a grain of truth to it for some, but an exaggeration to be funny, at least.

 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Icewhite

Hard Core Member

Joined: 7/11/11
Posts: 2400

Pink, it's like red but not quite.

12/27/11 6:48:31 AM#15
Originally posted by Yamota
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

By that logic no polling mechanism would be relevant because "not everyone was answering the poll".

What you're doing isn't within miles of "polling".  Xfire breaks the very first rule about the validity of polling.

"When you are confronted with a new poll, ask the following questions about it:

  • Is the sample scientifically selected or self-selected? If self-selected, the poll is only good for entertainment.
  • What is the poll's margin of error? Are any comparisons reported?such as changes in popularity, record highs or lows, or comparisons between candidates?which lie within twice the margin of error, that is, the confidence interval? If so, they are statistically insignificant.
  • Have other polls on this issue been done recently? If so, it is a good idea to compare the new poll with these others:
    • If the results of the new poll are significantly different from those of most other polls?that is, a difference greater than the confidence interval?then the new poll is probably unreliable.
    • If the results of the new poll are within the confidence interval from those of most other polls, then those results are probably reliable, even if they are not statistically significant as individuals.

If the poll you are confronted with fails at any step of this checklist, or if you can't find the answer to these questions in the report, then your confidence in the poll should be much less than 95%."

Xfire isn't polling, by any stretch of the imagination--or rather, it's no more or less of a "poll" than any other online method...not very much.

Too old for this, am I.

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2892

12/27/11 6:49:17 AM#16
Originally posted by SideTraKd
Originally posted by Thillian
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

Noone uses it? It says 20.000.000 accounts registered and currently there're 130.000 players online. That IS A GARGANTUAL SAMPLE SIZE, in terms of statistics. This is far more accurate than any "election estimates, which are made on 1.000 sample size". Xfire operates at maybe 0.02% deviation,  it is as accurate as mathematics can be. There might be a discussion about what sort of players tend to use x-fire more often than others, but for what it is, it is extremely accurate.

But it isn't a random sampling of the mmo communities, since only certain types of players would ever bother to use it.

Yes my last sentence was pointing that out. However, even pre-election estimates does not have totally random sampling, since not everyone is willing to answer the questions. It might affect the result slighly, but not significantly.

REALITY CHECK

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4073

12/27/11 6:49:40 AM#17
Originally posted by Yamota
Originally posted by jmcdermottuk

Or maybe less people are using Xfire? I don't. I've always thought Xfire is the worst way of tracking MMO populations because not everyone uses it. It's irrelevant.

By that logic no polling mechanism would be relevant because "not everyone was answering the poll".

 Self selected polling methods are irrelevant. Random polls, which xfire is not, are sometimes useful but not always. After all Dewey deated Truman right?

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  slickbizzle

Advanced Member

Joined: 9/28/11
Posts: 241

12/27/11 6:50:49 AM#18

I have never used xFire. The more I think about it, nobody I know uses it.

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

12/27/11 6:51:21 AM#19

yikes. same guys touting Xfire numbers the other day when their fav game was at 50% of WoW's users now say it don't matter.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 6:53:13 AM#20
Originally posted by fony

yikes. same guys touting Xfire numbers the other day when their fav game was at 50% of WoW's users now say it don't matter.

It never mattered.  Didn't to the whiners then and won't to the fans now....   to those of us who don't care (like me, who used to use Xfire)  its just something else people will choose to rave or grief about.

"Loan me a Dragon I wanna see space"


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