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Astropuyo
Advanced Member
Joined: 1/30/07
I lose more stars than a hollywood speedball convention. |
12/26/11 8:34:01 PM#121
Originally posted by DarVashiel [Mod Edit] Just enjoy your mmo's as they come. Sandboxes are great and they are fun. But how many of you "old schoolers" are playing Vanguard? That's as sandy as she gets right now. It's a great game and it throws you to the wolves.
Oddly enough people like this are not playing these games. UO is stil around I still have my sub (Whatever I enjoy my tower and decorating it, call me a simmer) I still log into a EQ classic here and there. Meridian was my favorite personally. Pity they never updated it. |
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12/26/11 8:49:45 PM#122
Originally posted by Astropuyo I think it has to do with the fact they are perceived to be 'ignored'. The past 7 years of WoW has shown everyone that people will pay for a WoW-like game more than 'sandbox' ones. And the game studios are just responding to that, ignoring the niche sandbox guys. There are sandbox games coming out still but it isn't as big as themeparks and unless people's taste change, it'll remain that way for a long time.
Nothing wrong with the above, it is just supply-demand / free market stuff; working as intended. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/26/11 8:58:02 PM#123
Don't expect people who are not educated on business, marketing, advertising, and economics to understand. I struggle not with life, money, emotions, and world, but against old mindsets and selves to be proven obsolete in a age and time of rapid changes. Go create fun, so you can have fun. |
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12/26/11 9:26:03 PM#124
You are right, he wasn't just raving mad - he was also dead wrong.
Huge success, very innovative - crafting and companions are genius! VO is the tip of the iceberg.
Easily the best MMO I have ever played. Cancel my wow and rift subs.
Some people are never happy - I honestly pity them, anyway, done pooping, time to get back on. |
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12/26/11 9:32:29 PM#125
Originally posted by jpnz Actually...I would say that the past 7 years have shown that people will pay for "WoW," and specifically WoW, more than another game. I mean...look at the facts. The MMO market in general has grown explosively over the past 7 years. And yet nearly every themepark MMO in exception for one has only had their subs go one place...down, in North America. When the market is growing, and yet every game except for one is declining, what does that tell you? Just check out these charts: http://mmodata.blogspot.com/. The only themepark game to demonstrate actual growth other than WoW is Aion, and that's only because it's primarily big in Asia. AoC, Rift, WAR, they all start big and then have a meteoric drop. In fact, one of the only MMORPGs to demonstrate constant, steady growth in NA other than WoW is Eve. What this tells me is that games that try to imitate WoW, never live up to the real thing. When the market is growing, and you're not, that's not good. Are you team Azeroth, team Tyria, or team Jacob? |
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12/26/11 9:36:26 PM#126
Originally posted by Astropuyo Really? You are talking about my "Ingorance" when you didn't even read my post properly. I said that you being an old school MMOer didn't matter and said the people who would be tired of the game would most likely be WoW veterans not old schoolers, so I wasn't talking about you. I also didn't claim it was you who said about the game being the greatest, it was another post which I mentioned "people will claim" again, not talking about you. So, I didn't class you as any type of player other then what you claimed for yourself. Next time learn to read properly before accusing others of ignorance. |
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12/26/11 9:39:19 PM#127
Originally posted by Astropuyo I went for your xfire bait? I didn't even look at it. Xfire is meaningless and thinking people would be 'baited' by it just shows your lack of forethought. Another sign that your ignorance is so bad that you don't even know when you screwed up. So, nice failing again. Again, learn to read properly before posting and looking less like an idiot. You are definatly a facepalm worthy person. |
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trash656
Hard Core Member
Joined: 10/18/05
It is easier to Fight for Principles then it is to Live up to them. |
12/26/11 9:45:34 PM#128
Originally posted by fony lol :D EAlouse was obviously wrong because this game is not a failure by any means, there are millions of people already playing it. He was also wrong about the development team only proud of "the sound" which is also incorrect. The games best feature is story, and that was said millions of times in preveiws. Anyone who really believes all that nonsense coming off of someone who claims to have worked on the development team would have to have the brain of a chimp. Anyone can pose as anyone on the internet it's easy too do. It's just amazing to me how gullible you people are who believe all this crap, but yet again I shouldnt be surprised because when I see the American media on T.V it's no wonder why people are so uneducated these days. |
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12/26/11 9:45:59 PM#129
Originally posted by pharazonic I have to agree. It's sad really. The game was simply not finished. It had tons of money, but blew it. Maybe it won't pull a Warhammer move. But it does seem done for. Already 6days in, and this wall of reality kicks in.
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12/26/11 9:50:20 PM#130
Originally posted by pharazonic PLZ PLZ PLZ gtfo with all that noise same predictions can and are made about EVERY mmo AoC,WAR,Rift.etc etc
Here let me made a generalized prediction ready for it? GW2 isn't gonna live up to its hype,GW2 is gonna make alot of people unhappy and be alot like other mmogs blah blah blah blah mark it down though alot of ppl are gonna hate gw2 rolls eyes. |
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trash656
Hard Core Member
Joined: 10/18/05
It is easier to Fight for Principles then it is to Live up to them. |
12/26/11 9:52:32 PM#131
Originally posted by MMOExposed and how exactly have they blew it with ToR? I think you need to get back into reality, and out of your delusions of grandure almost every server is full, and there are already over a million people playing it. I think you need to get your facts strait. This game is doing great, and it will continue doing so for the next 4 - 5 years
good luck with your halfcocked theorys though |
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12/26/11 9:59:29 PM#132
Originally posted by Creslin321 MMO's always have turn-over. WoW has a 30% retain percentage. The current king of 'number of subs' has a 30% retain percentage. Think about it.
And RIFT showed once and for all a well-polished Themepark game will be financially successful. A new studio with a new IP is doing amazingly well financially. What does that tell other companies? Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/26/11 9:59:29 PM#133
Originally posted by trash656 Sounds like someone is forgetting about every MMO launch post WoW. Even a small amount of belief in possible underperformance should be justified but you seem to be leaning way too far to the other side that has no real justification byond hope or to a greater extent delusion. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
12/26/11 10:06:03 PM#134
Whatever helps the whiners sleep at night.
I'm sure EA is crying all the way to the bank. |
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12/26/11 10:13:11 PM#135
Originally posted by maskedweasel It's hasn't even been a week since the official release date. If anything, they should be on their toes. |
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12/26/11 11:04:22 PM#136
Originally posted by maskedweasel
So according to the analyst if TOR would have sold 2 million boxes EA's cut would have been 60 million, they sold over a million but most likely didnt get near 1.5 million boxes sold but lets give em that anyways and tally it up to 45 million box sale profits.
Also noted in the link is that TOR would have to retain 1 million subs for a six month time span to generate a cut of 30 million.
Theoretically if the best case scenario plays out and TOR manages to hold a million subs till may 2012, EA would have recouped 75 million bucks from a game where the lowest ESTIMATED cost for development is 80 million bucks...as far as the estimates go you can find articles with estimates ranging from 80 million to 130+ million so i just went with the lowest.
EDIT: I didnt add the marketing cost coming right outta EA's pockets...dont recall seeing any marketing for it so it sliped my mind but you can tack 20 million on the deficit.... |
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12/26/11 11:41:51 PM#137
Who is this EA Louse and why should i care? |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
12/27/11 1:51:57 AM#138
Originally posted by youngkg At the end of the day, EA's public statement was simply "The game has exceeded our expectations". The game has also only been out for 7 days. Since when did the total first months sales stop after 7 days?
Theres no cut off period.. SWTOR doesn't stop selling the game after a week and people don't magically stop buying it. The 1 million mark was reached the 3rd day of release...
Apart from that, all I'm seeing is what analysts say or "theoretically" .... we don't know exactly how well SWTOR did so far.. and if you want to dismiss what EA says about the game "exceeding expectations" like the OP did... fine, have at it... but all of this theorycrafting will actually get you no where.
The only chance we have at seeing how well the game actually has done and will do, will be when EA speaks to investors, or when they willfully release information. Analysts will drop numbers left and right, but EA really is the only one who knows... so, if they aren't happy with the outcome so far.... well.. they sure fooled me. |
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12/27/11 1:59:50 AM#139
1. Who is EAlouse? 2. Who is Theodwulf? 3. Why should I consider their opinion? 4. I love SWTOR! |
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12/27/11 2:34:37 AM#140
Originally posted by Creslin321Originally posted by onthestick you being a GW2 fanni, I am sure you also see that logically, that also apply to Guild Wars 2
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