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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Guess now we know EAlouse wasn't just raving mad

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176 posts found
  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 8004

12/27/11 3:03:46 AM#141


Originally posted by MikeB
If you feel someone is in violation of our RoC, report them and we'll deal with it if necessary.

Reporting? What for?

By all means this thread is obviously a bait/troll/flame. Yet, it is not locked, despite being reported.

How come?
To justify bait/troll/flame post you changed the label to 'negative comments'. And here we go, bait/troll/flame is no longer rule breaking bait/troll/flame, it is 'negative comments'!

Reporting will achieve nothing, reporting trolls on these boards is same as fighting a windmill.

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 3773

12/27/11 3:24:07 AM#142

EALouse wasn't raving mad, just wrong.

So a "former EA employee" pours vitriol over his old employer ? No surprises there.

 

The only "prophetic" part of EALouse's rant is the prdeiction that SWTOR will be "the biggest failure in EA's MMO history". So much hyperbole, makes it sound like EA have had dozens of MMO failures, and this one will top them all. Yeah, riiight...

I'm willing to bet that SWTOR will be around for a long time, if for no other reason than because it carries the StarWars logo.

 

Depending on who you ask, every MMO ever made was a "massive failure". Yawn...

  youngkg

Novice Member

Joined: 1/06/08
Posts: 364

12/27/11 5:23:08 AM#143
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel

Whatever helps the whiners sleep at night.  

 

I'm sure EA is crying all the way to the bank.

http://www.gamespot.com/pc/rpg/star-wars-the-old-republic/news/6312400/star-wars-the-old-republic-has-cost-ea-80-million-analyst

 

So according to the analyst if TOR would have sold 2 million boxes EA's cut would have been 60 million, they sold over a million but most likely didnt get near 1.5 million boxes sold but lets give em that anyways and tally it up to 45 million box sale profits.

 

Also noted in the link is that TOR would have to retain 1 million subs for a six month time span to generate a cut of 30 million.

 

Theoretically if the best case scenario plays out and TOR manages to hold a million subs till may 2012, EA would have recouped 75 million bucks from a game where the lowest ESTIMATED cost for development is 80 million bucks...as far as the estimates go you can find articles with estimates ranging from 80 million to 130+ million so i just went with the lowest.

 

EDIT: I didnt add the marketing cost coming right outta EA's pockets...dont recall seeing any marketing for it so it sliped my mind but you can tack 20 million on the deficit....

At the end of the day, EA's public statement was simply "The game has exceeded our expectations".  The game has also only been out for 7 days.   Since when did the total first months sales stop after 7 days?

They dont....typically games sell 1/4 of there yearly sales in the first week then dip...

Theres no cut off period.. SWTOR doesn't stop selling the game after a week and people don't magically stop buying it.  The 1 million mark was reached the 3rd day of release... 

It was released on the 13th dont kid yourself...And no EA doesnt stop selling it after a week but people do stop buying it after a week especially when preorders have been open for months...

Apart from that, all I'm seeing is what analysts say or "theoretically" ....  we don't know exactly how well SWTOR did so far.. and if you want to dismiss what EA says about the game "exceeding expectations" like the OP did... fine, have at it... but all of this theorycrafting will actually get you no where.  

 I always dismiss what EA has to say...But your missing my point...i dont care how well star wars did...infact i hope it did great and does great in the future.

The only chance we have at seeing how well the game actually has done and will do, will be when EA speaks to investors, or when they willfully release information.  Analysts will drop numbers left and right,  but EA really is the only one who knows...     so,  if they aren't happy with the outcome so far.... well.. they sure fooled me.

You can put your lightsaber away bro im not bashing TOR...i preordered and enjoyed it and found it insanely polished for a launch mmo, even though in the end it wasnt for me, i can still see it being a successfull mmo...

 

The whole purpose was too gauge if EA would be seeing its investment returned in the near future and it doesnt seem so....WOW cost nearly 75 million to make so to assume TOR's production cost is much higher isnt a strecth considering the cost of producing a AAA mmo in todays market has to be substantially higher than it was in 2001 , not to mention the 300+ voice actors they hired...

 

Now if you feel that EA not seeing its return in a timely manner reflects on TOR in a negative way thats your problem and dont put alot of stock into "exceeding expectations"...its a company line they used with Warhammer also...funcom threw it around to,Darkfall exceeded epectations on a whole new level...there were ques to buy the client alone.

  Durray

Apprentice Member

Joined: 1/07/11
Posts: 174

12/27/11 5:31:12 AM#144

I own the game and EAlouse should be right. It should have flopped WaR style.

But too many of us like shiny wow clones (no matter how much they say otherwise), RIFT should have flopped I heard it has over 1 million subs.

SWTOR should have flopped it already has over 1 million because its IP drew in all the SW fans.

Oh well, its the devs fault we just have a lot of MMOers that love new wow clones. Its not a bad thing just annoying if you are a player like who does not.

TERA on the horizon now

  Supersoups

Advanced Member

Joined: 1/15/11
Posts: 1062

12/27/11 5:33:38 AM#145
Originally posted by Durray

I own the game and EAlouse should be right. It should have flopped WaR style.

But too many of us like shiny wow clones (no matter how much they say otherwise), RIFT should have flopped I heard it has over 1 million subs.

SWTOR should have flopped it already has over 1 million because its IP drew in all the SW fans.

Oh well, its the devs fault we just have a lot of MMOers that love new wow clones. Its not a bad thing just annoying if you are a player like who does not.

TERA on the horizon now

I bet someone can give you a laundry list of how TEra is a WOW clone...this term has lost all its meaning over the years and is nothing more than a tool used to rile people up and start flame wars over the internet.

  sanicek

Apprentice Member

Joined: 9/25/06
Posts: 367

12/27/11 6:00:45 AM#146

I think it's still too soon to say whether or not this will flop. People may say what they want, this game is so similar to WOW, it's not even funny. There are new things like companions and voice over, but overall feel and endgame is completely the same as WOW (dailies, dungeons, HC dungs, raids, instanced pvp, failed open world pvp). While all these things are like WOW, it lacks the many years of updates and polish that WOW had. SWTOR is plagued with many issues, GUI, unresponsive combat, some severe bugs, some badly designed mechanics, some unbalance.

We will see in 2 - 6 months. In my oppinion it all depends on how fast BW can get SWTOR to be on par with WOW polish wise and then how fast will they release new content to get the upper hand. However seeing as some gamebreaking things are unchanged in the game since beta, frankly I don't see the future that rosy. Some things need a complete redesing (for example Ilum).

So yea, they spent all that money to remake WOW in SW coating, it has no really stand out features (yes the VO is nice, but it alone will not save the game), so now they have to make sure they are better than WOW and do it fast.

Subscribtions: EVE, SWTOR WOW, WAR, DDO, VG, AOC, COV, FFXI, GW, RFO, Aion
+plenty of F2P, betas, trials

Female Dwarf player: WOW, VG, WAR, DDO
.
Due to the recent economic crisis and spending cuts the light at the end of the tunnel was turned off. Sincerely, God.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7386

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 6:06:24 AM#147
Originally posted by youngkg
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel

Whatever helps the whiners sleep at night.  

 

I'm sure EA is crying all the way to the bank.

http://www.gamespot.com/pc/rpg/star-wars-the-old-republic/news/6312400/star-wars-the-old-republic-has-cost-ea-80-million-analyst

 

So according to the analyst if TOR would have sold 2 million boxes EA's cut would have been 60 million, they sold over a million but most likely didnt get near 1.5 million boxes sold but lets give em that anyways and tally it up to 45 million box sale profits.

 

Also noted in the link is that TOR would have to retain 1 million subs for a six month time span to generate a cut of 30 million.

 

Theoretically if the best case scenario plays out and TOR manages to hold a million subs till may 2012, EA would have recouped 75 million bucks from a game where the lowest ESTIMATED cost for development is 80 million bucks...as far as the estimates go you can find articles with estimates ranging from 80 million to 130+ million so i just went with the lowest.

 

EDIT: I didnt add the marketing cost coming right outta EA's pockets...dont recall seeing any marketing for it so it sliped my mind but you can tack 20 million on the deficit....

At the end of the day, EA's public statement was simply "The game has exceeded our expectations".  The game has also only been out for 7 days.   Since when did the total first months sales stop after 7 days?

They dont....typically games sell 1/4 of there yearly sales in the first week then dip...

Theres no cut off period.. SWTOR doesn't stop selling the game after a week and people don't magically stop buying it.  The 1 million mark was reached the 3rd day of release... 

It was released on the 13th dont kid yourself...And no EA doesnt stop selling it after a week but people do stop buying it after a week especially when preorders have been open for months...

Apart from that, all I'm seeing is what analysts say or "theoretically" ....  we don't know exactly how well SWTOR did so far.. and if you want to dismiss what EA says about the game "exceeding expectations" like the OP did... fine, have at it... but all of this theorycrafting will actually get you no where.  

 I always dismiss what EA has to say...But your missing my point...i dont care how well star wars did...infact i hope it did great and does great in the future.

The only chance we have at seeing how well the game actually has done and will do, will be when EA speaks to investors, or when they willfully release information.  Analysts will drop numbers left and right,  but EA really is the only one who knows...     so,  if they aren't happy with the outcome so far.... well.. they sure fooled me.

You can put your lightsaber away bro im not bashing TOR...i preordered and enjoyed it and found it insanely polished for a launch mmo, even though in the end it wasnt for me, i can still see it being a successfull mmo...

 

The whole purpose was too gauge if EA would be seeing its investment returned in the near future and it doesnt seem so....WOW cost nearly 75 million to make so to assume TOR's production cost is much higher isnt a strecth considering the cost of producing a AAA mmo in todays market has to be substantially higher than it was in 2001 , not to mention the 300+ voice actors they hired...

 

Now if you feel that EA not seeing its return in a timely manner reflects on TOR in a negative way thats your problem and dont put alot of stock into "exceeding expectations"...its a company line they used with Warhammer also...funcom threw it around to,Darkfall exceeded epectations on a whole new level...there were ques to buy the client alone.

 

Typically you say that games make most of their sales in the first week,  however, thats not entirely true in all games, especially MMOs.  AoC for instance didn't reach the 1 million sales mark until the first month hit.  Guild Wars 1 didn't hit the 7 million boxes sold over night... and counted all of the expansion content.. and packaged content.. as boxes sold

 

WoW definitely didn't start with 5 million players in the west,  nowhere close to that in their first month.

 

And,  as stated by those same "analysts"  EA will be keeping all revenue earned until they recoup their investment, before Lucastarts gets any money.   

 

Also, you say that the game launched on the 13th.. but you'd be wrong.. early access did,  but most  who preordered weren't charged (especially those through origin, which would be the largest slice of EAs revenue as its their store)  until the 20th.  I know I wasn't on any of the copies I bought as gifts this year.    Then, 3 days from the time the game was charged, and subscriptions were signed up for, they released,  1 Million subscriptions earned....   on the day of the cutoff if I remember correctly.... 

 

And if you put a lot of stock in what analysts say, then you would also take note of the most recent analyst who mentioned they believe EA will be profitable, recoup their investment, and make a hefty chunk of money within their first month of release.    Faux numbers can work in favor of anyone you want them to,  again, its only EA that knows for sure.

 

Which is why this threa is ridiculous in the end... the OP makes no sense, and nothing has been proven right,  and only what EA has released as fact (stating that 300 million is far beyond anything that was spent) has been dismissed by people who are apparently physically and mentally hurt that this game is successful.   The questions shouldn't be on the thinly veiled attempt to jab SWTOR... but why the same people here can't let a successful game, have its success.

"Loan me a Dragon I wanna see space"


  Raven

Novice Member

Joined: 5/20/06
Posts: 2002

"Only the dead have seen the end of war" Plato

12/27/11 6:22:05 AM#148

Love this game, dont see this game flopping at all not by the accounts of most ppl I play, I dont really need 5mil ppl to be happy just the ppl I know and play with.

  Fir3line

Novice Member

Joined: 9/18/08
Posts: 794

12/27/11 6:45:23 AM#149

I freaking love the fanboys claiming one million subs on the first week, when the game forces you to put down a sub plan to enjoy the 30 days.

Lets wait till the end of the 30days and see if the song if the same shall we?

 

 

Fucking moronic

"I am not a robot. I am a unicorn."

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7386

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 6:46:59 AM#150
Originally posted by Fir3line

I freaking love the fanboys claiming one million subs on the first week, when the game forces you to put down a sub plan to enjoy the 30 days.

Lets wait till the end of the 30days and see if the song if the same shall we?

 

 

Fucking moronic

You have absolutely no idea what you are talking about.

"Loan me a Dragon I wanna see space"


  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

 
OP  12/27/11 6:49:20 AM#151
Originally posted by Gdemami

 


Originally posted by MikeB
If you feel someone is in violation of our RoC, report them and we'll deal with it if necessary.


 

Reporting? What for?

By all means this thread is obviously a bait/troll/flame. Yet, it is not locked, despite being reported.

How come?
To justify bait/troll/flame post you changed the label to 'negative comments'. And here we go, bait/troll/flame is no longer rule breaking bait/troll/flame, it is 'negative comments'!

 

Reporting will achieve nothing, reporting trolls on these boards is same as fighting a windmill.

 

it's nothing of the sort. stop derailing it please.

  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 1052

12/27/11 6:54:50 AM#152

So let me see if i undestand this. We were from the biggest failure in the MMO history to the most successful Launch in the MMO history, mm yes EAlouse was right. 

  youngkg

Novice Member

Joined: 1/06/08
Posts: 364

12/27/11 4:19:52 PM#153
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel

Whatever helps the whiners sleep at night.  

 

I'm sure EA is crying all the way to the bank.

http://www.gamespot.com/pc/rpg/star-wars-the-old-republic/news/6312400/star-wars-the-old-republic-has-cost-ea-80-million-analyst

 

So according to the analyst if TOR would have sold 2 million boxes EA's cut would have been 60 million, they sold over a million but most likely didnt get near 1.5 million boxes sold but lets give em that anyways and tally it up to 45 million box sale profits.

 

Also noted in the link is that TOR would have to retain 1 million subs for a six month time span to generate a cut of 30 million.

 

Theoretically if the best case scenario plays out and TOR manages to hold a million subs till may 2012, EA would have recouped 75 million bucks from a game where the lowest ESTIMATED cost for development is 80 million bucks...as far as the estimates go you can find articles with estimates ranging from 80 million to 130+ million so i just went with the lowest.

 

EDIT: I didnt add the marketing cost coming right outta EA's pockets...dont recall seeing any marketing for it so it sliped my mind but you can tack 20 million on the deficit....

At the end of the day, EA's public statement was simply "The game has exceeded our expectations".  The game has also only been out for 7 days.   Since when did the total first months sales stop after 7 days?

They dont....typically games sell 1/4 of there yearly sales in the first week then dip...

Theres no cut off period.. SWTOR doesn't stop selling the game after a week and people don't magically stop buying it.  The 1 million mark was reached the 3rd day of release... 

It was released on the 13th dont kid yourself...And no EA doesnt stop selling it after a week but people do stop buying it after a week especially when preorders have been open for months...

Apart from that, all I'm seeing is what analysts say or "theoretically" ....  we don't know exactly how well SWTOR did so far.. and if you want to dismiss what EA says about the game "exceeding expectations" like the OP did... fine, have at it... but all of this theorycrafting will actually get you no where.  

 I always dismiss what EA has to say...But your missing my point...i dont care how well star wars did...infact i hope it did great and does great in the future.

The only chance we have at seeing how well the game actually has done and will do, will be when EA speaks to investors, or when they willfully release information.  Analysts will drop numbers left and right,  but EA really is the only one who knows...     so,  if they aren't happy with the outcome so far.... well.. they sure fooled me.

You can put your lightsaber away bro im not bashing TOR...i preordered and enjoyed it and found it insanely polished for a launch mmo, even though in the end it wasnt for me, i can still see it being a successfull mmo...

 

The whole purpose was too gauge if EA would be seeing its investment returned in the near future and it doesnt seem so....WOW cost nearly 75 million to make so to assume TOR's production cost is much higher isnt a strecth considering the cost of producing a AAA mmo in todays market has to be substantially higher than it was in 2001 , not to mention the 300+ voice actors they hired...

 

Now if you feel that EA not seeing its return in a timely manner reflects on TOR in a negative way thats your problem and dont put alot of stock into "exceeding expectations"...its a company line they used with Warhammer also...funcom threw it around to,Darkfall exceeded epectations on a whole new level...there were ques to buy the client alone.

 

Typically you say that games make most of their sales in the first week,  however, thats not entirely true in all games, especially MMOs.  AoC for instance didn't reach the 1 million sales mark until the first month hit.  Guild Wars 1 didn't hit the 7 million boxes sold over night... and counted all of the expansion content.. and packaged content.. as boxes sold

 AOC sold over 800k in the first week...Guild Wars is free to play so im not touching that one...

WoW definitely didn't start with 5 million players in the west,  nowhere close to that in their first month.

 WoWs been around for 8 years now and still growing...and anomaly in this genre.

And,  as stated by those same "analysts"  EA will be keeping all revenue earned until they recoup their investment, before Lucastarts gets any money.   

 Please do link....all i have found on this topic is what is known and that is EA owes 33% of all revenue earned on TOR..sounds like talking outta your ass trying to defend EA... http://www.gamernode.com/kotick-ea-will-not-profit-from-the-old-republic/

Also, you say that the game launched on the 13th.. but you'd be wrong.. early access did,  but most  who preordered weren't charged (especially those through origin, which would be the largest slice of EAs revenue as its their store)  until the 20th.  I know I wasn't on any of the copies I bought as gifts this year.    Then, 3 days from the time the game was charged, and subscriptions were signed up for, they released,  1 Million subscriptions earned....   on the day of the cutoff if I remember correctly.... 

The game launched on the 13th for anyone who actually wanted to play it....the 1million+ boxes sold estimate came on the 23rd....1 day after the grace period, but i never questioned this so what the hell are you talking about?

And if you put a lot of stock in what analysts say, then you would also take note of the most recent analyst who mentioned they believe EA will be profitable, recoup their investment, and make a hefty chunk of money within their first month of release.    Faux numbers can work in favor of anyone you want them to,  again, its only EA that knows for sure.

Again....please link lol, if EA is going to make any profit off of TOR it wont be till holiday season of 2012....

Which is why this threa is ridiculous in the end... the OP makes no sense, and nothing has been proven right,  and only what EA has released as fact (stating that 300 million is far beyond anything that was spent) has been dismissed by people who are apparently physically and mentally hurt that this game is successful.   The questions shouldn't be on the thinly veiled attempt to jab SWTOR... but why the same people here can't let a successful game, have its success.

300 in most likely not the number but neither is 80...and again let me state i could give a shit if TOR flops or succeeds...my post isnt a jab at TOR...its just an attempt to gauge EA's Losses at launch and through most of 2012...Even if the boxes sold number is 1.5 mill (which it isnt) how many "Subs" so you think TOR will have after the first initial month? less than a million more than likely and even less after the 2nd month...EA is taking a loss unless something miraculous takes place...get over it.

 

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7386

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 4:34:58 PM#154
Originally posted by youngkg
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel
Originally posted by youngkg
Originally posted by maskedweasel

Whatever helps the whiners sleep at night.  

 

I'm sure EA is crying all the way to the bank.

http://www.gamespot.com/pc/rpg/star-wars-the-old-republic/news/6312400/star-wars-the-old-republic-has-cost-ea-80-million-analyst

 

So according to the analyst if TOR would have sold 2 million boxes EA's cut would have been 60 million, they sold over a million but most likely didnt get near 1.5 million boxes sold but lets give em that anyways and tally it up to 45 million box sale profits.

 

Also noted in the link is that TOR would have to retain 1 million subs for a six month time span to generate a cut of 30 million.

 

Theoretically if the best case scenario plays out and TOR manages to hold a million subs till may 2012, EA would have recouped 75 million bucks from a game where the lowest ESTIMATED cost for development is 80 million bucks...as far as the estimates go you can find articles with estimates ranging from 80 million to 130+ million so i just went with the lowest.

 

EDIT: I didnt add the marketing cost coming right outta EA's pockets...dont recall seeing any marketing for it so it sliped my mind but you can tack 20 million on the deficit....

At the end of the day, EA's public statement was simply "The game has exceeded our expectations".  The game has also only been out for 7 days.   Since when did the total first months sales stop after 7 days?

They dont....typically games sell 1/4 of there yearly sales in the first week then dip...

Theres no cut off period.. SWTOR doesn't stop selling the game after a week and people don't magically stop buying it.  The 1 million mark was reached the 3rd day of release... 

It was released on the 13th dont kid yourself...And no EA doesnt stop selling it after a week but people do stop buying it after a week especially when preorders have been open for months...

Apart from that, all I'm seeing is what analysts say or "theoretically" ....  we don't know exactly how well SWTOR did so far.. and if you want to dismiss what EA says about the game "exceeding expectations" like the OP did... fine, have at it... but all of this theorycrafting will actually get you no where.  

 I always dismiss what EA has to say...But your missing my point...i dont care how well star wars did...infact i hope it did great and does great in the future.

The only chance we have at seeing how well the game actually has done and will do, will be when EA speaks to investors, or when they willfully release information.  Analysts will drop numbers left and right,  but EA really is the only one who knows...     so,  if they aren't happy with the outcome so far.... well.. they sure fooled me.

You can put your lightsaber away bro im not bashing TOR...i preordered and enjoyed it and found it insanely polished for a launch mmo, even though in the end it wasnt for me, i can still see it being a successfull mmo...

 

The whole purpose was too gauge if EA would be seeing its investment returned in the near future and it doesnt seem so....WOW cost nearly 75 million to make so to assume TOR's production cost is much higher isnt a strecth considering the cost of producing a AAA mmo in todays market has to be substantially higher than it was in 2001 , not to mention the 300+ voice actors they hired...

 

Now if you feel that EA not seeing its return in a timely manner reflects on TOR in a negative way thats your problem and dont put alot of stock into "exceeding expectations"...its a company line they used with Warhammer also...funcom threw it around to,Darkfall exceeded epectations on a whole new level...there were ques to buy the client alone.

 

Typically you say that games make most of their sales in the first week,  however, thats not entirely true in all games, especially MMOs.  AoC for instance didn't reach the 1 million sales mark until the first month hit.  Guild Wars 1 didn't hit the 7 million boxes sold over night... and counted all of the expansion content.. and packaged content.. as boxes sold

 AOC sold over 800k in the first week...Guild Wars is free to play so im not touching that one...

WoW definitely didn't start with 5 million players in the west,  nowhere close to that in their first month.

 WoWs been around for 8 years now and still growing...and anomaly in this genre.

And,  as stated by those same "analysts"  EA will be keeping all revenue earned until they recoup their investment, before Lucastarts gets any money.   

 Please do link....all i have found on this topic is what is known and that is EA owes 33% of all revenue earned on TOR..sounds like talking outta your ass trying to defend EA... http://www.gamernode.com/kotick-ea-will-not-profit-from-the-old-republic/

Also, you say that the game launched on the 13th.. but you'd be wrong.. early access did,  but most  who preordered weren't charged (especially those through origin, which would be the largest slice of EAs revenue as its their store)  until the 20th.  I know I wasn't on any of the copies I bought as gifts this year.    Then, 3 days from the time the game was charged, and subscriptions were signed up for, they released,  1 Million subscriptions earned....   on the day of the cutoff if I remember correctly.... 

The game launched on the 13th for anyone who actually wanted to play it....the 1million+ boxes sold estimate came on the 23rd....1 day after the grace period, but i never questioned this so what the hell are you talking about?

And if you put a lot of stock in what analysts say, then you would also take note of the most recent analyst who mentioned they believe EA will be profitable, recoup their investment, and make a hefty chunk of money within their first month of release.    Faux numbers can work in favor of anyone you want them to,  again, its only EA that knows for sure.

Again....please link lol, if EA is going to make any profit off of TOR it wont be till holiday season of 2012....

Which is why this threa is ridiculous in the end... the OP makes no sense, and nothing has been proven right,  and only what EA has released as fact (stating that 300 million is far beyond anything that was spent) has been dismissed by people who are apparently physically and mentally hurt that this game is successful.   The questions shouldn't be on the thinly veiled attempt to jab SWTOR... but why the same people here can't let a successful game, have its success.

300 in most likely not the number but neither is 80...and again let me state i could give a shit if TOR flops or succeeds...my post isnt a jab at TOR...its just an attempt to gauge EA's Losses at launch and through most of 2012...Even if the boxes sold number is 1.5 mill (which it isnt) how many "Subs" so you think TOR will have after the first initial month? less than a million more than likely and even less after the 2nd month...EA is taking a loss unless something miraculous takes place...get over it.

 

 

For starters, heres the link and the quote:

http://www.eurogamer.net/articles/2011-11-30-lucasarts-to-take-around-35-percent-of-old-republic-revenue-report

"The revenue split is around 35 per cent to LucasArts after EA earns back their investment. That means EA keeps most of the revenue from disc sales (they have marketing expenses and need to staff up the server farms), so they should earn a nice profit there.

 

Seems you're out of touch with what the "Analysts" say.  At the end of the day you're just theorycrafting anyways, with less information then what the analysts have.  What we do know is that Star Wars said to investors specifically that the budget was 150 million, and that the budget wasn't reached.

 

On a side note,  had the cost of development been 80 million for SWTOR it would not have been the most expensive MMO to date,  in fact,  last I checked, no numbers were confirmed on how much was spent on Tabula Rasa, which some believed to have been roughly 100 million.

 

Again, the only ones who truly know the score are EA.  We can take what they say,  or not, but we have no way of knowing otherwise.. and the OP is obviously WAY off either way you look at it.

"Loan me a Dragon I wanna see space"


  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 8004

12/27/11 4:45:25 PM#155


Originally posted by youngkg

 Please do link....all i have found on this topic is what is known and that is EA owes 33% of all revenue earned on TOR..sounds like talking outta your ass trying to defend EA...
 

Kottick is not affiliated with EA in any way, he has zero insight in funding and deals EA has made. In other words, he is clueless.

http://www.eurogamer.net/articles/2011-11-30-lucasarts-to-take-around-35-percent-of-old-republic-revenue-report


I would be personally surprised if the budget for the game exceeded 150M, 100M - 120M is what I would expect because that is the very edge for return value.

As for sales and subscribers. The announced 1 million or close to, was just NA pre-orders. Then there was 1M mark of active subscriptions reached about 2 days since launch. How many is it now? 1.1M? 2M? 3, 4M? Who knows...


Your 'attempts at gauging' are absolutely meaningless as you have no data you could come from.

  Honeymoon69

Novice Member

Joined: 11/30/07
Posts: 668

12/27/11 4:58:13 PM#156

its funny the game of haters has switch from WoW to Swtor,  what goes around comes around.

  kishe

Apprentice Member

Joined: 2/28/04
Posts: 1990

firefighter lvl90

12/27/11 5:35:14 PM#157

Official word is that SWTOR budget was 150 million.

 

 

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

12/27/11 5:39:47 PM#158
Originally posted by maskedweasel
Originally posted by Fir3line

I freaking love the fanboys claiming one million subs on the first week, when the game forces you to put down a sub plan to enjoy the 30 days.

Lets wait till the end of the 30days and see if the song if the same shall we?

 

 

Fucking moronic

You have absolutely no idea what you are talking about.

No, you don't :)

The poster you quoted is very correct. And of course, EA, being the shady, slimy company that it is -- is manipulating marketing to dupe potential and current customers. Not that there is anything bad with that - EA are great salespeople! 

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7386

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/27/11 7:35:37 PM#159
Originally posted by pharazonic
Originally posted by maskedweasel
Originally posted by Fir3line

I freaking love the fanboys claiming one million subs on the first week, when the game forces you to put down a sub plan to enjoy the 30 days.

Lets wait till the end of the 30days and see if the song if the same shall we?

 

 

Fucking moronic

You have absolutely no idea what you are talking about.

No, you don't :)

The poster you quoted is very correct. And of course, EA, being the shady, slimy company that it is -- is manipulating marketing to dupe potential and current customers. Not that there is anything bad with that - EA are great salespeople! 

Dupe them into doing what, exactly? Pretending they like the game when they really don't?  And it isn't the fanboys claiming a million "subscriptions" that came straight from the mouth of EA, so no.. the poster isn't correct.  He is... how would you say it..... ... mistaken.

"Loan me a Dragon I wanna see space"


  youngkg

Novice Member

Joined: 1/06/08
Posts: 364

12/28/11 2:09:49 AM#160
Originally posted by Gdemami

 


Originally posted by youngkg

 Please do link....all i have found on this topic is what is known and that is EA owes 33% of all revenue earned on TOR..sounds like talking outta your ass trying to defend EA...
 


 

Kottick is not affiliated with EA in any way, he has zero insight in funding and deals EA has made. In other words, he is clueless.

http://www.eurogamer.net/articles/2011-11-30-lucasarts-to-take-around-35-percent-of-old-republic-revenue-report


I would be personally surprised if the budget for the game exceeded 150M, 100M - 120M is what I would expect because that is the very edge for return value.

As for sales and subscribers. The announced 1 million or close to, was just NA pre-orders. Then there was 1M mark of active subscriptions reached about 2 days since launch. How many is it now? 1.1M? 2M? 3, 4M? Who knows...


Your 'attempts at gauging' are absolutely meaningless as you have no data you could come from.

Lets use number we do know...EA/BW claimed they had over 1 million subs, not 2 million and not 1.5....over 1 million subs, they didnt specify that it was NA only so im gonna go ahead and assume they meant globaly if thats alright with you?

OK....so a budget nearing 150M....im gonna go with what "EA told its investors" if thats also ok with you?

Cool...so as soon as EA gets outta the red on production cost they have to dish out 35% to LA...We ok here? were still good right?

OK...By the time EA gets it money back this games not going to be nearly as profitable as it is now,case closed,end of story and if your gonna rebuttal on that last statement please do it in "is this game really that bad" thread, 

i dont care to get into a lightsaber duel with you guys, just stating my opinion that 35% is bad buisness and in retrospect very desperate of them just to have a wow counter which we all know it isnt...and to think they coulda done a mass effect mmo and not have been held at gunpoint every month by LA.

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