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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Something that I have noticed

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112 posts found
  stayontarget

Guide

Joined: 10/04/08
Posts: 6129

Girlfriends come and go but Epic battles are Soulbound

12/23/11 4:59:38 PM#41
Originally posted by i_own_u

Is there something that I am missing here?

 

I am just curious, as I reached 50 yesterday and will be playing the game after the free month.

Well that was quick.  And because you dinged 50 so fast I was wondering which one is really the most casual,  WoW or Tor ?

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/23/11 5:00:53 PM#42
Originally posted by stayontarget
Originally posted by i_own_u

Is there something that I am missing here?

 

I am just curious, as I reached 50 yesterday and will be playing the game after the free month.

Well that was quick.  And because you dinged 50 so fast I was wondering which one is really the most casual,  WoW or Tor ?

i'd say depends what your definition of "casual" is

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  APRIME

Novice Member

Joined: 12/17/10
Posts: 69

12/23/11 5:02:02 PM#43
Originally posted by Metentso

I have noticed that heterosexual men have barely spent any time with another guy, and they are saying how they don't like sex with other guys, as if they are experts. Why don't they spend a month living with another guy, living the experience, and then they can really know if they like it or not.

+1

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/23/11 5:05:08 PM#44
Originally posted by APRIME
Originally posted by Metentso

I have noticed that heterosexual men have barely spent any time with another guy, and they are saying how they don't like sex with other guys, as if they are experts. Why don't they spend a month living with another guy, living the experience, and then they can really know if they like it or not.

+1

not sure how I missed that one

+2!

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  Gibbonici

Advanced Member

Joined: 2/24/07
Posts: 465

12/23/11 5:12:07 PM#45
Originally posted by Metentso

I have noticed that heterosexual men have barely spent any time with another guy, and they are saying how they don't like sex with other guys, as if they are experts. Why don't they spend a month living with another guy, living the experience, and then they can really know if they like it or not.

So do you go onto gay forums and explain to gay men what it is you don't like about the physical act of love with another man?

  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

12/23/11 5:18:20 PM#46

Sorry to disprove the OP but, i played the game for 3 months. i loved it in the beginning but they ruined their own game over time before it was even released.  the game they released is a fraction of what the original SWTOR was in the original beta.

 

i will say that i got off that ship before it left the harbor. but i spent a good deal of time on it and realized the food sucks, the service sucks, and they make a habit of damaging their own engines. now im just waiting for it to sink.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  orgash

Novice Member

Joined: 11/23/11
Posts: 67

12/23/11 5:18:58 PM#47

hi, i reached level 40 on 2 classes and i do not like star wars (swtor that is) anymore and i think it is lackluster ....hopefully you wont discredit me for not reaching 50 on 3 classes or some other reason.

You should go have fun in the game instead of making yet another post of this type *not saying you personally made several jsut theres enough like it)...this just puts you on the same level as hater trolls i think

  fundayz

Spotlight Poster

Joined: 10/14/10
Posts: 471

12/23/11 5:22:03 PM#48

Something that I have noticed.... is how willing fanboys are to turn a blind eye to some of the glaring problems/lacking features of the game:

 

1. Linear progression. Only one zone per level range seriously hampers the replayability of the game; sure, class quests are different but those are only like 25% of the leveling content. Even if I level a different class I will still be doing most of the exact same content.

2. Awful character creation/customization. 2008 games had better character creation systems, and the fact that there is no way to customize your gear aside from orange items is mindboggling. Also, no way to alter appearance after character creation.

3. Over sharding of zones. It was a good idea because nobody like fighting for quest kills but they took to an extreme, you barely see any other players.

4. Lack of ambience. No ambient sound, mobs and NPCs are rarely animated/pathed outside of cutscenes, lack of day/night cycles. All of this (plus #3) results in lifeless zones that seem more like a movie set peppered with props rather than a living world (you know that little thing MMOs are known for?).

5. Subpar graphics and animation. Characters are stiffly animated, high res textures are note even available.

6. Terrible optimization. Even people with monster computers get sttuters, shaders kill performance, PvP zones cause massive performance drops for many players (even with good computers).

7. Lack of competitive PvP. No Group vs Group warzones or ranked PvP modes = nothing but casual PvP.

8. Outdated quest mechanics. Sure, they voice quest text but it doesn´t hide the fact that all non-class quests are "Kill X, Fetch Y". Pathetic considering WoW had more quest variety than this in 2007.

9. Subpar UI with no customizability. Galactic Trade, nuff said.

10. No addons or macros. MMO staples since early 2000´s

11. Boring combat. No real strategy required, just stand still and unload your skills while your opponent does the same. Kiting is as deep as it gets.

12. No real LFG tools. Having fun sitting in the Fleet spamming instead of actually playing the game.

13. Lack of guild features. No point in having a guild, it´s jsut a second friends list.

  Gibbonici

Advanced Member

Joined: 2/24/07
Posts: 465

12/23/11 5:28:15 PM#49
Originally posted by orgash

hi, i reached level 40 on 2 classes and i do not like star wars (swtor that is) anymore and i think it is lackluster ....hopefully you wont discredit me for not reaching 50 on 3 classes or some other reason.

You should go have fun in the game instead of making yet another post of this type *not saying you personally made several jsut theres enough like it)...this just puts you on the same level as hater trolls i think

I'm pretty sure the OP wasn't talking about people who gave the game a fair go and still don't like it. His post was pretty explicit about the kind of critics he meant.

  xm522

Novice Member

Joined: 3/23/09
Posts: 116

12/23/11 5:34:55 PM#50
Originally posted by Gibbonici
Originally posted by orgash

hi, i reached level 40 on 2 classes and i do not like star wars (swtor that is) anymore and i think it is lackluster ....hopefully you wont discredit me for not reaching 50 on 3 classes or some other reason.

You should go have fun in the game instead of making yet another post of this type *not saying you personally made several jsut theres enough like it)...this just puts you on the same level as hater trolls i think

I'm pretty sure the OP wasn't talking about people who gave the game a fair go and still don't like it. His post was pretty explicit about the kind of critics he meant.

oops

  rutaq

Hard Core Member

Joined: 8/08/06
Posts: 416

12/23/11 5:51:25 PM#51
Originally posted by fundayz

Something that I have noticed.... is how willing fanboys are to turn a blind eye to some of the glaring problems/lacking features of the game:

 

1. Linear progression. Only one zone per level range seriously hampers the replayability of the game; sure, class quests are different but those are only like 25% of the leveling content. Even if I level a different class I will still be doing most of the exact same content.

2. Awful character creation/customization. 2008 games had better character creation systems, and the fact that there is no way to customize your gear aside from orange items is mindboggling. Also, no way to alter appearance after character creation.

3. Over sharding of zones. It was a good idea because nobody like fighting for quest kills but they took to an extreme, you barely see any other players.

4. Lack of ambience. No ambient sound, mobs and NPCs are rarely animated/pathed outside of cutscenes, lack of day/night cycles. All of this (plus #3) results in lifeless zones that seem more like a movie set peppered with props rather than a living world (you know that little thing MMOs are known for?).

5. Subpar graphics and animation. Characters are stiffly animated, high res textures are note even available.

6. Terrible optimization. Even people with monster computers get sttuters, shaders kill performance, PvP zones cause massive performance drops for many players (even with good computers).

7. Lack of competitive PvP. No Group vs Group warzones or ranked PvP modes = nothing but casual PvP.

8. Outdated quest mechanics. Sure, they voice quest text but it doesn´t hide the fact that all non-class quests are "Kill X, Fetch Y". Pathetic considering WoW had more quest variety than this in 2007.

9. Subpar UI with no customizability. Galactic Trade, nuff said.

10. No addons or macros. MMO staples since early 2000´s

11. Boring combat. No real strategy required, just stand still and unload your skills while your opponent does the same. Kiting is as deep as it gets.

12. No real LFG tools. Having fun sitting in the Fleet spamming instead of actually playing the game.

13. Lack of guild features. No point in having a guild, it´s jsut a second friends list.

 

 

   I am not sure what the Star Wars fans will label us as...  But myself and three friends feel the exact same way.   Sadly for me SWOTR wasn't a home run and sadly pales by comparison to the Star Wars Galaxies.   Oh well at least I have more Story to see and then maybe I'll finish up my free month playing out the Story on the light side.

 

If you are a die hard Star Wars fanboi then congrats your have found a home, a home with a nice story to watch and a mediocre, limited and stale MMO to play but at least it has light sabers and speeders.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

12/23/11 5:53:18 PM#52
Originally posted by Gibbonici
Originally posted by Metentso

I have noticed that heterosexual men have barely spent any time with another guy, and they are saying how they don't like sex with other guys, as if they are experts. Why don't they spend a month living with another guy, living the experience, and then they can really know if they like it or not.

So do you go onto gay forums and explain to gay men what it is you don't like about the physical act of love with another man?

 

ROFL, great comeback 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/23/11 5:53:49 PM#53
Originally posted by fundayz

Something that I have noticed.... is how willing fanboys are to turn a blind eye to some of the glaring problems/lacking features of the game:

 

1. Linear progression. Only one zone per level range seriously hampers the replayability of the game; sure, class quests are different but those are only like 25% of the leveling content. Even if I level a different class I will still be doing most of the exact same content.

2. Awful character creation/customization. 2008 games had better character creation systems, and the fact that there is no way to customize your gear aside from orange items is mindboggling. Also, no way to alter appearance after character creation.

3. Over sharding of zones. It was a good idea because nobody like fighting for quest kills but they took to an extreme, you barely see any other players.

4. Lack of ambience. No ambient sound, mobs and NPCs are rarely animated/pathed outside of cutscenes, lack of day/night cycles. All of this (plus #3) results in lifeless zones that seem more like a movie set peppered with props rather than a living world (you know that little thing MMOs are known for?).

5. Subpar graphics and animation. Characters are stiffly animated, high res textures are note even available.

6. Terrible optimization. Even people with monster computers get sttuters, shaders kill performance, PvP zones cause massive performance drops for many players (even with good computers).

7. Lack of competitive PvP. No Group vs Group warzones or ranked PvP modes = nothing but casual PvP.

8. Outdated quest mechanics. Sure, they voice quest text but it doesn´t hide the fact that all non-class quests are "Kill X, Fetch Y". Pathetic considering WoW had more quest variety than this in 2007.

9. Subpar UI with no customizability. Galactic Trade, nuff said.

10. No addons or macros. MMO staples since early 2000´s

11. Boring combat. No real strategy required, just stand still and unload your skills while your opponent does the same. Kiting is as deep as it gets.

12. No real LFG tools. Having fun sitting in the Fleet spamming instead of actually playing the game.

13. Lack of guild features. No point in having a guild, it´s jsut a second friends list.

but I'm pretty sure all of that will be in with the first content patch :P

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  TJixlee

Novice Member

Joined: 7/27/11
Posts: 174

12/23/11 5:55:43 PM#54
Originally posted by i_own_u

I have noticed that the people who claim that SWTOR is either a bad game, or are quitting have only played a maximum of one day playing time.

What is this due too? Impatience? Are they too spoiled with WoW?

Is there something that I am missing here?

 

I am just curious, as I reached 50 yesterday and will be playing the game after the free month.

i agree and this says it all

http://www.pcgamer.com/review/star-wars-the-old-republic-review/

  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1059

12/23/11 6:37:30 PM#55
Originally posted by sanosukex
Originally posted by stealthbr
You seem to forget that one magazIne usually has several reviewers with differing ideas. Perhaps the guy that ed Warhammer was an extreme PvP junkie and thought the game was amazing regardless of how satisfactory the PvE may be. Also, each person has their own set of standards and those standards are constantly shifting.

if thats the case then that is a horribly jaded way to review an MMO for a large gaming site.. either way warhammer got universally good scores from many big review sites even IGN gave it a 90 which i suspect will be close to what they give swtor

 

Well, it's just what happens. I could very much see a PvP fanatic giving WAR an excellent score because he simply doesn't feel the flaws within the PvE's system as someone else might. It's up to the magazine or website to hire intelligent and capable writers, but that does not mean their word represents what everyone working for that magazine/website believes.
  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

12/23/11 6:39:46 PM#56
Originally posted by i_own_u

I have noticed that the people who claim that SWTOR is either a bad game, or are quitting have only played a maximum of one day playing time.

What is this due too? Impatience? Are they too spoiled with WoW?

Is there something that I am missing here?

 

I am just curious, as I reached 50 yesterday and will be playing the game after the free month.

I love your blanket statement that all people who don't like TOR only played for a day.........

  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1059

12/23/11 6:54:56 PM#57
Originally posted by fundayz

Something that I have noticed.... is how willing fanboys are to turn a blind eye to some of the glaring problems/lacking features of the game:

 

1. Linear progression. Only one zone per level range seriously hampers the replayability of the game; sure, class quests are different but those are only like 25% of the leveling content. Even if I level a different class I will still be doing most of the exact same content.

2. Awful character creation/customization. 2008 games had better character creation systems, and the fact that there is no way to customize your gear aside from orange items is mindboggling. Also, no way to alter appearance after character creation.

3. Over sharding of zones. It was a good idea because nobody like fighting for quest kills but they took to an extreme, you barely see any other players.

4. Lack of ambience. No ambient sound, mobs and NPCs are rarely animated/pathed outside of cutscenes, lack of day/night cycles. All of this (plus #3) results in lifeless zones that seem more like a movie set peppered with props rather than a living world (you know that little thing MMOs are known for?).

5. Subpar graphics and animation. Characters are stiffly animated, high res textures are note even available.

6. Terrible optimization. Even people with monster computers get sttuters, shaders kill performance, PvP zones cause massive performance drops for many players (even with good computers).

7. Lack of competitive PvP. No Group vs Group warzones or ranked PvP modes = nothing but casual PvP.

8. Outdated quest mechanics. Sure, they voice quest text but it doesn´t hide the fact that all non-class quests are "Kill X, Fetch Y". Pathetic considering WoW had more quest variety than this in 2007.

9. Subpar UI with no customizability. Galactic Trade, nuff said.

10. No addons or macros. MMO staples since early 2000´s

11. Boring combat. No real strategy required, just stand still and unload your skills while your opponent does the same. Kiting is as deep as it gets.

12. No real LFG tools. Having fun sitting in the Fleet spamming instead of actually playing the game.

13. Lack of guild features. No point in having a guild, it´s jsut a second friends list.

 

And what never ceases to amaze me is that some haters don't realize that most of these things are not considered to be major issues if an issue at all by many. Just give it a rest.
  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/23/11 6:59:09 PM#58
Originally posted by stealthbr

 

And what never ceases to amaze me is that some haters don't realize that most of these things are not considered to be major issues if an issue at all by many. Just give it a rest. You want non-linear progression, go play Darkfall or something. The realm of AAA MMO's does not suit you well.

speak for yourself most of those are very big deal to me and obviously the person who wrote them and I'm going to guess we are not the only two people that play these games that care about this stuff.. especially number 11 since most of the time playing this games revolves around combat

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1059

12/23/11 7:15:12 PM#59
Originally posted by sanosukex
Originally posted by stealthbr

 

And what never ceases to amaze me is that some haters don't realize that most of these things are not considered to be major issues if an issue at all by many. Just give it a rest. You want non-linear progression, go play Darkfall or something. The realm of AAA MMO's does not suit you well.

speak for yourself most of those are very big deal to me and obviously the person who wrote them and I'm going to guess we are not the only two people that play these games that care about this stuff.. especially number 11 since most of the time playing this games revolves around combat

 

Do you really think a lot of people consider all these things to be serious issues? Do you really think that all those beta testers, all those customers, and all those fans wouldn't complain like savages if that were the case? What you see, in reality, is a widely positive reception of the game and I very much doubt these things will make the average consumer think twice before buying this product. Is that to say the game has no issues? Of course not. Everything related to the human being contains flaws. But the gravity of these flaws, the absolute impact in the overalll experience is what actually matters. I respect criticism because that allows things to grow and become better, but overly stating the same crap over and over as if it will bring doom to all that is related to its existence gets old quickly.
  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/23/11 7:23:23 PM#60
Originally posted by stealthbr
Originally posted by sanosukex
Originally posted by stealthbr

 

And what never ceases to amaze me is that some haters don't realize that most of these things are not considered to be major issues if an issue at all by many. Just give it a rest. You want non-linear progression, go play Darkfall or something. The realm of AAA MMO's does not suit you well.

speak for yourself most of those are very big deal to me and obviously the person who wrote them and I'm going to guess we are not the only two people that play these games that care about this stuff.. especially number 11 since most of the time playing this games revolves around combat

 

Do you really think a lot of people consider all these things to be serious issues? Do you really think that all those beta testers, all those customers, and all those fans wouldn't complain like savages if that were the case? What you see, in reality, is a widely positive reception of the game and I very much doubt these things will make the average consumer think twice before buying this product. Is that to say the game has no issues? Of course not. Everything related to the human being contains flaws. But the gravity of these flaws, the absolute impact in the overalll experience is what actually matters. I respect criticism because that allows things to grow and become better, but overly stating the same crap over and over as if it will bring doom to all that is related to its existence gets old quickly.

sadly many people who loved warhammer online, matrix online, tabula rasa, and many others felt the same way you do...

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

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